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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="A paint primitive such as a circle or a piece of text. Coordinates are all screen space points (not physical pixels)."><title>Shape in egui - Rust</title><script>if(window.location.protocol!=="file:")document.head.insertAdjacentHTML("beforeend","SourceSerif4-Regular-6b053e98.ttf.woff2,FiraSans-Regular-0fe48ade.woff2,FiraSans-Medium-e1aa3f0a.woff2,SourceCodePro-Regular-8badfe75.ttf.woff2,SourceCodePro-Semibold-aa29a496.ttf.woff2".split(",").map(f=>`<link rel="preload" as="font" type="font/woff2" crossorigin href="../static.files/${f}">`).join(""))</script><link rel="stylesheet" href="../static.files/normalize-9960930a.css"><link rel="stylesheet" href="../static.files/rustdoc-42caa33d.css"><meta name="rustdoc-vars" data-root-path="../" data-static-root-path="../static.files/" data-current-crate="egui" data-themes="" data-resource-suffix="" data-rustdoc-version="1.84.0 (9fc6b4312 2025-01-07)" data-channel="1.84.0" data-search-js="search-92e6798f.js" data-settings-js="settings-0f613d39.js" ><script src="../static.files/storage-59e33391.js"></script><script defer src="sidebar-items.js"></script><script defer src="../static.files/main-5f194d8c.js"></script><noscript><link rel="stylesheet" href="../static.files/noscript-893ab5e7.css"></noscript><link rel="alternate icon" type="image/png" href="../static.files/favicon-32x32-6580c154.png"><link rel="icon" type="image/svg+xml" href="../static.files/favicon-044be391.svg"></head><body class="rustdoc enum"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="mobile-topbar"><button class="sidebar-menu-toggle" title="show sidebar"></button></nav><nav class="sidebar"><div class="sidebar-crate"><h2><a href="../egui/index.html">egui</a><span class="version">0.30.0</span></h2></div><div class="sidebar-elems"><section id="rustdoc-toc"><h2 class="location"><a href="#">Shape</a></h2><h3><a href="#variants">Variants</a></h3><ul class="block variant"><li><a href="#variant.Callback" title="Callback">Callback</a></li><li><a href="#variant.Circle" title="Circle">Circle</a></li><li><a href="#variant.CubicBezier" title="CubicBezier">CubicBezier</a></li><li><a href="#variant.Ellipse" title="Ellipse">Ellipse</a></li><li><a href="#variant.LineSegment" title="LineSegment">LineSegment</a></li><li><a href="#variant.Mesh" title="Mesh">Mesh</a></li><li><a href="#variant.Noop" title="Noop">Noop</a></li><li><a href="#variant.Path" title="Path">Path</a></li><li><a href="#variant.QuadraticBezier" title="QuadraticBezier">QuadraticBezier</a></li><li><a href="#variant.Rect" title="Rect">Rect</a></li><li><a href="#variant.Text" title="Text">Text</a></li><li><a href="#variant.Vec" title="Vec">Vec</a></li></ul><h3><a href="#implementations">Methods</a></h3><ul class="block method"><li><a href="#method.circle_filled" title="circle_filled">circle_filled</a></li><li><a href="#method.circle_stroke" title="circle_stroke">circle_stroke</a></li><li><a href="#method.closed_line" title="closed_line">closed_line</a></li><li><a href="#method.convex_polygon" title="convex_polygon">convex_polygon</a></li><li><a href="#method.dashed_line" title="dashed_line">dashed_line</a></li><li><a href="#method.dashed_line_many" title="dashed_line_many">dashed_line_many</a></li><li><a href="#method.dashed_line_many_with_offset" title="dashed_line_many_with_offset">dashed_line_many_with_offset</a></li><li><a href="#method.dashed_line_with_offset" title="dashed_line_with_offset">dashed_line_with_offset</a></li><li><a href="#method.dotted_line" title="dotted_line">dotted_line</a></li><li><a href="#method.ellipse_filled" title="ellipse_filled">ellipse_filled</a></li><li><a href="#method.ellipse_stroke" title="ellipse_stroke">ellipse_stroke</a></li><li><a href="#method.galley" title="galley">galley</a></li><li><a href="#method.galley_with_color" title="galley_with_color">galley_with_color</a></li><li><a href="#method.galley_with_override_text_color" title="galley_with_override_text_color">galley_with_override_text_color</a></li><li><a href="#method.hline" title="hline">hline</a></li><li><a href="#method.image" title="image">image</a></li><li><a href="#method.line" title="line">line</a></li><li><a href="#method.line_segment" title="line_segment">line_segment</a></li><li><a href="#method.mesh" title="mesh">mesh</a></li><li><a href="#method.rect_filled" title="rect_filled">rect_filled</a></li><li><a href="#method.rect_stroke" title="rect_stroke">rect_stroke</a></li><li><a href="#method.scale" title="scale">scale</a></li><li><a href="#method.text" title="text">text</a></li><li><a href="#method.texture_id" title="texture_id">texture_id</a></li><li><a href="#method.transform" title="transform">transform</a></li><li><a href="#method.translate" title="translate">translate</a></li><li><a href="#method.visual_bounding_rect" title="visual_bounding_rect">visual_bounding_rect</a></li><li><a href="#method.vline" title="vline">vline</a></li></ul><h3><a href="#trait-implementations">Trait Implementations</a></h3><ul class="block trait-implementation"><li><a href="#impl-Clone-for-Shape" title="Clone">Clone</a></li><li><a href="#impl-Debug-for-Shape" title="Debug">Debug</a></li><li><a href="#impl-From%3CCircleShape%3E-for-Shape" title="From&#60;CircleShape&#62;">From&#60;CircleShape&#62;</a></li><li><a href="#impl-From%3CCubicBezierShape%3E-for-Shape" title="From&#60;CubicBezierShape&#62;">From&#60;CubicBezierShape&#62;</a></li><li><a href="#impl-From%3CEllipseShape%3E-for-Shape" title="From&#60;EllipseShape&#62;">From&#60;EllipseShape&#62;</a></li><li><a href="#impl-From%3CMesh%3E-for-Shape" title="From&#60;Mesh&#62;">From&#60;Mesh&#62;</a></li><li><a href="#impl-From%3CPaintCallback%3E-for-Shape" title="From&#60;PaintCallback&#62;">From&#60;PaintCallback&#62;</a></li><li><a href="#impl-From%3CPathShape%3E-for-Shape" title="From&#60;PathShape&#62;">From&#60;PathShape&#62;</a></li><li><a href="#impl-From%3CQuadraticBezierShape%3E-for-Shape" title="From&#60;QuadraticBezierShape&#62;">From&#60;QuadraticBezierShape&#62;</a></li><li><a href="#impl-From%3CRectShape%3E-for-Shape" title="From&#60;RectShape&#62;">From&#60;RectShape&#62;</a></li><li><a href="#impl-From%3CTextShape%3E-for-Shape" title="From&#60;TextShape&#62;">From&#60;TextShape&#62;</a></li><li><a href="#impl-From%3CVec%3CShape%3E%3E-for-Shape" title="From&#60;Vec&#60;Shape&#62;&#62;">From&#60;Vec&#60;Shape&#62;&#62;</a></li><li><a href="#impl-PartialEq-for-Shape" title="PartialEq">PartialEq</a></li><li><a href="#impl-StructuralPartialEq-for-Shape" title="StructuralPartialEq">StructuralPartialEq</a></li></ul><h3><a href="#synthetic-implementations">Auto Trait Implementations</a></h3><ul class="block synthetic-implementation"><li><a href="#impl-RefUnwindSafe-for-Shape" title="!RefUnwindSafe">!RefUnwindSafe</a></li><li><a href="#impl-UnwindSafe-for-Shape" title="!UnwindSafe">!UnwindSafe</a></li><li><a href="#impl-Freeze-for-Shape" title="Freeze">Freeze</a></li><li><a href="#impl-Send-for-Shape" title="Send">Send</a></li><li><a href="#impl-Sync-for-Shape" title="Sync">Sync</a></li><li><a href="#impl-Unpin-for-Shape" title="Unpin">Unpin</a></li></ul><h3><a href="#blanket-implementations">Blanket Implementations</a></h3><ul class="block blanket-implementation"><li><a href="#impl-Any-for-T" title="Any">Any</a></li><li><a href="#impl-Borrow%3CT%3E-for-T" title="Borrow&#60;T&#62;">Borrow&#60;T&#62;</a></li><li><a href="#impl-BorrowMut%3CT%3E-for-T" title="BorrowMut&#60;T&#62;">BorrowMut&#60;T&#62;</a></li><li><a href="#impl-CloneToUninit-for-T" title="CloneToUninit">CloneToUninit</a></li><li><a href="#impl-From%3CT%3E-for-T" title="From&#60;T&#62;">From&#60;T&#62;</a></li><li><a href="#impl-Into%3CU%3E-for-T" title="Into&#60;U&#62;">Into&#60;U&#62;</a></li><li><a href="#impl-SerializableAny-for-T" title="SerializableAny">SerializableAny</a></li><li><a href="#impl-ToOwned-for-T" title="ToOwned">ToOwned</a></li><li><a href="#impl-TryFrom%3CU%3E-for-T" title="TryFrom&#60;U&#62;">TryFrom&#60;U&#62;</a></li><li><a href="#impl-TryInto%3CU%3E-for-T" title="TryInto&#60;U&#62;">TryInto&#60;U&#62;</a></li></ul></section><div id="rustdoc-modnav"><h2 class="in-crate"><a href="index.html">In crate egui</a></h2></div></div></nav><div class="sidebar-resizer"></div><main><div class="width-limiter"><rustdoc-search></rustdoc-search><section id="main-content" class="content"><div class="main-heading"><span class="rustdoc-breadcrumbs"><a href="index.html">egui</a></span><h1>Enum <span class="enum">Shape</span><button id="copy-path" title="Copy item path to clipboard">Copy item path</button></h1><rustdoc-toolbar></rustdoc-toolbar><span class="sub-heading"><a class="src" href="../src/epaint/shape.rs.html#23">Source</a> </span></div><pre class="rust item-decl"><code>pub enum Shape {
Noop,
Vec(<a class="struct" href="https://doc.rust-lang.org/1.84.0/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a>&lt;<a class="enum" href="enum.Shape.html" title="enum egui::Shape">Shape</a>&gt;),
Circle(<a class="struct" href="../epaint/shape/struct.CircleShape.html" title="struct epaint::shape::CircleShape">CircleShape</a>),
Ellipse(<a class="struct" href="../epaint/shape/struct.EllipseShape.html" title="struct epaint::shape::EllipseShape">EllipseShape</a>),
LineSegment {
points: [<a class="struct" href="struct.Pos2.html" title="struct egui::Pos2">Pos2</a>; <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.array.html">2</a>],
stroke: <a class="struct" href="../epaint/stroke/struct.PathStroke.html" title="struct epaint::stroke::PathStroke">PathStroke</a>,
},
Path(<a class="struct" href="../epaint/shape/struct.PathShape.html" title="struct epaint::shape::PathShape">PathShape</a>),
Rect(<a class="struct" href="../epaint/shape/struct.RectShape.html" title="struct epaint::shape::RectShape">RectShape</a>),
Text(<a class="struct" href="../epaint/shape/struct.TextShape.html" title="struct epaint::shape::TextShape">TextShape</a>),
Mesh(<a class="struct" href="struct.Mesh.html" title="struct egui::Mesh">Mesh</a>),
QuadraticBezier(<a class="struct" href="../epaint/bezier/struct.QuadraticBezierShape.html" title="struct epaint::bezier::QuadraticBezierShape">QuadraticBezierShape</a>),
CubicBezier(<a class="struct" href="../epaint/bezier/struct.CubicBezierShape.html" title="struct epaint::bezier::CubicBezierShape">CubicBezierShape</a>),
Callback(<a class="struct" href="struct.PaintCallback.html" title="struct egui::PaintCallback">PaintCallback</a>),
}</code></pre><details class="toggle top-doc" open><summary class="hideme"><span>Expand description</span></summary><div class="docblock"><p>A paint primitive such as a circle or a piece of text.
