266 lines
120 KiB
HTML
266 lines
120 KiB
HTML
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="A rigid body."><title>RigidBody in rapier3d::dynamics - Rust</title><script>if(window.location.protocol!=="file:")document.head.insertAdjacentHTML("beforeend","SourceSerif4-Regular-6b053e98.ttf.woff2,FiraSans-Regular-0fe48ade.woff2,FiraSans-Medium-e1aa3f0a.woff2,SourceCodePro-Regular-8badfe75.ttf.woff2,SourceCodePro-Semibold-aa29a496.ttf.woff2".split(",").map(f=>`<link rel="preload" as="font" type="font/woff2" crossorigin href="../../static.files/${f}">`).join(""))</script><link rel="stylesheet" href="../../static.files/normalize-9960930a.css"><link rel="stylesheet" href="../../static.files/rustdoc-42caa33d.css"><meta name="rustdoc-vars" data-root-path="../../" data-static-root-path="../../static.files/" data-current-crate="rapier3d" data-themes="" data-resource-suffix="" data-rustdoc-version="1.84.0 (9fc6b4312 2025-01-07)" data-channel="1.84.0" data-search-js="search-92e6798f.js" data-settings-js="settings-0f613d39.js" ><script src="../../static.files/storage-59e33391.js"></script><script defer src="sidebar-items.js"></script><script defer src="../../static.files/main-5f194d8c.js"></script><noscript><link rel="stylesheet" href="../../static.files/noscript-893ab5e7.css"></noscript><link rel="alternate icon" type="image/png" href="../../static.files/favicon-32x32-6580c154.png"><link rel="icon" type="image/svg+xml" href="../../static.files/favicon-044be391.svg"></head><body class="rustdoc struct"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="mobile-topbar"><button class="sidebar-menu-toggle" title="show sidebar"></button></nav><nav class="sidebar"><div class="sidebar-crate"><h2><a href="../../rapier3d/index.html">rapier3d</a><span class="version">0.23.0</span></h2></div><div class="sidebar-elems"><section id="rustdoc-toc"><h2 class="location"><a href="#">Rigid<wbr>Body</a></h2><h3><a href="#fields">Fields</a></h3><ul class="block structfield"><li><a href="#structfield.user_data" title="user_data">user_data</a></li></ul><h3><a href="#implementations">Methods</a></h3><ul class="block method"><li><a href="#method.activation" title="activation">activation</a></li><li><a href="#method.activation_mut" title="activation_mut">activation_mut</a></li><li><a href="#method.add_force" title="add_force">add_force</a></li><li><a href="#method.add_force_at_point" title="add_force_at_point">add_force_at_point</a></li><li><a href="#method.add_torque" title="add_torque">add_torque</a></li><li><a href="#method.additional_solver_iterations" title="additional_solver_iterations">additional_solver_iterations</a></li><li><a href="#method.angular_damping" title="angular_damping">angular_damping</a></li><li><a href="#method.angvel" title="angvel">angvel</a></li><li><a href="#method.apply_impulse" title="apply_impulse">apply_impulse</a></li><li><a href="#method.apply_impulse_at_point" title="apply_impulse_at_point">apply_impulse_at_point</a></li><li><a href="#method.apply_torque_impulse" title="apply_torque_impulse">apply_torque_impulse</a></li><li><a href="#method.body_type" title="body_type">body_type</a></li><li><a href="#method.center_of_mass" title="center_of_mass">center_of_mass</a></li><li><a href="#method.colliders" title="colliders">colliders</a></li><li><a href="#method.copy_from" title="copy_from">copy_from</a></li><li><a href="#method.dominance_group" title="dominance_group">dominance_group</a></li><li><a href="#method.effective_dominance_group" title="effective_dominance_group">effective_dominance_group</a></li><li><a href="#method.enable_ccd" title="enable_ccd">enable_ccd</a></li><li><a href="#method.gravitational_potential_energy" title="gravitational_potential_energy">gravitational_potential_energy</a></li><li><a href="#method.gravity_scale" title="gravity_scale">gravity_scale</a></li><li><a href="#method.is_ccd_active" title="is_ccd_active">is_ccd_active</a></li><li><a href="#method.is_ccd_enabled" title="is_ccd_enabled">is_ccd_enabled</a></li><li><a href="#method.is_dynamic" title="is_dynamic">is_dynamic</a></li><li><a href="#method.is_enabled" title="is_enabled">is_enabled</a></li><li><a href="#method.is_fixed" title="is_fixed">is_fixed</a></li><li><a href="#method.is_kinematic" title="is_kinematic">is_kinematic</a></li><li><a href="#method.is_moving" title="is_moving">is_moving</a></li><li><a href="#method.is_rotation_locked" title="is_rotation_locked">is_rotation_locked</a></li><li><a href="#method.is_sleeping" title="is_sleeping">is_sleeping</a></li><li><a href="#method.is_translation_locked" title="is_translation_locked">is_translation_locked</a></li><li><a href="#method.kinetic_energy" title="kinetic_energy">kinetic_energy</a></li><li><a href="#method.linear_damping" title="linear_damping">linear_damping</a></li><li><a href="#method.linvel" title="linvel">linvel</a></li><li><a href="#method.lock_rotations" title="lock_rotations">lock_rotations</a></li><li><a href="#method.lock_translations" title="lock_translations">lock_translations</a></li><li><a href="#method.locked_axes" title="locked_axes">locked_axes</a></li><li><a href="#method.mass" title="mass">mass</a></li><li><a href="#method.mass_properties" title="mass_properties">mass_properties</a></li><li><a href="#method.next_position" title="next_position">next_position</a></li><li><a href="#method.position" title="position">position</a></li><li><a href="#method.predict_position_using_velocity" title="predict_position_using_velocity">predict_position_using_velocity</a></li><li><a href="#method.predict_position_using_velocity_and_forces" title="predict_position_using_velocity_and_forces">predict_position_using_velocity_and_forces</a></li><li><a href="#method.recompute_mass_properties_from_colliders" title="recompute_mass_properties_from_colliders">recompute_mass_properties_from_colliders</a></li><li><a href="#method.reset_forces" title="reset_forces">reset_forces</a></li><li><a href="#method.reset_torques" title="reset_torques">reset_torques</a></li><li><a href="#method.restrict_rotations" title="restrict_rotations">restrict_rotations</a></li><li><a href="#method.restrict_translations" title="restrict_translations">restrict_translations</a></li><li><a href="#method.rotation" title="rotation">rotation</a></li><li><a href="#method.set_additional_mass" title="set_additional_mass">set_additional_mass</a></li><li><a href="#method.set_additional_mass_properties" title="set_additional_mass_properties">set_additional_mass_properties</a></li><li><a href="#method.set_additional_solver_iterations" title="set_additional_solver_iterations">set_additional_solver_iterations</a></li><li><a href="#method.set_angular_damping" title="set_angular_damping">set_angular_damping</a></li><li><a href="#method.set_angvel" title="set_angvel">set_angvel</a></li><li><a href="#method.set_body_type" title="set_body_type">set_body_type</a></li><li><a href="#method.set_dominance_group" title="set_dominance_group">set_dominance_group</a></li><li><a href="#method.set_enabled" title="set_enabled">set_enabled</a></li><li><a href="#method.set_enabled_rotations" title="set_enabled_rotations">set_enabled_rotations</a></li><li><a href="#method.set_enabled_translations" title="set_enabled_translations">set_enabled_translations</a></li><li><a href="#method.set_gravity_scale" title="set_gravity_scale">set_gravity_scale</a></li><li><a href="#method.set_linear_damping" title="set_linear_damping">set_linear_damping</a></li><li><a href="#method.set_linvel" title="set_linvel">set_linvel</a></li><li><a href="#method.set_locked_axes" title="set_locked_axes">set_locked_axes</a></li><li><a href="#method.set_next_kinematic_position" title="set_next_kinematic_position">set_next_kinematic_position</a></li><li><a href="#method.set_next_kinematic_rotation" title="set_next_kinematic_rotation">set_next_kinematic_rotation</a></li><li><a href="#method.set_next_kinematic_translation" title="set_next_kinematic_translation">set_next_kinematic_translation</a></li><li><a href="#method.set_position" title="set_position">set_position</a></li><li><a href="#method.set_rotation" title="set_rotation">set_rotation</a></li><li><a href="#method.set_soft_ccd_prediction" title="set_soft_ccd_prediction">set_soft_ccd_prediction</a></li><li><a href="#method.set_translation" title="set_translation">set_translation</a></li><li><a href="#method.sleep" title="sleep">sleep</a></li><li><a href="#method.soft_ccd_prediction" title="soft_ccd_prediction">soft_ccd_prediction</a></li><li><a href="#method.translation" title="translation">translation</a></li><li><a href="#method.user_force" title="user_force">user_force</a></li><li><a href="#method.user_torque" title="user_torque">user_torque</a></li><li><a href="#method.velocity_at_point" title="velocity_at_point">velocity_at_point</a></li><li><a href="#method.wake_up" title="wake_up">wake_up</a></li></ul><h3><a href="#trait-implementations">Trait Implementations</a></h3><ul class="block trait-implementation"><li><a href="#impl-Clone-for-RigidBody" title="Clone">Clone</a></li><li><a href="#impl-Debug-for-RigidBody" title="Debug">Debug</a></li><li><a href="#impl-Default-for-RigidBody" title="Default">Default</a></li><li><a href="#impl-Deserialize%3C'de%3E-for-RigidBody" title="Deserialize<'de>">Deserialize<'de></a></li><li><a href="#impl-From%3CRigidBodyBuilder%3E-for-RigidBody" title="From<RigidBodyBuilder>">From<RigidBodyBuilder></a></li><li><a href="#impl-Serialize-for-RigidBody" title="Serialize">Serialize</a></li></ul><h3><a href="#synthetic-implementations">Auto Trait Implementations</a></h3><ul class="block synthetic-implementation"><li><a href="#impl-Freeze-for-RigidBody" title="Freeze">Freeze</a></li><li><a href="#impl-RefUnwindSafe-for-RigidBody" title="RefUnwindSafe">RefUnwindSafe</a></li><li><a href="#impl-Send-for-RigidBody" title="Send">Send</a></li><li><a href="#impl-Sync-for-RigidBody" title="Sync">Sync</a></li><li><a href="#impl-Unpin-for-RigidBody" title="Unpin">Unpin</a></li><li><a href="#impl-UnwindSafe-for-RigidBody" title="UnwindSafe">UnwindSafe</a></li></ul><h3><a href="#blanket-implementations">Blanket Implementations</a></h3><ul class="block blanket-implementation"><li><a href="#impl-Any-for-T" title="Any">Any</a></li><li><a href="#impl-Borrow%3CT%3E-for-T" title="Borrow<T>">Borrow<T></a></li><li><a href="#impl-BorrowMut%3CT%3E-for-T" title="BorrowMut<T>">BorrowMut<T></a></li><li><a href="#impl-CloneToUninit-for-T" title="CloneToUninit">CloneToUninit</a></li><li><a href="#impl-DeserializeOwned-for-T" title="DeserializeOwned">DeserializeOwned</a></li><li><a href="#impl-Downcast-for-T" title="Downcast">Downcast</a></li><li><a href="#impl-DowncastSync-for-T" title="DowncastSync">DowncastSync</a></li><li><a href="#impl-From%3CT%3E-for-T" title="From<T>">From<T></a></li><li><a href="#impl-Into%3CU%3E-for-T" title="Into<U>">Into<U></a></li><li><a href="#impl-IntoEither-for-T" title="IntoEither">IntoEither</a></li><li><a href="#impl-Pointable-for-T" title="Pointable">Pointable</a></li><li><a href="#impl-Same-for-T" title="Same">Same</a></li><li><a href="#impl-SupersetOf%3CSS%3E-for-SP" title="SupersetOf<SS>">SupersetOf<SS></a></li><li><a href="#impl-ToOwned-for-T" title="ToOwned">ToOwned</a></li><li><a href="#impl-TryFrom%3CU%3E-for-T" title="TryFrom<U>">TryFrom<U></a></li><li><a href="#impl-TryInto%3CU%3E-for-T" title="TryInto<U>">TryInto<U></a></li></ul></section><div id="rustdoc-modnav"><h2><a href="index.html">In rapier3d::<wbr>dynamics</a></h2></div></div></nav><div class="sidebar-resizer"></div><main><div class="width-limiter"><rustdoc-search></rustdoc-search><section id="main-content" class="content"><div class="main-heading"><span class="rustdoc-breadcrumbs"><a href="../index.html">rapier3d</a>::<wbr><a href="index.html">dynamics</a></span><h1>Struct <span class="struct">RigidBody</span><button id="copy-path" title="Copy item path to clipboard">Copy item path</button></h1><rustdoc-toolbar></rustdoc-toolbar><span class="sub-heading"><a class="src" href="../../src/rapier3d/dynamics/rigid_body.rs.html#21-45">Source</a> </span></div><pre class="rust item-decl"><code>pub struct RigidBody {
|
||
pub user_data: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.u128.html">u128</a>,
|
||
<span class="comment">/* private fields */</span>
|
||
}</code></pre><details class="toggle top-doc" open><summary class="hideme"><span>Expand description</span></summary><div class="docblock"><p>A rigid body.</p>
|
||
<p>To create a new rigid-body, use the <a href="struct.RigidBodyBuilder.html" title="struct rapier3d::dynamics::RigidBodyBuilder"><code>RigidBodyBuilder</code></a> structure.</p>
|
||
</div></details><h2 id="fields" class="fields section-header">Fields<a href="#fields" class="anchor">§</a></h2><span id="structfield.user_data" class="structfield section-header"><a href="#structfield.user_data" class="anchor field">§</a><code>user_data: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.u128.html">u128</a></code></span><div class="docblock"><p>User-defined data associated to this rigid-body.</p>
|
||
</div><h2 id="implementations" class="section-header">Implementations<a href="#implementations" class="anchor">§</a></h2><div id="implementations-list"><details class="toggle implementors-toggle" open><summary><section id="impl-RigidBody" class="impl"><a class="src rightside" href="../../src/rapier3d/dynamics/rigid_body.rs.html#53-932">Source</a><a href="#impl-RigidBody" class="anchor">§</a><h3 class="code-header">impl <a class="struct" href="struct.RigidBody.html" title="struct rapier3d::dynamics::RigidBody">RigidBody</a></h3></section></summary><div class="impl-items"><details class="toggle method-toggle" open><summary><section id="method.copy_from" class="method"><a class="src rightside" href="../../src/rapier3d/dynamics/rigid_body.rs.html#96-133">Source</a><h4 class="code-header">pub fn <a href="#method.copy_from" class="fn">copy_from</a>(&mut self, other: &<a class="struct" href="struct.RigidBody.html" title="struct rapier3d::dynamics::RigidBody">RigidBody</a>)</h4></section></summary><div class="docblock"><p>Copy all the characteristics from <code>other</code> to <code>self</code>.</p>
|
||
<p>If you have a mutable reference to a rigid-body <code>rigid_body: &mut RigidBody</code>, attempting to
|
||
assign it a whole new rigid-body instance, e.g., <code>*rigid_body = RigidBodyBuilder::dynamic().build()</code>,
|
||
will crash due to some internal indices being overwritten. Instead, use
|
||
<code>rigid_body.copy_from(&RigidBodyBuilder::dynamic().build())</code>.</p>
|
||
<p>This method will allow you to set most characteristics of this rigid-body from another
|
||
rigid-body instance without causing any breakage.</p>
|
||
<p>This method <strong>cannot</strong> be used for editing the list of colliders attached to this rigid-body.
