Files
phy/bevy_scene/struct.SceneSpawner.html
Orion Kindel 0ce894e6b0 doc
2025-03-18 10:30:23 -05:00

122 lines
67 KiB
HTML
Raw Permalink Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="Handles spawning and despawning scenes in the world, either synchronously or batched through the `scene_spawner_system`."><title>SceneSpawner in bevy_scene - Rust</title><script>if(window.location.protocol!=="file:")document.head.insertAdjacentHTML("beforeend","SourceSerif4-Regular-6b053e98.ttf.woff2,FiraSans-Regular-0fe48ade.woff2,FiraSans-Medium-e1aa3f0a.woff2,SourceCodePro-Regular-8badfe75.ttf.woff2,SourceCodePro-Semibold-aa29a496.ttf.woff2".split(",").map(f=>`<link rel="preload" as="font" type="font/woff2" crossorigin href="../static.files/${f}">`).join(""))</script><link rel="stylesheet" href="../static.files/normalize-9960930a.css"><link rel="stylesheet" href="../static.files/rustdoc-42caa33d.css"><meta name="rustdoc-vars" data-root-path="../" data-static-root-path="../static.files/" data-current-crate="bevy_scene" data-themes="" data-resource-suffix="" data-rustdoc-version="1.84.0 (9fc6b4312 2025-01-07)" data-channel="1.84.0" data-search-js="search-92e6798f.js" data-settings-js="settings-0f613d39.js" ><script src="../static.files/storage-59e33391.js"></script><script defer src="sidebar-items.js"></script><script defer src="../static.files/main-5f194d8c.js"></script><noscript><link rel="stylesheet" href="../static.files/noscript-893ab5e7.css"></noscript><link rel="icon" href="https://bevyengine.org/assets/icon.png"></head><body class="rustdoc struct"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="mobile-topbar"><button class="sidebar-menu-toggle" title="show sidebar"></button><a class="logo-container" href="../bevy_scene/index.html"><img src="https://bevyengine.org/assets/icon.png" alt=""></a></nav><nav class="sidebar"><div class="sidebar-crate"><a class="logo-container" href="../bevy_scene/index.html"><img src="https://bevyengine.org/assets/icon.png" alt="logo"></a><h2><a href="../bevy_scene/index.html">bevy_<wbr>scene</a><span class="version">0.15.1</span></h2></div><div class="sidebar-elems"><section id="rustdoc-toc"><h2 class="location"><a href="#">Scene<wbr>Spawner</a></h2><h3><a href="#implementations">Methods</a></h3><ul class="block method"><li><a href="#method.despawn" title="despawn">despawn</a></li><li><a href="#method.despawn_instance" title="despawn_instance">despawn_instance</a></li><li><a href="#method.despawn_instance_sync" title="despawn_instance_sync">despawn_instance_sync</a></li><li><a href="#method.despawn_queued_instances" title="despawn_queued_instances">despawn_queued_instances</a></li><li><a href="#method.despawn_queued_scenes" title="despawn_queued_scenes">despawn_queued_scenes</a></li><li><a href="#method.despawn_sync" title="despawn_sync">despawn_sync</a></li><li><a href="#method.instance_is_ready" title="instance_is_ready">instance_is_ready</a></li><li><a href="#method.iter_instance_entities" title="iter_instance_entities">iter_instance_entities</a></li><li><a href="#method.spawn" title="spawn">spawn</a></li><li><a href="#method.spawn_as_child" title="spawn_as_child">spawn_as_child</a></li><li><a href="#method.spawn_dynamic" title="spawn_dynamic">spawn_dynamic</a></li><li><a href="#method.spawn_dynamic_as_child" title="spawn_dynamic_as_child">spawn_dynamic_as_child</a></li><li><a href="#method.spawn_dynamic_sync" title="spawn_dynamic_sync">spawn_dynamic_sync</a></li><li><a href="#method.spawn_queued_scenes" title="spawn_queued_scenes">spawn_queued_scenes</a></li><li><a href="#method.spawn_sync" title="spawn_sync">spawn_sync</a></li><li><a href="#method.update_spawned_scenes" title="update_spawned_scenes">update_spawned_scenes</a></li></ul><h3><a href="#trait-implementations">Trait Implementations</a></h3><ul class="block trait-implementation"><li><a href="#impl-Default-for-SceneSpawner" title="Default">Default</a></li><li><a href="#impl-Resource-for-SceneSpawner" title="Resource">Resource</a></li></ul><h3><a href="#synthetic-implementations">Auto Trait Implementations</a></h3><ul class="block synthetic-implementation"><li><a href="#impl-RefUnwindSafe-for-SceneSpawner" title="!RefUnwindSafe">!RefUnwindSafe</a></li><li><a href="#impl-UnwindSafe-for-SceneSpawner" title="!UnwindSafe">!UnwindSafe</a></li><li><a href="#impl-Freeze-for-SceneSpawner" title="Freeze">Freeze</a></li><li><a href="#impl-Send-for-SceneSpawner" title="Send">Send</a></li><li><a href="#impl-Sync-for-SceneSpawner" title="Sync">Sync</a></li><li><a href="#impl-Unpin-for-SceneSpawner" title="Unpin">Unpin</a></li></ul><h3><a href="#blanket-implementations">Blanket Implementations</a></h3><ul class="block blanket-implementation"><li><a href="#impl-Any-for-T" title="Any">Any</a></li><li><a href="#impl-AsBindGroupShaderType%3CU%3E-for-T" title="AsBindGroupShaderType&#60;U&#62;">AsBindGroupShaderType&#60;U&#62;</a></li><li><a href="#impl-Borrow%3CT%3E-for-T" title="Borrow&#60;T&#62;">Borrow&#60;T&#62;</a></li><li><a href="#impl-BorrowMut%3CT%3E-for-T" title="BorrowMut&#60;T&#62;">BorrowMut&#60;T&#62;</a></li><li><a href="#impl-ConditionalSend-for-T" title="ConditionalSend">ConditionalSend</a></li><li><a href="#impl-Downcast-for-T" title="Downcast">Downcast</a></li><li><a href="#impl-Downcast%3CT%3E-for-T" title="Downcast&#60;T&#62;">Downcast&#60;T&#62;</a></li><li><a href="#impl-DowncastSync-for-T" title="DowncastSync">DowncastSync</a></li><li><a href="#impl-From%3CT%3E-for-T" title="From&#60;T&#62;">From&#60;T&#62;</a></li><li><a href="#impl-FromWorld-for-T" title="FromWorld">FromWorld</a></li><li><a href="#impl-Instrument-for-T" title="Instrument">Instrument</a></li><li><a href="#impl-Into%3CU%3E-for-T" title="Into&#60;U&#62;">Into&#60;U&#62;</a></li><li><a href="#impl-IntoEither-for-T" title="IntoEither">IntoEither</a></li><li><a href="#impl-Settings-for-T" title="Settings">Settings</a></li><li><a href="#impl-TryFrom%3CU%3E-for-T" title="TryFrom&#60;U&#62;">TryFrom&#60;U&#62;</a></li><li><a href="#impl-TryInto%3CU%3E-for-T" title="TryInto&#60;U&#62;">TryInto&#60;U&#62;</a></li><li><a href="#impl-Upcast%3CT%3E-for-T" title="Upcast&#60;T&#62;">Upcast&#60;T&#62;</a></li><li><a href="#impl-VZip%3CV%3E-for-T" title="VZip&#60;V&#62;">VZip&#60;V&#62;</a></li><li><a href="#impl-WasmNotSend-for-T" title="WasmNotSend">WasmNotSend</a></li><li><a href="#impl-WasmNotSendSync-for-T" title="WasmNotSendSync">WasmNotSendSync</a></li><li><a href="#impl-WasmNotSync-for-T" title="WasmNotSync">WasmNotSync</a></li><li><a href="#impl-WithSubscriber-for-T" title="WithSubscriber">WithSubscriber</a></li></ul></section><div id="rustdoc-modnav"><h2 class="in-crate"><a href="index.html">In crate bevy_<wbr>scene</a></h2></div></div></nav><div class="sidebar-resizer"></div><main><div class="width-limiter"><rustdoc-search></rustdoc-search><section id="main-content" class="content"><div class="main-heading"><span class="rustdoc-breadcrumbs"><a href="index.html">bevy_scene</a></span><h1>Struct <span class="struct">SceneSpawner</span><button id="copy-path" title="Copy item path to clipboard">Copy item path</button></h1><rustdoc-toolbar></rustdoc-toolbar><span class="sub-heading"><a class="src" href="../src/bevy_scene/scene_spawner.rs.html#66-75">Source</a> </span></div><pre class="rust item-decl"><code>pub struct SceneSpawner { <span class="comment">/* private fields */</span> }</code></pre><details class="toggle top-doc" open><summary class="hideme"><span>Expand description</span></summary><div class="docblock"><p>Handles spawning and despawning scenes in the world, either synchronously or batched through the <a href="fn.scene_spawner_system.html" title="fn bevy_scene::scene_spawner_system"><code>scene_spawner_system</code></a>.</p>
<p>Synchronous methods: (Scene operations will take effect immediately)</p>
<ul>
<li><a href="struct.SceneSpawner.html#method.spawn_dynamic_sync" title="method bevy_scene::SceneSpawner::spawn_dynamic_sync"><code>spawn_dynamic_sync</code></a></li>
<li><a href="struct.SceneSpawner.html#method.spawn_sync" title="method bevy_scene::SceneSpawner::spawn_sync"><code>spawn_sync</code></a></li>
<li><a href="struct.SceneSpawner.html#method.despawn_sync" title="method bevy_scene::SceneSpawner::despawn_sync"><code>despawn_sync</code></a></li>
<li><a href="struct.SceneSpawner.html#method.despawn_instance_sync" title="method bevy_scene::SceneSpawner::despawn_instance_sync"><code>despawn_instance_sync</code></a></li>
<li><a href="struct.SceneSpawner.html#method.update_spawned_scenes" title="method bevy_scene::SceneSpawner::update_spawned_scenes"><code>update_spawned_scenes</code></a></li>