Coordinates are all screen space points (not physical pixels).</p>
<p>You should generally recreate your <a href="enum.Shape.html" title="enum egui::Shape"><code>Shape</code></a>s each frame,
but storing them should also be fine with one exception:
<a href="enum.Shape.html#variant.Text" title="variant egui::Shape::Text"><code>Shape::Text</code></a> depends on the current <code>pixels_per_point</code> (dpi scale)
and so must be recreated every time <code>pixels_per_point</code> changes.</p>
</div></details><h2 id="variants" class="variants section-header">Variants<a href="#variants" class="anchor">§</a></h2><div class="variants"><section id="variant.Noop" class="variant"><a href="#variant.Noop" class="anchor">§</a><h3 class="code-header">Noop</h3></section><div class="docblock"><p>Paint nothing. This can be useful as a placeholder.</p>
</div><section id="variant.Vec" class="variant"><a href="#variant.Vec" class="anchor">§</a><h3 class="code-header">Vec(<a class="struct" href="https://doc.rust-lang.org/1.84.0/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a>&lt;<a class="enum" href="enum.Shape.html" title="enum egui::Shape">Shape</a>&gt;)</h3></section><div class="docblock"><p>Recursively nest more shapes - sometimes a convenience to be able to do.
For performance reasons it is better to avoid it.</p>
</div><section id="variant.Circle" class="variant"><a href="#variant.Circle" class="anchor">§</a><h3 class="code-header">Circle(<a class="struct" href="../epaint/shape/struct.CircleShape.html" title="struct epaint::shape::CircleShape">CircleShape</a>)</h3></section><div class="docblock"><p>Circle with optional outline and fill.</p>
</div><section id="variant.Ellipse" class="variant"><a href="#variant.Ellipse" class="anchor">§</a><h3 class="code-header">Ellipse(<a class="struct" href="../epaint/shape/struct.EllipseShape.html" title="struct epaint::shape::EllipseShape">EllipseShape</a>)</h3></section><div class="docblock"><p>Ellipse with optional outline and fill.</p>
</div><section id="variant.LineSegment" class="variant"><a href="#variant.LineSegment" class="anchor">§</a><h3 class="code-header">LineSegment</h3></section><div class="docblock"><p>A line between two points.</p>
</div><div class="sub-variant" id="variant.LineSegment.fields"><h4>Fields</h4><div class="sub-variant-field"><span id="variant.LineSegment.field.points" class="section-header"><a href="#variant.LineSegment.field.points" class="anchor field">§</a><code>points: [<a class="struct" href="struct.Pos2.html" title="struct egui::Pos2">Pos2</a>; <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.array.html">2</a>]</code></span></div><div class="sub-variant-field"><span id="variant.LineSegment.field.stroke" class="section-header"><a href="#variant.LineSegment.field.stroke" class="anchor field">§</a><code>stroke: <a class="struct" href="../epaint/stroke/struct.PathStroke.html" title="struct epaint::stroke::PathStroke">PathStroke</a></code></span></div></div><section id="variant.Path" class="variant"><a href="#variant.Path" class="anchor">§</a><h3 class="code-header">Path(<a class="struct" href="../epaint/shape/struct.PathShape.html" title="struct epaint::shape::PathShape">PathShape</a>)</h3></section><div class="docblock"><p>A series of lines between points.
The path can have a stroke and/or fill (if closed).</p>
</div><section id="variant.Rect" class="variant"><a href="#variant.Rect" class="anchor">§</a><h3 class="code-header">Rect(<a class="struct" href="../epaint/shape/struct.RectShape.html" title="struct epaint::shape::RectShape">RectShape</a>)</h3></section><div class="docblock"><p>Rectangle with optional outline and fill.</p>
</div><section id="variant.Text" class="variant"><a href="#variant.Text" class="anchor">§</a><h3 class="code-header">Text(<a class="struct" href="../epaint/shape/struct.TextShape.html" title="struct epaint::shape::TextShape">TextShape</a>)</h3></section><div class="docblock"><p>Text.</p>
<p>This needs to be recreated if <code>pixels_per_point</code> (dpi scale) changes.</p>
</div><section id="variant.Mesh" class="variant"><a href="#variant.Mesh" class="anchor">§</a><h3 class="code-header">Mesh(<a class="struct" href="struct.Mesh.html" title="struct egui::Mesh">Mesh</a>)</h3></section><div class="docblock"><p>A general triangle mesh.</p>
<p>Can be used to display images.</p>
</div><section id="variant.QuadraticBezier" class="variant"><a href="#variant.QuadraticBezier" class="anchor">§</a><h3 class="code-header">QuadraticBezier(<a class="struct" href="../epaint/bezier/struct.QuadraticBezierShape.html" title="struct epaint::bezier::QuadraticBezierShape">QuadraticBezierShape</a>)</h3></section><div class="docblock"><p>A quadratic <a href="https://en.wikipedia.org/wiki/B%C3%A9zier_curve">Bézier Curve</a>.</p>
</div><section id="variant.CubicBezier" class="variant"><a href="#variant.CubicBezier" class="anchor">§</a><h3 class="code-header">CubicBezier(<a class="struct" href="../epaint/bezier/struct.CubicBezierShape.html" title="struct epaint::bezier::CubicBezierShape">CubicBezierShape</a>)</h3></section><div class="docblock"><p>A cubic <a href="https://en.wikipedia.org/wiki/B%C3%A9zier_curve">Bézier Curve</a>.</p>
</div><section id="variant.Callback" class="variant"><a href="#variant.Callback" class="anchor">§</a><h3 class="code-header">Callback(<a class="struct" href="struct.PaintCallback.html" title="struct egui::PaintCallback">PaintCallback</a>)</h3></section><div class="docblock"><p>Backend-specific painting.</p>
</div></div><h2 id="implementations" class="section-header">Implementations<a href="#implementations" class="anchor">§</a></h2><div id="implementations-list"><details class="toggle implementors-toggle" open><summary><section id="impl-Shape" class="impl"><a class="src rightside" href="../src/epaint/shape.rs.html#91">Source</a><a href="#impl-Shape" class="anchor">§</a><h3 class="code-header">impl <a class="enum" href="enum.Shape.html" title="enum egui::Shape">Shape</a></h3></section></summary><div class="docblock"><h5 id="constructors"><a class="doc-anchor" href="#constructors">§</a>Constructors</h5></div><div class="impl-items"><details class="toggle method-toggle" open><summary><section id="method.line_segment" class="method"><a class="src rightside" href="../src/epaint/shape.rs.html#95">Source</a><h4 class="code-header">pub fn <a href="#method.line_segment" class="fn">line_segment</a>(points: [<a class="struct" href="struct.Pos2.html" title="struct egui::Pos2">Pos2</a>; <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.array.html">2</a>], stroke: impl <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../epaint/stroke/struct.PathStroke.html" title="struct epaint::stroke::PathStroke">PathStroke</a>&gt;) -&gt; <a class="enum" href="enum.Shape.html" title="enum egui::Shape">Shape</a></h4></section></summary><div class="docblock"><p>A line between two points.