|
||
Therefore, the list of colliders attached to <code>self</code> won’t be replaced by the one attached
|
||
to <code>other</code>.</p>
|
||
<p>The pose of <code>other</code> will only copied into <code>self</code> if <code>self</code> doesn’t have a parent (if it has
|
||
a parent, its position is directly controlled by the parent rigid-body).</p>
|
||
</div></details><details class="toggle method-toggle" open><summary><section id="method.additional_solver_iterations" class="method"><a class="src rightside" href="../../src/rapier3d/dynamics/rigid_body.rs.html#139-141">Source</a><h4 class="code-header">pub fn <a href="#method.additional_solver_iterations" class="fn">additional_solver_iterations</a>(&self) -> <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.usize.html">usize</a></h4></section></summary><div class="docblock"><p>Set the additional number of solver iterations run for this rigid-body and
|
||
everything interacting with it.</p>
|
||
<p>See <a href="struct.RigidBody.html#method.set_additional_solver_iterations" title="method rapier3d::dynamics::RigidBody::set_additional_solver_iterations"><code>Self::set_additional_solver_iterations</code></a> for additional information.</p>
|
||
</div></details><details class="toggle method-toggle" open><summary><section id="method.set_additional_solver_iterations" class="method"><a class="src rightside" href="../../src/rapier3d/dynamics/rigid_body.rs.html#152-154">Source</a><h4 class="code-header">pub fn <a href="#method.set_additional_solver_iterations" class="fn">set_additional_solver_iterations</a>(&mut self, additional_iterations: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.usize.html">usize</a>)</h4></section></summary><div class="docblock"><p>Set the additional number of solver iterations run for this rigid-body and
|
||
everything interacting with it.</p>
|
||
<p>Increasing this number will help improve simulation accuracy on this rigid-body
|
||
and every rigid-body interacting directly or indirectly with it (through joints
|
||
or contacts). This implies a performance hit.</p>
|
||
<p>The default value is 0, meaning exactly <a href="struct.IntegrationParameters.html#structfield.num_solver_iterations" title="field rapier3d::dynamics::IntegrationParameters::num_solver_iterations"><code>IntegrationParameters::num_solver_iterations</code></a> will
|
||
be used as number of solver iterations for this body.</p>
|
||
</div></details><details class="toggle method-toggle" open><summary><section id="method.activation" class="method"><a class="src rightside" href="../../src/rapier3d/dynamics/rigid_body.rs.html#157-159">Source</a><h4 class="code-header">pub fn <a href="#method.activation" class="fn">activation</a>(&self) -> &<a class="struct" href="struct.RigidBodyActivation.html" title="struct rapier3d::dynamics::RigidBodyActivation">RigidBodyActivation</a></h4></section></summary><div class="docblock"><p>The activation status of this rigid-body.</p>
|
||
</div></details><details class="toggle method-toggle" open><summary><section id="method.activation_mut" class="method"><a class="src rightside" href="../../src/rapier3d/dynamics/rigid_body.rs.html#162-165">Source</a><h4 class="code-header">pub fn <a href="#method.activation_mut" class="fn">activation_mut</a>(&mut self) -> &mut <a class="struct" href="struct.RigidBodyActivation.html" title="struct rapier3d::dynamics::RigidBodyActivation">RigidBodyActivation</a></h4></section></summary><div class="docblock"><p>Mutable reference to the activation status of this rigid-body.</p>
|
||
</div></details><details class="toggle method-toggle" open><summary><section id="method.is_enabled" class="method"><a class="src rightside" href="../../src/rapier3d/dynamics/rigid_body.rs.html#168-170">Source</a><h4 class="code-header">pub fn <a href="#method.is_enabled" class="fn">is_enabled</a>(&self) -> <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.bool.html">bool</a></h4></section></summary><div class="docblock"><p>Is this rigid-body enabled?</p>
|
||
</div></details><details class="toggle method-toggle" open><summary><section id="method.set_enabled" class="method"><a class="src rightside" href="../../src/rapier3d/dynamics/rigid_body.rs.html#173-187">Source</a><h4 class="code-header">pub fn <a href="#method.set_enabled" class="fn">set_enabled</a>(&mut self, enabled: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.bool.html">bool</a>)</h4></section></summary><div class="docblock"><p>Sets whether this rigid-body is enabled or not.</p>
|
||
</div></details><details class="toggle method-toggle" open><summary><section id="method.linear_damping" class="method"><a class="src rightside" href="../../src/rapier3d/dynamics/rigid_body.rs.html#191-193">Source</a><h4 class="code-header">pub fn <a href="#method.linear_damping" class="fn">linear_damping</a>(&self) -> <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a></h4></section></summary><div class="docblock"><p>The linear damping coefficient of this rigid-body.</p>
|
||
</div></details><details class="toggle method-toggle" open><summary><section id="method.set_linear_damping" class="method"><a class="src rightside" href="../../src/rapier3d/dynamics/rigid_body.rs.html#197-199">Source</a><h4 class="code-header">pub fn <a href="#method.set_linear_damping" class="fn">set_linear_damping</a>(&mut self, damping: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>)</h4></section></summary><div class="docblock"><p>Sets the linear damping coefficient of this rigid-body.</p>
|
||
</div></details><details class="toggle method-toggle" open><summary><section id="method.angular_damping" class="method"><a class="src rightside" href="../../src/rapier3d/dynamics/rigid_body.rs.html#203-205">Source</a><h4 class="code-header">pub fn <a href="#method.angular_damping" class="fn">angular_damping</a>(&self) -> <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a></h4></section></summary><div class="docblock"><p>The angular damping coefficient of this rigid-body.</p>
|
||
</div></details><details class="toggle method-toggle" open><summary><section id="method.set_angular_damping" class="method"><a class="src rightside" href="../../src/rapier3d/dynamics/rigid_body.rs.html#209-211">Source</a><h4 class="code-header">pub fn <a href="#method.set_angular_damping" class="fn">set_angular_damping</a>(&mut self, damping: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>)</h4></section></summary><div class="docblock"><p>Sets the angular damping coefficient of this rigid-body.</p>
|
||
</div></details><details class="toggle method-toggle" open><summary><section id="method.body_type" class="method"><a class="src rightside" href="../../src/rapier3d/dynamics/rigid_body.rs.html#214-216">Source</a><h4 class="code-header">pub fn <a href="#method.body_type" class="fn">body_type</a>(&self) -> <a class="enum" href="enum.RigidBodyType.html" title="enum rapier3d::dynamics::RigidBodyType">RigidBodyType</a></h4></section></summary><div class="docblock"><p>The type of this rigid-body.</p>
|
||
</div></details><details class="toggle method-toggle" open><summary><section id="method.set_body_type" class="method"><a class="src rightside" href="../../src/rapier3d/dynamics/rigid_body.rs.html#219-232">Source</a><h4 class="code-header">pub fn <a href="#method.set_body_type" class="fn">set_body_type</a>(&mut self, status: <a class="enum" href="enum.RigidBodyType.html" title="enum rapier3d::dynamics::RigidBodyType">RigidBodyType</a>, wake_up: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.bool.html">bool</a>)</h4></section></summary><div class="docblock"><p>Sets the type of this rigid-body.</p>
|
||
</div></details><details class="toggle method-toggle" open><summary><section id="method.center_of_mass" class="method"><a class="src rightside" href="../../src/rapier3d/dynamics/rigid_body.rs.html#236-238">Source</a><h4 class="code-header">pub fn <a href="#method.center_of_mass" class="fn">center_of_mass</a>(&self) -> &<a class="type" href="../math/type.Point.html" title="type rapier3d::math::Point">Point</a><<a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>></h4></section></summary><div class="docblock"><p>The world-space center-of-mass of this rigid-body.</p>
|
||
</div></details><details class="toggle method-toggle" open><summary><section id="method.mass_properties" class="method"><a class="src rightside" href="../../src/rapier3d/dynamics/rigid_body.rs.html#242-244">Source</a><h4 class="code-header">pub fn <a href="#method.mass_properties" class="fn">mass_properties</a>(&self) -> &<a class="struct" href="struct.RigidBodyMassProps.html" title="struct rapier3d::dynamics::RigidBodyMassProps">RigidBodyMassProps</a></h4></section></summary><div class="docblock"><p>The mass-properties of this rigid-body.</p>
|
||
</div></details><details class="toggle method-toggle" open><summary><section id="method.effective_dominance_group" class="method"><a class="src rightside" href="../../src/rapier3d/dynamics/rigid_body.rs.html#251-253">Source</a><h4 class="code-header">pub fn <a href="#method.effective_dominance_group" class="fn">effective_dominance_group</a>(&self) -> <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.i16.html">i16</a></h4></section></summary><div class="docblock"><p>The dominance group of this rigid-body.</p>
|
||
<p>This method always returns <code>i8::MAX + 1</code> for non-dynamic
|
||
rigid-bodies.</p>
|
||
</div></details><details class="toggle method-toggle" open><summary><section id="method.set_locked_axes" class="method"><a class="src rightside" href="../../src/rapier3d/dynamics/rigid_body.rs.html#257-266">Source</a><h4 class="code-header">pub fn <a href="#method.set_locked_axes" class="fn">set_locked_axes</a>(&mut self, locked_axes: <a class="struct" href="struct.LockedAxes.html" title="struct rapier3d::dynamics::LockedAxes">LockedAxes</a>, wake_up: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.bool.html">bool</a>)</h4></section></summary><div class="docblock"><p>Sets the axes along which this rigid-body cannot translate or rotate.</p>
|
||
</div></details><details class="toggle method-toggle" open><summary><section id="method.locked_axes" class="method"><a class="src rightside" href="../../src/rapier3d/dynamics/rigid_body.rs.html#270-272">Source</a><h4 class="code-header">pub fn <a href="#method.locked_axes" class="fn">locked_axes</a>(&self) -> <a class="struct" href="struct.LockedAxes.html" title="struct rapier3d::dynamics::LockedAxes">LockedAxes</a></h4></section></summary><div class="docblock"><p>The axes along which this rigid-body cannot translate or rotate.</p>
|
||
</div></details><details class="toggle method-toggle" open><summary><section id="method.lock_rotations" class="method"><a class="src rightside" href="../../src/rapier3d/dynamics/rigid_body.rs.html#276-287">Source</a><h4 class="code-header">pub fn <a href="#method.lock_rotations" class="fn">lock_rotations</a>(&mut self, locked: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.bool.html">bool</a>, wake_up: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.bool.html">bool</a>)</h4></section></summary><div class="docblock"><p>Locks or unlocks all the rotations of this rigid-body.</p>
|
||
</div></details><details class="toggle method-toggle" open><summary><section id="method.set_enabled_rotations" class="method"><a class="src rightside" href="../../src/rapier3d/dynamics/rigid_body.rs.html#291-317">Source</a><h4 class="code-header">pub fn <a href="#method.set_enabled_rotations" class="fn">set_enabled_rotations</a>(
|
||
&mut self,
|
||
allow_rotations_x: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.bool.html">bool</a>,
|
||
allow_rotations_y: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.bool.html">bool</a>,
|
||
allow_rotations_z: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.bool.html">bool</a>,
|
||
wake_up: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.bool.html">bool</a>,
|
||
)</h4></section></summary><div class="docblock"><p>Locks or unlocks rotations of this rigid-body along each cartesian axes.</p>
|
||
</div></details><details class="toggle method-toggle" open><summary><section id="method.restrict_rotations" class="method"><a class="src rightside" href="../../src/rapier3d/dynamics/rigid_body.rs.html#321-334">Source</a><h4 class="code-header">pub fn <a href="#method.restrict_rotations" class="fn">restrict_rotations</a>(
|
||
&mut self,
|
||
allow_rotations_x: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.bool.html">bool</a>,
|
||
allow_rotations_y: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.bool.html">bool</a>,
|
||
allow_rotations_z: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.bool.html">bool</a>,
|
||
wake_up: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.bool.html">bool</a>,
|
||
)</h4></section><span class="item-info"><div class="stab deprecated"><span class="emoji">👎</span><span>Deprecated: Use <code>set_enabled_rotations</code> instead</span></div></span></summary><div class="docblock"><p>Locks or unlocks rotations of this rigid-body along each cartesian axes.</p>
|
||
</div></details><details class="toggle method-toggle" open><summary><section id="method.lock_translations" class="method"><a class="src rightside" href="../../src/rapier3d/dynamics/rigid_body.rs.html#338-349">Source</a><h4 class="code-header">pub fn <a href="#method.lock_translations" class="fn">lock_translations</a>(&mut self, locked: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.bool.html">bool</a>, wake_up: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.bool.html">bool</a>)</h4></section></summary><div class="docblock"><p>Locks or unlocks all the rotations of this rigid-body.</p>
|
||
</div></details><details class="toggle method-toggle" open><summary><section id="method.set_enabled_translations" class="method"><a class="src rightside" href="../../src/rapier3d/dynamics/rigid_body.rs.html#353-391">Source</a><h4 class="code-header">pub fn <a href="#method.set_enabled_translations" class="fn">set_enabled_translations</a>(
|
||
&mut self,
|
||
allow_translation_x: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.bool.html">bool</a>,
|
||
allow_translation_y: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.bool.html">bool</a>,
|
||
allow_translation_z: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.bool.html">bool</a>,
|
||
wake_up: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.bool.html">bool</a>,
|
||
)</h4></section></summary><div class="docblock"><p>Locks or unlocks rotations of this rigid-body along each cartesian axes.</p>
|
||
</div></details><details class="toggle method-toggle" open><summary><section id="method.restrict_translations" class="method"><a class="src rightside" href="../../src/rapier3d/dynamics/rigid_body.rs.html#396-410">Source</a><h4 class="code-header">pub fn <a href="#method.restrict_translations" class="fn">restrict_translations</a>(
|
||
&mut self,
|
||
allow_translation_x: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.bool.html">bool</a>,