<li><a href="struct.SceneSpawner.html#method.spawn_queued_scenes" title="method bevy_scene::SceneSpawner::spawn_queued_scenes"><code>spawn_queued_scenes</code></a></li>
<li><a href="struct.SceneSpawner.html#method.despawn_queued_scenes" title="method bevy_scene::SceneSpawner::despawn_queued_scenes"><code>despawn_queued_scenes</code></a></li>
<li><a href="struct.SceneSpawner.html#method.despawn_queued_instances" title="method bevy_scene::SceneSpawner::despawn_queued_instances"><code>despawn_queued_instances</code></a></li>
</ul>
<p>Deferred methods: (Scene operations will be processed when the <a href="fn.scene_spawner_system.html" title="fn bevy_scene::scene_spawner_system"><code>scene_spawner_system</code></a> is run)</p>
<ul>
<li><a href="struct.SceneSpawner.html#method.spawn_dynamic" title="method bevy_scene::SceneSpawner::spawn_dynamic"><code>spawn_dynamic</code></a></li>
<li><a href="struct.SceneSpawner.html#method.spawn_dynamic_as_child" title="method bevy_scene::SceneSpawner::spawn_dynamic_as_child"><code>spawn_dynamic_as_child</code></a></li>
<li><a href="struct.SceneSpawner.html#method.spawn" title="method bevy_scene::SceneSpawner::spawn"><code>spawn</code></a></li>
<li><a href="struct.SceneSpawner.html#method.spawn_as_child" title="method bevy_scene::SceneSpawner::spawn_as_child"><code>spawn_as_child</code></a></li>
<li><a href="struct.SceneSpawner.html#method.despawn" title="method bevy_scene::SceneSpawner::despawn"><code>despawn</code></a></li>
<li><a href="struct.SceneSpawner.html#method.despawn_instance" title="method bevy_scene::SceneSpawner::despawn_instance"><code>despawn_instance</code></a></li>
</ul>
</div></details><h2 id="implementations" class="section-header">Implementations<a href="#implementations" class="anchor">§</a></h2><div id="implementations-list"><details class="toggle implementors-toggle" open><summary><section id="impl-SceneSpawner" class="impl"><a class="src rightside" href="../src/bevy_scene/scene_spawner.rs.html#131-423">Source</a><a href="#impl-SceneSpawner" class="anchor">§</a><h3 class="code-header">impl <a class="struct" href="struct.SceneSpawner.html" title="struct bevy_scene::SceneSpawner">SceneSpawner</a></h3></section></summary><div class="impl-items"><details class="toggle method-toggle" open><summary><section id="method.spawn_dynamic" class="method"><a class="src rightside" href="../src/bevy_scene/scene_spawner.rs.html#133-138">Source</a><h4 class="code-header">pub fn <a href="#method.spawn_dynamic" class="fn">spawn_dynamic</a>(
&amp;mut self,
id: impl <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="enum" href="../bevy_asset/handle/enum.Handle.html" title="enum bevy_asset::handle::Handle">Handle</a>&lt;<a class="struct" href="struct.DynamicScene.html" title="struct bevy_scene::DynamicScene">DynamicScene</a>&gt;&gt;,
) -&gt; <a class="struct" href="struct.InstanceId.html" title="struct bevy_scene::InstanceId">InstanceId</a></h4></section></summary><div class="docblock"><p>Schedule the spawn of a new instance of the provided dynamic scene.</p>
</div></details><details class="toggle method-toggle" open><summary><section id="method.spawn_dynamic_as_child" class="method"><a class="src rightside" href="../src/bevy_scene/scene_spawner.rs.html#141-151">Source</a><h4 class="code-header">pub fn <a href="#method.spawn_dynamic_as_child" class="fn">spawn_dynamic_as_child</a>(
&amp;mut self,
id: impl <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="enum" href="../bevy_asset/handle/enum.Handle.html" title="enum bevy_asset::handle::Handle">Handle</a>&lt;<a class="struct" href="struct.DynamicScene.html" title="struct bevy_scene::DynamicScene">DynamicScene</a>&gt;&gt;,
parent: <a class="struct" href="../bevy_ecs/entity/struct.Entity.html" title="struct bevy_ecs::entity::Entity">Entity</a>,
) -&gt; <a class="struct" href="struct.InstanceId.html" title="struct bevy_scene::InstanceId">InstanceId</a></h4></section></summary><div class="docblock"><p>Schedule the spawn of a new instance of the provided dynamic scene as a child of <code>parent</code>.</p>
</div></details><details class="toggle method-toggle" open><summary><section id="method.spawn" class="method"><a class="src rightside" href="../src/bevy_scene/scene_spawner.rs.html#154-158">Source</a><h4 class="code-header">pub fn <a href="#method.spawn" class="fn">spawn</a>(&amp;mut self, id: impl <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="enum" href="../bevy_asset/handle/enum.Handle.html" title="enum bevy_asset::handle::Handle">Handle</a>&lt;<a class="struct" href="struct.Scene.html" title="struct bevy_scene::Scene">Scene</a>&gt;&gt;) -&gt; <a class="struct" href="struct.InstanceId.html" title="struct bevy_scene::InstanceId">InstanceId</a></h4></section></summary><div class="docblock"><p>Schedule the spawn of a new instance of the provided scene.</p>
</div></details><details class="toggle method-toggle" open><summary><section id="method.spawn_as_child" class="method"><a class="src rightside" href="../src/bevy_scene/scene_spawner.rs.html#161-167">Source</a><h4 class="code-header">pub fn <a href="#method.spawn_as_child" class="fn">spawn_as_child</a>(
&amp;mut self,
id: impl <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="enum" href="../bevy_asset/handle/enum.Handle.html" title="enum bevy_asset::handle::Handle">Handle</a>&lt;<a class="struct" href="struct.Scene.html" title="struct bevy_scene::Scene">Scene</a>&gt;&gt;,
parent: <a class="struct" href="../bevy_ecs/entity/struct.Entity.html" title="struct bevy_ecs::entity::Entity">Entity</a>,
) -&gt; <a class="struct" href="struct.InstanceId.html" title="struct bevy_scene::InstanceId">InstanceId</a></h4></section></summary><div class="docblock"><p>Schedule the spawn of a new instance of the provided scene as a child of <code>parent</code>.</p>
</div></details><details class="toggle method-toggle" open><summary><section id="method.despawn" class="method"><a class="src rightside" href="../src/bevy_scene/scene_spawner.rs.html#170-172">Source</a><h4 class="code-header">pub fn <a href="#method.despawn" class="fn">despawn</a>(&amp;mut self, id: impl <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="enum" href="../bevy_asset/id/enum.AssetId.html" title="enum bevy_asset::id::AssetId">AssetId</a>&lt;<a class="struct" href="struct.DynamicScene.html" title="struct bevy_scene::DynamicScene">DynamicScene</a>&gt;&gt;)</h4></section></summary><div class="docblock"><p>Schedule the despawn of all instances of the provided dynamic scene.</p>
</div></details><details class="toggle method-toggle" open><summary><section id="method.despawn_instance" class="method"><a class="src rightside" href="../src/bevy_scene/scene_spawner.rs.html#175-177">Source</a><h4 class="code-header">pub fn <a href="#method.despawn_instance" class="fn">despawn_instance</a>(&amp;mut self, instance_id: <a class="struct" href="struct.InstanceId.html" title="struct bevy_scene::InstanceId">InstanceId</a>)</h4></section></summary><div class="docblock"><p>Schedule the despawn of a scene instance, removing all its entities from the world.</p>
</div></details><details class="toggle method-toggle" open><summary><section id="method.despawn_sync" class="method"><a class="src rightside" href="../src/bevy_scene/scene_spawner.rs.html#180-191">Source</a><h4 class="code-header">pub fn <a href="#method.despawn_sync" class="fn">despawn_sync</a>(
&amp;mut self,
world: &amp;mut <a class="struct" href="../bevy_ecs/world/struct.World.html" title="struct bevy_ecs::world::World">World</a>,
id: impl <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="enum" href="../bevy_asset/id/enum.AssetId.html" title="enum bevy_asset::id::AssetId">AssetId</a>&lt;<a class="struct" href="struct.DynamicScene.html" title="struct bevy_scene::DynamicScene">DynamicScene</a>&gt;&gt;,
) -&gt; <a class="enum" href="https://doc.rust-lang.org/1.84.0/core/result/enum.Result.html" title="enum core::result::Result">Result</a>&lt;<a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.unit.html">()</a>, <a class="enum" href="enum.SceneSpawnError.html" title="enum bevy_scene::SceneSpawnError">SceneSpawnError</a>&gt;</h4></section></summary><div class="docblock"><p>Immediately despawns all instances of a dynamic scene.</p>
</div></details><details class="toggle method-toggle" open><summary><section id="method.despawn_instance_sync" class="method"><a class="src rightside" href="../src/bevy_scene/scene_spawner.rs.html#194-203">Source</a><h4 class="code-header">pub fn <a href="#method.despawn_instance_sync" class="fn">despawn_instance_sync</a>(