More efficient than calling <a href="enum.Shape.html#method.line" title="associated function egui::Shape::line"><code>Self::line</code></a>.</p>
</div></details><details class="toggle method-toggle" open><summary><section id="method.hline" class="method"><a class="src rightside" href="../src/epaint/shape.rs.html#103">Source</a><h4 class="code-header">pub fn <a href="#method.hline" class="fn">hline</a>(
x: impl <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="struct.Rangef.html" title="struct egui::Rangef">Rangef</a>&gt;,
y: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>,
stroke: impl <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../epaint/stroke/struct.PathStroke.html" title="struct epaint::stroke::PathStroke">PathStroke</a>&gt;,
) -&gt; <a class="enum" href="enum.Shape.html" title="enum egui::Shape">Shape</a></h4></section></summary><div class="docblock"><p>A horizontal line.</p>
</div></details><details class="toggle method-toggle" open><summary><section id="method.vline" class="method"><a class="src rightside" href="../src/epaint/shape.rs.html#112">Source</a><h4 class="code-header">pub fn <a href="#method.vline" class="fn">vline</a>(
x: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>,
y: impl <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="struct.Rangef.html" title="struct egui::Rangef">Rangef</a>&gt;,
stroke: impl <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../epaint/stroke/struct.PathStroke.html" title="struct epaint::stroke::PathStroke">PathStroke</a>&gt;,
) -&gt; <a class="enum" href="enum.Shape.html" title="enum egui::Shape">Shape</a></h4></section></summary><div class="docblock"><p>A vertical line.</p>
</div></details><details class="toggle method-toggle" open><summary><section id="method.line" class="method"><a class="src rightside" href="../src/epaint/shape.rs.html#124">Source</a><h4 class="code-header">pub fn <a href="#method.line" class="fn">line</a>(points: <a class="struct" href="https://doc.rust-lang.org/1.84.0/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a>&lt;<a class="struct" href="struct.Pos2.html" title="struct egui::Pos2">Pos2</a>&gt;, stroke: impl <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../epaint/stroke/struct.PathStroke.html" title="struct epaint::stroke::PathStroke">PathStroke</a>&gt;) -&gt; <a class="enum" href="enum.Shape.html" title="enum egui::Shape">Shape</a></h4></section></summary><div class="docblock"><p>A line through many points.</p>
<p>Use <a href="enum.Shape.html#method.line_segment" title="associated function egui::Shape::line_segment"><code>Self::line_segment</code></a> instead if your line only connects two points.</p>
</div></details><details class="toggle method-toggle" open><summary><section id="method.closed_line" class="method"><a class="src rightside" href="../src/epaint/shape.rs.html#130">Source</a><h4 class="code-header">pub fn <a href="#method.closed_line" class="fn">closed_line</a>(points: <a class="struct" href="https://doc.rust-lang.org/1.84.0/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a>&lt;<a class="struct" href="struct.Pos2.html" title="struct egui::Pos2">Pos2</a>&gt;, stroke: impl <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../epaint/stroke/struct.PathStroke.html" title="struct epaint::stroke::PathStroke">PathStroke</a>&gt;) -&gt; <a class="enum" href="enum.Shape.html" title="enum egui::Shape">Shape</a></h4></section></summary><div class="docblock"><p>A line that closes back to the start point again.</p>
</div></details><details class="toggle method-toggle" open><summary><section id="method.dotted_line" class="method"><a class="src rightside" href="../src/epaint/shape.rs.html#135-140">Source</a><h4 class="code-header">pub fn <a href="#method.dotted_line" class="fn">dotted_line</a>(
path: &amp;[<a class="struct" href="struct.Pos2.html" title="struct egui::Pos2">Pos2</a>],
color: impl <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="struct.Color32.html" title="struct egui::Color32">Color32</a>&gt;,
spacing: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>,
radius: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>,
) -&gt; <a class="struct" href="https://doc.rust-lang.org/1.84.0/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a>&lt;<a class="enum" href="enum.Shape.html" title="enum egui::Shape">Shape</a>&gt;</h4></section></summary><div class="docblock"><p>Turn a line into equally spaced dots.</p>
</div></details><details class="toggle method-toggle" open><summary><section id="method.dashed_line" class="method"><a class="src rightside" href="../src/epaint/shape.rs.html#147-152">Source</a><h4 class="code-header">pub fn <a href="#method.dashed_line" class="fn">dashed_line</a>(
path: &amp;[<a class="struct" href="struct.Pos2.html" title="struct egui::Pos2">Pos2</a>],
stroke: impl <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="struct.Stroke.html" title="struct egui::Stroke">Stroke</a>&gt;,
dash_length: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>,
gap_length: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>,
) -&gt; <a class="struct" href="https://doc.rust-lang.org/1.84.0/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a>&lt;<a class="enum" href="enum.Shape.html" title="enum egui::Shape">Shape</a>&gt;</h4></section></summary><div class="docblock"><p>Turn a line into dashes.</p>
</div></details><details class="toggle method-toggle" open><summary><section id="method.dashed_line_with_offset" class="method"><a class="src rightside" href="../src/epaint/shape.rs.html#166-172">Source</a><h4 class="code-header">pub fn <a href="#method.dashed_line_with_offset" class="fn">dashed_line_with_offset</a>(
path: &amp;[<a class="struct" href="struct.Pos2.html" title="struct egui::Pos2">Pos2</a>],
stroke: impl <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="struct.Stroke.html" title="struct egui::Stroke">Stroke</a>&gt;,
dash_lengths: &amp;[<a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>],
gap_lengths: &amp;[<a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>],
dash_offset: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>,
) -&gt; <a class="struct" href="https://doc.rust-lang.org/1.84.0/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a>&lt;<a class="enum" href="enum.Shape.html" title="enum egui::Shape">Shape</a>&gt;</h4></section></summary><div class="docblock"><p>Turn a line into dashes with different dash/gap lengths and a start offset.</p>
</div></details><details class="toggle method-toggle" open><summary><section id="method.dashed_line_many" class="method"><a class="src rightside" href="../src/epaint/shape.rs.html#187-193">Source</a><h4 class="code-header">pub fn <a href="#method.dashed_line_many" class="fn">dashed_line_many</a>(
points: &amp;[<a class="struct" href="struct.Pos2.html" title="struct egui::Pos2">Pos2</a>],
stroke: impl <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="struct.Stroke.html" title="struct egui::Stroke">Stroke</a>&gt;,
dash_length: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>,
gap_length: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>,
shapes: &amp;mut <a class="struct" href="https://doc.rust-lang.org/1.84.0/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a>&lt;<a class="enum" href="enum.Shape.html" title="enum egui::Shape">Shape</a>&gt;,
)</h4></section></summary><div class="docblock"><p>Turn a line into dashes. If you need to create many dashed lines use this instead of
<a href="enum.Shape.html#method.dashed_line" title="associated function egui::Shape::dashed_line"><code>Self::dashed_line</code></a>.</p>
</div></details><details class="toggle method-toggle" open><summary><section id="method.dashed_line_many_with_offset" class="method"><a class="src rightside" href="../src/epaint/shape.rs.html#206-213">Source</a><h4 class="code-header">pub fn <a href="#method.dashed_line_many_with_offset" class="fn">dashed_line_many_with_offset</a>(
points: &amp;[<a class="struct" href="struct.Pos2.html" title="struct egui::Pos2">Pos2</a>],
stroke: impl <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="struct.Stroke.html" title="struct egui::Stroke">Stroke</a>&gt;,
dash_lengths: &amp;[<a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>],
gap_lengths: &amp;[<a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>],
dash_offset: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>,
shapes: &amp;mut <a class="struct" href="https://doc.rust-lang.org/1.84.0/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a>&lt;<a class="enum" href="enum.Shape.html" title="enum egui::Shape">Shape</a>&gt;,
)</h4></section></summary><div class="docblock"><p>Turn a line into dashes with different dash/gap lengths and a start offset. If you need to
create many dashed lines use this instead of <a href="enum.Shape.html#method.dashed_line_with_offset" title="associated function egui::Shape::dashed_line_with_offset"><code>Self::dashed_line_with_offset</code></a>.</p>
</div></details><details class="toggle method-toggle" open><summary><section id="method.convex_polygon" class="method"><a class="src rightside" href="../src/epaint/shape.rs.html#228-232">Source</a><h4 class="code-header">pub fn <a href="#method.convex_polygon" class="fn">convex_polygon</a>(
points: <a class="struct" href="https://doc.rust-lang.org/1.84.0/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a>&lt;<a class="struct" href="struct.Pos2.html" title="struct egui::Pos2">Pos2</a>&gt;,
fill: impl <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="struct.Color32.html" title="struct egui::Color32">Color32</a>&gt;,
stroke: impl <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="../epaint/stroke/struct.PathStroke.html" title="struct epaint::stroke::PathStroke">PathStroke</a>&gt;,
) -&gt; <a class="enum" href="enum.Shape.html" title="enum egui::Shape">Shape</a></h4></section></summary><div class="docblock"><p>A convex polygon with a fill and optional stroke.</p>
<p>The most performant winding order is clockwise.</p>
</div></details><section id="method.circle_filled" class="method"><a class="src rightside" href="../src/epaint/shape.rs.html#237">Source</a><h4 class="code-header">pub fn <a href="#method.circle_filled" class="fn">circle_filled</a>(
