pub fn extract_mesh2d(
render_mesh_instances: ResMut<'_, RenderMesh2dInstances>,
query: Extract<'_, '_, Query<'_, '_, (Entity, &ViewVisibility, &GlobalTransform, &Mesh2d, Has<NoAutomaticBatching>)>>,
)pub fn extract_mesh2d(
render_mesh_instances: ResMut<'_, RenderMesh2dInstances>,
query: Extract<'_, '_, Query<'_, '_, (Entity, &ViewVisibility, &GlobalTransform, &Mesh2d, Has<NoAutomaticBatching>)>>,
)