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72 lines
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="Traits of objects which can be transformed and tested for intersection with a ray."><title>RayCast in parry3d::query - Rust</title><script>if(window.location.protocol!=="file:")document.head.insertAdjacentHTML("beforeend","SourceSerif4-Regular-6b053e98.ttf.woff2,FiraSans-Regular-0fe48ade.woff2,FiraSans-Medium-e1aa3f0a.woff2,SourceCodePro-Regular-8badfe75.ttf.woff2,SourceCodePro-Semibold-aa29a496.ttf.woff2".split(",").map(f=>`<link rel="preload" as="font" type="font/woff2" crossorigin href="../../static.files/${f}">`).join(""))</script><link rel="stylesheet" href="../../static.files/normalize-9960930a.css"><link rel="stylesheet" href="../../static.files/rustdoc-42caa33d.css"><meta name="rustdoc-vars" data-root-path="../../" data-static-root-path="../../static.files/" data-current-crate="parry3d" data-themes="" data-resource-suffix="" data-rustdoc-version="1.84.0 (9fc6b4312 2025-01-07)" data-channel="1.84.0" data-search-js="search-92e6798f.js" data-settings-js="settings-0f613d39.js" ><script src="../../static.files/storage-59e33391.js"></script><script defer src="sidebar-items.js"></script><script defer src="../../static.files/main-5f194d8c.js"></script><noscript><link rel="stylesheet" href="../../static.files/noscript-893ab5e7.css"></noscript><link rel="alternate icon" type="image/png" href="../../static.files/favicon-32x32-6580c154.png"><link rel="icon" type="image/svg+xml" href="../../static.files/favicon-044be391.svg"></head><body class="rustdoc trait"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="mobile-topbar"><button class="sidebar-menu-toggle" title="show sidebar"></button></nav><nav class="sidebar"><div class="sidebar-crate"><h2><a href="../../parry3d/index.html">parry3d</a><span class="version">0.18.0</span></h2></div><div class="sidebar-elems"><section id="rustdoc-toc"><h2 class="location"><a href="#">RayCast</a></h2><h3><a href="#required-methods">Required Methods</a></h3><ul class="block"><li><a href="#tymethod.cast_local_ray_and_get_normal" title="cast_local_ray_and_get_normal">cast_local_ray_and_get_normal</a></li></ul><h3><a href="#provided-methods">Provided Methods</a></h3><ul class="block"><li><a href="#method.cast_local_ray" title="cast_local_ray">cast_local_ray</a></li><li><a href="#method.cast_ray" title="cast_ray">cast_ray</a></li><li><a href="#method.cast_ray_and_get_normal" title="cast_ray_and_get_normal">cast_ray_and_get_normal</a></li><li><a href="#method.intersects_local_ray" title="intersects_local_ray">intersects_local_ray</a></li><li><a href="#method.intersects_ray" title="intersects_ray">intersects_ray</a></li></ul><h3><a href="#implementors">Implementors</a></h3></section><div id="rustdoc-modnav"><h2><a href="index.html">In parry3d::<wbr>query</a></h2></div></div></nav><div class="sidebar-resizer"></div><main><div class="width-limiter"><rustdoc-search></rustdoc-search><section id="main-content" class="content"><div class="main-heading"><span class="rustdoc-breadcrumbs"><a href="../index.html">parry3d</a>::<wbr><a href="index.html">query</a></span><h1>Trait <span class="trait">RayCast</span><button id="copy-path" title="Copy item path to clipboard">Copy item path</button></h1><rustdoc-toolbar></rustdoc-toolbar><span class="sub-heading"><a class="src" href="../../src/parry3d/query/ray/ray.rs.html#123-175">Source</a> </span></div><pre class="rust item-decl"><code>pub trait RayCast {
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// Required method
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fn <a href="#tymethod.cast_local_ray_and_get_normal" class="fn">cast_local_ray_and_get_normal</a>(
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&self,
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ray: &<a class="struct" href="details/struct.Ray.html" title="struct parry3d::query::details::Ray">Ray</a>,
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max_time_of_impact: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>,
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solid: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.bool.html">bool</a>,
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) -> <a class="enum" href="https://doc.rust-lang.org/1.84.0/core/option/enum.Option.html" title="enum core::option::Option">Option</a><<a class="struct" href="details/struct.RayIntersection.html" title="struct parry3d::query::details::RayIntersection">RayIntersection</a>>;
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// Provided methods
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fn <a href="#method.cast_local_ray" class="fn">cast_local_ray</a>(
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&self,
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ray: &<a class="struct" href="details/struct.Ray.html" title="struct parry3d::query::details::Ray">Ray</a>,
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max_time_of_impact: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>,