|
||
allow_translation_y: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.bool.html">bool</a>,
|
||
allow_translation_z: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.bool.html">bool</a>,
|
||
wake_up: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.bool.html">bool</a>,
|
||
)</h4></section><span class="item-info"><div class="stab deprecated"><span class="emoji">👎</span><span>Deprecated: Use <code>set_enabled_translations</code> instead</span></div></span></summary><div class="docblock"><p>Locks or unlocks rotations of this rigid-body along each cartesian axes.</p>
|
||
</div></details><details class="toggle method-toggle" open><summary><section id="method.is_translation_locked" class="method"><a class="src rightside" href="../../src/rapier3d/dynamics/rigid_body.rs.html#422-424">Source</a><h4 class="code-header">pub fn <a href="#method.is_translation_locked" class="fn">is_translation_locked</a>(&self) -> <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.bool.html">bool</a></h4></section></summary><div class="docblock"><p>Are the translations of this rigid-body locked?</p>
|
||
</div></details><details class="toggle method-toggle" open><summary><section id="method.is_rotation_locked" class="method"><a class="src rightside" href="../../src/rapier3d/dynamics/rigid_body.rs.html#434-440">Source</a><h4 class="code-header">pub fn <a href="#method.is_rotation_locked" class="fn">is_rotation_locked</a>(&self) -> [<a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.bool.html">bool</a>; <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.array.html">3</a>]</h4></section></summary><div class="docblock"><p>Returns <code>true</code> for each rotational degrees of freedom locked on this rigid-body.</p>
|
||
</div></details><details class="toggle method-toggle" open><summary><section id="method.enable_ccd" class="method"><a class="src rightside" href="../../src/rapier3d/dynamics/rigid_body.rs.html#445-447">Source</a><h4 class="code-header">pub fn <a href="#method.enable_ccd" class="fn">enable_ccd</a>(&mut self, enabled: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.bool.html">bool</a>)</h4></section></summary><div class="docblock"><p>Enables of disable CCD (Continuous Collision-Detection) for this rigid-body.</p>
|
||
<p>CCD prevents tunneling, but may still allow limited interpenetration of colliders.</p>
|
||
</div></details><details class="toggle method-toggle" open><summary><section id="method.is_ccd_enabled" class="method"><a class="src rightside" href="../../src/rapier3d/dynamics/rigid_body.rs.html#450-452">Source</a><h4 class="code-header">pub fn <a href="#method.is_ccd_enabled" class="fn">is_ccd_enabled</a>(&self) -> <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.bool.html">bool</a></h4></section></summary><div class="docblock"><p>Is CCD (continuous collision-detection) enabled for this rigid-body?</p>
|
||
</div></details><details class="toggle method-toggle" open><summary><section id="method.set_soft_ccd_prediction" class="method"><a class="src rightside" href="../../src/rapier3d/dynamics/rigid_body.rs.html#464-466">Source</a><h4 class="code-header">pub fn <a href="#method.set_soft_ccd_prediction" class="fn">set_soft_ccd_prediction</a>(&mut self, prediction_distance: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>)</h4></section></summary><div class="docblock"><p>Sets the maximum prediction distance Soft Continuous Collision-Detection.</p>
|
||
<p>When set to 0, soft-CCD is disabled. Soft-CCD helps prevent tunneling especially of
|
||
slow-but-thin to moderately fast objects. The soft CCD prediction distance indicates how
|
||
far in the object’s path the CCD algorithm is allowed to inspect. Large values can impact
|
||
performance badly by increasing the work needed from the broad-phase.</p>
|
||
<p>It is a generally cheaper variant of regular CCD (that can be enabled with
|
||
<a href="struct.RigidBody.html#method.enable_ccd" title="method rapier3d::dynamics::RigidBody::enable_ccd"><code>RigidBody::enable_ccd</code></a> since it relies on predictive constraints instead of
|
||
shape-cast and substeps.</p>
|
||
</div></details><details class="toggle method-toggle" open><summary><section id="method.soft_ccd_prediction" class="method"><a class="src rightside" href="../../src/rapier3d/dynamics/rigid_body.rs.html#472-474">Source</a><h4 class="code-header">pub fn <a href="#method.soft_ccd_prediction" class="fn">soft_ccd_prediction</a>(&self) -> <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a></h4></section></summary><div class="docblock"><p>The soft-CCD prediction distance for this rigid-body.</p>
|
||
<p>See the documentation of <a href="struct.RigidBody.html#method.set_soft_ccd_prediction" title="method rapier3d::dynamics::RigidBody::set_soft_ccd_prediction"><code>RigidBody::set_soft_ccd_prediction</code></a> for additional details on
|
||
soft-CCD.</p>
|
||
</div></details><details class="toggle method-toggle" open><summary><section id="method.is_ccd_active" class="method"><a class="src rightside" href="../../src/rapier3d/dynamics/rigid_body.rs.html#487-489">Source</a><h4 class="code-header">pub fn <a href="#method.is_ccd_active" class="fn">is_ccd_active</a>(&self) -> <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.bool.html">bool</a></h4></section></summary><div class="docblock"><p>Is CCD active for this rigid-body?</p>
|
||
<p>The CCD is considered active if the rigid-body is moving at
|
||
a velocity greater than an automatically-computed threshold.</p>
|
||
<p>This is not the same as <code>self.is_ccd_enabled</code> which only
|
||
checks if CCD is enabled to run for this rigid-body or if
|
||
it is completely disabled (independently from its velocity).</p>
|
||
</div></details><details class="toggle method-toggle" open><summary><section id="method.recompute_mass_properties_from_colliders" class="method"><a class="src rightside" href="../../src/rapier3d/dynamics/rigid_body.rs.html#492-498">Source</a><h4 class="code-header">pub fn <a href="#method.recompute_mass_properties_from_colliders" class="fn">recompute_mass_properties_from_colliders</a>(
|
||
&mut self,
|
||
colliders: &<a class="struct" href="../geometry/struct.ColliderSet.html" title="struct rapier3d::geometry::ColliderSet">ColliderSet</a>,
|
||
)</h4></section></summary><div class="docblock"><p>Recompute the mass-properties of this rigid-bodies based on its currently attached colliders.</p>
|
||
</div></details><details class="toggle method-toggle" open><summary><section id="method.set_additional_mass" class="method"><a class="src rightside" href="../../src/rapier3d/dynamics/rigid_body.rs.html#521-526">Source</a><h4 class="code-header">pub fn <a href="#method.set_additional_mass" class="fn">set_additional_mass</a>(&mut self, additional_mass: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>, wake_up: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.bool.html">bool</a>)</h4></section></summary><div class="docblock"><p>Sets the rigid-body’s additional mass.</p>
|
||
<p>The total angular inertia of the rigid-body will be scaled automatically based on this
|
||
additional mass. If this scaling effect isn’t desired, use <a href="struct.RigidBody.html#method.set_additional_mass_properties" title="method rapier3d::dynamics::RigidBody::set_additional_mass_properties"><code>Self::set_additional_mass_properties</code></a>
|
||
instead of this method.</p>
|
||
<p>This is only the “additional” mass because the total mass of the rigid-body is
|
||
equal to the sum of this additional mass and the mass computed from the colliders
|
||
(with non-zero densities) attached to this rigid-body.</p>
|
||
<p>That total mass (which includes the attached colliders’ contributions)
|
||
will be updated at the name physics step, or can be updated manually with
|
||
<a href="struct.RigidBody.html#method.recompute_mass_properties_from_colliders" title="method rapier3d::dynamics::RigidBody::recompute_mass_properties_from_colliders"><code>Self::recompute_mass_properties_from_colliders</code></a>.</p>
|
||
<p>This will override any previous mass-properties set by <a href="struct.RigidBody.html#method.set_additional_mass" title="method rapier3d::dynamics::RigidBody::set_additional_mass"><code>Self::set_additional_mass</code></a>,
|
||
<a href="struct.RigidBody.html#method.set_additional_mass_properties" title="method rapier3d::dynamics::RigidBody::set_additional_mass_properties"><code>Self::set_additional_mass_properties</code></a>, <a href="struct.RigidBodyBuilder.html#method.additional_mass" title="method rapier3d::dynamics::RigidBodyBuilder::additional_mass"><code>RigidBodyBuilder::additional_mass</code></a>, or
|
||
<a href="struct.RigidBodyBuilder.html#method.additional_mass_properties" title="method rapier3d::dynamics::RigidBodyBuilder::additional_mass_properties"><code>RigidBodyBuilder::additional_mass_properties</code></a> for this rigid-body.</p>
|
||
<p>If <code>wake_up</code> is <code>true</code> then the rigid-body will be woken up if it was
|
||
put to sleep because it did not move for a while.</p>
|
||
</div></details><details class="toggle method-toggle" open><summary><section id="method.set_additional_mass_properties" class="method"><a class="src rightside" href="../../src/rapier3d/dynamics/rigid_body.rs.html#545-550">Source</a><h4 class="code-header">pub fn <a href="#method.set_additional_mass_properties" class="fn">set_additional_mass_properties</a>(
|
||
&mut self,
|
||
props: <a class="struct" href="struct.MassProperties.html" title="struct rapier3d::dynamics::MassProperties">MassProperties</a>,
|
||
wake_up: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.bool.html">bool</a>,
|
||
)</h4></section></summary><div class="docblock"><p>Sets the rigid-body’s additional mass-properties.</p>
|
||
<p>This is only the “additional” mass-properties because the total mass-properties of the
|
||
rigid-body is equal to the sum of this additional mass-properties and the mass computed from
|
||
the colliders (with non-zero densities) attached to this rigid-body.</p>
|
||
<p>That total mass-properties (which include the attached colliders’ contributions)
|
||
will be updated at the name physics step, or can be updated manually with
|
||
<a href="struct.RigidBody.html#method.recompute_mass_properties_from_colliders" title="method rapier3d::dynamics::RigidBody::recompute_mass_properties_from_colliders"><code>Self::recompute_mass_properties_from_colliders</code></a>.</p>
|
||
<p>This will override any previous mass-properties set by <a href="struct.RigidBody.html#method.set_additional_mass" title="method rapier3d::dynamics::RigidBody::set_additional_mass"><code>Self::set_additional_mass</code></a>,
|
||
<a href="struct.RigidBody.html#method.set_additional_mass_properties" title="method rapier3d::dynamics::RigidBody::set_additional_mass_properties"><code>Self::set_additional_mass_properties</code></a>, <a href="struct.RigidBodyBuilder.html#method.additional_mass" title="method rapier3d::dynamics::RigidBodyBuilder::additional_mass"><code>RigidBodyBuilder::additional_mass</code></a>, or
|
||
<a href="struct.RigidBodyBuilder.html#method.additional_mass_properties" title="method rapier3d::dynamics::RigidBodyBuilder::additional_mass_properties"><code>RigidBodyBuilder::additional_mass_properties</code></a> for this rigid-body.</p>
|
||
<p>If <code>wake_up</code> is <code>true</code> then the rigid-body will be woken up if it was
|
||
put to sleep because it did not move for a while.</p>
|
||
</div></details><details class="toggle method-toggle" open><summary><section id="method.colliders" class="method"><a class="src rightside" href="../../src/rapier3d/dynamics/rigid_body.rs.html#570-572">Source</a><h4 class="code-header">pub fn <a href="#method.colliders" class="fn">colliders</a>(&self) -> &[<a class="struct" href="../geometry/struct.ColliderHandle.html" title="struct rapier3d::geometry::ColliderHandle">ColliderHandle</a>]</h4></section></summary><div class="docblock"><p>The handles of colliders attached to this rigid body.</p>
|
||
</div></details><details class="toggle method-toggle" open><summary><section id="method.is_dynamic" class="method"><a class="src rightside" href="../../src/rapier3d/dynamics/rigid_body.rs.html#577-579">Source</a><h4 class="code-header">pub fn <a href="#method.is_dynamic" class="fn">is_dynamic</a>(&self) -> <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.bool.html">bool</a></h4></section></summary><div class="docblock"><p>Is this rigid body dynamic?</p>
|
||
<p>A dynamic body can move freely and is affected by forces.</p>
|
||
</div></details><details class="toggle method-toggle" open><summary><section id="method.is_kinematic" class="method"><a class="src rightside" href="../../src/rapier3d/dynamics/rigid_body.rs.html#584-586">Source</a><h4 class="code-header">pub fn <a href="#method.is_kinematic" class="fn">is_kinematic</a>(&self) -> <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.bool.html">bool</a></h4></section></summary><div class="docblock"><p>Is this rigid body kinematic?</p>
|
||
<p>A kinematic body can move freely but is not affected by forces.</p>
|
||
</div></details><details class="toggle method-toggle" open><summary><section id="method.is_fixed" class="method"><a class="src rightside" href="../../src/rapier3d/dynamics/rigid_body.rs.html#591-593">Source</a><h4 class="code-header">pub fn <a href="#method.is_fixed" class="fn">is_fixed</a>(&self) -> <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.bool.html">bool</a></h4></section></summary><div class="docblock"><p>Is this rigid body fixed?</p>
|
||
<p>A fixed body cannot move and is not affected by forces.</p>
|
||
</div></details><details class="toggle method-toggle" open><summary><section id="method.mass" class="method"><a class="src rightside" href="../../src/rapier3d/dynamics/rigid_body.rs.html#598-600">Source</a><h4 class="code-header">pub fn <a href="#method.mass" class="fn">mass</a>(&self) -> <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a></h4></section></summary><div class="docblock"><p>The mass of this rigid body.</p>
|
||
<p>Returns zero if this rigid body has an infinite mass.</p>
|
||
</div></details><details class="toggle method-toggle" open><summary><section id="method.next_position" class="method"><a class="src rightside" href="../../src/rapier3d/dynamics/rigid_body.rs.html#607-609">Source</a><h4 class="code-header">pub fn <a href="#method.next_position" class="fn">next_position</a>(&self) -> &<a class="type" href="../math/type.Isometry.html" title="type rapier3d::math::Isometry">Isometry</a><<a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>></h4></section></summary><div class="docblock"><p>The predicted position of this rigid-body.</p>
|
||
<p>If this rigid-body is kinematic this value is set by the <code>set_next_kinematic_position</code>
|
||
method and is used for estimating the kinematic body velocity at the next timestep.
