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chore: use custom disposable stack (#10943)
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@@ -1,191 +0,0 @@
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/*! *****************************************************************************
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Copyright (c) Microsoft Corporation. All rights reserved.
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Licensed under the Apache License, Version 2.0 (the "License"); you may not use
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this file except in compliance with the License. You may obtain a copy of the
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License at http://www.apache.org/licenses/LICENSE-2.0
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THIS CODE IS PROVIDED ON AN *AS IS* BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
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KIND, EITHER EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION ANY IMPLIED
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WARRANTIES OR CONDITIONS OF TITLE, FITNESS FOR A PARTICULAR PURPOSE,
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MERCHANTABLITY OR NON-INFRINGEMENT.
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See the Apache Version 2.0 License for specific language governing permissions
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and limitations under the License.
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***************************************************************************** */
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import 'disposablestack/auto';
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declare global {
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interface SymbolConstructor {
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/**
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* A method that is used to release resources held by an object. Called by the semantics of the `using` statement.
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*/
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readonly dispose: unique symbol;
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/**
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* A method that is used to asynchronously release resources held by an object. Called by the semantics of the `await using` statement.
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*/
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readonly asyncDispose: unique symbol;
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}
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interface Disposable {
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[Symbol.dispose](): void;
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}
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interface AsyncDisposable {
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[Symbol.asyncDispose](): PromiseLike<void>;
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}
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interface SuppressedError extends Error {
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error: any;
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suppressed: any;
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}
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interface SuppressedErrorConstructor extends ErrorConstructor {
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new (error: any, suppressed: any, message?: string): SuppressedError;
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(error: any, suppressed: any, message?: string): SuppressedError;
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readonly prototype: SuppressedError;
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}
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var SuppressedError: SuppressedErrorConstructor;
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interface DisposableStack {
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/**
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* Returns a value indicating whether this stack has been disposed.
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*/
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readonly disposed: boolean;
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/**
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* Disposes each resource in the stack in the reverse order that they were added.
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*/
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dispose(): void;
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/**
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* Adds a disposable resource to the stack, returning the resource.
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* @param value The resource to add. `null` and `undefined` will not be added, but will be returned.
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* @returns The provided {@link value}.
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*/
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use<T extends Disposable | null | undefined>(value: T): T;
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/**
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* Adds a value and associated disposal callback as a resource to the stack.
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* @param value The value to add.
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* @param onDispose The callback to use in place of a `[Symbol.dispose]()` method. Will be invoked with `value`
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* as the first parameter.
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* @returns The provided {@link value}.
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*/
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adopt<T>(value: T, onDispose: (value: T) => void): T;
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/**
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* Adds a callback to be invoked when the stack is disposed.
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*/
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defer(onDispose: () => void): void;
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/**
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* Move all resources out of this stack and into a new `DisposableStack`, and marks this stack as disposed.
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* @example
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* ```ts
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* class C {
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* #res1: Disposable;
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* #res2: Disposable;
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* #disposables: DisposableStack;
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* constructor() {
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* // stack will be disposed when exiting constructor for any reason
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* using stack = new DisposableStack();
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*
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* // get first resource
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* this.#res1 = stack.use(getResource1());
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*
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* // get second resource. If this fails, both `stack` and `#res1` will be disposed.
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* this.#res2 = stack.use(getResource2());
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*
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* // all operations succeeded, move resources out of `stack` so that they aren't disposed
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* // when constructor exits
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* this.#disposables = stack.move();
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* }
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*
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* [Symbol.dispose]() {
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* this.#disposables.dispose();
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* }
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* }
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* ```
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*/
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move(): DisposableStack;
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[Symbol.dispose](): void;
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readonly [Symbol.toStringTag]: string;
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}
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interface DisposableStackConstructor {
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new (): DisposableStack;
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readonly prototype: DisposableStack;
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}
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var DisposableStack: DisposableStackConstructor;
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interface AsyncDisposableStack {
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/**
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* Returns a value indicating whether this stack has been disposed.
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*/
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readonly disposed: boolean;
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/**
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* Disposes each resource in the stack in the reverse order that they were added.
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*/
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disposeAsync(): Promise<void>;
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/**
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* Adds a disposable resource to the stack, returning the resource.
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* @param value The resource to add. `null` and `undefined` will not be added, but will be returned.
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* @returns The provided {@link value}.
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*/
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use<T extends AsyncDisposable | Disposable | null | undefined>(value: T): T;
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/**
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* Adds a value and associated disposal callback as a resource to the stack.
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* @param value The value to add.
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* @param onDisposeAsync The callback to use in place of a `[Symbol.asyncDispose]()` method. Will be invoked with `value`
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* as the first parameter.
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* @returns The provided {@link value}.
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*/
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adopt<T>(
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value: T,
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onDisposeAsync: (value: T) => PromiseLike<void> | void
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): T;
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/**
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* Adds a callback to be invoked when the stack is disposed.
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*/
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defer(onDisposeAsync: () => PromiseLike<void> | void): void;
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/**
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* Move all resources out of this stack and into a new `DisposableStack`, and marks this stack as disposed.
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* @example
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* ```ts
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* class C {
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* #res1: Disposable;
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* #res2: Disposable;
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* #disposables: DisposableStack;
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* constructor() {
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* // stack will be disposed when exiting constructor for any reason
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* using stack = new DisposableStack();
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*
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* // get first resource
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* this.#res1 = stack.use(getResource1());
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*
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* // get second resource. If this fails, both `stack` and `#res1` will be disposed.
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* this.#res2 = stack.use(getResource2());
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*
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* // all operations succeeded, move resources out of `stack` so that they aren't disposed
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* // when constructor exits
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* this.#disposables = stack.move();
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* }
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*
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* [Symbol.dispose]() {
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* this.#disposables.dispose();
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* }
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* }
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* ```
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*/
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move(): AsyncDisposableStack;
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[Symbol.asyncDispose](): Promise<void>;
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readonly [Symbol.toStringTag]: string;
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}
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interface AsyncDisposableStackConstructor {
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new (): AsyncDisposableStack;
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readonly prototype: AsyncDisposableStack;
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}
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var AsyncDisposableStack: AsyncDisposableStackConstructor;
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}
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export const Symbol = globalThis.Symbol;
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export const DisposableStack = globalThis.DisposableStack;
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export const AsyncDisposableStack = globalThis.AsyncDisposableStack;
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