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solid: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.bool.html">bool</a>,
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) -> <a class="enum" href="https://doc.rust-lang.org/1.84.0/core/option/enum.Option.html" title="enum core::option::Option">Option</a><<a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>> { ... }
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<span class="item-spacer"></span> fn <a href="#method.intersects_local_ray" class="fn">intersects_local_ray</a>(&self, ray: &<a class="struct" href="details/struct.Ray.html" title="struct parry3d::query::details::Ray">Ray</a>, max_time_of_impact: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>) -> <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.bool.html">bool</a> { ... }
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<span class="item-spacer"></span> fn <a href="#method.cast_ray" class="fn">cast_ray</a>(
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&self,
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m: &<a class="type" href="../math/type.Isometry.html" title="type parry3d::math::Isometry">Isometry</a><<a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>>,
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ray: &<a class="struct" href="details/struct.Ray.html" title="struct parry3d::query::details::Ray">Ray</a>,
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max_time_of_impact: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>,
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solid: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.bool.html">bool</a>,
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) -> <a class="enum" href="https://doc.rust-lang.org/1.84.0/core/option/enum.Option.html" title="enum core::option::Option">Option</a><<a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>> { ... }
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<span class="item-spacer"></span> fn <a href="#method.cast_ray_and_get_normal" class="fn">cast_ray_and_get_normal</a>(
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&self,
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m: &<a class="type" href="../math/type.Isometry.html" title="type parry3d::math::Isometry">Isometry</a><<a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>>,
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ray: &<a class="struct" href="details/struct.Ray.html" title="struct parry3d::query::details::Ray">Ray</a>,
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max_time_of_impact: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>,
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solid: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.bool.html">bool</a>,
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) -> <a class="enum" href="https://doc.rust-lang.org/1.84.0/core/option/enum.Option.html" title="enum core::option::Option">Option</a><<a class="struct" href="details/struct.RayIntersection.html" title="struct parry3d::query::details::RayIntersection">RayIntersection</a>> { ... }
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<span class="item-spacer"></span> fn <a href="#method.intersects_ray" class="fn">intersects_ray</a>(
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&self,
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m: &<a class="type" href="../math/type.Isometry.html" title="type parry3d::math::Isometry">Isometry</a><<a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>>,
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ray: &<a class="struct" href="details/struct.Ray.html" title="struct parry3d::query::details::Ray">Ray</a>,
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max_time_of_impact: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>,
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) -> <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.bool.html">bool</a> { ... }
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}</code></pre><details class="toggle top-doc" open><summary class="hideme"><span>Expand description</span></summary><div class="docblock"><p>Traits of objects which can be transformed and tested for intersection with a ray.</p>
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</div></details><h2 id="required-methods" class="section-header">Required Methods<a href="#required-methods" class="anchor">§</a></h2><div class="methods"><details class="toggle method-toggle" open><summary><section id="tymethod.cast_local_ray_and_get_normal" class="method"><a class="src rightside" href="../../src/parry3d/query/ray/ray.rs.html#131-136">Source</a><h4 class="code-header">fn <a href="#tymethod.cast_local_ray_and_get_normal" class="fn">cast_local_ray_and_get_normal</a>(
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&self,
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ray: &<a class="struct" href="details/struct.Ray.html" title="struct parry3d::query::details::Ray">Ray</a>,