|
||
For non-kinematic bodies, this value is currently unspecified.</p>
|
||
</div></details><details class="toggle method-toggle" open><summary><section id="method.gravity_scale" class="method"><a class="src rightside" href="../../src/rapier3d/dynamics/rigid_body.rs.html#612-614">Source</a><h4 class="code-header">pub fn <a href="#method.gravity_scale" class="fn">gravity_scale</a>(&self) -> <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a></h4></section></summary><div class="docblock"><p>The scale factor applied to the gravity affecting this rigid-body.</p>
|
||
</div></details><details class="toggle method-toggle" open><summary><section id="method.set_gravity_scale" class="method"><a class="src rightside" href="../../src/rapier3d/dynamics/rigid_body.rs.html#617-626">Source</a><h4 class="code-header">pub fn <a href="#method.set_gravity_scale" class="fn">set_gravity_scale</a>(&mut self, scale: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>, wake_up: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.bool.html">bool</a>)</h4></section></summary><div class="docblock"><p>Sets the gravity scale facter for this rigid-body.</p>
|
||
</div></details><details class="toggle method-toggle" open><summary><section id="method.dominance_group" class="method"><a class="src rightside" href="../../src/rapier3d/dynamics/rigid_body.rs.html#629-631">Source</a><h4 class="code-header">pub fn <a href="#method.dominance_group" class="fn">dominance_group</a>(&self) -> <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.i8.html">i8</a></h4></section></summary><div class="docblock"><p>The dominance group of this rigid-body.</p>
|
||
</div></details><details class="toggle method-toggle" open><summary><section id="method.set_dominance_group" class="method"><a class="src rightside" href="../../src/rapier3d/dynamics/rigid_body.rs.html#634-639">Source</a><h4 class="code-header">pub fn <a href="#method.set_dominance_group" class="fn">set_dominance_group</a>(&mut self, dominance: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.i8.html">i8</a>)</h4></section></summary><div class="docblock"><p>The dominance group of this rigid-body.</p>
|
||
</div></details><details class="toggle method-toggle" open><summary><section id="method.sleep" class="method"><a class="src rightside" href="../../src/rapier3d/dynamics/rigid_body.rs.html#676-679">Source</a><h4 class="code-header">pub fn <a href="#method.sleep" class="fn">sleep</a>(&mut self)</h4></section></summary><div class="docblock"><p>Put this rigid body to sleep.</p>
|
||
<p>A sleeping body no longer moves and is no longer simulated by the physics engine unless
|
||
it is waken up. It can be woken manually with <code>self.wake_up</code> or automatically due to
|
||
external forces like contacts.</p>
|
||
</div></details><details class="toggle method-toggle" open><summary><section id="method.wake_up" class="method"><a class="src rightside" href="../../src/rapier3d/dynamics/rigid_body.rs.html#685-691">Source</a><h4 class="code-header">pub fn <a href="#method.wake_up" class="fn">wake_up</a>(&mut self, strong: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.bool.html">bool</a>)</h4></section></summary><div class="docblock"><p>Wakes up this rigid body if it is sleeping.</p>
|
||
<p>If <code>strong</code> is <code>true</code> then it is assured that the rigid-body will
|
||
remain awake during multiple subsequent timesteps.</p>
|
||
</div></details><details class="toggle method-toggle" open><summary><section id="method.is_sleeping" class="method"><a class="src rightside" href="../../src/rapier3d/dynamics/rigid_body.rs.html#694-700">Source</a><h4 class="code-header">pub fn <a href="#method.is_sleeping" class="fn">is_sleeping</a>(&self) -> <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.bool.html">bool</a></h4></section></summary><div class="docblock"><p>Is this rigid body sleeping?</p>
|
||
</div></details><details class="toggle method-toggle" open><summary><section id="method.is_moving" class="method"><a class="src rightside" href="../../src/rapier3d/dynamics/rigid_body.rs.html#703-705">Source</a><h4 class="code-header">pub fn <a href="#method.is_moving" class="fn">is_moving</a>(&self) -> <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.bool.html">bool</a></h4></section></summary><div class="docblock"><p>Is the velocity of this body not zero?</p>
|
||
</div></details><details class="toggle method-toggle" open><summary><section id="method.linvel" class="method"><a class="src rightside" href="../../src/rapier3d/dynamics/rigid_body.rs.html#708-710">Source</a><h4 class="code-header">pub fn <a href="#method.linvel" class="fn">linvel</a>(&self) -> &<a class="type" href="../math/type.Vector.html" title="type rapier3d::math::Vector">Vector</a><<a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>></h4></section></summary><div class="docblock"><p>The linear velocity of this rigid-body.</p>
|
||
</div></details><details class="toggle method-toggle" open><summary><section id="method.angvel" class="method"><a class="src rightside" href="../../src/rapier3d/dynamics/rigid_body.rs.html#720-722">Source</a><h4 class="code-header">pub fn <a href="#method.angvel" class="fn">angvel</a>(&self) -> &<a class="type" href="../math/type.Vector.html" title="type rapier3d::math::Vector">Vector</a><<a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>></h4></section></summary><div class="docblock"><p>The angular velocity of this rigid-body.</p>
|
||
</div></details><details class="toggle method-toggle" open><summary><section id="method.set_linvel" class="method"><a class="src rightside" href="../../src/rapier3d/dynamics/rigid_body.rs.html#728-743">Source</a><h4 class="code-header">pub fn <a href="#method.set_linvel" class="fn">set_linvel</a>(&mut self, linvel: <a class="type" href="../math/type.Vector.html" title="type rapier3d::math::Vector">Vector</a><<a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>>, wake_up: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.bool.html">bool</a>)</h4></section></summary><div class="docblock"><p>The linear velocity of this rigid-body.</p>
|
||
<p>If <code>wake_up</code> is <code>true</code> then the rigid-body will be woken up if it was
|
||
put to sleep because it did not move for a while.</p>
|
||
</div></details><details class="toggle method-toggle" open><summary><section id="method.set_angvel" class="method"><a class="src rightside" href="../../src/rapier3d/dynamics/rigid_body.rs.html#772-787">Source</a><h4 class="code-header">pub fn <a href="#method.set_angvel" class="fn">set_angvel</a>(&mut self, angvel: <a class="type" href="../math/type.Vector.html" title="type rapier3d::math::Vector">Vector</a><<a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>>, wake_up: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.bool.html">bool</a>)</h4></section></summary><div class="docblock"><p>The angular velocity of this rigid-body.</p>
|
||
<p>If <code>wake_up</code> is <code>true</code> then the rigid-body will be woken up if it was
|
||
put to sleep because it did not move for a while.</p>
|
||
</div></details><details class="toggle method-toggle" open><summary><section id="method.position" class="method"><a class="src rightside" href="../../src/rapier3d/dynamics/rigid_body.rs.html#791-793">Source</a><h4 class="code-header">pub fn <a href="#method.position" class="fn">position</a>(&self) -> &<a class="type" href="../math/type.Isometry.html" title="type rapier3d::math::Isometry">Isometry</a><<a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>></h4></section></summary><div class="docblock"><p>The world-space position of this rigid-body.</p>
|
||
</div></details><details class="toggle method-toggle" open><summary><section id="method.translation" class="method"><a class="src rightside" href="../../src/rapier3d/dynamics/rigid_body.rs.html#797-799">Source</a><h4 class="code-header">pub fn <a href="#method.translation" class="fn">translation</a>(&self) -> &<a class="type" href="../math/type.Vector.html" title="type rapier3d::math::Vector">Vector</a><<a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>></h4></section></summary><div class="docblock"><p>The translational part of this rigid-body’s position.</p>
|
||
</div></details><details class="toggle method-toggle" open><summary><section id="method.set_translation" class="method"><a class="src rightside" href="../../src/rapier3d/dynamics/rigid_body.rs.html#803-819">Source</a><h4 class="code-header">pub fn <a href="#method.set_translation" class="fn">set_translation</a>(&mut self, translation: <a class="type" href="../math/type.Vector.html" title="type rapier3d::math::Vector">Vector</a><<a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>>, wake_up: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.bool.html">bool</a>)</h4></section></summary><div class="docblock"><p>Sets the translational part of this rigid-body’s position.</p>
|
||
</div></details><details class="toggle method-toggle" open><summary><section id="method.rotation" class="method"><a class="src rightside" href="../../src/rapier3d/dynamics/rigid_body.rs.html#823-825">Source</a><h4 class="code-header">pub fn <a href="#method.rotation" class="fn">rotation</a>(&self) -> &<a class="type" href="../math/type.Rotation.html" title="type rapier3d::math::Rotation">Rotation</a><<a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>></h4></section></summary><div class="docblock"><p>The rotational part of this rigid-body’s position.</p>
|
||
</div></details><details class="toggle method-toggle" open><summary><section id="method.set_rotation" class="method"><a class="src rightside" href="../../src/rapier3d/dynamics/rigid_body.rs.html#829-843">Source</a><h4 class="code-header">pub fn <a href="#method.set_rotation" class="fn">set_rotation</a>(&mut self, rotation: <a class="type" href="../math/type.Rotation.html" title="type rapier3d::math::Rotation">Rotation</a><<a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>>, wake_up: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.bool.html">bool</a>)</h4></section></summary><div class="docblock"><p>Sets the rotational part of this rigid-body’s position.</p>
|
||
</div></details><details class="toggle method-toggle" open><summary><section id="method.set_position" class="method"><a class="src rightside" href="../../src/rapier3d/dynamics/rigid_body.rs.html#854-868">Source</a><h4 class="code-header">pub fn <a href="#method.set_position" class="fn">set_position</a>(&mut self, pos: <a class="type" href="../math/type.Isometry.html" title="type rapier3d::math::Isometry">Isometry</a><<a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>>, wake_up: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.bool.html">bool</a>)</h4></section></summary><div class="docblock"><p>Sets the position and <code>next_kinematic_position</code> of this rigid body.</p>
|
||
<p>This will teleport the rigid-body to the specified position/orientation,
|
||
completely ignoring any physics rule. If this body is kinematic, this will
|
||
also set the next kinematic position to the same value, effectively
|
||
resetting to zero the next interpolated velocity of the kinematic body.</p>
|
||
<p>If <code>wake_up</code> is <code>true</code> then the rigid-body will be woken up if it was
|
||
put to sleep because it did not move for a while.</p>
|
||
</div></details><details class="toggle method-toggle" open><summary><section id="method.set_next_kinematic_rotation" class="method"><a class="src rightside" href="../../src/rapier3d/dynamics/rigid_body.rs.html#871-875">Source</a><h4 class="code-header">pub fn <a href="#method.set_next_kinematic_rotation" class="fn">set_next_kinematic_rotation</a>(&mut self, rotation: <a class="type" href="../math/type.Rotation.html" title="type rapier3d::math::Rotation">Rotation</a><<a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>>)</h4></section></summary><div class="docblock"><p>If this rigid body is kinematic, sets its future orientation after the next timestep integration.</p>
|
||
</div></details><details class="toggle method-toggle" open><summary><section id="method.set_next_kinematic_translation" class="method"><a class="src rightside" href="../../src/rapier3d/dynamics/rigid_body.rs.html#878-882">Source</a><h4 class="code-header">pub fn <a href="#method.set_next_kinematic_translation" class="fn">set_next_kinematic_translation</a>(&mut self, translation: <a class="type" href="../math/type.Vector.html" title="type rapier3d::math::Vector">Vector</a><<a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>>)</h4></section></summary><div class="docblock"><p>If this rigid body is kinematic, sets its future translation after the next timestep integration.</p>
|
||
</div></details><details class="toggle method-toggle" open><summary><section id="method.set_next_kinematic_position" class="method"><a class="src rightside" href="../../src/rapier3d/dynamics/rigid_body.rs.html#886-890">Source</a><h4 class="code-header">pub fn <a href="#method.set_next_kinematic_position" class="fn">set_next_kinematic_position</a>(&mut self, pos: <a class="type" href="../math/type.Isometry.html" title="type rapier3d::math::Isometry">Isometry</a><<a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>>)</h4></section></summary><div class="docblock"><p>If this rigid body is kinematic, sets its future position (translation and orientation) after
|
||
the next timestep integration.</p>
|
||
</div></details><details class="toggle method-toggle" open><summary><section id="method.predict_position_using_velocity_and_forces" class="method"><a class="src rightside" href="../../src/rapier3d/dynamics/rigid_body.rs.html#913-916">Source</a><h4 class="code-header">pub fn <a href="#method.predict_position_using_velocity_and_forces" class="fn">predict_position_using_velocity_and_forces</a>(
|
||
&self,
|
||
dt: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>,
|
||