center: <a class="struct" href="struct.Pos2.html" title="struct egui::Pos2">Pos2</a>,
radius: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>,
fill_color: impl <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="struct.Color32.html" title="struct egui::Color32">Color32</a>&gt;,
) -&gt; <a class="enum" href="enum.Shape.html" title="enum egui::Shape">Shape</a></h4></section><section id="method.circle_stroke" class="method"><a class="src rightside" href="../src/epaint/shape.rs.html#242">Source</a><h4 class="code-header">pub fn <a href="#method.circle_stroke" class="fn">circle_stroke</a>(
center: <a class="struct" href="struct.Pos2.html" title="struct egui::Pos2">Pos2</a>,
radius: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>,
stroke: impl <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="struct.Stroke.html" title="struct egui::Stroke">Stroke</a>&gt;,
) -&gt; <a class="enum" href="enum.Shape.html" title="enum egui::Shape">Shape</a></h4></section><section id="method.ellipse_filled" class="method"><a class="src rightside" href="../src/epaint/shape.rs.html#247">Source</a><h4 class="code-header">pub fn <a href="#method.ellipse_filled" class="fn">ellipse_filled</a>(
center: <a class="struct" href="struct.Pos2.html" title="struct egui::Pos2">Pos2</a>,
radius: <a class="struct" href="struct.Vec2.html" title="struct egui::Vec2">Vec2</a>,
fill_color: impl <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="struct.Color32.html" title="struct egui::Color32">Color32</a>&gt;,
) -&gt; <a class="enum" href="enum.Shape.html" title="enum egui::Shape">Shape</a></h4></section><section id="method.ellipse_stroke" class="method"><a class="src rightside" href="../src/epaint/shape.rs.html#252">Source</a><h4 class="code-header">pub fn <a href="#method.ellipse_stroke" class="fn">ellipse_stroke</a>(
center: <a class="struct" href="struct.Pos2.html" title="struct egui::Pos2">Pos2</a>,
radius: <a class="struct" href="struct.Vec2.html" title="struct egui::Vec2">Vec2</a>,
stroke: impl <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="struct.Stroke.html" title="struct egui::Stroke">Stroke</a>&gt;,
) -&gt; <a class="enum" href="enum.Shape.html" title="enum egui::Shape">Shape</a></h4></section><section id="method.rect_filled" class="method"><a class="src rightside" href="../src/epaint/shape.rs.html#257-261">Source</a><h4 class="code-header">pub fn <a href="#method.rect_filled" class="fn">rect_filled</a>(
rect: <a class="struct" href="struct.Rect.html" title="struct egui::Rect">Rect</a>,
rounding: impl <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="struct.Rounding.html" title="struct egui::Rounding">Rounding</a>&gt;,
fill_color: impl <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="struct.Color32.html" title="struct egui::Color32">Color32</a>&gt;,
) -&gt; <a class="enum" href="enum.Shape.html" title="enum egui::Shape">Shape</a></h4></section><section id="method.rect_stroke" class="method"><a class="src rightside" href="../src/epaint/shape.rs.html#266-270">Source</a><h4 class="code-header">pub fn <a href="#method.rect_stroke" class="fn">rect_stroke</a>(
rect: <a class="struct" href="struct.Rect.html" title="struct egui::Rect">Rect</a>,
rounding: impl <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="struct.Rounding.html" title="struct egui::Rounding">Rounding</a>&gt;,
stroke: impl <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;<a class="struct" href="struct.Stroke.html" title="struct egui::Stroke">Stroke</a>&gt;,
) -&gt; <a class="enum" href="enum.Shape.html" title="enum egui::Shape">Shape</a></h4></section><section id="method.text" class="method"><a class="src rightside" href="../src/epaint/shape.rs.html#275-282">Source</a><h4 class="code-header">pub fn <a href="#method.text" class="fn">text</a>(
fonts: &amp;<a class="struct" href="text/struct.Fonts.html" title="struct egui::text::Fonts">Fonts</a>,
pos: <a class="struct" href="struct.Pos2.html" title="struct egui::Pos2">Pos2</a>,
anchor: <a class="struct" href="struct.Align2.html" title="struct egui::Align2">Align2</a>,
text: impl <a class="trait" href="https://doc.rust-lang.org/1.84.0/alloc/string/trait.ToString.html" title="trait alloc::string::ToString">ToString</a>,
font_id: <a class="struct" href="struct.FontId.html" title="struct egui::FontId">FontId</a>,
color: <a class="struct" href="struct.Color32.html" title="struct egui::Color32">Color32</a>,
) -&gt; <a class="enum" href="enum.Shape.html" title="enum egui::Shape">Shape</a></h4></section><details class="toggle method-toggle" open><summary><section id="method.galley" class="method"><a class="src rightside" href="../src/epaint/shape.rs.html#292">Source</a><h4 class="code-header">pub fn <a href="#method.galley" class="fn">galley</a>(pos: <a class="struct" href="struct.Pos2.html" title="struct egui::Pos2">Pos2</a>, galley: <a class="struct" href="https://doc.rust-lang.org/1.84.0/alloc/sync/struct.Arc.html" title="struct alloc::sync::Arc">Arc</a>&lt;<a class="struct" href="struct.Galley.html" title="struct egui::Galley">Galley</a>&gt;, fallback_color: <a class="struct" href="struct.Color32.html" title="struct egui::Color32">Color32</a>) -&gt; <a class="enum" href="enum.Shape.html" title="enum egui::Shape">Shape</a></h4></section></summary><div class="docblock"><p>Any uncolored parts of the <a href="struct.Galley.html" title="struct egui::Galley"><code>Galley</code></a> (using <a href="struct.Color32.html#associatedconstant.PLACEHOLDER" title="associated constant egui::Color32::PLACEHOLDER"><code>Color32::PLACEHOLDER</code></a>) will be replaced with the given color.</p>
<p>Any non-placeholder color in the galley takes precedence over this fallback color.</p>
</div></details><details class="toggle method-toggle" open><summary><section id="method.galley_with_override_text_color" class="method"><a class="src rightside" href="../src/epaint/shape.rs.html#298-302">Source</a><h4 class="code-header">pub fn <a href="#method.galley_with_override_text_color" class="fn">galley_with_override_text_color</a>(
pos: <a class="struct" href="struct.Pos2.html" title="struct egui::Pos2">Pos2</a>,
galley: <a class="struct" href="https://doc.rust-lang.org/1.84.0/alloc/sync/struct.Arc.html" title="struct alloc::sync::Arc">Arc</a>&lt;<a class="struct" href="struct.Galley.html" title="struct egui::Galley">Galley</a>&gt;,
text_color: <a class="struct" href="struct.Color32.html" title="struct egui::Color32">Color32</a>,
) -&gt; <a class="enum" href="enum.Shape.html" title="enum egui::Shape">Shape</a></h4></section></summary><div class="docblock"><p>All text color in the <a href="struct.Galley.html" title="struct egui::Galley"><code>Galley</code></a> will be replaced with the given color.</p>
</div></details><section id="method.galley_with_color" class="method"><a class="src rightside" href="../src/epaint/shape.rs.html#310">Source</a><h4 class="code-header">pub fn <a href="#method.galley_with_color" class="fn">galley_with_color</a>(
pos: <a class="struct" href="struct.Pos2.html" title="struct egui::Pos2">Pos2</a>,
galley: <a class="struct" href="https://doc.rust-lang.org/1.84.0/alloc/sync/struct.Arc.html" title="struct alloc::sync::Arc">Arc</a>&lt;<a class="struct" href="struct.Galley.html" title="struct egui::Galley">Galley</a>&gt;,
text_color: <a class="struct" href="struct.Color32.html" title="struct egui::Color32">Color32</a>,
) -&gt; <a class="enum" href="enum.Shape.html" title="enum egui::Shape">Shape</a></h4></section><span class="item-info"><div class="stab deprecated"><span class="emoji">👎</span><span>Deprecated: Use <code>Shape::galley</code> or <code>Shape::galley_with_override_text_color</code> instead</span></div></span><section id="method.mesh" class="method"><a class="src rightside" href="../src/epaint/shape.rs.html#315">Source</a><h4 class="code-header">pub fn <a href="#method.mesh" class="fn">mesh</a>(mesh: <a class="struct" href="struct.Mesh.html" title="struct egui::Mesh">Mesh</a>) -&gt; <a class="enum" href="enum.Shape.html" title="enum egui::Shape">Shape</a></h4></section><details class="toggle method-toggle" open><summary><section id="method.image" class="method"><a class="src rightside" href="../src/epaint/shape.rs.html#326">Source</a><h4 class="code-header">pub fn <a href="#method.image" class="fn">image</a>(
texture_id: <a class="enum" href="enum.TextureId.html" title="enum egui::TextureId">TextureId</a>,
rect: <a class="struct" href="struct.Rect.html" title="struct egui::Rect">Rect</a>,
uv: <a class="struct" href="struct.Rect.html" title="struct egui::Rect">Rect</a>,
tint: <a class="struct" href="struct.Color32.html" title="struct egui::Color32">Color32</a>,
) -&gt; <a class="enum" href="enum.Shape.html" title="enum egui::Shape">Shape</a></h4></section></summary><div class="docblock"><p>An image at the given position.</p>
<p><code>uv</code> should normally be <code>Rect::from_min_max(pos2(0.0, 0.0), pos2(1.0, 1.0))</code>
unless you want to crop or flip the image.</p>
<p><code>tint</code> is a color multiplier. Use <a href="struct.Color32.html#associatedconstant.WHITE" title="associated constant egui::Color32::WHITE"><code>Color32::WHITE</code></a> if you dont want to tint the image.</p>
</div></details><details class="toggle method-toggle" open><summary><section id="method.visual_bounding_rect" class="method"><a class="src rightside" href="../src/epaint/shape.rs.html#333">Source</a><h4 class="code-header">pub fn <a href="#method.visual_bounding_rect" class="fn">visual_bounding_rect</a>(&amp;self) -&gt; <a class="struct" href="struct.Rect.html" title="struct egui::Rect">Rect</a></h4></section></summary><div class="docblock"><p>The visual bounding rectangle (includes stroke widths)</p>