&amp;mut self,
world: &amp;mut <a class="struct" href="../bevy_ecs/world/struct.World.html" title="struct bevy_ecs::world::World">World</a>,
instance_id: &amp;<a class="struct" href="struct.InstanceId.html" title="struct bevy_scene::InstanceId">InstanceId</a>,
)</h4></section></summary><div class="docblock"><p>Immediately despawns a scene instance, removing all its entities from the world.</p>
</div></details><details class="toggle method-toggle" open><summary><section id="method.spawn_dynamic_sync" class="method"><a class="src rightside" href="../src/bevy_scene/scene_spawner.rs.html#206-220">Source</a><h4 class="code-header">pub fn <a href="#method.spawn_dynamic_sync" class="fn">spawn_dynamic_sync</a>(
&amp;mut self,
world: &amp;mut <a class="struct" href="../bevy_ecs/world/struct.World.html" title="struct bevy_ecs::world::World">World</a>,
id: impl <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="enum" href="../bevy_asset/id/enum.AssetId.html" title="enum bevy_asset::id::AssetId">AssetId</a>&lt;<a class="struct" href="struct.DynamicScene.html" title="struct bevy_scene::DynamicScene">DynamicScene</a>&gt;&gt;,
) -&gt; <a class="enum" href="https://doc.rust-lang.org/1.84.0/core/result/enum.Result.html" title="enum core::result::Result">Result</a>&lt;<a class="struct" href="struct.InstanceId.html" title="struct bevy_scene::InstanceId">InstanceId</a>, <a class="enum" href="enum.SceneSpawnError.html" title="enum bevy_scene::SceneSpawnError">SceneSpawnError</a>&gt;</h4></section></summary><div class="docblock"><p>Immediately spawns a new instance of the provided dynamic scene.</p>
</div></details><details class="toggle method-toggle" open><summary><section id="method.spawn_sync" class="method"><a class="src rightside" href="../src/bevy_scene/scene_spawner.rs.html#237-249">Source</a><h4 class="code-header">pub fn <a href="#method.spawn_sync" class="fn">spawn_sync</a>(
&amp;mut self,
world: &amp;mut <a class="struct" href="../bevy_ecs/world/struct.World.html" title="struct bevy_ecs::world::World">World</a>,
id: impl <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="enum" href="../bevy_asset/id/enum.AssetId.html" title="enum bevy_asset::id::AssetId">AssetId</a>&lt;<a class="struct" href="struct.Scene.html" title="struct bevy_scene::Scene">Scene</a>&gt;&gt;,
) -&gt; <a class="enum" href="https://doc.rust-lang.org/1.84.0/core/result/enum.Result.html" title="enum core::result::Result">Result</a>&lt;<a class="struct" href="struct.InstanceId.html" title="struct bevy_scene::InstanceId">InstanceId</a>, <a class="enum" href="enum.SceneSpawnError.html" title="enum bevy_scene::SceneSpawnError">SceneSpawnError</a>&gt;</h4></section></summary><div class="docblock"><p>Immediately spawns a new instance of the provided scene.</p>
</div></details><details class="toggle method-toggle" open><summary><section id="method.update_spawned_scenes" class="method"><a class="src rightside" href="../src/bevy_scene/scene_spawner.rs.html#272-287">Source</a><h4 class="code-header">pub fn <a href="#method.update_spawned_scenes" class="fn">update_spawned_scenes</a>(
&amp;mut self,
world: &amp;mut <a class="struct" href="../bevy_ecs/world/struct.World.html" title="struct bevy_ecs::world::World">World</a>,
scene_ids: &amp;[<a class="enum" href="../bevy_asset/id/enum.AssetId.html" title="enum bevy_asset::id::AssetId">AssetId</a>&lt;<a class="struct" href="struct.DynamicScene.html" title="struct bevy_scene::DynamicScene">DynamicScene</a>&gt;],
) -&gt; <a class="enum" href="https://doc.rust-lang.org/1.84.0/core/result/enum.Result.html" title="enum core::result::Result">Result</a>&lt;<a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.unit.html">()</a>, <a class="enum" href="enum.SceneSpawnError.html" title="enum bevy_scene::SceneSpawnError">SceneSpawnError</a>&gt;</h4></section></summary><div class="docblock"><p>Iterate through all instances of the provided scenes and update those immediately.</p>
<p>Useful for updating already spawned scene instances after their corresponding scene has been modified.</p>
</div></details><details class="toggle method-toggle" open><summary><section id="method.despawn_queued_scenes" class="method"><a class="src rightside" href="../src/bevy_scene/scene_spawner.rs.html#290-297">Source</a><h4 class="code-header">pub fn <a href="#method.despawn_queued_scenes" class="fn">despawn_queued_scenes</a>(
&amp;mut self,
world: &amp;mut <a class="struct" href="../bevy_ecs/world/struct.World.html" title="struct bevy_ecs::world::World">World</a>,
) -&gt; <a class="enum" href="https://doc.rust-lang.org/1.84.0/core/result/enum.Result.html" title="enum core::result::Result">Result</a>&lt;<a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.unit.html">()</a>, <a class="enum" href="enum.SceneSpawnError.html" title="enum bevy_scene::SceneSpawnError">SceneSpawnError</a>&gt;</h4></section></summary><div class="docblock"><p>Immediately despawns all scenes scheduled for despawn by despawning their instances.</p>
</div></details><details class="toggle method-toggle" open><summary><section id="method.despawn_queued_instances" class="method"><a class="src rightside" href="../src/bevy_scene/scene_spawner.rs.html#300-306">Source</a><h4 class="code-header">pub fn <a href="#method.despawn_queued_instances" class="fn">despawn_queued_instances</a>(&amp;mut self, world: &amp;mut <a class="struct" href="../bevy_ecs/world/struct.World.html" title="struct bevy_ecs::world::World">World</a>)</h4></section></summary><div class="docblock"><p>Immediately despawns all scene instances scheduled for despawn.</p>
</div></details><details class="toggle method-toggle" open><summary><section id="method.spawn_queued_scenes" class="method"><a class="src rightside" href="../src/bevy_scene/scene_spawner.rs.html#309-366">Source</a><h4 class="code-header">pub fn <a href="#method.spawn_queued_scenes" class="fn">spawn_queued_scenes</a>(
&amp;mut self,
world: &amp;mut <a class="struct" href="../bevy_ecs/world/struct.World.html" title="struct bevy_ecs::world::World">World</a>,
) -&gt; <a class="enum" href="https://doc.rust-lang.org/1.84.0/core/result/enum.Result.html" title="enum core::result::Result">Result</a>&lt;<a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.unit.html">()</a>, <a class="enum" href="enum.SceneSpawnError.html" title="enum bevy_scene::SceneSpawnError">SceneSpawnError</a>&gt;</h4></section></summary><div class="docblock"><p>Immediately spawns all scenes scheduled for spawn.</p>
</div></details><details class="toggle method-toggle" open><summary><section id="method.instance_is_ready" class="method"><a class="src rightside" href="../src/bevy_scene/scene_spawner.rs.html#404-406">Source</a><h4 class="code-header">pub fn <a href="#method.instance_is_ready" class="fn">instance_is_ready</a>(&amp;self, instance_id: <a class="struct" href="struct.InstanceId.html" title="struct bevy_scene::InstanceId">InstanceId</a>) -&gt; <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.bool.html">bool</a></h4></section></summary><div class="docblock"><p>Check that an scene instance spawned previously is ready to use</p>
</div></details><details class="toggle method-toggle" open><summary><section id="method.iter_instance_entities" class="method"><a class="src rightside" href="../src/bevy_scene/scene_spawner.rs.html#412-422">Source</a><h4 class="code-header">pub fn <a href="#method.iter_instance_entities" class="fn">iter_instance_entities</a>(
&amp;self,
instance_id: <a class="struct" href="struct.InstanceId.html" title="struct bevy_scene::InstanceId">InstanceId</a>,
) -&gt; impl <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/iter/traits/iterator/trait.Iterator.html" title="trait core::iter::traits::iterator::Iterator">Iterator</a>&lt;Item = <a class="struct" href="../bevy_ecs/entity/struct.Entity.html" title="struct bevy_ecs::entity::Entity">Entity</a>&gt; + '_</h4></section></summary><div class="docblock"><p>Get an iterator over the entities in an instance, once its spawned.</p>
<p>Before the scene is spawned, the iterator will be empty. Use <a href="struct.SceneSpawner.html#method.instance_is_ready" title="method bevy_scene::SceneSpawner::instance_is_ready"><code>Self::instance_is_ready</code></a>
to check if the instance is ready.</p>