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max_time_of_impact: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>,
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solid: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.bool.html">bool</a>,
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) -> <a class="enum" href="https://doc.rust-lang.org/1.84.0/core/option/enum.Option.html" title="enum core::option::Option">Option</a><<a class="struct" href="details/struct.RayIntersection.html" title="struct parry3d::query::details::RayIntersection">RayIntersection</a>></h4></section></summary><div class="docblock"><p>Computes the time of impact, and normal between this transformed shape and a ray.</p>
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</div></details></div><h2 id="provided-methods" class="section-header">Provided Methods<a href="#provided-methods" class="anchor">§</a></h2><div class="methods"><details class="toggle method-toggle" open><summary><section id="method.cast_local_ray" class="method"><a class="src rightside" href="../../src/parry3d/query/ray/ray.rs.html#125-128">Source</a><h4 class="code-header">fn <a href="#method.cast_local_ray" class="fn">cast_local_ray</a>(
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&self,
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ray: &<a class="struct" href="details/struct.Ray.html" title="struct parry3d::query::details::Ray">Ray</a>,
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max_time_of_impact: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>,
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solid: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.bool.html">bool</a>,
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) -> <a class="enum" href="https://doc.rust-lang.org/1.84.0/core/option/enum.Option.html" title="enum core::option::Option">Option</a><<a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>></h4></section></summary><div class="docblock"><p>Computes the time of impact between this transform shape and a ray.</p>
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</div></details><details class="toggle method-toggle" open><summary><section id="method.intersects_local_ray" class="method"><a class="src rightside" href="../../src/parry3d/query/ray/ray.rs.html#140-142">Source</a><h4 class="code-header">fn <a href="#method.intersects_local_ray" class="fn">intersects_local_ray</a>(&self, ray: &<a class="struct" href="details/struct.Ray.html" title="struct parry3d::query::details::Ray">Ray</a>, max_time_of_impact: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>) -> <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.bool.html">bool</a></h4></section></summary><div class="docblock"><p>Tests whether a ray intersects this transformed shape.</p>
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</div></details><details class="toggle method-toggle" open><summary><section id="method.cast_ray" class="method"><a class="src rightside" href="../../src/parry3d/query/ray/ray.rs.html#145-154">Source</a><h4 class="code-header">fn <a href="#method.cast_ray" class="fn">cast_ray</a>(
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&self,
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m: &<a class="type" href="../math/type.Isometry.html" title="type parry3d::math::Isometry">Isometry</a><<a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>>,
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ray: &<a class="struct" href="details/struct.Ray.html" title="struct parry3d::query::details::Ray">Ray</a>,
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max_time_of_impact: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>,
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solid: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.bool.html">bool</a>,
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) -> <a class="enum" href="https://doc.rust-lang.org/1.84.0/core/option/enum.Option.html" title="enum core::option::Option">Option</a><<a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>></h4></section></summary><div class="docblock"><p>Computes the time of impact between this transform shape and a ray.</p>
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</div></details><details class="toggle method-toggle" open><summary><section id="method.cast_ray_and_get_normal" class="method"><a class="src rightside" href="../../src/parry3d/query/ray/ray.rs.html#157-167">Source</a><h4 class="code-header">fn <a href="#method.cast_ray_and_get_normal" class="fn">cast_ray_and_get_normal</a>(
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&self,
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m: &<a class="type" href="../math/type.Isometry.html" title="type parry3d::math::Isometry">Isometry</a><<a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>>,
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ray: &<a class="struct" href="details/struct.Ray.html" title="struct parry3d::query::details::Ray">Ray</a>,