</div></details></div></details><details class="toggle implementors-toggle" open><summary><section id="impl-Shape-1" class="impl"><a class="src rightside" href="../src/epaint/shape.rs.html#364">Source</a><a href="#impl-Shape-1" class="anchor">§</a><h3 class="code-header">impl <a class="enum" href="enum.Shape.html" title="enum egui::Shape">Shape</a></h3></section></summary><div class="docblock"><h5 id="inspection-and-transforms"><a class="doc-anchor" href="#inspection-and-transforms">§</a>Inspection and transforms</h5></div><div class="impl-items"><section id="method.texture_id" class="method"><a class="src rightside" href="../src/epaint/shape.rs.html#366">Source</a><h4 class="code-header">pub fn <a href="#method.texture_id" class="fn">texture_id</a>(&amp;self) -&gt; <a class="enum" href="enum.TextureId.html" title="enum egui::TextureId">TextureId</a></h4></section><details class="toggle method-toggle" open><summary><section id="method.scale" class="method"><a class="src rightside" href="../src/epaint/shape.rs.html#380">Source</a><h4 class="code-header">pub fn <a href="#method.scale" class="fn">scale</a>(&amp;mut self, factor: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>)</h4></section></summary><div class="docblock"><p>Scale the shape by <code>factor</code>, in-place.</p>
<p>A wrapper around <a href="enum.Shape.html#method.transform" title="method egui::Shape::transform"><code>Self::transform</code></a>.</p>
</div></details><details class="toggle method-toggle" open><summary><section id="method.translate" class="method"><a class="src rightside" href="../src/epaint/shape.rs.html#388">Source</a><h4 class="code-header">pub fn <a href="#method.translate" class="fn">translate</a>(&amp;mut self, delta: <a class="struct" href="struct.Vec2.html" title="struct egui::Vec2">Vec2</a>)</h4></section></summary><div class="docblock"><p>Move the shape by <code>delta</code>, in-place.</p>
<p>A wrapper around <a href="enum.Shape.html#method.transform" title="method egui::Shape::transform"><code>Self::transform</code></a>.</p>
</div></details><details class="toggle method-toggle" open><summary><section id="method.transform" class="method"><a class="src rightside" href="../src/epaint/shape.rs.html#396">Source</a><h4 class="code-header">pub fn <a href="#method.transform" class="fn">transform</a>(&amp;mut self, transform: <a class="struct" href="../emath/ts_transform/struct.TSTransform.html" title="struct emath::ts_transform::TSTransform">TSTransform</a>)</h4></section></summary><div class="docblock"><p>Move the shape by this many points, in-place.</p>
<p>If using a <a href="struct.PaintCallback.html" title="struct egui::PaintCallback"><code>PaintCallback</code></a>, note that only the rect is scaled as opposed
to other shapes where the stroke is also scaled.</p>
</div></details></div></details></div><h2 id="trait-implementations" class="section-header">Trait Implementations<a href="#trait-implementations" class="anchor">§</a></h2><div id="trait-implementations-list"><details class="toggle implementors-toggle" open><summary><section id="impl-Clone-for-Shape" class="impl"><a class="src rightside" href="../src/epaint/shape.rs.html#22">Source</a><a href="#impl-Clone-for-Shape" class="anchor">§</a><h3 class="code-header">impl <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/clone/trait.Clone.html" title="trait core::clone::Clone">Clone</a> for <a class="enum" href="enum.Shape.html" title="enum egui::Shape">Shape</a></h3></section></summary><div class="impl-items"><details class="toggle method-toggle" open><summary><section id="method.clone" class="method trait-impl"><a class="src rightside" href="../src/epaint/shape.rs.html#22">Source</a><a href="#method.clone" class="anchor">§</a><h4 class="code-header">fn <a href="https://doc.rust-lang.org/1.84.0/core/clone/trait.Clone.html#tymethod.clone" class="fn">clone</a>(&amp;self) -&gt; <a class="enum" href="enum.Shape.html" title="enum egui::Shape">Shape</a></h4></section></summary><div class='docblock'>Returns a copy of the value. <a href="https://doc.rust-lang.org/1.84.0/core/clone/trait.Clone.html#tymethod.clone">Read more</a></div></details><details class="toggle method-toggle" open><summary><section id="method.clone_from" class="method trait-impl"><span class="rightside"><span class="since" title="Stable since Rust version 1.0.0">1.0.0</span> · <a class="src" href="https://doc.rust-lang.org/1.84.0/src/core/clone.rs.html#174">Source</a></span><a href="#method.clone_from" class="anchor">§</a><h4 class="code-header">fn <a href="https://doc.rust-lang.org/1.84.0/core/clone/trait.Clone.html#method.clone_from" class="fn">clone_from</a>(&amp;mut self, source: &amp;Self)</h4></section></summary><div class='docblock'>Performs copy-assignment from <code>source</code>. <a href="https://doc.rust-lang.org/1.84.0/core/clone/trait.Clone.html#method.clone_from">Read more</a></div></details></div></details><details class="toggle implementors-toggle" open><summary><section id="impl-Debug-for-Shape" class="impl"><a class="src rightside" href="../src/epaint/shape.rs.html#22">Source</a><a href="#impl-Debug-for-Shape" class="anchor">§</a><h3 class="code-header">impl <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/fmt/trait.Debug.html" title="trait core::fmt::Debug">Debug</a> for <a class="enum" href="enum.Shape.html" title="enum egui::Shape">Shape</a></h3></section></summary><div class="impl-items"><details class="toggle method-toggle" open><summary><section id="method.fmt" class="method trait-impl"><a class="src rightside" href="../src/epaint/shape.rs.html#22">Source</a><a href="#method.fmt" class="anchor">§</a><h4 class="code-header">fn <a href="https://doc.rust-lang.org/1.84.0/core/fmt/trait.Debug.html#tymethod.fmt" class="fn">fmt</a>(&amp;self, f: &amp;mut <a class="struct" href="https://doc.rust-lang.org/1.84.0/core/fmt/struct.Formatter.html" title="struct core::fmt::Formatter">Formatter</a>&lt;'_&gt;) -&gt; <a class="enum" href="https://doc.rust-lang.org/1.84.0/core/result/enum.Result.html" title="enum core::result::Result">Result</a>&lt;<a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.unit.html">()</a>, <a class="struct" href="https://doc.rust-lang.org/1.84.0/core/fmt/struct.Error.html" title="struct core::fmt::Error">Error</a>&gt;</h4></section></summary><div class='docblock'>Formats the value using the given formatter. <a href="https://doc.rust-lang.org/1.84.0/core/fmt/trait.Debug.html#tymethod.fmt">Read more</a></div></details></div></details><details class="toggle implementors-toggle" open><summary><section id="impl-From%3CCircleShape%3E-for-Shape" class="impl"><a class="src rightside" href="../src/epaint/shape.rs.html#514">Source</a><a href="#impl-From%3CCircleShape%3E-for-Shape" class="anchor">§</a><h3 class="code-header">impl <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/convert/trait.From.html" title="trait core::convert::From">From</a>&lt;<a class="struct" href="../epaint/shape/struct.CircleShape.html" title="struct epaint::shape::CircleShape">CircleShape</a>&gt; for <a class="enum" href="enum.Shape.html" title="enum egui::Shape">Shape</a></h3></section></summary><div class="impl-items"><details class="toggle method-toggle" open><summary><section id="method.from-4" class="method trait-impl"><a class="src rightside" href="../src/epaint/shape.rs.html#516">Source</a><a href="#method.from-4" class="anchor">§</a><h4 class="code-header">fn <a href="https://doc.rust-lang.org/1.84.0/core/convert/trait.From.html#tymethod.from" class="fn">from</a>(shape: <a class="struct" href="../epaint/shape/struct.CircleShape.html" title="struct epaint::shape::CircleShape">CircleShape</a>) -&gt; <a class="enum" href="enum.Shape.html" title="enum egui::Shape">Shape</a></h4></section></summary><div class='docblock'>Converts to this type from the input type.</div></details></div></details><details class="toggle implementors-toggle" open><summary><section id="impl-From%3CCubicBezierShape%3E-for-Shape" class="impl"><a class="src rightside" href="../src/epaint/bezier.rs.html#370">Source</a><a href="#impl-From%3CCubicBezierShape%3E-for-Shape" class="anchor">§</a><h3 class="code-header">impl <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/convert/trait.From.html" title="trait core::convert::From">From</a>&lt;<a class="struct" href="../epaint/bezier/struct.CubicBezierShape.html" title="struct epaint::bezier::CubicBezierShape">CubicBezierShape</a>&gt; for <a class="enum" href="enum.Shape.html" title="enum egui::Shape">Shape</a></h3></section></summary><div class="impl-items"><details class="toggle method-toggle" open><summary><section id="method.from" class="method trait-impl"><a class="src rightside" href="../src/epaint/bezier.rs.html#372">Source</a><a href="#method.from" class="anchor">§</a><h4 class="code-header">fn <a href="https://doc.rust-lang.org/1.84.0/core/convert/trait.From.html#tymethod.from" class="fn">from</a>(shape: <a class="struct" href="../epaint/bezier/struct.CubicBezierShape.html" title="struct epaint::bezier::CubicBezierShape">CubicBezierShape</a>) -&gt; <a class="enum" href="enum.Shape.html" title="enum egui::Shape">Shape</a></h4></section></summary><div class='docblock'>Converts to this type from the input type.</div></details></div></details><details class="toggle implementors-toggle" open><summary><section id="impl-From%3CEllipseShape%3E-for-Shape" class="impl"><a class="src rightside" href="../src/epaint/shape.rs.html#569">Source</a><a href="#impl-From%3CEllipseShape%3E-for-Shape" class="anchor">§</a><h3 class="code-header">impl <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/convert/trait.From.html" title="trait core::convert::From">From</a>&lt;<a class="struct" href="../epaint/shape/struct.EllipseShape.html" title="struct epaint::shape::EllipseShape">EllipseShape</a>&gt; for <a class="enum" href="enum.Shape.html" title="enum egui::Shape">Shape</a></h3></section></summary><div class="impl-items"><details class="toggle method-toggle" open><summary><section id="method.from-5" class="method trait-impl"><a class="src rightside" href="../src/epaint/shape.rs.html#571">Source</a><a href="#method.from-5" class="anchor">§</a><h4 class="code-header">fn <a href="https://doc.rust-lang.org/1.84.0/core/convert/trait.From.html#tymethod.from" class="fn">from</a>(shape: <a class="struct" href="../epaint/shape/struct.EllipseShape.html" title="struct epaint::shape::EllipseShape">EllipseShape</a>) -&gt; <a class="enum" href="enum.Shape.html" title="enum egui::Shape">Shape</a></h4></section></summary><div class='docblock'>Converts to this type from the input type.