</div></details></div></details></div><h2 id="trait-implementations" class="section-header">Trait Implementations<a href="#trait-implementations" class="anchor">§</a></h2><div id="trait-implementations-list"><details class="toggle implementors-toggle" open><summary><section id="impl-Default-for-SceneSpawner" class="impl"><a class="src rightside" href="../src/bevy_scene/scene_spawner.rs.html#65">Source</a><a href="#impl-Default-for-SceneSpawner" class="anchor">§</a><h3 class="code-header">impl <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/default/trait.Default.html" title="trait core::default::Default">Default</a> for <a class="struct" href="struct.SceneSpawner.html" title="struct bevy_scene::SceneSpawner">SceneSpawner</a></h3></section></summary><div class="impl-items"><details class="toggle method-toggle" open><summary><section id="method.default" class="method trait-impl"><a class="src rightside" href="../src/bevy_scene/scene_spawner.rs.html#65">Source</a><a href="#method.default" class="anchor">§</a><h4 class="code-header">fn <a href="https://doc.rust-lang.org/1.84.0/core/default/trait.Default.html#tymethod.default" class="fn">default</a>() -&gt; <a class="struct" href="struct.SceneSpawner.html" title="struct bevy_scene::SceneSpawner">SceneSpawner</a></h4></section></summary><div class='docblock'>Returns the “default value” for a type. <a href="https://doc.rust-lang.org/1.84.0/core/default/trait.Default.html#tymethod.default">Read more</a></div></details></div></details><section id="impl-Resource-for-SceneSpawner" class="impl"><a class="src rightside" href="../src/bevy_scene/scene_spawner.rs.html#65">Source</a><a href="#impl-Resource-for-SceneSpawner" class="anchor">§</a><h3 class="code-header">impl <a class="trait" href="../bevy_ecs/system/system_param/trait.Resource.html" title="trait bevy_ecs::system::system_param::Resource">Resource</a> for <a class="struct" href="struct.SceneSpawner.html" title="struct bevy_scene::SceneSpawner">SceneSpawner</a><div class="where">where
Self: <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> + <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> + 'static,</div></h3></section></div><h2 id="synthetic-implementations" class="section-header">Auto Trait Implementations<a href="#synthetic-implementations" class="anchor">§</a></h2><div id="synthetic-implementations-list"><section id="impl-Freeze-for-SceneSpawner" class="impl"><a href="#impl-Freeze-for-SceneSpawner" class="anchor">§</a><h3 class="code-header">impl <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/marker/trait.Freeze.html" title="trait core::marker::Freeze">Freeze</a> for <a class="struct" href="struct.SceneSpawner.html" title="struct bevy_scene::SceneSpawner">SceneSpawner</a></h3></section><section id="impl-RefUnwindSafe-for-SceneSpawner" class="impl"><a href="#impl-RefUnwindSafe-for-SceneSpawner" class="anchor">§</a><h3 class="code-header">impl !<a class="trait" href="https://doc.rust-lang.org/1.84.0/core/panic/unwind_safe/trait.RefUnwindSafe.html" title="trait core::panic::unwind_safe::RefUnwindSafe">RefUnwindSafe</a> for <a class="struct" href="struct.SceneSpawner.html" title="struct bevy_scene::SceneSpawner">SceneSpawner</a></h3></section><section id="impl-Send-for-SceneSpawner" class="impl"><a href="#impl-Send-for-SceneSpawner" class="anchor">§</a><h3 class="code-header">impl <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> for <a class="struct" href="struct.SceneSpawner.html" title="struct bevy_scene::SceneSpawner">SceneSpawner</a></h3></section><section id="impl-Sync-for-SceneSpawner" class="impl"><a href="#impl-Sync-for-SceneSpawner" class="anchor">§</a><h3 class="code-header">impl <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> for <a class="struct" href="struct.SceneSpawner.html" title="struct bevy_scene::SceneSpawner">SceneSpawner</a></h3></section><section id="impl-Unpin-for-SceneSpawner" class="impl"><a href="#impl-Unpin-for-SceneSpawner" class="anchor">§</a><h3 class="code-header">impl <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/marker/trait.Unpin.html" title="trait core::marker::Unpin">Unpin</a> for <a class="struct" href="struct.SceneSpawner.html" title="struct bevy_scene::SceneSpawner">SceneSpawner</a></h3></section><section id="impl-UnwindSafe-for-SceneSpawner" class="impl"><a href="#impl-UnwindSafe-for-SceneSpawner" class="anchor">§</a><h3 class="code-header">impl !<a class="trait" href="https://doc.rust-lang.org/1.84.0/core/panic/unwind_safe/trait.UnwindSafe.html" title="trait core::panic::unwind_safe::UnwindSafe">UnwindSafe</a> for <a class="struct" href="struct.SceneSpawner.html" title="struct bevy_scene::SceneSpawner">SceneSpawner</a></h3></section></div><h2 id="blanket-implementations" class="section-header">Blanket Implementations<a href="#blanket-implementations" class="anchor">§</a></h2><div id="blanket-implementations-list"><details class="toggle implementors-toggle"><summary><section id="impl-Any-for-T" class="impl"><a class="src rightside" href="https://doc.rust-lang.org/1.84.0/src/core/any.rs.html#138">Source</a><a href="#impl-Any-for-T" class="anchor">§</a><h3 class="code-header">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/any/trait.Any.html" title="trait core::any::Any">Any</a> for T<div class="where">where
T: 'static + ?<a class="trait" href="https://doc.rust-lang.org/1.84.0/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,</div></h3></section></summary><div class="impl-items"><details class="toggle method-toggle" open><summary><section id="method.type_id" class="method trait-impl"><a class="src rightside" href="https://doc.rust-lang.org/1.84.0/src/core/any.rs.html#139">Source</a><a href="#method.type_id" class="anchor">§</a><h4 class="code-header">fn <a href="https://doc.rust-lang.org/1.84.0/core/any/trait.Any.html#tymethod.type_id" class="fn">type_id</a>(&amp;self) -&gt; <a class="struct" href="https://doc.rust-lang.org/1.84.0/core/any/struct.TypeId.html" title="struct core::any::TypeId">TypeId</a></h4></section></summary><div class='docblock'>Gets the <code>TypeId</code> of <code>self</code>. <a href="https://doc.rust-lang.org/1.84.0/core/any/trait.Any.html#tymethod.type_id">Read more</a></div></details></div></details><details class="toggle implementors-toggle"><summary><section id="impl-AsBindGroupShaderType%3CU%3E-for-T" class="impl"><a class="src rightside" href="../src/bevy_render/render_resource/bind_group.rs.html#425-427">Source</a><a href="#impl-AsBindGroupShaderType%3CU%3E-for-T" class="anchor">§</a><h3 class="code-header">impl&lt;T, U&gt; <a class="trait" href="../bevy_render/render_resource/bind_group/trait.AsBindGroupShaderType.html" title="trait bevy_render::render_resource::bind_group::AsBindGroupShaderType">AsBindGroupShaderType</a>&lt;U&gt; for T<div class="where">where
U: <a class="trait" href="../encase/core/traits/trait.ShaderType.html" title="trait encase::core::traits::ShaderType">ShaderType</a>,
<a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.reference.html">&amp;'a T</a>: for&lt;'a&gt; <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;U&gt;,</div></h3></section></summary><div class="impl-items"><details class="toggle method-toggle" open><summary><section id="method.as_bind_group_shader_type" class="method trait-impl"><a class="src rightside" href="../src/bevy_render/render_resource/bind_group.rs.html#430">Source</a><a href="#method.as_bind_group_shader_type" class="anchor">§</a><h4 class="code-header">fn <a href="../bevy_render/render_resource/bind_group/trait.AsBindGroupShaderType.html#tymethod.as_bind_group_shader_type" class="fn">as_bind_group_shader_type</a>(&amp;self, _images: &amp;<a class="struct" href="../bevy_render/render_asset/struct.RenderAssets.html" title="struct bevy_render::render_asset::RenderAssets">RenderAssets</a>&lt;<a class="struct" href="../bevy_render/texture/gpu_image/struct.GpuImage.html" title="struct bevy_render::texture::gpu_image::GpuImage">GpuImage</a>&gt;) -&gt; U</h4></section></summary><div class='docblock'>Return the <code>T</code> <a href="../encase/core/traits/trait.ShaderType.html" title="trait encase::core::traits::ShaderType"><code>ShaderType</code></a> for <code>self</code>. When used in <a href="../bevy_render/render_resource/bind_group/trait.AsBindGroup.html" title="trait bevy_render::render_resource::bind_group::AsBindGroup"><code>AsBindGroup</code></a>
derives, it is safe to assume that all images in <code>self</code> exist.</div></details></div></details><details class="toggle implementors-toggle"><summary><section id="impl-Borrow%3CT%3E-for-T" class="impl"><a class="src rightside" href="https://doc.rust-lang.org/1.84.0/src/core/borrow.rs.html#209">Source</a><a href="#impl-Borrow%3CT%3E-for-T" class="anchor">§</a><h3 class="code-header">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/borrow/trait.Borrow.html" title="trait core::borrow::Borrow">Borrow</a>&lt;T&gt; for T<div class="where">where