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max_time_of_impact: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>,
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solid: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.bool.html">bool</a>,
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) -> <a class="enum" href="https://doc.rust-lang.org/1.84.0/core/option/enum.Option.html" title="enum core::option::Option">Option</a><<a class="struct" href="details/struct.RayIntersection.html" title="struct parry3d::query::details::RayIntersection">RayIntersection</a>></h4></section></summary><div class="docblock"><p>Computes the time of impact, and normal between this transformed shape and a ray.</p>
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</div></details><details class="toggle method-toggle" open><summary><section id="method.intersects_ray" class="method"><a class="src rightside" href="../../src/parry3d/query/ray/ray.rs.html#171-174">Source</a><h4 class="code-header">fn <a href="#method.intersects_ray" class="fn">intersects_ray</a>(
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&self,
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m: &<a class="type" href="../math/type.Isometry.html" title="type parry3d::math::Isometry">Isometry</a><<a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>>,
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ray: &<a class="struct" href="details/struct.Ray.html" title="struct parry3d::query::details::Ray">Ray</a>,
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max_time_of_impact: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>,
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) -> <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.bool.html">bool</a></h4></section></summary><div class="docblock"><p>Tests whether a ray intersects this transformed shape.</p>
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</div></details></div><h2 id="implementors" class="section-header">Implementors<a href="#implementors" class="anchor">§</a></h2><div id="implementors-list"><section id="impl-RayCast-for-Aabb" class="impl"><a class="src rightside" href="../../src/parry3d/query/ray/ray_aabb.rs.html#11-68">Source</a><a href="#impl-RayCast-for-Aabb" class="anchor">§</a><h3 class="code-header">impl <a class="trait" href="details/trait.RayCast.html" title="trait parry3d::query::details::RayCast">RayCast</a> for <a class="struct" href="../bounding_volume/struct.Aabb.html" title="struct parry3d::bounding_volume::Aabb">Aabb</a></h3></section><section id="impl-RayCast-for-BoundingSphere" class="impl"><a class="src rightside" href="../../src/parry3d/query/ray/ray_bounding_sphere.rs.html#6-33">Source</a><a href="#impl-RayCast-for-BoundingSphere" class="anchor">§</a><h3 class="code-header">impl <a class="trait" href="details/trait.RayCast.html" title="trait parry3d::query::details::RayCast">RayCast</a> for <a class="struct" href="../bounding_volume/struct.BoundingSphere.html" title="struct parry3d::bounding_volume::BoundingSphere">BoundingSphere</a></h3></section><section id="impl-RayCast-for-Ball" class="impl"><a class="src rightside" href="../../src/parry3d/query/ray/ray_ball.rs.html#8-27">Source</a><a href="#impl-RayCast-for-Ball" class="anchor">§</a><h3 class="code-header">impl <a class="trait" href="details/trait.RayCast.html" title="trait parry3d::query::details::RayCast">RayCast</a> for <a class="struct" href="../shape/struct.Ball.html" title="struct parry3d::shape::Ball">Ball</a></h3></section><section id="impl-RayCast-for-Capsule" class="impl"><a class="src rightside" href="../../src/parry3d/query/ray/ray_support_map.rs.html#111-126">Source</a><a href="#impl-RayCast-for-Capsule" class="anchor">§</a><h3 class="code-header">impl <a class="trait" href="details/trait.RayCast.html" title="trait parry3d::query::details::RayCast">RayCast</a> for <a class="struct" href="../shape/struct.Capsule.html" title="struct parry3d::shape::Capsule">Capsule</a></h3></section><section id="impl-RayCast-for-Compound" class="impl"><a class="src rightside" href="../../src/parry3d/query/ray/ray_composite_shape.rs.html#79-108">Source</a><a href="#impl-RayCast-for-Compound" class="anchor">§</a><h3 class="code-header">impl <a class="trait" href="details/trait.RayCast.html" title="trait parry3d::query::details::RayCast">RayCast</a> for <a class="struct" href="../shape/struct.Compound.html" title="struct parry3d::shape::Compound">Compound</a></h3></section><section id="impl-RayCast-for-Cone" class="impl"><a class="src rightside" href="../../src/parry3d/query/ray/ray_support_map.rs.html#94-109">Source</a><a href="#impl-RayCast-for-Cone" class="anchor">§</a><h3 class="code-header">impl <a class="trait" href="details/trait.RayCast.html" title="trait parry3d::query::details::RayCast">RayCast</a> for <a class="struct" href="../shape/struct.Cone.html" title="struct parry3d::shape::Cone">Cone</a></h3></section><section