) -> <a class="type" href="../math/type.Isometry.html" title="type rapier3d::math::Isometry">Isometry</a><<a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>></h4></section></summary><div class="docblock"><p>Predicts the next position of this rigid-body, by integrating its velocity and forces
|
||
by a time of <code>dt</code>.</p>
|
||
</div></details><details class="toggle method-toggle" open><summary><section id="method.predict_position_using_velocity" class="method"><a class="src rightside" href="../../src/rapier3d/dynamics/rigid_body.rs.html#924-927">Source</a><h4 class="code-header">pub fn <a href="#method.predict_position_using_velocity" class="fn">predict_position_using_velocity</a>(&self, dt: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>) -> <a class="type" href="../math/type.Isometry.html" title="type rapier3d::math::Isometry">Isometry</a><<a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>></h4></section></summary><div class="docblock"><p>Predicts the next position of this rigid-body, by integrating only its velocity
|
||
by a time of <code>dt</code>.</p>
|
||
<p>The forces that were applied to this rigid-body since the last physics step will
|
||
be ignored by this function. Use <a href="struct.RigidBody.html#method.predict_position_using_velocity_and_forces" title="method rapier3d::dynamics::RigidBody::predict_position_using_velocity_and_forces"><code>Self::predict_position_using_velocity_and_forces</code></a>
|
||
instead to take forces into account.</p>
|
||
</div></details></div></details><details class="toggle implementors-toggle" open><summary><section id="impl-RigidBody-1" class="impl"><a class="src rightside" href="../../src/rapier3d/dynamics/rigid_body.rs.html#935-1012">Source</a><a href="#impl-RigidBody-1" class="anchor">§</a><h3 class="code-header">impl <a class="struct" href="struct.RigidBody.html" title="struct rapier3d::dynamics::RigidBody">RigidBody</a></h3></section></summary><div class="docblock"><h5 id="applying-forces-and-torques"><a class="doc-anchor" href="#applying-forces-and-torques">§</a>Applying forces and torques</h5></div><div class="impl-items"><details class="toggle method-toggle" open><summary><section id="method.reset_forces" class="method"><a class="src rightside" href="../../src/rapier3d/dynamics/rigid_body.rs.html#937-945">Source</a><h4 class="code-header">pub fn <a href="#method.reset_forces" class="fn">reset_forces</a>(&mut self, wake_up: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.bool.html">bool</a>)</h4></section></summary><div class="docblock"><p>Resets to zero all the constant (linear) forces manually applied to this rigid-body.</p>
|
||
</div></details><details class="toggle method-toggle" open><summary><section id="method.reset_torques" class="method"><a class="src rightside" href="../../src/rapier3d/dynamics/rigid_body.rs.html#948-956">Source</a><h4 class="code-header">pub fn <a href="#method.reset_torques" class="fn">reset_torques</a>(&mut self, wake_up: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.bool.html">bool</a>)</h4></section></summary><div class="docblock"><p>Resets to zero all the constant torques manually applied to this rigid-body.</p>
|
||
</div></details><details class="toggle method-toggle" open><summary><section id="method.add_force" class="method"><a class="src rightside" href="../../src/rapier3d/dynamics/rigid_body.rs.html#961-969">Source</a><h4 class="code-header">pub fn <a href="#method.add_force" class="fn">add_force</a>(&mut self, force: <a class="type" href="../math/type.Vector.html" title="type rapier3d::math::Vector">Vector</a><<a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>>, wake_up: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.bool.html">bool</a>)</h4></section></summary><div class="docblock"><p>Adds to this rigid-body a constant force applied at its center-of-mass.ç</p>
|
||
<p>This does nothing on non-dynamic bodies.</p>
|
||
</div></details><details class="toggle method-toggle" open><summary><section id="method.add_torque" class="method"><a class="src rightside" href="../../src/rapier3d/dynamics/rigid_body.rs.html#989-997">Source</a><h4 class="code-header">pub fn <a href="#method.add_torque" class="fn">add_torque</a>(&mut self, torque: <a class="type" href="../math/type.Vector.html" title="type rapier3d::math::Vector">Vector</a><<a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>>, wake_up: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.bool.html">bool</a>)</h4></section></summary><div class="docblock"><p>Adds to this rigid-body a constant torque at its center-of-mass.</p>
|
||
<p>This does nothing on non-dynamic bodies.</p>
|
||
</div></details><details class="toggle method-toggle" open><summary><section id="method.add_force_at_point" class="method"><a class="src rightside" href="../../src/rapier3d/dynamics/rigid_body.rs.html#1002-1011">Source</a><h4 class="code-header">pub fn <a href="#method.add_force_at_point" class="fn">add_force_at_point</a>(
|
||
&mut self,
|
||
force: <a class="type" href="../math/type.Vector.html" title="type rapier3d::math::Vector">Vector</a><<a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>>,
|
||
point: <a class="type" href="../math/type.Point.html" title="type rapier3d::math::Point">Point</a><<a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>>,
|
||
wake_up: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.bool.html">bool</a>,
|
||
)</h4></section></summary><div class="docblock"><p>Adds to this rigid-body a constant force at the given world-space point of this rigid-body.</p>
|
||
<p>This does nothing on non-dynamic bodies.</p>
|
||
</div></details></div></details><details class="toggle implementors-toggle" open><summary><section id="impl-RigidBody-2" class="impl"><a class="src rightside" href="../../src/rapier3d/dynamics/rigid_body.rs.html#1015-1097">Source</a><a href="#impl-RigidBody-2" class="anchor">§</a><h3 class="code-header">impl <a class="struct" href="struct.RigidBody.html" title="struct rapier3d::dynamics::RigidBody">RigidBody</a></h3></section></summary><div class="docblock"><h5 id="applying-impulses-and-angular-impulses"><a class="doc-anchor" href="#applying-impulses-and-angular-impulses">§</a>Applying impulses and angular impulses</h5></div><div class="impl-items"><details class="toggle method-toggle" open><summary><section id="method.apply_impulse" class="method"><a class="src rightside" href="../../src/rapier3d/dynamics/rigid_body.rs.html#1019">Source</a><h4 class="code-header">pub fn <a href="#method.apply_impulse" class="fn">apply_impulse</a>(&mut self, impulse: <a class="type" href="../math/type.Vector.html" title="type rapier3d::math::Vector">Vector</a><<a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>>, wake_up: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.bool.html">bool</a>)</h4></section></summary><div class="docblock"><p>Applies an impulse at the center-of-mass of this rigid-body.
|
||
The impulse is applied right away, changing the linear velocity.
|
||
This does nothing on non-dynamic bodies.</p>
|
||
</div></details><details class="toggle method-toggle" open><summary><section id="method.apply_torque_impulse" class="method"><a class="src rightside" href="../../src/rapier3d/dynamics/rigid_body.rs.html#1050">Source</a><h4 class="code-header">pub fn <a href="#method.apply_torque_impulse" class="fn">apply_torque_impulse</a>(
|
||
&mut self,
|
||
torque_impulse: <a class="type" href="../math/type.Vector.html" title="type rapier3d::math::Vector">Vector</a><<a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>>,
|
||
wake_up: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.bool.html">bool</a>,
|
||
)</h4></section></summary><div class="docblock"><p>Applies an angular impulse at the center-of-mass of this rigid-body.
|
||
The impulse is applied right away, changing the angular velocity.
|
||
This does nothing on non-dynamic bodies.</p>
|
||
</div></details><details class="toggle method-toggle" open><summary><section id="method.apply_impulse_at_point" class="method"><a class="src rightside" href="../../src/rapier3d/dynamics/rigid_body.rs.html#1065-1074">Source</a><h4 class="code-header">pub fn <a href="#method.apply_impulse_at_point" class="fn">apply_impulse_at_point</a>(
|
||
&mut self,
|
||
impulse: <a class="type" href="../math/type.Vector.html" title="type rapier3d::math::Vector">Vector</a><<a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>>,
|
||
point: <a class="type" href="../math/type.Point.html" title="type rapier3d::math::Point">Point</a><<a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>>,
|
||
wake_up: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.bool.html">bool</a>,
|
||
)</h4></section></summary><div class="docblock"><p>Applies an impulse at the given world-space point of this rigid-body.
|
||
The impulse is applied right away, changing the linear and/or angular velocities.
|
||
This does nothing on non-dynamic bodies.</p>
|
||
</div></details><details class="toggle method-toggle" open><summary><section id="method.user_force" class="method"><a class="src rightside" href="../../src/rapier3d/dynamics/rigid_body.rs.html#1079-1085">Source</a><h4 class="code-header">pub fn <a href="#method.user_force" class="fn">user_force</a>(&self) -> <a class="type" href="../math/type.Vector.html" title="type rapier3d::math::Vector">Vector</a><<a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>></h4></section></summary><div class="docblock"><p>Retrieves the constant force(s) that the user has added to the body.</p>
|
||
<p>Returns zero if the rigid-body isn’t dynamic.</p>
|
||
</div></details><details class="toggle method-toggle" open><summary><section id="method.user_torque" class="method"><a class="src rightside" href="../../src/rapier3d/dynamics/rigid_body.rs.html#1090-1096">Source</a><h4 class="code-header">pub fn <a href="#method.user_torque" class="fn">user_torque</a>(&self) -> <a class="type" href="../math/type.AngVector.html" title="type rapier3d::math::AngVector">AngVector</a><<a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>></h4></section></summary><div class="docblock"><p>Retrieves the constant torque(s) that the user has added to the body.</p>
|
||
<p>Returns zero if the rigid-body isn’t dynamic.</p>
|
||
</div></details></div></details><details class="toggle implementors-toggle" open><summary><section id="impl-RigidBody-3" class="impl"><a class="src rightside" href="../../src/rapier3d/dynamics/rigid_body.rs.html#1099-1124">Source</a><a href="#impl-RigidBody-3" class="anchor">§</a><h3 class="code-header">impl <a class="struct" href="struct.RigidBody.html" title="struct rapier3d::dynamics::RigidBody">RigidBody</a></h3></section></summary><div class="impl-items"><details class="toggle method-toggle" open><summary><section id="method.velocity_at_point" class="method"><a class="src rightside" href="../../src/rapier3d/dynamics/rigid_body.rs.html#1101-1103">Source</a><h4 class="code-header">pub fn <a href="#method.velocity_at_point" class="fn">velocity_at_point</a>(&self, point: &<a class="type" href="../math/type.Point.html" title="type rapier3d::math::Point">Point</a><<a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>>) -> <a class="type" href="../math/type.Vector.html" title="type rapier3d::math::Vector">Vector</a><<a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>></h4></section></summary><div class="docblock"><p>The velocity of the given world-space point on this rigid-body.</p>
|
||
</div></details><details class="toggle method-toggle" open><summary><section id="method.kinetic_energy" class="method"><a class="src rightside" href="../../src/rapier3d/dynamics/rigid_body.rs.html#1106-1108">Source</a><h4 class="code-header">pub fn <a href="#method.kinetic_energy" class="fn">kinetic_energy</a>(&self) -> <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a></h4></section></summary><div class="docblock"><p>The kinetic energy of this body.</p>
|
||
</div></details><details class="toggle method-toggle" open><summary><section id="method.gravitational_potential_energy" class="method"><a class="src rightside" href="../../src/rapier3d/dynamics/rigid_body.rs.html#1111-1123">Source</a><h4 class="code-header">pub fn <a href="#method.gravitational_potential_energy" class="fn">gravitational_potential_energy</a>(
|
||
&self,
|
||
dt: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>,
|
||
gravity: <a class="type" href="../math/type.Vector.html" title="type rapier3d::math::Vector">Vector</a><<a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>>,
|
||
) -> <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a></h4></section></summary><div class="docblock"><p>The potential energy of this body in a gravity field.</p>
|
||