T: ?<a class="trait" href="https://doc.rust-lang.org/1.84.0/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,</div></h3></section></summary><div class="impl-items"><details class="toggle method-toggle" open><summary><section id="method.borrow" class="method trait-impl"><a class="src rightside" href="https://doc.rust-lang.org/1.84.0/src/core/borrow.rs.html#211">Source</a><a href="#method.borrow" class="anchor">§</a><h4 class="code-header">fn <a href="https://doc.rust-lang.org/1.84.0/core/borrow/trait.Borrow.html#tymethod.borrow" class="fn">borrow</a>(&amp;self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.reference.html">&amp;T</a></h4></section></summary><div class='docblock'>Immutably borrows from an owned value. <a href="https://doc.rust-lang.org/1.84.0/core/borrow/trait.Borrow.html#tymethod.borrow">Read more</a></div></details></div></details><details class="toggle implementors-toggle"><summary><section id="impl-BorrowMut%3CT%3E-for-T" class="impl"><a class="src rightside" href="https://doc.rust-lang.org/1.84.0/src/core/borrow.rs.html#217">Source</a><a href="#impl-BorrowMut%3CT%3E-for-T" class="anchor">§</a><h3 class="code-header">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/borrow/trait.BorrowMut.html" title="trait core::borrow::BorrowMut">BorrowMut</a>&lt;T&gt; for T<div class="where">where
T: ?<a class="trait" href="https://doc.rust-lang.org/1.84.0/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,</div></h3></section></summary><div class="impl-items"><details class="toggle method-toggle" open><summary><section id="method.borrow_mut" class="method trait-impl"><a class="src rightside" href="https://doc.rust-lang.org/1.84.0/src/core/borrow.rs.html#218">Source</a><a href="#method.borrow_mut" class="anchor">§</a><h4 class="code-header">fn <a href="https://doc.rust-lang.org/1.84.0/core/borrow/trait.BorrowMut.html#tymethod.borrow_mut" class="fn">borrow_mut</a>(&amp;mut self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.reference.html">&amp;mut T</a></h4></section></summary><div class='docblock'>Mutably borrows from an owned value. <a href="https://doc.rust-lang.org/1.84.0/core/borrow/trait.BorrowMut.html#tymethod.borrow_mut">Read more</a></div></details></div></details><details class="toggle implementors-toggle"><summary><section id="impl-Downcast%3CT%3E-for-T" class="impl"><a class="src rightside" href="../src/khronos_egl/lib.rs.html#148">Source</a><a href="#impl-Downcast%3CT%3E-for-T" class="anchor">§</a><h3 class="code-header">impl&lt;T&gt; <a class="trait" href="../khronos_egl/trait.Downcast.html" title="trait khronos_egl::Downcast">Downcast</a>&lt;T&gt; for T</h3></section></summary><div class="impl-items"><section id="method.downcast" class="method trait-impl"><a class="src rightside" href="../src/khronos_egl/lib.rs.html#149">Source</a><a href="#method.downcast" class="anchor">§</a><h4 class="code-header">fn <a href="../khronos_egl/trait.Downcast.html#tymethod.downcast" class="fn">downcast</a>(&amp;self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.reference.html">&amp;T</a></h4></section></div></details><details class="toggle implementors-toggle"><summary><section id="impl-Downcast-for-T" class="impl"><a class="src rightside" href="../src/downcast_rs/lib.rs.html#189">Source</a><a href="#impl-Downcast-for-T" class="anchor">§</a><h3 class="code-header">impl&lt;T&gt; <a class="trait" href="../downcast_rs/trait.Downcast.html" title="trait downcast_rs::Downcast">Downcast</a> for T<div class="where">where
T: <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/any/trait.Any.html" title="trait core::any::Any">Any</a>,</div></h3></section></summary><div class="impl-items"><details class="toggle method-toggle" open><summary><section id="method.into_any" class="method trait-impl"><a class="src rightside" href="../src/downcast_rs/lib.rs.html#190">Source</a><a href="#method.into_any" class="anchor">§</a><h4 class="code-header">fn <a href="../downcast_rs/trait.Downcast.html#tymethod.into_any" class="fn">into_any</a>(self: <a class="struct" href="https://doc.rust-lang.org/1.84.0/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a>&lt;T&gt;) -&gt; <a class="struct" href="https://doc.rust-lang.org/1.84.0/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a>&lt;dyn <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/any/trait.Any.html" title="trait core::any::Any">Any</a>&gt;</h4></section></summary><div class='docblock'>Convert <code>Box&lt;dyn Trait&gt;</code> (where <code>Trait: Downcast</code>) to <code>Box&lt;dyn Any&gt;</code>. <code>Box&lt;dyn Any&gt;</code> can
then be further <code>downcast</code> into <code>Box&lt;ConcreteType&gt;</code> where <code>ConcreteType</code> implements <code>Trait</code>.</div></details><details class="toggle method-toggle" open><summary><section id="method.into_any_rc" class="method trait-impl"><a class="src rightside" href="../src/downcast_rs/lib.rs.html#191">Source</a><a href="#method.into_any_rc" class="anchor">§</a><h4 class="code-header">fn <a href="../downcast_rs/trait.Downcast.html#tymethod.into_any_rc" class="fn">into_any_rc</a>(self: <a class="struct" href="https://doc.rust-lang.org/1.84.0/alloc/rc/struct.Rc.html" title="struct alloc::rc::Rc">Rc</a>&lt;T&gt;) -&gt; <a class="struct" href="https://doc.rust-lang.org/1.84.0/alloc/rc/struct.Rc.html" title="struct alloc::rc::Rc">Rc</a>&lt;dyn <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/any/trait.Any.html" title="trait core::any::Any">Any</a>&gt;</h4></section></summary><div class='docblock'>Convert <code>Rc&lt;Trait&gt;</code> (where <code>Trait: Downcast</code>) to <code>Rc&lt;Any&gt;</code>. <code>Rc&lt;Any&gt;</code> can then be
further <code>downcast</code> into <code>Rc&lt;ConcreteType&gt;</code> where <code>ConcreteType</code> implements <code>Trait</code>.</div></details><details class="toggle method-toggle" open><summary><section id="method.as_any" class="method trait-impl"><a class="src rightside" href="../src/downcast_rs/lib.rs.html#192">Source</a><a href="#method.as_any" class="anchor">§</a><h4 class="code-header">fn <a href="../downcast_rs/trait.Downcast.html#tymethod.as_any" class="fn">as_any</a>(&amp;self) -&gt; &amp;(dyn <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/any/trait.Any.html" title="trait core::any::Any">Any</a> + 'static)</h4></section></summary><div class='docblock'>Convert <code>&amp;Trait</code> (where <code>Trait: Downcast</code>) to <code>&amp;Any</code>. This is needed since Rust cannot
generate <code>&amp;Any</code>s vtable from <code>&amp;Trait</code>s.</div></details><details class="toggle method-toggle" open><summary><section id="method.as_any_mut" class="method trait-impl"><a class="src rightside" href="../src/downcast_rs/lib.rs.html#193">Source</a><a href="#method.as_any_mut" class="anchor">§</a><h4 class="code-header">fn <a href="../downcast_rs/trait.Downcast.html#tymethod.as_any_mut" class="fn">as_any_mut</a>(&amp;mut self) -&gt; &amp;mut (dyn <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/any/trait.Any.html" title="trait core::any::Any">Any</a> + 'static)</h4></section></summary><div class='docblock'>Convert <code>&amp;mut Trait</code> (where <code>Trait: Downcast</code>) to <code>&amp;Any</code>. This is needed since Rust cannot
generate <code>&amp;mut Any</code>s vtable from <code>&amp;mut Trait</code>s.</div></details></div></details><details class="toggle implementors-toggle"><summary><section id="impl-DowncastSync-for-T" class="impl"><a class="src rightside" href="../src/downcast_rs/lib.rs.html#203">Source</a><a href="#impl-DowncastSync-for-T" class="anchor">§</a><h3 class="code-header">impl&lt;T&gt; <a class="trait" href="../downcast_rs/trait.DowncastSync.html" title="trait downcast_rs::DowncastSync">DowncastSync</a> for T<div class="where">where