id="impl-RayCast-for-ConvexPolyhedron" class="impl"><a class="src rightside" href="../../src/parry3d/query/ray/ray_support_map.rs.html#130-145">Source</a><a href="#impl-RayCast-for-ConvexPolyhedron" class="anchor">§</a><h3 class="code-header">impl <a class="trait" href="details/trait.RayCast.html" title="trait parry3d::query::details::RayCast">RayCast</a> for <a class="struct" href="../shape/struct.ConvexPolyhedron.html" title="struct parry3d::shape::ConvexPolyhedron">ConvexPolyhedron</a></h3></section><section id="impl-RayCast-for-Cuboid" class="impl"><a class="src rightside" href="../../src/parry3d/query/ray/ray_cuboid.rs.html#6-25">Source</a><a href="#impl-RayCast-for-Cuboid" class="anchor">§</a><h3 class="code-header">impl <a class="trait" href="details/trait.RayCast.html" title="trait parry3d::query::details::RayCast">RayCast</a> for <a class="struct" href="../shape/struct.Cuboid.html" title="struct parry3d::shape::Cuboid">Cuboid</a></h3></section><section id="impl-RayCast-for-Cylinder" class="impl"><a class="src rightside" href="../../src/parry3d/query/ray/ray_support_map.rs.html#76-91">Source</a><a href="#impl-RayCast-for-Cylinder" class="anchor">§</a><h3 class="code-header">impl <a class="trait" href="details/trait.RayCast.html" title="trait parry3d::query::details::RayCast">RayCast</a> for <a class="struct" href="../shape/struct.Cylinder.html" title="struct parry3d::shape::Cylinder">Cylinder</a></h3></section><section id="impl-RayCast-for-HalfSpace" class="impl"><a class="src rightside" href="../../src/parry3d/query/ray/ray_halfspace.rs.html#41-72">Source</a><a href="#impl-RayCast-for-HalfSpace" class="anchor">§</a><h3 class="code-header">impl <a class="trait" href="details/trait.RayCast.html" title="trait parry3d::query::details::RayCast">RayCast</a> for <a class="struct" href="../shape/struct.HalfSpace.html" title="struct parry3d::shape::HalfSpace">HalfSpace</a></h3></section><section id="impl-RayCast-for-HeightField" class="impl"><a class="src rightside" href="../../src/parry3d/query/ray/ray_heightfield.rs.html#122-244">Source</a><a href="#impl-RayCast-for-HeightField" class="anchor">§</a><h3 class="code-header">impl <a class="trait" href="details/trait.RayCast.html" title="trait parry3d::query::details::RayCast">RayCast</a> for <a class="struct" href="../shape/struct.HeightField.html" title="struct parry3d::shape::HeightField">HeightField</a></h3></section><section id="impl-RayCast-for-Polyline" class="impl"><a class="src rightside" href="../../src/parry3d/query/ray/ray_composite_shape.rs.html#48-77">Source</a><a href="#impl-RayCast-for-Polyline" class="anchor">§</a><h3 class="code-header">impl <a class="trait" href="details/trait.RayCast.html" title="trait parry3d::query::details::RayCast">RayCast</a> for <a class="struct" href="../shape/struct.Polyline.html" title="struct parry3d::shape::Polyline">Polyline</a></h3></section><section id="impl-RayCast-for-Segment" class="impl"><a class="src rightside" href="../../src/parry3d/query/ray/ray_support_map.rs.html#167-257">Source</a><a href="#impl-RayCast-for-Segment" class="anchor">§</a><h3 class="code-header">impl <a class="trait" href="details/trait.RayCast.html" title="trait parry3d::query::details::RayCast">RayCast</a> for <a class="struct" href="../shape/struct.Segment.html" title="struct parry3d::shape::Segment">Segment</a></h3></section><section id="impl-RayCast-for-TriMesh" class="impl"><a class="src rightside" href="../../src/parry3d/query/ray/ray_composite_shape.rs.html#8-46">Source</a><a href="#impl-RayCast-for-TriMesh" class="anchor">§</a><h3 class="code-header">impl <a class="trait" href="details/trait.RayCast.html" title="trait parry3d::query::details::RayCast">RayCast</a> for <a class="struct" href="../shape/struct.TriMesh.html" title="struct parry3d::shape::TriMesh">TriMesh</a></h3></section><section id="impl-RayCast-for-Triangle" class="impl"><a class="src rightside" href="../../src/parry3d/query/ray/ray_triangle.rs.html#12-66">Source</a><a href="#impl-RayCast-for-Triangle" class="anchor">§</a><h3 class="code-header">impl <a class="trait" href="details/trait.RayCast.html" title="trait parry3d::query::details::RayCast">RayCast</a> for <a class="struct" href="../shape/struct.Triangle.html" title="struct parry3d::shape::Triangle">Triangle</a></h3></section><section id="impl-RayCast-for-RoundShape%3CS%3E" class="impl"><a class="src rightside" href="../../src/parry3d/query/ray/ray_round_shape.rs.html#6-21">Source</a><a href="#impl-RayCast-for-RoundShape%3CS%3E" class="anchor">§</a><h3 class="code-header">impl<S: <a class="trait" href="../shape/trait.SupportMap.html" title="trait parry3d::shape::SupportMap">SupportMap</a>> <a class="trait" href="details/trait.RayCast.html" title="trait parry3d::query::details::RayCast">RayCast</a> for <a class="struct" href="../shape/struct.RoundShape.html" title="struct parry3d::shape::RoundShape">RoundShape</a><S></h3></section></div><script src="../../trait.impl/parry3d/query/ray/ray/trait.RayCast.js" async></script></section></div></main></body></html> |