</div></details></div></details></div><h2 id="trait-implementations" class="section-header">Trait Implementations<a href="#trait-implementations" class="anchor">§</a></h2><div id="trait-implementations-list"><details class="toggle implementors-toggle" open><summary><section id="impl-Clone-for-RigidBody" class="impl"><a class="src rightside" href="../../src/rapier3d/dynamics/rigid_body.rs.html#20">Source</a><a href="#impl-Clone-for-RigidBody" class="anchor">§</a><h3 class="code-header">impl <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/clone/trait.Clone.html" title="trait core::clone::Clone">Clone</a> for <a class="struct" href="struct.RigidBody.html" title="struct rapier3d::dynamics::RigidBody">RigidBody</a></h3></section></summary><div class="impl-items"><details class="toggle method-toggle" open><summary><section id="method.clone" class="method trait-impl"><a class="src rightside" href="../../src/rapier3d/dynamics/rigid_body.rs.html#20">Source</a><a href="#method.clone" class="anchor">§</a><h4 class="code-header">fn <a href="https://doc.rust-lang.org/1.84.0/core/clone/trait.Clone.html#tymethod.clone" class="fn">clone</a>(&self) -> <a class="struct" href="struct.RigidBody.html" title="struct rapier3d::dynamics::RigidBody">RigidBody</a></h4></section></summary><div class='docblock'>Returns a copy of the value. <a href="https://doc.rust-lang.org/1.84.0/core/clone/trait.Clone.html#tymethod.clone">Read more</a></div></details><details class="toggle method-toggle" open><summary><section id="method.clone_from" class="method trait-impl"><span class="rightside"><span class="since" title="Stable since Rust version 1.0.0">1.0.0</span> · <a class="src" href="https://doc.rust-lang.org/1.84.0/src/core/clone.rs.html#174">Source</a></span><a href="#method.clone_from" class="anchor">§</a><h4 class="code-header">fn <a href="https://doc.rust-lang.org/1.84.0/core/clone/trait.Clone.html#method.clone_from" class="fn">clone_from</a>(&mut self, source: &Self)</h4></section></summary><div class='docblock'>Performs copy-assignment from <code>source</code>. <a href="https://doc.rust-lang.org/1.84.0/core/clone/trait.Clone.html#method.clone_from">Read more</a></div></details></div></details><details class="toggle implementors-toggle" open><summary><section id="impl-Debug-for-RigidBody" class="impl"><a class="src rightside" href="../../src/rapier3d/dynamics/rigid_body.rs.html#20">Source</a><a href="#impl-Debug-for-RigidBody" class="anchor">§</a><h3 class="code-header">impl <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/fmt/trait.Debug.html" title="trait core::fmt::Debug">Debug</a> for <a class="struct" href="struct.RigidBody.html" title="struct rapier3d::dynamics::RigidBody">RigidBody</a></h3></section></summary><div class="impl-items"><details class="toggle method-toggle" open><summary><section id="method.fmt" class="method trait-impl"><a class="src rightside" href="../../src/rapier3d/dynamics/rigid_body.rs.html#20">Source</a><a href="#method.fmt" class="anchor">§</a><h4 class="code-header">fn <a href="https://doc.rust-lang.org/1.84.0/core/fmt/trait.Debug.html#tymethod.fmt" class="fn">fmt</a>(&self, f: &mut <a class="struct" href="https://doc.rust-lang.org/1.84.0/core/fmt/struct.Formatter.html" title="struct core::fmt::Formatter">Formatter</a><'_>) -> <a class="type" href="https://doc.rust-lang.org/1.84.0/core/fmt/type.Result.html" title="type core::fmt::Result">Result</a></h4></section></summary><div class='docblock'>Formats the value using the given formatter. <a href="https://doc.rust-lang.org/1.84.0/core/fmt/trait.Debug.html#tymethod.fmt">Read more</a></div></details></div></details><details class="toggle implementors-toggle" open><summary><section id="impl-Default-for-RigidBody" class="impl"><a class="src rightside" href="../../src/rapier3d/dynamics/rigid_body.rs.html#47-51">Source</a><a href="#impl-Default-for-RigidBody" class="anchor">§</a><h3 class="code-header">impl <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/default/trait.Default.html" title="trait core::default::Default">Default</a> for <a class="struct" href="struct.RigidBody.html" title="struct rapier3d::dynamics::RigidBody">RigidBody</a></h3></section></summary><div class="impl-items"><details class="toggle method-toggle" open><summary><section id="method.default" class="method trait-impl"><a class="src rightside" href="../../src/rapier3d/dynamics/rigid_body.rs.html#48-50">Source</a><a href="#method.default" class="anchor">§</a><h4 class="code-header">fn <a href="https://doc.rust-lang.org/1.84.0/core/default/trait.Default.html#tymethod.default" class="fn">default</a>() -> Self</h4></section></summary><div class='docblock'>Returns the “default value” for a type. <a href="https://doc.rust-lang.org/1.84.0/core/default/trait.Default.html#tymethod.default">Read more</a></div></details></div></details><details class="toggle implementors-toggle" open><summary><section id="impl-Deserialize%3C'de%3E-for-RigidBody" class="impl"><a class="src rightside" href="../../src/rapier3d/dynamics/rigid_body.rs.html#16">Source</a><a href="#impl-Deserialize%3C'de%3E-for-RigidBody" class="anchor">§</a><h3 class="code-header">impl<'de> <a class="trait" href="../../serde/de/trait.Deserialize.html" title="trait serde::de::Deserialize">Deserialize</a><'de> for <a class="struct" href="struct.RigidBody.html" title="struct rapier3d::dynamics::RigidBody">RigidBody</a></h3></section></summary><div class="impl-items"><details class="toggle method-toggle" open><summary><section id="method.deserialize" class="method trait-impl"><a class="src rightside" href="../../src/rapier3d/dynamics/rigid_body.rs.html#16">Source</a><a href="#method.deserialize" class="anchor">§</a><h4 class="code-header">fn <a href="../../serde/de/trait.Deserialize.html#tymethod.deserialize" class="fn">deserialize</a><__D>(__deserializer: __D) -> <a class="enum" href="https://doc.rust-lang.org/1.84.0/core/result/enum.Result.html" title="enum core::result::Result">Result</a><Self, __D::<a class="associatedtype" href="../../serde/de/trait.Deserializer.html#associatedtype.Error" title="type serde::de::Deserializer::Error">Error</a>><div class="where">where
|
||
__D: <a class="trait" href="../../serde/de/trait.Deserializer.html" title="trait serde::de::Deserializer">Deserializer</a><'de>,</div></h4></section></summary><div class='docblock'>Deserialize this value from the given Serde deserializer. <a href="../../serde/de/trait.Deserialize.html#tymethod.deserialize">Read more</a></div></details></div></details><details class="toggle implementors-toggle" open><summary><section id="impl-From%3CRigidBodyBuilder%3E-for-RigidBody" class="impl"><a class="src rightside" href="../../src/rapier3d/dynamics/rigid_body.rs.html#1521-1525">Source</a><a href="#impl-From%3CRigidBodyBuilder%3E-for-RigidBody" class="anchor">§</a><h3 class="code-header">impl <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/convert/trait.From.html" title="trait core::convert::From">From</a><<a class="struct" href="struct.RigidBodyBuilder.html" title="struct rapier3d::dynamics::RigidBodyBuilder">RigidBodyBuilder</a>> for <a class="struct" href="struct.RigidBody.html" title="struct rapier3d::dynamics::RigidBody">RigidBody</a></h3></section></summary><div class="impl-items"><details class="toggle method-toggle" open><summary><section id="method.from" class="method trait-impl"><a class="src rightside" href="../../src/rapier3d/dynamics/rigid_body.rs.html#1522-1524">Source</a><a href="#method.from" class="anchor">§</a><h4 class="code-header">fn <a href="https://doc.rust-lang.org/1.84.0/core/convert/trait.From.html#tymethod.from" class="fn">from</a>(val: <a class="struct" href="struct.RigidBodyBuilder.html" title="struct rapier3d::dynamics::RigidBodyBuilder">RigidBodyBuilder</a>) -> <a class="struct" href="struct.RigidBody.html" title="struct rapier3d::dynamics::RigidBody">RigidBody</a></h4></section></summary><div class='docblock'>Converts to this type from the input type.</div></details></div></details><details class="toggle implementors-toggle" open><summary><section id="impl-Serialize-for-RigidBody" class="impl"><a class="src rightside" href="../../src/rapier3d/dynamics/rigid_body.rs.html#16">Source</a><a href="#impl-Serialize-for-RigidBody" class="anchor">§</a><h3 class="code-header">impl <a class="trait" href="../../serde/ser/trait.Serialize.html" title="trait serde::ser::Serialize">Serialize</a> for <a class="struct" href="struct.RigidBody.html" title="struct rapier3d::dynamics::RigidBody">RigidBody</a></h3></section></summary><div class="impl-items"><details class="toggle method-toggle" open><summary><section id="method.serialize" class="method trait-impl"><a class="src rightside" href="../../src/rapier3d/dynamics/rigid_body.rs.html#16">Source</a><a href="#method.serialize" class="anchor">§</a><h4 class="code-header">fn <a href="../../serde/ser/trait.Serialize.html#tymethod.serialize" class="fn">serialize</a><__S>(&self, __serializer: __S) -> <a class="enum" href="https://doc.rust-lang.org/1.84.0/core/result/enum.Result.html" title="enum core::result::Result">Result</a><__S::<a class="associatedtype" href="../../serde/ser/trait.Serializer.html#associatedtype.Ok" title="type serde::ser::Serializer::Ok">Ok</a>, __S::<a class="associatedtype" href="../../serde/ser/trait.Serializer.html#associatedtype.Error" title="type serde::ser::Serializer::Error">Error</a>><div class="where">where
|
||
__S: <a class="trait" href="../../serde/ser/trait.Serializer.html" title="trait serde::ser::Serializer">Serializer</a>,</div></h4></section></summary><div class='docblock'>Serialize this value into the given Serde serializer. <a href="../../serde/ser/trait.Serialize.html#tymethod.serialize">Read more</a></div></details></div></details></div><h2 id="synthetic-implementations" class="section-header">Auto Trait Implementations<a href="#synthetic-implementations" class="anchor">§</a></h2><div id="synthetic-implementations-list"><section id="impl-Freeze-for-RigidBody" class="impl"><a href="#impl-Freeze-for-RigidBody" class="anchor">§</a><h3 class="code-header">impl <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/marker/trait.Freeze.html" title="trait core::marker::Freeze">Freeze</a> for <a class="struct" href="struct.RigidBody.html" title="struct rapier3d::dynamics::RigidBody">RigidBody</a></h3></section><section id="impl-RefUnwindSafe-for-RigidBody" class="impl"><a href="#impl-RefUnwindSafe-for-RigidBody" class="anchor">§</a><h3 class="code-header">impl <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/panic/unwind_safe/trait.RefUnwindSafe.html" title="trait core::panic::unwind_safe::RefUnwindSafe">RefUnwindSafe</a> for <a class="struct" href="struct.RigidBody.html" title="struct rapier3d::dynamics::RigidBody">RigidBody</a></h3></section><section id="impl-Send-for-RigidBody" class="impl"><a href="#impl-Send-for-RigidBody" class="anchor">§</a><h3 class="code-header">impl <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> for <a class="struct" href="struct.RigidBody.html" title="struct rapier3d::dynamics::RigidBody">RigidBody</a></h3></section><section id="impl-Sync-for-RigidBody" class="impl"><a href="#impl-Sync-for-RigidBody" class="anchor">§</a><h3 class="code-header">impl <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> for <a class="struct" href="struct.RigidBody.html" title="struct rapier3d::dynamics::RigidBody">RigidBody</a></h3></section><section id="impl-Unpin-for-RigidBody" class="impl"><a href="#impl-Unpin-for-RigidBody" class="anchor">§</a><h3 class="code-header">impl <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/marker/trait.Unpin.html" title="trait core::marker::Unpin">Unpin</a> for <a class="struct" href="struct.RigidBody.html" title="struct rapier3d::dynamics::RigidBody">RigidBody</a></h3></section><section id="impl-UnwindSafe-for-RigidBody" class="impl"><a href="#impl-UnwindSafe-for-RigidBody" class="anchor">§</a><h3 class="code-header">impl <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/panic/unwind_safe/trait.UnwindSafe.html" title="trait core::panic::unwind_safe::UnwindSafe">UnwindSafe</a> for <a class="struct" href="struct.RigidBody.html" title="struct rapier3d::dynamics::RigidBody">RigidBody</a></h3></section></div><h2 id="blanket-implementations" class="section-header">Blanket Implementations<a href="#blanket-implementations" class="anchor">§</a></h2><div id="blanket-implementations-list"><details class="toggle implementors-toggle"><summary><section id="impl-Any-for-T" class="impl"><a class="src rightside" href="https://doc.rust-lang.org/1.84.0/src/core/any.rs.html#138">Source</a><a href="#impl-Any-for-T" class="anchor">§</a><h3 class="code-header">impl<T> <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/any/trait.Any.html" title="trait core::any::Any">Any</a> for T<div class="where">where
|
||
T: 'static + ?<a class="trait" href="https://doc.rust-lang.org/1.84.0/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,</div></h3></section></summary><div class="impl-items"><details class="toggle method-toggle" open><summary><section id="method.type_id" class="method trait-impl"><a class="src rightside" href="https://doc.rust-lang.org/1.84.0/src/core/any.rs.html#139">Source</a><a href="#method.type_id" class="anchor">§</a><h4 class="code-header">fn <a href="https://doc.rust-lang.org/1.84.0/core/any/trait.Any.html#tymethod.type_id" class="fn">type_id</a>(&self) -> <a class="struct" href="https://doc.rust-lang.org/1.84.0/core/any/struct.TypeId.html" title="struct core::any::TypeId">TypeId</a></h4></section></summary><div class='docblock'>Gets the <code>TypeId</code> of <code>self</code>. <a href="https://doc.rust-lang.org/1.84.0/core/any/trait.Any.html#tymethod.type_id">Read more</a></div></details></div></details><details class="toggle implementors-toggle"><summary><section id="impl-Borrow%3CT%3E-for-T" class="impl"><a class="src rightside" href="https://doc.rust-lang.org/1.84.0/src/core/borrow.rs.html#209">Source</a><a href="#impl-Borrow%3CT%3E-for-T" class="anchor">§</a><h3 class="code-header">impl<T> <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/borrow/trait.Borrow.html" title="trait core::borrow::Borrow">Borrow</a><T> for T<div class="where">where
|
||
T: ?<a class="trait" href="https://doc.rust-lang.org/1.84.0/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,</div></h3></section></summary><div class="impl-items"><details class="toggle method-toggle" open><summary><section id="method.borrow" class="method trait-impl"><a class="src rightside" href="https://doc.rust-lang.org/1.84.0/src/core/borrow.rs.html#211">Source</a><a href="#method.borrow" class="anchor">§</a><h4 class="code-header">fn <a href="https://doc.rust-lang.org/1.84.0/core/borrow/trait.Borrow.html#tymethod.borrow" class="fn">borrow</a>(&self) -> <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.reference.html">&T</a></h4></section></summary><div class='docblock'>Immutably borrows from an owned value. <a href="https://doc.rust-lang.org/1.84.0/core/borrow/trait.Borrow.html#tymethod.borrow">Read more</a></div></details></div></details><details class="toggle implementors-toggle"><summary><section id="impl-BorrowMut%3CT%3E-for-T" class="impl"><a class="src rightside" href="https://doc.rust-lang.org/1.84.0/src/core/borrow.rs.html#217">Source</a><a href="#impl-BorrowMut%3CT%3E-for-T" class="anchor">§</a><h3 class="code-header">impl<T> <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/borrow/trait.BorrowMut.html" title="trait core::borrow::BorrowMut">BorrowMut</a><T> for T<div class="where">where