T: <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/any/trait.Any.html" title="trait core::any::Any">Any</a> + <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> + <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a>,</div></h3></section></summary><div class="impl-items"><details class="toggle method-toggle" open><summary><section id="method.into_any_arc" class="method trait-impl"><a class="src rightside" href="../src/downcast_rs/lib.rs.html#204">Source</a><a href="#method.into_any_arc" class="anchor">§</a><h4 class="code-header">fn <a href="../downcast_rs/trait.DowncastSync.html#tymethod.into_any_arc" class="fn">into_any_arc</a>(self: <a class="struct" href="https://doc.rust-lang.org/1.84.0/alloc/sync/struct.Arc.html" title="struct alloc::sync::Arc">Arc</a>&lt;T&gt;) -&gt; <a class="struct" href="https://doc.rust-lang.org/1.84.0/alloc/sync/struct.Arc.html" title="struct alloc::sync::Arc">Arc</a>&lt;dyn <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/any/trait.Any.html" title="trait core::any::Any">Any</a> + <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> + <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a>&gt;</h4></section></summary><div class='docblock'>Convert <code>Arc&lt;Trait&gt;</code> (where <code>Trait: Downcast</code>) to <code>Arc&lt;Any&gt;</code>. <code>Arc&lt;Any&gt;</code> can then be
further <code>downcast</code> into <code>Arc&lt;ConcreteType&gt;</code> where <code>ConcreteType</code> implements <code>Trait</code>.</div></details></div></details><details class="toggle implementors-toggle"><summary><section id="impl-From%3CT%3E-for-T" class="impl"><a class="src rightside" href="https://doc.rust-lang.org/1.84.0/src/core/convert/mod.rs.html#765">Source</a><a href="#impl-From%3CT%3E-for-T" class="anchor">§</a><h3 class="code-header">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/convert/trait.From.html" title="trait core::convert::From">From</a>&lt;T&gt; for T</h3></section></summary><div class="impl-items"><details class="toggle method-toggle" open><summary><section id="method.from" class="method trait-impl"><a class="src rightside" href="https://doc.rust-lang.org/1.84.0/src/core/convert/mod.rs.html#768">Source</a><a href="#method.from" class="anchor">§</a><h4 class="code-header">fn <a href="https://doc.rust-lang.org/1.84.0/core/convert/trait.From.html#tymethod.from" class="fn">from</a>(t: T) -&gt; T</h4></section></summary><div class="docblock"><p>Returns the argument unchanged.</p>
</div></details></div></details><details class="toggle implementors-toggle"><summary><section id="impl-FromWorld-for-T" class="impl"><a class="src rightside" href="../src/bevy_ecs/world/mod.rs.html#3782">Source</a><a href="#impl-FromWorld-for-T" class="anchor">§</a><h3 class="code-header">impl&lt;T&gt; <a class="trait" href="../bevy_ecs/world/trait.FromWorld.html" title="trait bevy_ecs::world::FromWorld">FromWorld</a> for T<div class="where">where
T: <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/default/trait.Default.html" title="trait core::default::Default">Default</a>,</div></h3></section></summary><div class="impl-items"><details class="toggle method-toggle" open><summary><section id="method.from_world" class="method trait-impl"><a class="src rightside" href="../src/bevy_ecs/world/mod.rs.html#3784">Source</a><a href="#method.from_world" class="anchor">§</a><h4 class="code-header">fn <a href="../bevy_ecs/world/trait.FromWorld.html#tymethod.from_world" class="fn">from_world</a>(_world: &amp;mut <a class="struct" href="../bevy_ecs/world/struct.World.html" title="struct bevy_ecs::world::World">World</a>) -&gt; T</h4></section></summary><div class="docblock"><p>Creates <code>Self</code> using <a href="https://doc.rust-lang.org/1.84.0/core/default/trait.Default.html#tymethod.default" title="associated function core::default::Default::default"><code>default()</code></a>.</p>
</div></details></div></details><details class="toggle implementors-toggle"><summary><section id="impl-Instrument-for-T" class="impl"><a class="src rightside" href="../src/tracing/instrument.rs.html#325">Source</a><a href="#impl-Instrument-for-T" class="anchor">§</a><h3 class="code-header">impl&lt;T&gt; <a class="trait" href="../tracing/instrument/trait.Instrument.html" title="trait tracing::instrument::Instrument">Instrument</a> for T</h3></section></summary><div class="impl-items"><details class="toggle method-toggle" open><summary><section id="method.instrument" class="method trait-impl"><a class="src rightside" href="../src/tracing/instrument.rs.html#86">Source</a><a href="#method.instrument" class="anchor">§</a><h4 class="code-header">fn <a href="../tracing/instrument/trait.Instrument.html#method.instrument" class="fn">instrument</a>(self, span: <a class="struct" href="../tracing/span/struct.Span.html" title="struct tracing::span::Span">Span</a>) -&gt; <a class="struct" href="../tracing/instrument/struct.Instrumented.html" title="struct tracing::instrument::Instrumented">Instrumented</a>&lt;Self&gt;</h4></section></summary><div class='docblock'>Instruments this type with the provided <a href="../tracing/span/struct.Span.html" title="struct tracing::span::Span"><code>Span</code></a>, returning an
<code>Instrumented</code> wrapper. <a href="../tracing/instrument/trait.Instrument.html#method.instrument">Read more</a></div></details><details class="toggle method-toggle" open><summary><section id="method.in_current_span" class="method trait-impl"><a class="src rightside" href="../src/tracing/instrument.rs.html#128">Source</a><a href="#method.in_current_span" class="anchor">§</a><h4 class="code-header">fn <a href="../tracing/instrument/trait.Instrument.html#method.in_current_span" class="fn">in_current_span</a>(self) -&gt; <a class="struct" href="../tracing/instrument/struct.Instrumented.html" title="struct tracing::instrument::Instrumented">Instrumented</a>&lt;Self&gt;</h4></section></summary><div class='docblock'>Instruments this type with the <a href="../tracing/span/struct.Span.html#method.current" title="associated function tracing::span::Span::current">current</a> <a href="../tracing/span/struct.Span.html" title="struct tracing::span::Span"><code>Span</code></a>, returning an
<code>Instrumented</code> wrapper. <a href="../tracing/instrument/trait.Instrument.html#method.in_current_span">Read more</a></div></details></div></details><details class="toggle implementors-toggle"><summary><section id="impl-Into%3CU%3E-for-T" class="impl"><a class="src rightside" href="https://doc.rust-lang.org/1.84.0/src/core/convert/mod.rs.html#748-750">Source</a><a href="#impl-Into%3CU%3E-for-T" class="anchor">§</a><h3 class="code-header">impl&lt;T, U&gt; <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;U&gt; for T<div class="where">where
U: <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/convert/trait.From.html" title="trait core::convert::From">From</a>&lt;T&gt;,</div></h3></section></summary><div class="impl-items"><details class="toggle method-toggle" open><summary><section id="method.into" class="method trait-impl"><a class="src rightside" href="https://doc.rust-lang.org/1.84.0/src/core/convert/mod.rs.html#758">Source</a><a href="#method.into" class="anchor">§</a><h4 class="code-header">fn <a href="https://doc.rust-lang.org/1.84.0/core/convert/trait.Into.html#tymethod.into" class="fn">into</a>(self) -&gt; U</h4></section></summary><div class="docblock"><p>Calls <code>U::from(self)</code>.</p>
<p>That is, this conversion is whatever the implementation of
<code><a href="https://doc.rust-lang.org/1.84.0/core/convert/trait.From.html" title="trait core::convert::From">From</a>&lt;T&gt; for U</code> chooses to do.</p>
</div></details></div></details><details class="toggle implementors-toggle"><summary><section id="impl-IntoEither-for-T" class="impl"><a class="src rightside" href="../src/either/into_either.rs.html#64">Source</a><a href="#impl-IntoEither-for-T" class="anchor">§</a><h3 class="code-header">impl&lt;T&gt; <a class="trait" href="../either/into_either/trait.IntoEither.html" title="trait either::into_either::IntoEither">IntoEither</a> for T</h3></section></summary><div class="impl-items"><details class="toggle method-toggle" open><summary><section id="method.into_either" class="method trait-impl"><a class="src rightside" href="../src/either/into_either.rs.html#29">Source</a><a href="#method.into_either" class="anchor">§</a><h4 class="code-header">fn <a href="../either/into_either/trait.IntoEither.html#method.into_either" class="fn">into_either</a>(self, into_left: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.bool.html">bool</a>) -&gt; <a class="enum" href="../either/enum.Either.html" title="enum either::Either">Either</a>&lt;Self, Self&gt;</h4></section></summary><div class='docblock'>Converts <code>self</code> into a <a href="../either/enum.Either.html#variant.Left" title="variant either::Either::Left"><code>Left</code></a> variant of <a href="../either/enum.Either.html" title="enum either::Either"><code>Either&lt;Self, Self&gt;</code></a>
if <code>into_left</code> is <code>true</code>.