</div></details></div></details><details class="toggle implementors-toggle" open><summary><section id="impl-From%3CMesh%3E-for-Shape" class="impl"><a class="src rightside" href="../src/epaint/shape.rs.html#83">Source</a><a href="#impl-From%3CMesh%3E-for-Shape" class="anchor">§</a><h3 class="code-header">impl <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/convert/trait.From.html" title="trait core::convert::From">From</a>&lt;<a class="struct" href="struct.Mesh.html" title="struct egui::Mesh">Mesh</a>&gt; for <a class="enum" href="enum.Shape.html" title="enum egui::Shape">Shape</a></h3></section></summary><div class="impl-items"><details class="toggle method-toggle" open><summary><section id="method.from-3" class="method trait-impl"><a class="src rightside" href="../src/epaint/shape.rs.html#85">Source</a><a href="#method.from-3" class="anchor">§</a><h4 class="code-header">fn <a href="https://doc.rust-lang.org/1.84.0/core/convert/trait.From.html#tymethod.from" class="fn">from</a>(mesh: <a class="struct" href="struct.Mesh.html" title="struct egui::Mesh">Mesh</a>) -&gt; <a class="enum" href="enum.Shape.html" title="enum egui::Shape">Shape</a></h4></section></summary><div class='docblock'>Converts to this type from the input type.</div></details></div></details><details class="toggle implementors-toggle" open><summary><section id="impl-From%3CPaintCallback%3E-for-Shape" class="impl"><a class="src rightside" href="../src/epaint/shape.rs.html#1300">Source</a><a href="#impl-From%3CPaintCallback%3E-for-Shape" class="anchor">§</a><h3 class="code-header">impl <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/convert/trait.From.html" title="trait core::convert::From">From</a>&lt;<a class="struct" href="struct.PaintCallback.html" title="struct egui::PaintCallback">PaintCallback</a>&gt; for <a class="enum" href="enum.Shape.html" title="enum egui::Shape">Shape</a></h3></section></summary><div class="impl-items"><details class="toggle method-toggle" open><summary><section id="method.from-9" class="method trait-impl"><a class="src rightside" href="../src/epaint/shape.rs.html#1302">Source</a><a href="#method.from-9" class="anchor">§</a><h4 class="code-header">fn <a href="https://doc.rust-lang.org/1.84.0/core/convert/trait.From.html#tymethod.from" class="fn">from</a>(shape: <a class="struct" href="struct.PaintCallback.html" title="struct egui::PaintCallback">PaintCallback</a>) -&gt; <a class="enum" href="enum.Shape.html" title="enum egui::Shape">Shape</a></h4></section></summary><div class='docblock'>Converts to this type from the input type.</div></details></div></details><details class="toggle implementors-toggle" open><summary><section id="impl-From%3CPathShape%3E-for-Shape" class="impl"><a class="src rightside" href="../src/epaint/shape.rs.html#651">Source</a><a href="#impl-From%3CPathShape%3E-for-Shape" class="anchor">§</a><h3 class="code-header">impl <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/convert/trait.From.html" title="trait core::convert::From">From</a>&lt;<a class="struct" href="../epaint/shape/struct.PathShape.html" title="struct epaint::shape::PathShape">PathShape</a>&gt; for <a class="enum" href="enum.Shape.html" title="enum egui::Shape">Shape</a></h3></section></summary><div class="impl-items"><details class="toggle method-toggle" open><summary><section id="method.from-6" class="method trait-impl"><a class="src rightside" href="../src/epaint/shape.rs.html#653">Source</a><a href="#method.from-6" class="anchor">§</a><h4 class="code-header">fn <a href="https://doc.rust-lang.org/1.84.0/core/convert/trait.From.html#tymethod.from" class="fn">from</a>(shape: <a class="struct" href="../epaint/shape/struct.PathShape.html" title="struct epaint::shape::PathShape">PathShape</a>) -&gt; <a class="enum" href="enum.Shape.html" title="enum egui::Shape">Shape</a></h4></section></summary><div class='docblock'>Converts to this type from the input type.</div></details></div></details><details class="toggle implementors-toggle" open><summary><section id="impl-From%3CQuadraticBezierShape%3E-for-Shape" class="impl"><a class="src rightside" href="../src/epaint/bezier.rs.html#558">Source</a><a href="#impl-From%3CQuadraticBezierShape%3E-for-Shape" class="anchor">§</a><h3 class="code-header">impl <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/convert/trait.From.html" title="trait core::convert::From">From</a>&lt;<a class="struct" href="../epaint/bezier/struct.QuadraticBezierShape.html" title="struct epaint::bezier::QuadraticBezierShape">QuadraticBezierShape</a>&gt; for <a class="enum" href="enum.Shape.html" title="enum egui::Shape">Shape</a></h3></section></summary><div class="impl-items"><details class="toggle method-toggle" open><summary><section id="method.from-1" class="method trait-impl"><a class="src rightside" href="../src/epaint/bezier.rs.html#560">Source</a><a href="#method.from-1" class="anchor">§</a><h4 class="code-header">fn <a href="https://doc.rust-lang.org/1.84.0/core/convert/trait.From.html#tymethod.from" class="fn">from</a>(shape: <a class="struct" href="../epaint/bezier/struct.QuadraticBezierShape.html" title="struct epaint::bezier::QuadraticBezierShape">QuadraticBezierShape</a>) -&gt; <a class="enum" href="enum.Shape.html" title="enum egui::Shape">Shape</a></h4></section></summary><div class='docblock'>Converts to this type from the input type.</div></details></div></details><details class="toggle implementors-toggle" open><summary><section id="impl-From%3CRectShape%3E-for-Shape" class="impl"><a class="src rightside" href="../src/epaint/shape.rs.html#770">Source</a><a href="#impl-From%3CRectShape%3E-for-Shape" class="anchor">§</a><h3 class="code-header">impl <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/convert/trait.From.html" title="trait core::convert::From">From</a>&lt;<a class="struct" href="../epaint/shape/struct.RectShape.html" title="struct epaint::shape::RectShape">RectShape</a>&gt; for <a class="enum" href="enum.Shape.html" title="enum egui::Shape">Shape</a></h3></section></summary><div class="impl-items"><details class="toggle method-toggle" open><summary><section id="method.from-7" class="method trait-impl"><a class="src rightside" href="../src/epaint/shape.rs.html#772">Source</a><a href="#method.from-7" class="anchor">§</a><h4 class="code-header">fn <a href="https://doc.rust-lang.org/1.84.0/core/convert/trait.From.html#tymethod.from" class="fn">from</a>(shape: <a class="struct" href="../epaint/shape/struct.RectShape.html" title="struct epaint::shape::RectShape">RectShape</a>) -&gt; <a class="enum" href="enum.Shape.html" title="enum egui::Shape">Shape</a></h4></section></summary><div class='docblock'>Converts to this type from the input type.</div></details></div></details><details class="toggle implementors-toggle" open><summary><section id="impl-From%3CTextShape%3E-for-Shape" class="impl"><a class="src rightside" href="../src/epaint/shape.rs.html#1074">Source</a><a href="#impl-From%3CTextShape%3E-for-Shape" class="anchor">§</a><h3 class="code-header">impl <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/convert/trait.From.html" title="trait core::convert::From">From</a>&lt;<a class="struct" href="../epaint/shape/struct.TextShape.html" title="struct epaint::shape::TextShape">TextShape</a>&gt; for <a class="enum" href="enum.Shape.html" title="enum egui::Shape">Shape</a></h3></section></summary><div class="impl-items"><details class="toggle method-toggle" open><summary><section id="method.from-8" class="method trait-impl"><a class="src rightside" href="../src/epaint/shape.rs.html#1076">Source</a><a href="#method.from-8" class="anchor">§</a><h4 class="code-header">fn <a href="https://doc.rust-lang.org/1.84.0/core/convert/trait.From.html#tymethod.from" class="fn">from</a>(shape: <a class="struct" href="../epaint/shape/struct.TextShape.html" title="struct epaint::shape::TextShape">TextShape</a>) -&gt; <a class="enum" href="enum.Shape.html" title="enum egui::Shape">Shape</a></h4></section></summary><div class='docblock'>Converts to this type from the input type.</div></details></div></details><details class="toggle implementors-toggle" open><summary><section id="impl-From%3CVec%3CShape%3E%3E-for-Shape" class="impl"><a class="src rightside" href="../src/epaint/shape.rs.html#76">Source</a><a href="#impl-From%3CVec%3CShape%3E%3E-for-Shape" class="anchor">§</a><h3 class="code-header">impl <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/convert/trait.From.html" title="trait core::convert::From">From</a>&lt;<a class="struct" href="https://doc.rust-lang.org/1.84.0/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a>&lt;<a class="enum" href="enum.Shape.html" title="enum egui::Shape">Shape</a>&gt;&gt; for <a class="enum" href="enum.Shape.html" title="enum egui::Shape">Shape</a></h3></section></summary><div class="impl-items"><details class="toggle method-toggle" open><summary><section id="method.from-2" class="method trait-impl"><a class="src rightside" href="../src/epaint/shape.rs.html#78">Source</a><a href="#method.from-2" class="anchor">§</a><h4 class="code-header">fn <a href="https://doc.rust-lang.org/1.84.0/core/convert/trait.From.html#tymethod.from" class="fn">from</a>(shapes: <a class="struct" href="https://doc.rust-lang.org/1.84.0/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a>&lt;<a class="enum" href="enum.Shape.html" title="enum egui::Shape">Shape</a>&gt;) -&gt; <a class="enum" href="enum.Shape.html" title="enum egui::Shape">Shape</a></h4></section></summary><div class='docblock'>Converts to this type from the input type.</div></details></div></details><details class="toggle implementors-toggle" open><summary><section id="impl-PartialEq-for-Shape" class="impl"><a class="src rightside" href="../src/epaint/shape.rs.html#22">Source</a><a href="#impl-PartialEq-for-Shape" class="anchor">§</a><h3 class="code-header">impl <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/cmp/trait.PartialEq.html" title="trait core::cmp::PartialEq">PartialEq</a> for <a class="enum" href="enum.Shape.html" title="enum egui::Shape">Shape</a></h3></section></summary><div class="impl-items"><details class="toggle method-toggle" open><summary><section id="method.eq" class="method trait-impl"><a class="src rightside" href="../src/epaint/shape.rs.html#22">Source</a><a href="#method.eq" class="anchor">§</a><h4 class="code-header">fn <a href="https://doc.rust-lang.org/1.84.0/core/cmp/trait.PartialEq.html#tymethod.eq" class="fn">eq</a>(&amp;self, other: &amp;<a class="enum" href="enum.Shape.html" title="enum egui::Shape">Shape</a>) -&gt; <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.bool.html">bool</a></h4></section></summary><div class='docblock'>Tests for <code>self</code> and <code>other</code> values to be equal, and is used by <code>==</code>.</div></details><details class="toggle method-toggle" open><summary><section id="method.ne" class="method trait-impl"><span class="rightside"><span class="since" title="Stable since Rust version 1.0.0">1.0.0</span> · <a class="src" href="https://doc.rust-lang.org/1.84.0/src/core/cmp.rs.html#261">Source</a></span><a href="#method.ne" class="anchor">§</a><h4 class="code-header">fn <a href="https://doc.rust-lang.org/1.84.0/core/cmp/trait.PartialEq.html#method.ne" class="fn">ne</a>(&amp;self, other: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.reference.html">&amp;Rhs</a>) -&gt; <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.bool.html">bool</a></h4></section></summary><div class='docblock'>Tests for <code>!=</code>. The default implementation is almost always sufficient,