|
||
T: ?<a class="trait" href="https://doc.rust-lang.org/1.84.0/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,</div></h3></section></summary><div class="impl-items"><details class="toggle method-toggle" open><summary><section id="method.borrow_mut" class="method trait-impl"><a class="src rightside" href="https://doc.rust-lang.org/1.84.0/src/core/borrow.rs.html#218">Source</a><a href="#method.borrow_mut" class="anchor">§</a><h4 class="code-header">fn <a href="https://doc.rust-lang.org/1.84.0/core/borrow/trait.BorrowMut.html#tymethod.borrow_mut" class="fn">borrow_mut</a>(&mut self) -> <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.reference.html">&mut T</a></h4></section></summary><div class='docblock'>Mutably borrows from an owned value. <a href="https://doc.rust-lang.org/1.84.0/core/borrow/trait.BorrowMut.html#tymethod.borrow_mut">Read more</a></div></details></div></details><details class="toggle implementors-toggle"><summary><section id="impl-CloneToUninit-for-T" class="impl"><a class="src rightside" href="https://doc.rust-lang.org/1.84.0/src/core/clone.rs.html#273">Source</a><a href="#impl-CloneToUninit-for-T" class="anchor">§</a><h3 class="code-header">impl<T> <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/clone/trait.CloneToUninit.html" title="trait core::clone::CloneToUninit">CloneToUninit</a> for T<div class="where">where
|
||
T: <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/clone/trait.Clone.html" title="trait core::clone::Clone">Clone</a>,</div></h3></section></summary><div class="impl-items"><details class="toggle method-toggle" open><summary><section id="method.clone_to_uninit" class="method trait-impl"><a class="src rightside" href="https://doc.rust-lang.org/1.84.0/src/core/clone.rs.html#275">Source</a><a href="#method.clone_to_uninit" class="anchor">§</a><h4 class="code-header">unsafe fn <a href="https://doc.rust-lang.org/1.84.0/core/clone/trait.CloneToUninit.html#tymethod.clone_to_uninit" class="fn">clone_to_uninit</a>(&self, dst: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.pointer.html">*mut </a><a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.u8.html">u8</a>)</h4></section></summary><span class="item-info"><div class="stab unstable"><span class="emoji">🔬</span><span>This is a nightly-only experimental API. (<code>clone_to_uninit</code>)</span></div></span><div class='docblock'>Performs copy-assignment from <code>self</code> to <code>dst</code>. <a href="https://doc.rust-lang.org/1.84.0/core/clone/trait.CloneToUninit.html#tymethod.clone_to_uninit">Read more</a></div></details></div></details><details class="toggle implementors-toggle"><summary><section id="impl-Downcast-for-T" class="impl"><a class="src rightside" href="../../src/downcast_rs/lib.rs.html#189">Source</a><a href="#impl-Downcast-for-T" class="anchor">§</a><h3 class="code-header">impl<T> <a class="trait" href="../../downcast_rs/trait.Downcast.html" title="trait downcast_rs::Downcast">Downcast</a> for T<div class="where">where
|
||
T: <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/any/trait.Any.html" title="trait core::any::Any">Any</a>,</div></h3></section></summary><div class="impl-items"><details class="toggle method-toggle" open><summary><section id="method.into_any" class="method trait-impl"><a class="src rightside" href="../../src/downcast_rs/lib.rs.html#190">Source</a><a href="#method.into_any" class="anchor">§</a><h4 class="code-header">fn <a href="../../downcast_rs/trait.Downcast.html#tymethod.into_any" class="fn">into_any</a>(self: <a class="struct" href="https://doc.rust-lang.org/1.84.0/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a><T>) -> <a class="struct" href="https://doc.rust-lang.org/1.84.0/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a><dyn <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/any/trait.Any.html" title="trait core::any::Any">Any</a>></h4></section></summary><div class='docblock'>Convert <code>Box<dyn Trait></code> (where <code>Trait: Downcast</code>) to <code>Box<dyn Any></code>. <code>Box<dyn Any></code> can
|
||
then be further <code>downcast</code> into <code>Box<ConcreteType></code> where <code>ConcreteType</code> implements <code>Trait</code>.</div></details><details class="toggle method-toggle" open><summary><section id="method.into_any_rc" class="method trait-impl"><a class="src rightside" href="../../src/downcast_rs/lib.rs.html#191">Source</a><a href="#method.into_any_rc" class="anchor">§</a><h4 class="code-header">fn <a href="../../downcast_rs/trait.Downcast.html#tymethod.into_any_rc" class="fn">into_any_rc</a>(self: <a class="struct" href="https://doc.rust-lang.org/1.84.0/alloc/rc/struct.Rc.html" title="struct alloc::rc::Rc">Rc</a><T>) -> <a class="struct" href="https://doc.rust-lang.org/1.84.0/alloc/rc/struct.Rc.html" title="struct alloc::rc::Rc">Rc</a><dyn <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/any/trait.Any.html" title="trait core::any::Any">Any</a>></h4></section></summary><div class='docblock'>Convert <code>Rc<Trait></code> (where <code>Trait: Downcast</code>) to <code>Rc<Any></code>. <code>Rc<Any></code> can then be
|
||
further <code>downcast</code> into <code>Rc<ConcreteType></code> where <code>ConcreteType</code> implements <code>Trait</code>.</div></details><details class="toggle method-toggle" open><summary><section id="method.as_any" class="method trait-impl"><a class="src rightside" href="../../src/downcast_rs/lib.rs.html#192">Source</a><a href="#method.as_any" class="anchor">§</a><h4 class="code-header">fn <a href="../../downcast_rs/trait.Downcast.html#tymethod.as_any" class="fn">as_any</a>(&self) -> &(dyn <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/any/trait.Any.html" title="trait core::any::Any">Any</a> + 'static)</h4></section></summary><div class='docblock'>Convert <code>&Trait</code> (where <code>Trait: Downcast</code>) to <code>&Any</code>. This is needed since Rust cannot
|
||
generate <code>&Any</code>’s vtable from <code>&Trait</code>’s.</div></details><details class="toggle method-toggle" open><summary><section id="method.as_any_mut" class="method trait-impl"><a class="src rightside" href="../../src/downcast_rs/lib.rs.html#193">Source</a><a href="#method.as_any_mut" class="anchor">§</a><h4 class="code-header">fn <a href="../../downcast_rs/trait.Downcast.html#tymethod.as_any_mut" class="fn">as_any_mut</a>(&mut self) -> &mut (dyn <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/any/trait.Any.html" title="trait core::any::Any">Any</a> + 'static)</h4></section></summary><div class='docblock'>Convert <code>&mut Trait</code> (where <code>Trait: Downcast</code>) to <code>&Any</code>. This is needed since Rust cannot
|
||
generate <code>&mut Any</code>’s vtable from <code>&mut Trait</code>’s.</div></details></div></details><details class="toggle implementors-toggle"><summary><section id="impl-DowncastSync-for-T" class="impl"><a class="src rightside" href="../../src/downcast_rs/lib.rs.html#203">Source</a><a href="#impl-DowncastSync-for-T" class="anchor">§</a><h3 class="code-header">impl<T> <a class="trait" href="../../downcast_rs/trait.DowncastSync.html" title="trait downcast_rs::DowncastSync">DowncastSync</a> for T<div class="where">where
|
||
T: <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/any/trait.Any.html" title="trait core::any::Any">Any</a> + <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> + <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a>,</div></h3></section></summary><div class="impl-items"><details class="toggle method-toggle" open><summary><section id="method.into_any_arc" class="method trait-impl"><a class="src rightside" href="../../src/downcast_rs/lib.rs.html#204">Source</a><a href="#method.into_any_arc" class="anchor">§</a><h4 class="code-header">fn <a href="../../downcast_rs/trait.DowncastSync.html#tymethod.into_any_arc" class="fn">into_any_arc</a>(self: <a class="struct" href="https://doc.rust-lang.org/1.84.0/alloc/sync/struct.Arc.html" title="struct alloc::sync::Arc">Arc</a><T>) -> <a class="struct" href="https://doc.rust-lang.org/1.84.0/alloc/sync/struct.Arc.html" title="struct alloc::sync::Arc">Arc</a><dyn <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/any/trait.Any.html" title="trait core::any::Any">Any</a> + <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> + <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a>></h4></section></summary><div class='docblock'>Convert <code>Arc<Trait></code> (where <code>Trait: Downcast</code>) to <code>Arc<Any></code>. <code>Arc<Any></code> can then be
|
||
further <code>downcast</code> into <code>Arc<ConcreteType></code> where <code>ConcreteType</code> implements <code>Trait</code>.</div></details></div></details><details class="toggle implementors-toggle"><summary><section id="impl-From%3CT%3E-for-T" class="impl"><a class="src rightside" href="https://doc.rust-lang.org/1.84.0/src/core/convert/mod.rs.html#765">Source</a><a href="#impl-From%3CT%3E-for-T" class="anchor">§</a><h3 class="code-header">impl<T> <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/convert/trait.From.html" title="trait core::convert::From">From</a><T> for T</h3></section></summary><div class="impl-items"><details class="toggle method-toggle" open><summary><section id="method.from-1" class="method trait-impl"><a class="src rightside" href="https://doc.rust-lang.org/1.84.0/src/core/convert/mod.rs.html#768">Source</a><a href="#method.from-1" class="anchor">§</a><h4 class="code-header">fn <a href="https://doc.rust-lang.org/1.84.0/core/convert/trait.From.html#tymethod.from" class="fn">from</a>(t: T) -> T</h4></section></summary><div class="docblock"><p>Returns the argument unchanged.</p>
|
||
</div></details></div></details><details class="toggle implementors-toggle"><summary><section id="impl-Into%3CU%3E-for-T" class="impl"><a class="src rightside" href="https://doc.rust-lang.org/1.84.0/src/core/convert/mod.rs.html#748-750">Source</a><a href="#impl-Into%3CU%3E-for-T" class="anchor">§</a><h3 class="code-header">impl<T, U> <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a><U> for T<div class="where">where
|
||
U: <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/convert/trait.From.html" title="trait core::convert::From">From</a><T>,</div></h3></section></summary><div class="impl-items"><details class="toggle method-toggle" open><summary><section id="method.into" class="method trait-impl"><a class="src rightside" href="https://doc.rust-lang.org/1.84.0/src/core/convert/mod.rs.html#758">Source</a><a href="#method.into" class="anchor">§</a><h4 class="code-header">fn <a href="https://doc.rust-lang.org/1.84.0/core/convert/trait.Into.html#tymethod.into" class="fn">into</a>(self) -> U</h4></section></summary><div class="docblock"><p>Calls <code>U::from(self)</code>.</p>
|
||
<p>That is, this conversion is whatever the implementation of
|
||
<code><a href="https://doc.rust-lang.org/1.84.0/core/convert/trait.From.html" title="trait core::convert::From">From</a><T> for U</code> chooses to do.</p>
|
||
</div></details></div></details><details class="toggle implementors-toggle"><summary><section id="impl-IntoEither-for-T" class="impl"><a class="src rightside" href="../../src/either/into_either.rs.html#64">Source</a><a href="#impl-IntoEither-for-T" class="anchor">§</a><h3 class="code-header">impl<T> <a class="trait" href="../../either/into_either/trait.IntoEither.html" title="trait either::into_either::IntoEither">IntoEither</a> for T</h3></section></summary><div class="impl-items"><details class="toggle method-toggle" open><summary><section id="method.into_either" class="method trait-impl"><a class="src rightside" href="../../src/either/into_either.rs.html#29">Source</a><a href="#method.into_either" class="anchor">§</a><h4 class="code-header">fn <a href="../../either/into_either/trait.IntoEither.html#method.into_either" class="fn">into_either</a>(self, into_left: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.bool.html">bool</a>) -> <a class="enum" href="../../either/enum.Either.html" title="enum either::Either">Either</a><Self, Self></h4></section></summary><div class='docblock'>Converts <code>self</code> into a <a href="../../either/enum.Either.html#variant.Left" title="variant either::Either::Left"><code>Left</code></a> variant of <a href="../../either/enum.Either.html" title="enum either::Either"><code>Either<Self, Self></code></a>
|
||
if <code>into_left</code> is <code>true</code>.
|
||
Converts <code>self</code> into a <a href="../../either/enum.Either.html#variant.Right" title="variant either::Either::Right"><code>Right</code></a> variant of <a href="../../either/enum.Either.html" title="enum either::Either"><code>Either<Self, Self></code></a>
|
||
otherwise. <a href="../../either/into_either/trait.IntoEither.html#method.into_either">Read more</a></div></details><details class="toggle method-toggle" open><summary><section id="method.into_either_with" class="method trait-impl"><a class="src rightside" href="../../src/either/into_either.rs.html#55-57">Source</a><a href="#method.into_either_with" class="anchor">§</a><h4 class="code-header">fn <a href="../../either/into_either/trait.IntoEither.html#method.into_either_with" class="fn">into_either_with</a><F>(self, into_left: F) -> <a class="enum" href="../../either/enum.Either.html" title="enum either::Either">Either</a><Self, Self><div class="where">where
|
||
F: <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/ops/function/trait.FnOnce.html" title="trait core::ops::function::FnOnce">FnOnce</a>(&Self) -> <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.bool.html">bool</a>,</div></h4></section></summary><div class='docblock'>Converts <code>self</code> into a <a href="../../either/enum.Either.html#variant.Left" title="variant either::Either::Left"><code>Left</code></a> variant of <a href="../../either/enum.Either.html" title="enum either::Either"><code>Either<Self, Self></code></a>
|
||
if <code>into_left(&self)</code> returns <code>true</code>.
