2 lines
7.1 KiB
HTML
2 lines
7.1 KiB
HTML
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="`serde` serialization and deserialization implementation for Bevy scenes."><title>bevy_scene::serde - Rust</title><script>if(window.location.protocol!=="file:")document.head.insertAdjacentHTML("beforeend","SourceSerif4-Regular-6b053e98.ttf.woff2,FiraSans-Regular-0fe48ade.woff2,FiraSans-Medium-e1aa3f0a.woff2,SourceCodePro-Regular-8badfe75.ttf.woff2,SourceCodePro-Semibold-aa29a496.ttf.woff2".split(",").map(f=>`<link rel="preload" as="font" type="font/woff2" crossorigin href="../../static.files/${f}">`).join(""))</script><link rel="stylesheet" href="../../static.files/normalize-9960930a.css"><link rel="stylesheet" href="../../static.files/rustdoc-42caa33d.css"><meta name="rustdoc-vars" data-root-path="../../" data-static-root-path="../../static.files/" data-current-crate="bevy_scene" data-themes="" data-resource-suffix="" data-rustdoc-version="1.84.0 (9fc6b4312 2025-01-07)" data-channel="1.84.0" data-search-js="search-92e6798f.js" data-settings-js="settings-0f613d39.js" ><script src="../../static.files/storage-59e33391.js"></script><script defer src="../sidebar-items.js"></script><script defer src="../../static.files/main-5f194d8c.js"></script><noscript><link rel="stylesheet" href="../../static.files/noscript-893ab5e7.css"></noscript><link rel="icon" href="https://bevyengine.org/assets/icon.png"></head><body class="rustdoc mod"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="mobile-topbar"><button class="sidebar-menu-toggle" title="show sidebar"></button><a class="logo-container" href="../../bevy_scene/index.html"><img src="https://bevyengine.org/assets/icon.png" alt=""></a></nav><nav class="sidebar"><div class="sidebar-crate"><a class="logo-container" href="../../bevy_scene/index.html"><img src="https://bevyengine.org/assets/icon.png" alt="logo"></a><h2><a href="../../bevy_scene/index.html">bevy_<wbr>scene</a><span class="version">0.15.1</span></h2></div><div class="sidebar-elems"><section id="rustdoc-toc"><h2 class="location"><a href="#">Module serde</a></h2><h3><a href="#structs">Module Items</a></h3><ul class="block"><li><a href="#structs" title="Structs">Structs</a></li><li><a href="#constants" title="Constants">Constants</a></li></ul></section><div id="rustdoc-modnav"><h2 class="in-crate"><a href="../index.html">In crate bevy_<wbr>scene</a></h2></div></div></nav><div class="sidebar-resizer"></div><main><div class="width-limiter"><rustdoc-search></rustdoc-search><section id="main-content" class="content"><div class="main-heading"><span class="rustdoc-breadcrumbs"><a href="../index.html">bevy_scene</a></span><h1>Module <span>serde</span><button id="copy-path" title="Copy item path to clipboard">Copy item path</button></h1><rustdoc-toolbar></rustdoc-toolbar><span class="sub-heading"><a class="src" href="../../src/bevy_scene/serde.rs.html#1-1036">Source</a> </span></div><details class="toggle top-doc" open><summary class="hideme"><span>Expand description</span></summary><div class="docblock"><p><code>serde</code> serialization and deserialization implementation for Bevy scenes.</p>
|
|
</div></details><h2 id="structs" class="section-header">Structs<a href="#structs" class="anchor">§</a></h2><ul class="item-table"><li><div class="item-name"><a class="struct" href="struct.EntitiesSerializer.html" title="struct bevy_scene::serde::EntitiesSerializer">Entities<wbr>Serializer</a></div><div class="desc docblock-short">Handles serialization of multiple entities as a map of entity id to serialized entity.</div></li><li><div class="item-name"><a class="struct" href="struct.EntitySerializer.html" title="struct bevy_scene::serde::EntitySerializer">Entity<wbr>Serializer</a></div><div class="desc docblock-short">Handles entity serialization as a map of component type to component value.</div></li><li><div class="item-name"><a class="struct" href="struct.SceneDeserializer.html" title="struct bevy_scene::serde::SceneDeserializer">Scene<wbr>Deserializer</a></div><div class="desc docblock-short">Handles scene deserialization.</div></li><li><div class="item-name"><a class="struct" href="struct.SceneEntitiesDeserializer.html" title="struct bevy_scene::serde::SceneEntitiesDeserializer">Scene<wbr>Entities<wbr>Deserializer</a></div><div class="desc docblock-short">Handles deserialization for a collection of entities.</div></li><li><div class="item-name"><a class="struct" href="struct.SceneEntityDeserializer.html" title="struct bevy_scene::serde::SceneEntityDeserializer">Scene<wbr>Entity<wbr>Deserializer</a></div><div class="desc docblock-short">Handle deserialization of an entity and its components.</div></li><li><div class="item-name"><a class="struct" href="struct.SceneMapDeserializer.html" title="struct bevy_scene::serde::SceneMapDeserializer">Scene<wbr>MapDeserializer</a></div><div class="desc docblock-short">Handles deserialization of a sequence of values with unique types.</div></li><li><div class="item-name"><a class="struct" href="struct.SceneMapSerializer.html" title="struct bevy_scene::serde::SceneMapSerializer">Scene<wbr>MapSerializer</a></div><div class="desc docblock-short">Handles serializing a list of values with a unique type as a map of type to value.</div></li><li><div class="item-name"><a class="struct" href="struct.SceneSerializer.html" title="struct bevy_scene::serde::SceneSerializer">Scene<wbr>Serializer</a></div><div class="desc docblock-short">Serializer for a <a href="../struct.DynamicScene.html" title="struct bevy_scene::DynamicScene"><code>DynamicScene</code></a>.</div></li></ul><h2 id="constants" class="section-header">Constants<a href="#constants" class="anchor">§</a></h2><ul class="item-table"><li><div class="item-name"><a class="constant" href="constant.ENTITY_FIELD_COMPONENTS.html" title="constant bevy_scene::serde::ENTITY_FIELD_COMPONENTS">ENTITY_<wbr>FIELD_<wbr>COMPONENTS</a></div><div class="desc docblock-short">Name of the serialized component field in an entity struct.</div></li><li><div class="item-name"><a class="constant" href="constant.ENTITY_STRUCT.html" title="constant bevy_scene::serde::ENTITY_STRUCT">ENTITY_<wbr>STRUCT</a></div><div class="desc docblock-short">Name of the serialized entity struct type.</div></li><li><div class="item-name"><a class="constant" href="constant.SCENE_ENTITIES.html" title="constant bevy_scene::serde::SCENE_ENTITIES">SCENE_<wbr>ENTITIES</a></div><div class="desc docblock-short">Name of the serialized entities field in a scene struct.</div></li><li><div class="item-name"><a class="constant" href="constant.SCENE_RESOURCES.html" title="constant bevy_scene::serde::SCENE_RESOURCES">SCENE_<wbr>RESOURCES</a></div><div class="desc docblock-short">Name of the serialized resources field in a scene struct.</div></li><li><div class="item-name"><a class="constant" href="constant.SCENE_STRUCT.html" title="constant bevy_scene::serde::SCENE_STRUCT">SCENE_<wbr>STRUCT</a></div><div class="desc docblock-short">Name of the serialized scene struct type.</div></li></ul></section></div></main></body></html> |