and should not be overridden without very good reason.</div></details></div></details><section id="impl-StructuralPartialEq-for-Shape" class="impl"><a class="src rightside" href="../src/epaint/shape.rs.html#22">Source</a><a href="#impl-StructuralPartialEq-for-Shape" class="anchor">§</a><h3 class="code-header">impl <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/marker/trait.StructuralPartialEq.html" title="trait core::marker::StructuralPartialEq">StructuralPartialEq</a> for <a class="enum" href="enum.Shape.html" title="enum egui::Shape">Shape</a></h3></section></div><h2 id="synthetic-implementations" class="section-header">Auto Trait Implementations<a href="#synthetic-implementations" class="anchor">§</a></h2><div id="synthetic-implementations-list"><section id="impl-Freeze-for-Shape" class="impl"><a href="#impl-Freeze-for-Shape" class="anchor">§</a><h3 class="code-header">impl <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/marker/trait.Freeze.html" title="trait core::marker::Freeze">Freeze</a> for <a class="enum" href="enum.Shape.html" title="enum egui::Shape">Shape</a></h3></section><section id="impl-RefUnwindSafe-for-Shape" class="impl"><a href="#impl-RefUnwindSafe-for-Shape" class="anchor">§</a><h3 class="code-header">impl !<a class="trait" href="https://doc.rust-lang.org/1.84.0/core/panic/unwind_safe/trait.RefUnwindSafe.html" title="trait core::panic::unwind_safe::RefUnwindSafe">RefUnwindSafe</a> for <a class="enum" href="enum.Shape.html" title="enum egui::Shape">Shape</a></h3></section><section id="impl-Send-for-Shape" class="impl"><a href="#impl-Send-for-Shape" class="anchor">§</a><h3 class="code-header">impl <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> for <a class="enum" href="enum.Shape.html" title="enum egui::Shape">Shape</a></h3></section><section id="impl-Sync-for-Shape" class="impl"><a href="#impl-Sync-for-Shape" class="anchor">§</a><h3 class="code-header">impl <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> for <a class="enum" href="enum.Shape.html" title="enum egui::Shape">Shape</a></h3></section><section id="impl-Unpin-for-Shape" class="impl"><a href="#impl-Unpin-for-Shape" class="anchor">§</a><h3 class="code-header">impl <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/marker/trait.Unpin.html" title="trait core::marker::Unpin">Unpin</a> for <a class="enum" href="enum.Shape.html" title="enum egui::Shape">Shape</a></h3></section><section id="impl-UnwindSafe-for-Shape" class="impl"><a href="#impl-UnwindSafe-for-Shape" class="anchor">§</a><h3 class="code-header">impl !<a class="trait" href="https://doc.rust-lang.org/1.84.0/core/panic/unwind_safe/trait.UnwindSafe.html" title="trait core::panic::unwind_safe::UnwindSafe">UnwindSafe</a> for <a class="enum" href="enum.Shape.html" title="enum egui::Shape">Shape</a></h3></section></div><h2 id="blanket-implementations" class="section-header">Blanket Implementations<a href="#blanket-implementations" class="anchor">§</a></h2><div id="blanket-implementations-list"><details class="toggle implementors-toggle"><summary><section id="impl-Any-for-T" class="impl"><a class="src rightside" href="https://doc.rust-lang.org/1.84.0/src/core/any.rs.html#138">Source</a><a href="#impl-Any-for-T" class="anchor">§</a><h3 class="code-header">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/any/trait.Any.html" title="trait core::any::Any">Any</a> for T<div class="where">where
T: 'static + ?<a class="trait" href="https://doc.rust-lang.org/1.84.0/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,</div></h3></section></summary><div class="impl-items"><details class="toggle method-toggle" open><summary><section id="method.type_id" class="method trait-impl"><a class="src rightside" href="https://doc.rust-lang.org/1.84.0/src/core/any.rs.html#139">Source</a><a href="#method.type_id" class="anchor">§</a><h4 class="code-header">fn <a href="https://doc.rust-lang.org/1.84.0/core/any/trait.Any.html#tymethod.type_id" class="fn">type_id</a>(&amp;self) -&gt; <a class="struct" href="https://doc.rust-lang.org/1.84.0/core/any/struct.TypeId.html" title="struct core::any::TypeId">TypeId</a></h4></section></summary><div class='docblock'>Gets the <code>TypeId</code> of <code>self</code>. <a href="https://doc.rust-lang.org/1.84.0/core/any/trait.Any.html#tymethod.type_id">Read more</a></div></details></div></details><details class="toggle implementors-toggle"><summary><section id="impl-Borrow%3CT%3E-for-T" class="impl"><a class="src rightside" href="https://doc.rust-lang.org/1.84.0/src/core/borrow.rs.html#209">Source</a><a href="#impl-Borrow%3CT%3E-for-T" class="anchor">§</a><h3 class="code-header">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/borrow/trait.Borrow.html" title="trait core::borrow::Borrow">Borrow</a>&lt;T&gt; for T<div class="where">where
T: ?<a class="trait" href="https://doc.rust-lang.org/1.84.0/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,</div></h3></section></summary><div class="impl-items"><details class="toggle method-toggle" open><summary><section id="method.borrow" class="method trait-impl"><a class="src rightside" href="https://doc.rust-lang.org/1.84.0/src/core/borrow.rs.html#211">Source</a><a href="#method.borrow" class="anchor">§</a><h4 class="code-header">fn <a href="https://doc.rust-lang.org/1.84.0/core/borrow/trait.Borrow.html#tymethod.borrow" class="fn">borrow</a>(&amp;self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.reference.html">&amp;T</a></h4></section></summary><div class='docblock'>Immutably borrows from an owned value. <a href="https://doc.rust-lang.org/1.84.0/core/borrow/trait.Borrow.html#tymethod.borrow">Read more</a></div></details></div></details><details class="toggle implementors-toggle"><summary><section id="impl-BorrowMut%3CT%3E-for-T" class="impl"><a class="src rightside" href="https://doc.rust-lang.org/1.84.0/src/core/borrow.rs.html#217">Source</a><a href="#impl-BorrowMut%3CT%3E-for-T" class="anchor">§</a><h3 class="code-header">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/borrow/trait.BorrowMut.html" title="trait core::borrow::BorrowMut">BorrowMut</a>&lt;T&gt; for T<div class="where">where
T: ?<a class="trait" href="https://doc.rust-lang.org/1.84.0/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,</div></h3></section></summary><div class="impl-items"><details class="toggle method-toggle" open><summary><section id="method.borrow_mut" class="method trait-impl"><a class="src rightside" href="https://doc.rust-lang.org/1.84.0/src/core/borrow.rs.html#218">Source</a><a href="#method.borrow_mut" class="anchor">§</a><h4 class="code-header">fn <a href="https://doc.rust-lang.org/1.84.0/core/borrow/trait.BorrowMut.html#tymethod.borrow_mut" class="fn">borrow_mut</a>(&amp;mut self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.reference.html">&amp;mut T</a></h4></section></summary><div class='docblock'>Mutably borrows from an owned value. <a href="https://doc.rust-lang.org/1.84.0/core/borrow/trait.BorrowMut.html#tymethod.borrow_mut">Read more</a></div></details></div></details><details class="toggle implementors-toggle"><summary><section id="impl-CloneToUninit-for-T" class="impl"><a class="src rightside" href="https://doc.rust-lang.org/1.84.0/src/core/clone.rs.html#273">Source</a><a href="#impl-CloneToUninit-for-T" class="anchor">§</a><h3 class="code-header">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/clone/trait.CloneToUninit.html" title="trait core::clone::CloneToUninit">CloneToUninit</a> for T<div class="where">where
T: <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/clone/trait.Clone.html" title="trait core::clone::Clone">Clone</a>,</div></h3></section></summary><div class="impl-items"><details class="toggle method-toggle" open><summary><section id="method.clone_to_uninit" class="method trait-impl"><a class="src rightside" href="https://doc.rust-lang.org/1.84.0/src/core/clone.rs.html#275">Source</a><a href="#method.clone_to_uninit" class="anchor">§</a><h4 class="code-header">unsafe fn <a href="https://doc.rust-lang.org/1.84.0/core/clone/trait.CloneToUninit.html#tymethod.clone_to_uninit" class="fn">clone_to_uninit</a>(&amp;self, dst: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.pointer.html">*mut </a><a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.u8.html">u8</a>)</h4></section></summary><span class="item-info"><div class="stab unstable"><span class="emoji">🔬</span><span>This is a nightly-only experimental API. (<code>clone_to_uninit</code>)</span></div></span><div class='docblock'>Performs copy-assignment from <code>self</code> to <code>dst</code>. <a href="https://doc.rust-lang.org/1.84.0/core/clone/trait.CloneToUninit.html#tymethod.clone_to_uninit">Read more</a></div></details></div></details><details class="toggle implementors-toggle"><summary><section id="impl-From%3CT%3E-for-T" class="impl"><a class="src rightside" href="https://doc.rust-lang.org/1.84.0/src/core/convert/mod.rs.html#765">Source</a><a href="#impl-From%3CT%3E-for-T" class="anchor">§</a><h3 class="code-header">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/convert/trait.From.html" title="trait core::convert::From">From</a>&lt;T&gt; for T</h3></section></summary><div class="impl-items"><details class="toggle method-toggle" open><summary><section id="method.from-10" class="method trait-impl"><a class="src rightside" href="https://doc.rust-lang.org/1.84.0/src/core/convert/mod.rs.html#768">Source</a><a href="#method.from-10" class="anchor">§</a><h4 class="code-header">fn <a href="https://doc.rust-lang.org/1.84.0/core/convert/trait.From.html#tymethod.from" class="fn">from</a>(t: T) -&gt; T</h4></section></summary><div class="docblock"><p>Returns the argument unchanged.</p>