Converts <code>self</code> into a <a href="../either/enum.Either.html#variant.Right" title="variant either::Either::Right"><code>Right</code></a> variant of <a href="../either/enum.Either.html" title="enum either::Either"><code>Either&lt;Self, Self&gt;</code></a>
otherwise. <a href="../either/into_either/trait.IntoEither.html#method.into_either">Read more</a></div></details><details class="toggle method-toggle" open><summary><section id="method.into_either_with" class="method trait-impl"><a class="src rightside" href="../src/either/into_either.rs.html#55-57">Source</a><a href="#method.into_either_with" class="anchor">§</a><h4 class="code-header">fn <a href="../either/into_either/trait.IntoEither.html#method.into_either_with" class="fn">into_either_with</a>&lt;F&gt;(self, into_left: F) -&gt; <a class="enum" href="../either/enum.Either.html" title="enum either::Either">Either</a>&lt;Self, Self&gt;<div class="where">where
F: <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/ops/function/trait.FnOnce.html" title="trait core::ops::function::FnOnce">FnOnce</a>(&amp;Self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.bool.html">bool</a>,</div></h4></section></summary><div class='docblock'>Converts <code>self</code> into a <a href="../either/enum.Either.html#variant.Left" title="variant either::Either::Left"><code>Left</code></a> variant of <a href="../either/enum.Either.html" title="enum either::Either"><code>Either&lt;Self, Self&gt;</code></a>
if <code>into_left(&amp;self)</code> returns <code>true</code>.
Converts <code>self</code> into a <a href="../either/enum.Either.html#variant.Right" title="variant either::Either::Right"><code>Right</code></a> variant of <a href="../either/enum.Either.html" title="enum either::Either"><code>Either&lt;Self, Self&gt;</code></a>
otherwise. <a href="../either/into_either/trait.IntoEither.html#method.into_either_with">Read more</a></div></details></div></details><details class="toggle implementors-toggle"><summary><section id="impl-TryFrom%3CU%3E-for-T" class="impl"><a class="src rightside" href="https://doc.rust-lang.org/1.84.0/src/core/convert/mod.rs.html#805-807">Source</a><a href="#impl-TryFrom%3CU%3E-for-T" class="anchor">§</a><h3 class="code-header">impl&lt;T, U&gt; <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/convert/trait.TryFrom.html" title="trait core::convert::TryFrom">TryFrom</a>&lt;U&gt; for T<div class="where">where
U: <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;T&gt;,</div></h3></section></summary><div class="impl-items"><details class="toggle" open><summary><section id="associatedtype.Error-1" class="associatedtype trait-impl"><a class="src rightside" href="https://doc.rust-lang.org/1.84.0/src/core/convert/mod.rs.html#809">Source</a><a href="#associatedtype.Error-1" class="anchor">§</a><h4 class="code-header">type <a href="https://doc.rust-lang.org/1.84.0/core/convert/trait.TryFrom.html#associatedtype.Error" class="associatedtype">Error</a> = <a class="enum" href="https://doc.rust-lang.org/1.84.0/core/convert/enum.Infallible.html" title="enum core::convert::Infallible">Infallible</a></h4></section></summary><div class='docblock'>The type returned in the event of a conversion error.</div></details><details class="toggle method-toggle" open><summary><section id="method.try_from" class="method trait-impl"><a class="src rightside" href="https://doc.rust-lang.org/1.84.0/src/core/convert/mod.rs.html#812">Source</a><a href="#method.try_from" class="anchor">§</a><h4 class="code-header">fn <a href="https://doc.rust-lang.org/1.84.0/core/convert/trait.TryFrom.html#tymethod.try_from" class="fn">try_from</a>(value: U) -&gt; <a class="enum" href="https://doc.rust-lang.org/1.84.0/core/result/enum.Result.html" title="enum core::result::Result">Result</a>&lt;T, &lt;T as <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/convert/trait.TryFrom.html" title="trait core::convert::TryFrom">TryFrom</a>&lt;U&gt;&gt;::<a class="associatedtype" href="https://doc.rust-lang.org/1.84.0/core/convert/trait.TryFrom.html#associatedtype.Error" title="type core::convert::TryFrom::Error">Error</a>&gt;</h4></section></summary><div class='docblock'>Performs the conversion.</div></details></div></details><details class="toggle implementors-toggle"><summary><section id="impl-TryInto%3CU%3E-for-T" class="impl"><a class="src rightside" href="https://doc.rust-lang.org/1.84.0/src/core/convert/mod.rs.html#790-792">Source</a><a href="#impl-TryInto%3CU%3E-for-T" class="anchor">§</a><h3 class="code-header">impl&lt;T, U&gt; <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/convert/trait.TryInto.html" title="trait core::convert::TryInto">TryInto</a>&lt;U&gt; for T<div class="where">where
U: <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/convert/trait.TryFrom.html" title="trait core::convert::TryFrom">TryFrom</a>&lt;T&gt;,</div></h3></section></summary><div class="impl-items"><details class="toggle" open><summary><section id="associatedtype.Error" class="associatedtype trait-impl"><a class="src rightside" href="https://doc.rust-lang.org/1.84.0/src/core/convert/mod.rs.html#794">Source</a><a href="#associatedtype.Error" class="anchor">§</a><h4 class="code-header">type <a href="https://doc.rust-lang.org/1.84.0/core/convert/trait.TryInto.html#associatedtype.Error" class="associatedtype">Error</a> = &lt;U as <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/convert/trait.TryFrom.html" title="trait core::convert::TryFrom">TryFrom</a>&lt;T&gt;&gt;::<a class="associatedtype" href="https://doc.rust-lang.org/1.84.0/core/convert/trait.TryFrom.html#associatedtype.Error" title="type core::convert::TryFrom::Error">Error</a></h4></section></summary><div class='docblock'>The type returned in the event of a conversion error.</div></details><details class="toggle method-toggle" open><summary><section id="method.try_into" class="method trait-impl"><a class="src rightside" href="https://doc.rust-lang.org/1.84.0/src/core/convert/mod.rs.html#797">Source</a><a href="#method.try_into" class="anchor">§</a><h4 class="code-header">fn <a href="https://doc.rust-lang.org/1.84.0/core/convert/trait.TryInto.html#tymethod.try_into" class="fn">try_into</a>(self) -&gt; <a class="enum" href="https://doc.rust-lang.org/1.84.0/core/result/enum.Result.html" title="enum core::result::Result">Result</a>&lt;U, &lt;U as <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/convert/trait.TryFrom.html" title="trait core::convert::TryFrom">TryFrom</a>&lt;T&gt;&gt;::<a class="associatedtype" href="https://doc.rust-lang.org/1.84.0/core/convert/trait.TryFrom.html#associatedtype.Error" title="type core::convert::TryFrom::Error">Error</a>&gt;</h4></section></summary><div class='docblock'>Performs the conversion.</div></details></div></details><details class="toggle implementors-toggle"><summary><section id="impl-Upcast%3CT%3E-for-T" class="impl"><a class="src rightside" href="../src/khronos_egl/lib.rs.html#158">Source</a><a href="#impl-Upcast%3CT%3E-for-T" class="anchor">§</a><h3 class="code-header">impl&lt;T&gt; <a class="trait" href="../khronos_egl/trait.Upcast.html" title="trait khronos_egl::Upcast">Upcast</a>&lt;T&gt; for T</h3></section></summary><div class="impl-items"><section id="method.upcast" class="method trait-impl"><a class="src rightside" href="../src/khronos_egl/lib.rs.html#159">Source</a><a href="#method.upcast" class="anchor">§</a><h4 class="code-header">fn <a href="../khronos_egl/trait.Upcast.html#tymethod.upcast" class="fn">upcast</a>(&amp;self) -&gt; <a class="enum" href="https://doc.rust-lang.org/1.84.0/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;<a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.reference.html">&amp;T</a>&gt;</h4></section></div></details><details class="toggle implementors-toggle"><summary><section id="impl-VZip%3CV%3E-for-T" class="impl"><a class="src rightside" href="../src/ppv_lite86/types.rs.html#221-223">Source</a><a href="#impl-VZip%3CV%3E-for-T" class="anchor">§</a><h3 class="code-header">impl&lt;V, T&gt; <a class="trait" href="../ppv_lite86/types/trait.VZip.html" title="trait ppv_lite86::types::VZip">VZip</a>&lt;V&gt; for T<div class="where">where
V: <a class="trait" href="../ppv_lite86/types/trait.MultiLane.html" title="trait ppv_lite86::types::MultiLane">MultiLane</a>&lt;T&gt;,</div></h3></section></summary><div class="impl-items"><section id="method.vzip" class="method trait-impl"><a class="src rightside" href="../src/ppv_lite86/types.rs.html#226">Source</a><a href="#method.vzip" class="anchor">§</a><h4 class="code-header">fn <a href="../ppv_lite86/types/trait.VZip.html#tymethod.vzip" class="fn">vzip</a>(self) -&gt; V</h4></section></div></details><details class="toggle implementors-toggle"><summary><section id="impl-WithSubscriber-for-T" class="impl"><a class="src rightside" href="../src/tracing/instrument.rs.html#393">Source</a><a href="#impl-WithSubscriber-for-T" class="anchor">§</a><h3 class="code-header">impl&lt;T&gt; <a class="trait" href="../tracing/instrument/trait.WithSubscriber.html" title="trait tracing::instrument::WithSubscriber">WithSubscriber</a> for T</h3></section></summary><div class="impl-items"><details class="toggle method-toggle" open><summary><section id="method.with_subscriber" class="method trait-impl"><a class="src rightside" href="../src/tracing/instrument.rs.html#176-178">Source</a><a href="#method.with_subscriber" class="anchor">§</a><h4 class="code-header">fn <a href="../tracing/instrument/trait.WithSubscriber.html#method.with_subscriber" class="fn">with_subscriber</a>&lt;S&gt;(self, subscriber: S) -&gt; <a class="struct" href="../tracing/instrument/struct.WithDispatch.html" title="struct tracing::instrument::WithDispatch">WithDispatch</a>&lt;Self&gt;<div class="where">where
S: <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../tracing_core/dispatcher/struct.Dispatch.html" title="struct tracing_core::dispatcher::Dispatch">Dispatch</a>&gt;,</div></h4></section></summary><div class='docblock'>Attaches the provided <a href="../tracing_core/subscriber/trait.Subscriber.html" title="trait tracing_core::subscriber::Subscriber"><code>Subscriber</code></a> to this type, returning a
<a href="../tracing/instrument/struct.WithDispatch.html" title="struct tracing::instrument::WithDispatch"><code>WithDispatch</code></a> wrapper. <a href="../tracing/instrument/trait.WithSubscriber.html#method.with_subscriber">Read more</a></div></details><details class="toggle method-toggle" open><summary><section id="method.with_current_subscriber" class="method trait-impl"><a class="src rightside" href="../src/tracing/instrument.rs.html#228">Source</a><a href="#method.with_current_subscriber" class="anchor">§</a><h4 class="code-header">fn <a href="../tracing/instrument/trait.WithSubscriber.html#method.with_current_subscriber" class="fn">with_current_subscriber</a>(self) -&gt; <a class="struct" href="../tracing/instrument/struct.WithDispatch.html" title="struct tracing::instrument::WithDispatch">WithDispatch</a>&lt;Self&gt;</h4></section></summary><div class='docblock'>Attaches the current <a href="../tracing/dispatcher/index.html#setting-the-default-subscriber" title="mod tracing::dispatcher">default</a> <a href="../tracing_core/subscriber/trait.Subscriber.html" title="trait tracing_core::subscriber::Subscriber"><code>Subscriber</code></a> to this type, returning a
<a href="../tracing/instrument/struct.WithDispatch.html" title="struct tracing::instrument::WithDispatch"><code>WithDispatch</code></a> wrapper. <a href="../tracing/instrument/trait.WithSubscriber.html#method.with_current_subscriber">Read more</a></div></details></div></details><section id="impl-ConditionalSend-for-T" class="impl"><a class="src rightside" href="../src/bevy_utils/lib.rs.html#65">Source</a><a href="#impl-ConditionalSend-for-T" class="anchor">§</a><h3 class="code-header">impl&lt;T&gt; <a class="trait" href="../bevy_utils/conditional_send/trait.ConditionalSend.html" title="trait bevy_utils::conditional_send::ConditionalSend">ConditionalSend</a> for T<div class="where">where
T: <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a>,</div></h3></section><section id="impl-Settings-for-T" class="impl"><a class="src rightside" href="../src/bevy_asset/meta.rs.html#167">Source</a><a href="#impl-Settings-for-T" class="anchor">§</a><h3 class="code-header">impl&lt;T&gt; <a class="trait" href="../bevy_asset/meta/trait.Settings.html" title="trait bevy_asset::meta::Settings">Settings</a> for T<div class="where">where
T: 'static + <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> + <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a>,</div></h3></section><section id="impl-WasmNotSend-for-T" class="impl"><a class="src rightside" href="../src/wgpu_types/lib.rs.html#7477">Source</a><a href="#impl-WasmNotSend-for-T" class="anchor">§</a><h3 class="code-header">impl&lt;T&gt; <a class="trait" href="../wgpu_types/send_sync/trait.WasmNotSend.html" title="trait wgpu_types::send_sync::WasmNotSend">WasmNotSend</a> for T<div class="where">where
T: <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a>,</div></h3></section><section id="impl-WasmNotSendSync-for-T" class="impl"><a class="src rightside" href="../src/wgpu_types/lib.rs.html#7461">Source</a><a href="#impl-WasmNotSendSync-for-T" class="anchor">§</a><h3 class="code-header">impl&lt;T&gt; <a class="trait" href="../wgpu_types/send_sync/trait.WasmNotSendSync.html" title="trait wgpu_types::send_sync::WasmNotSendSync">WasmNotSendSync</a> for T<div class="where">where
T: <a class="trait" href="../wgpu_types/send_sync/trait.WasmNotSend.html" title="trait wgpu_types::send_sync::WasmNotSend">WasmNotSend</a> + <a class="trait" href="../wgpu_types/send_sync/trait.WasmNotSync.html" title="trait wgpu_types::send_sync::WasmNotSync">WasmNotSync</a>,</div></h3></section><section id="impl-WasmNotSync-for-T" class="impl"><a class="src rightside" href="../src/wgpu_types/lib.rs.html#7510">Source</a><a href="#impl-WasmNotSync-for-T" class="anchor">§</a><h3 class="code-header">impl&lt;T&gt; <a class="trait" href="../wgpu_types/send_sync/trait.WasmNotSync.html" title="trait wgpu_types::send_sync::WasmNotSync">WasmNotSync</a> for T<div class="where">where
T: <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a>,</div></h3></section></div></section></div></main></body></html>