</div></details></div></details><details class="toggle implementors-toggle"><summary><section id="impl-Into%3CU%3E-for-T" class="impl"><a class="src rightside" href="https://doc.rust-lang.org/1.84.0/src/core/convert/mod.rs.html#748-750">Source</a><a href="#impl-Into%3CU%3E-for-T" class="anchor">§</a><h3 class="code-header">impl&lt;T, U&gt; <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;U&gt; for T<div class="where">where
U: <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/convert/trait.From.html" title="trait core::convert::From">From</a>&lt;T&gt;,</div></h3></section></summary><div class="impl-items"><details class="toggle method-toggle" open><summary><section id="method.into" class="method trait-impl"><a class="src rightside" href="https://doc.rust-lang.org/1.84.0/src/core/convert/mod.rs.html#758">Source</a><a href="#method.into" class="anchor">§</a><h4 class="code-header">fn <a href="https://doc.rust-lang.org/1.84.0/core/convert/trait.Into.html#tymethod.into" class="fn">into</a>(self) -&gt; U</h4></section></summary><div class="docblock"><p>Calls <code>U::from(self)</code>.</p>
<p>That is, this conversion is whatever the implementation of
<code><a href="https://doc.rust-lang.org/1.84.0/core/convert/trait.From.html" title="trait core::convert::From">From</a>&lt;T&gt; for U</code> chooses to do.</p>
</div></details></div></details><details class="toggle implementors-toggle"><summary><section id="impl-ToOwned-for-T" class="impl"><a class="src rightside" href="https://doc.rust-lang.org/1.84.0/src/alloc/borrow.rs.html#82-84">Source</a><a href="#impl-ToOwned-for-T" class="anchor">§</a><h3 class="code-header">impl&lt;T&gt; <a class="trait" href="https://doc.rust-lang.org/1.84.0/alloc/borrow/trait.ToOwned.html" title="trait alloc::borrow::ToOwned">ToOwned</a> for T<div class="where">where
T: <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/clone/trait.Clone.html" title="trait core::clone::Clone">Clone</a>,</div></h3></section></summary><div class="impl-items"><details class="toggle" open><summary><section id="associatedtype.Owned" class="associatedtype trait-impl"><a class="src rightside" href="https://doc.rust-lang.org/1.84.0/src/alloc/borrow.rs.html#86">Source</a><a href="#associatedtype.Owned" class="anchor">§</a><h4 class="code-header">type <a href="https://doc.rust-lang.org/1.84.0/alloc/borrow/trait.ToOwned.html#associatedtype.Owned" class="associatedtype">Owned</a> = T</h4></section></summary><div class='docblock'>The resulting type after obtaining ownership.</div></details><details class="toggle method-toggle" open><summary><section id="method.to_owned" class="method trait-impl"><a class="src rightside" href="https://doc.rust-lang.org/1.84.0/src/alloc/borrow.rs.html#87">Source</a><a href="#method.to_owned" class="anchor">§</a><h4 class="code-header">fn <a href="https://doc.rust-lang.org/1.84.0/alloc/borrow/trait.ToOwned.html#tymethod.to_owned" class="fn">to_owned</a>(&amp;self) -&gt; T</h4></section></summary><div class='docblock'>Creates owned data from borrowed data, usually by cloning. <a href="https://doc.rust-lang.org/1.84.0/alloc/borrow/trait.ToOwned.html#tymethod.to_owned">Read more</a></div></details><details class="toggle method-toggle" open><summary><section id="method.clone_into" class="method trait-impl"><a class="src rightside" href="https://doc.rust-lang.org/1.84.0/src/alloc/borrow.rs.html#91">Source</a><a href="#method.clone_into" class="anchor">§</a><h4 class="code-header">fn <a href="https://doc.rust-lang.org/1.84.0/alloc/borrow/trait.ToOwned.html#method.clone_into" class="fn">clone_into</a>(&amp;self, target: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.reference.html">&amp;mut T</a>)</h4></section></summary><div class='docblock'>Uses borrowed data to replace owned data, usually by cloning. <a href="https://doc.rust-lang.org/1.84.0/alloc/borrow/trait.ToOwned.html#method.clone_into">Read more</a></div></details></div></details><details class="toggle implementors-toggle"><summary><section id="impl-TryFrom%3CU%3E-for-T" class="impl"><a class="src rightside" href="https://doc.rust-lang.org/1.84.0/src/core/convert/mod.rs.html#805-807">Source</a><a href="#impl-TryFrom%3CU%3E-for-T" class="anchor">§</a><h3 class="code-header">impl&lt;T, U&gt; <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/convert/trait.TryFrom.html" title="trait core::convert::TryFrom">TryFrom</a>&lt;U&gt; for T<div class="where">where
U: <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a>&lt;T&gt;,</div></h3></section></summary><div class="impl-items"><details class="toggle" open><summary><section id="associatedtype.Error-1" class="associatedtype trait-impl"><a class="src rightside" href="https://doc.rust-lang.org/1.84.0/src/core/convert/mod.rs.html#809">Source</a><a href="#associatedtype.Error-1" class="anchor">§</a><h4 class="code-header">type <a href="https://doc.rust-lang.org/1.84.0/core/convert/trait.TryFrom.html#associatedtype.Error" class="associatedtype">Error</a> = <a class="enum" href="https://doc.rust-lang.org/1.84.0/core/convert/enum.Infallible.html" title="enum core::convert::Infallible">Infallible</a></h4></section></summary><div class='docblock'>The type returned in the event of a conversion error.</div></details><details class="toggle method-toggle" open><summary><section id="method.try_from" class="method trait-impl"><a class="src rightside" href="https://doc.rust-lang.org/1.84.0/src/core/convert/mod.rs.html#812">Source</a><a href="#method.try_from" class="anchor">§</a><h4 class="code-header">fn <a href="https://doc.rust-lang.org/1.84.0/core/convert/trait.TryFrom.html#tymethod.try_from" class="fn">try_from</a>(value: U) -&gt; <a class="enum" href="https://doc.rust-lang.org/1.84.0/core/result/enum.Result.html" title="enum core::result::Result">Result</a>&lt;T, &lt;T as <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/convert/trait.TryFrom.html" title="trait core::convert::TryFrom">TryFrom</a>&lt;U&gt;&gt;::<a class="associatedtype" href="https://doc.rust-lang.org/1.84.0/core/convert/trait.TryFrom.html#associatedtype.Error" title="type core::convert::TryFrom::Error">Error</a>&gt;</h4></section></summary><div class='docblock'>Performs the conversion.</div></details></div></details><details class="toggle implementors-toggle"><summary><section id="impl-TryInto%3CU%3E-for-T" class="impl"><a class="src rightside" href="https://doc.rust-lang.org/1.84.0/src/core/convert/mod.rs.html#790-792">Source</a><a href="#impl-TryInto%3CU%3E-for-T" class="anchor">§</a><h3 class="code-header">impl&lt;T, U&gt; <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/convert/trait.TryInto.html" title="trait core::convert::TryInto">TryInto</a>&lt;U&gt; for T<div class="where">where
U: <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/convert/trait.TryFrom.html" title="trait core::convert::TryFrom">TryFrom</a>&lt;T&gt;,</div></h3></section></summary><div class="impl-items"><details class="toggle" open><summary><section id="associatedtype.Error" class="associatedtype trait-impl"><a class="src rightside" href="https://doc.rust-lang.org/1.84.0/src/core/convert/mod.rs.html#794">Source</a><a href="#associatedtype.Error" class="anchor">§</a><h4 class="code-header">type <a href="https://doc.rust-lang.org/1.84.0/core/convert/trait.TryInto.html#associatedtype.Error" class="associatedtype">Error</a> = &lt;U as <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/convert/trait.TryFrom.html" title="trait core::convert::TryFrom">TryFrom</a>&lt;T&gt;&gt;::<a class="associatedtype" href="https://doc.rust-lang.org/1.84.0/core/convert/trait.TryFrom.html#associatedtype.Error" title="type core::convert::TryFrom::Error">Error</a></h4></section></summary><div class='docblock'>The type returned in the event of a conversion error.</div></details><details class="toggle method-toggle" open><summary><section id="method.try_into" class="method trait-impl"><a class="src rightside" href="https://doc.rust-lang.org/1.84.0/src/core/convert/mod.rs.html#797">Source</a><a href="#method.try_into" class="anchor">§</a><h4 class="code-header">fn <a href="https://doc.rust-lang.org/1.84.0/core/convert/trait.TryInto.html#tymethod.try_into" class="fn">try_into</a>(self) -&gt; <a class="enum" href="https://doc.rust-lang.org/1.84.0/core/result/enum.Result.html" title="enum core::result::Result">Result</a>&lt;U, &lt;U as <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/convert/trait.TryFrom.html" title="trait core::convert::TryFrom">TryFrom</a>&lt;T&gt;&gt;::<a class="associatedtype" href="https://doc.rust-lang.org/1.84.0/core/convert/trait.TryFrom.html#associatedtype.Error" title="type core::convert::TryFrom::Error">Error</a>&gt;</h4></section></summary><div class='docblock'>Performs the conversion.</div></details></div></details><section id="impl-SerializableAny-for-T" class="impl"><a class="src rightside" href="../src/egui/util/id_type_map.rs.html#54">Source</a><a href="#impl-SerializableAny-for-T" class="anchor">§</a><h3 class="code-header">impl&lt;T&gt; <a class="trait" href="util/id_type_map/trait.SerializableAny.html" title="trait egui::util::id_type_map::SerializableAny">SerializableAny</a> for T<div class="where">where
T: 'static + <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/any/trait.Any.html" title="trait core::any::Any">Any</a> + <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/clone/trait.Clone.html" title="trait core::clone::Clone">Clone</a> + for&lt;'a&gt; <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> + <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a>,</div></h3></section></div></section></div></main></body></html>