|
||
Converts <code>self</code> into a <a href="../../either/enum.Either.html#variant.Right" title="variant either::Either::Right"><code>Right</code></a> variant of <a href="../../either/enum.Either.html" title="enum either::Either"><code>Either<Self, Self></code></a>
|
||
otherwise. <a href="../../either/into_either/trait.IntoEither.html#method.into_either_with">Read more</a></div></details></div></details><details class="toggle implementors-toggle"><summary><section id="impl-Pointable-for-T" class="impl"><a class="src rightside" href="../../src/crossbeam_epoch/atomic.rs.html#194">Source</a><a href="#impl-Pointable-for-T" class="anchor">§</a><h3 class="code-header">impl<T> <a class="trait" href="../../crossbeam_epoch/atomic/trait.Pointable.html" title="trait crossbeam_epoch::atomic::Pointable">Pointable</a> for T</h3></section></summary><div class="impl-items"><details class="toggle" open><summary><section id="associatedconstant.ALIGN" class="associatedconstant trait-impl"><a class="src rightside" href="../../src/crossbeam_epoch/atomic.rs.html#195">Source</a><a href="#associatedconstant.ALIGN" class="anchor">§</a><h4 class="code-header">const <a href="../../crossbeam_epoch/atomic/trait.Pointable.html#associatedconstant.ALIGN" class="constant">ALIGN</a>: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.usize.html">usize</a> = _</h4></section></summary><div class='docblock'>The alignment of pointer.</div></details><details class="toggle" open><summary><section id="associatedtype.Init" class="associatedtype trait-impl"><a class="src rightside" href="../../src/crossbeam_epoch/atomic.rs.html#197">Source</a><a href="#associatedtype.Init" class="anchor">§</a><h4 class="code-header">type <a href="../../crossbeam_epoch/atomic/trait.Pointable.html#associatedtype.Init" class="associatedtype">Init</a> = T</h4></section></summary><div class='docblock'>The type for initializers.</div></details><details class="toggle method-toggle" open><summary><section id="method.init" class="method trait-impl"><a class="src rightside" href="../../src/crossbeam_epoch/atomic.rs.html#199">Source</a><a href="#method.init" class="anchor">§</a><h4 class="code-header">unsafe fn <a href="../../crossbeam_epoch/atomic/trait.Pointable.html#tymethod.init" class="fn">init</a>(init: <T as <a class="trait" href="../../crossbeam_epoch/atomic/trait.Pointable.html" title="trait crossbeam_epoch::atomic::Pointable">Pointable</a>>::<a class="associatedtype" href="../../crossbeam_epoch/atomic/trait.Pointable.html#associatedtype.Init" title="type crossbeam_epoch::atomic::Pointable::Init">Init</a>) -> <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.usize.html">usize</a></h4></section></summary><div class='docblock'>Initializes a with the given initializer. <a href="../../crossbeam_epoch/atomic/trait.Pointable.html#tymethod.init">Read more</a></div></details><details class="toggle method-toggle" open><summary><section id="method.deref" class="method trait-impl"><a class="src rightside" href="../../src/crossbeam_epoch/atomic.rs.html#203">Source</a><a href="#method.deref" class="anchor">§</a><h4 class="code-header">unsafe fn <a href="../../crossbeam_epoch/atomic/trait.Pointable.html#tymethod.deref" class="fn">deref</a><'a>(ptr: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.usize.html">usize</a>) -> <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.reference.html">&'a T</a></h4></section></summary><div class='docblock'>Dereferences the given pointer. <a href="../../crossbeam_epoch/atomic/trait.Pointable.html#tymethod.deref">Read more</a></div></details><details class="toggle method-toggle" open><summary><section id="method.deref_mut" class="method trait-impl"><a class="src rightside" href="../../src/crossbeam_epoch/atomic.rs.html#207">Source</a><a href="#method.deref_mut" class="anchor">§</a><h4 class="code-header">unsafe fn <a href="../../crossbeam_epoch/atomic/trait.Pointable.html#tymethod.deref_mut" class="fn">deref_mut</a><'a>(ptr: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.usize.html">usize</a>) -> <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.reference.html">&'a mut T</a></h4></section></summary><div class='docblock'>Mutably dereferences the given pointer. <a href="../../crossbeam_epoch/atomic/trait.Pointable.html#tymethod.deref_mut">Read more</a></div></details><details class="toggle method-toggle" open><summary><section id="method.drop" class="method trait-impl"><a class="src rightside" href="../../src/crossbeam_epoch/atomic.rs.html#211">Source</a><a href="#method.drop" class="anchor">§</a><h4 class="code-header">unsafe fn <a href="../../crossbeam_epoch/atomic/trait.Pointable.html#tymethod.drop" class="fn">drop</a>(ptr: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.usize.html">usize</a>)</h4></section></summary><div class='docblock'>Drops the object pointed to by the given pointer. <a href="../../crossbeam_epoch/atomic/trait.Pointable.html#tymethod.drop">Read more</a></div></details></div></details><details class="toggle implementors-toggle"><summary><section id="impl-Same-for-T" class="impl"><a class="src rightside" href="../../src/typenum/type_operators.rs.html#34">Source</a><a href="#impl-Same-for-T" class="anchor">§</a><h3 class="code-header">impl<T> <a class="trait" href="../../typenum/type_operators/trait.Same.html" title="trait typenum::type_operators::Same">Same</a> for T</h3></section></summary><div class="impl-items"><details class="toggle" open><summary><section id="associatedtype.Output" class="associatedtype trait-impl"><a class="src rightside" href="../../src/typenum/type_operators.rs.html#35">Source</a><a href="#associatedtype.Output" class="anchor">§</a><h4 class="code-header">type <a href="../../typenum/type_operators/trait.Same.html#associatedtype.Output" class="associatedtype">Output</a> = T</h4></section></summary><div class='docblock'>Should always be <code>Self</code></div></details></div></details><details class="toggle implementors-toggle"><summary><section id="impl-SupersetOf%3CSS%3E-for-SP" class="impl"><a class="src rightside" href="../../src/simba/scalar/subset.rs.html#87">Source</a><a href="#impl-SupersetOf%3CSS%3E-for-SP" class="anchor">§</a><h3 class="code-header">impl<SS, SP> <a class="trait" href="../../simba/scalar/subset/trait.SupersetOf.html" title="trait simba::scalar::subset::SupersetOf">SupersetOf</a><SS> for SP<div class="where">where
|
||
SS: <a class="trait" href="../../simba/scalar/subset/trait.SubsetOf.html" title="trait simba::scalar::subset::SubsetOf">SubsetOf</a><SP>,</div></h3></section></summary><div class="impl-items"><details class="toggle method-toggle" open><summary><section id="method.to_subset" class="method trait-impl"><a class="src rightside" href="../../src/simba/scalar/subset.rs.html#89">Source</a><a href="#method.to_subset" class="anchor">§</a><h4 class="code-header">fn <a href="../../simba/scalar/subset/trait.SupersetOf.html#method.to_subset" class="fn">to_subset</a>(&self) -> <a class="enum" href="https://doc.rust-lang.org/1.84.0/core/option/enum.Option.html" title="enum core::option::Option">Option</a><SS></h4></section></summary><div class='docblock'>The inverse inclusion map: attempts to construct <code>self</code> from the equivalent element of its
|
||
superset. <a href="../../simba/scalar/subset/trait.SupersetOf.html#method.to_subset">Read more</a></div></details><details class="toggle method-toggle" open><summary><section id="method.is_in_subset" class="method trait-impl"><a class="src rightside" href="../../src/simba/scalar/subset.rs.html#94">Source</a><a href="#method.is_in_subset" class="anchor">§</a><h4 class="code-header">fn <a href="../../simba/scalar/subset/trait.SupersetOf.html#tymethod.is_in_subset" class="fn">is_in_subset</a>(&self) -> <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.bool.html">bool</a></h4></section></summary><div class='docblock'>Checks if <code>self</code> is actually part of its subset <code>T</code> (and can be converted to it).</div></details><details class="toggle method-toggle" open><summary><section id="method.to_subset_unchecked" class="method trait-impl"><a class="src rightside" href="../../src/simba/scalar/subset.rs.html#99">Source</a><a href="#method.to_subset_unchecked" class="anchor">§</a><h4 class="code-header">fn <a href="../../simba/scalar/subset/trait.SupersetOf.html#tymethod.to_subset_unchecked" class="fn">to_subset_unchecked</a>(&self) -> SS</h4></section></summary><div class='docblock'>Use with care! Same as <code>self.to_subset</code> but without any property checks. Always succeeds.</div></details><details class="toggle method-toggle" open><summary><section id="method.from_subset" class="method trait-impl"><a class="src rightside" href="../../src/simba/scalar/subset.rs.html#104">Source</a><a href="#method.from_subset" class="anchor">§</a><h4 class="code-header">fn <a href="../../simba/scalar/subset/trait.SupersetOf.html#tymethod.from_subset" class="fn">from_subset</a>(element: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.reference.html">&SS</a>) -> SP</h4></section></summary><div class='docblock'>The inclusion map: converts <code>self</code> to the equivalent element of its superset.</div></details></div></details><details class="toggle implementors-toggle"><summary><section id="impl-ToOwned-for-T" class="impl"><a class="src rightside" href="https://doc.rust-lang.org/1.84.0/src/alloc/borrow.rs.html#82-84">Source</a><a href="#impl-ToOwned-for-T" class="anchor">§</a><h3 class="code-header">impl<T> <a class="trait" href="https://doc.rust-lang.org/1.84.0/alloc/borrow/trait.ToOwned.html" title="trait alloc::borrow::ToOwned">ToOwned</a> for T<div class="where">where
|
||
T: <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/clone/trait.Clone.html" title="trait core::clone::Clone">Clone</a>,</div></h3></section></summary><div class="impl-items"><details class="toggle" open><summary><section id="associatedtype.Owned" class="associatedtype trait-impl"><a class="src rightside" href="https://doc.rust-lang.org/1.84.0/src/alloc/borrow.rs.html#86">Source</a><a href="#associatedtype.Owned" class="anchor">§</a><h4 class="code-header">type <a href="https://doc.rust-lang.org/1.84.0/alloc/borrow/trait.ToOwned.html#associatedtype.Owned" class="associatedtype">Owned</a> = T</h4></section></summary><div class='docblock'>The resulting type after obtaining ownership.</div></details><details class="toggle method-toggle" open><summary><section id="method.to_owned" class="method trait-impl"><a class="src rightside" href="https://doc.rust-lang.org/1.84.0/src/alloc/borrow.rs.html#87">Source</a><a href="#method.to_owned" class="anchor">§</a><h4 class="code-header">fn <a href="https://doc.rust-lang.org/1.84.0/alloc/borrow/trait.ToOwned.html#tymethod.to_owned" class="fn">to_owned</a>(&self) -> T</h4></section></summary><div class='docblock'>Creates owned data from borrowed data, usually by cloning. <a href="https://doc.rust-lang.org/1.84.0/alloc/borrow/trait.ToOwned.html#tymethod.to_owned">Read more</a></div></details><details class="toggle method-toggle" open><summary><section id="method.clone_into" class="method trait-impl"><a class="src rightside" href="https://doc.rust-lang.org/1.84.0/src/alloc/borrow.rs.html#91">Source</a><a href="#method.clone_into" class="anchor">§</a><h4 class="code-header">fn <a href="https://doc.rust-lang.org/1.84.0/alloc/borrow/trait.ToOwned.html#method.clone_into" class="fn">clone_into</a>(&self, target: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.reference.html">&mut T</a>)</h4></section></summary><div class='docblock'>Uses borrowed data to replace owned data, usually by cloning. <a href="https://doc.rust-lang.org/1.84.0/alloc/borrow/trait.ToOwned.html#method.clone_into">Read more</a></div></details></div></details><details class="toggle implementors-toggle"><summary><section id="impl-TryFrom%3CU%3E-for-T" class="impl"><a class="src rightside" href="https://doc.rust-lang.org/1.84.0/src/core/convert/mod.rs.html#805-807">Source</a><a href="#impl-TryFrom%3CU%3E-for-T" class="anchor">§</a><h3 class="code-header">impl<T, U> <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/convert/trait.TryFrom.html" title="trait core::convert::TryFrom">TryFrom</a><U> for T<div class="where">where
|
||
U: <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a><T>,</div></h3></section></summary><div class="impl-items"><details class="toggle" open><summary><section id="associatedtype.Error-1" class="associatedtype trait-impl"><a class="src rightside" href="https://doc.rust-lang.org/1.84.0/src/core/convert/mod.rs.html#809">Source</a><a href="#associatedtype.Error-1" class="anchor">§</a><h4 class="code-header">type <a href="https://doc.rust-lang.org/1.84.0/core/convert/trait.TryFrom.html#associatedtype.Error" class="associatedtype">Error</a> = <a class="enum" href="https://doc.rust-lang.org/1.84.0/core/convert/enum.Infallible.html" title="enum core::convert::Infallible">Infallible</a></h4></section></summary><div class='docblock'>The type returned in the event of a conversion error.</div></details><details class="toggle method-toggle" open><summary><section id="method.try_from" class="method trait-impl"><a class="src rightside" href="https://doc.rust-lang.org/1.84.0/src/core/convert/mod.rs.html#812">Source</a><a href="#method.try_from" class="anchor">§</a><h4 class="code-header">fn <a href="https://doc.rust-lang.org/1.84.0/core/convert/trait.TryFrom.html#tymethod.try_from" class="fn">try_from</a>(value: U) -> <a class="enum" href="https://doc.rust-lang.org/1.84.0/core/result/enum.Result.html" title="enum core::result::Result">Result</a><T, <T as <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/convert/trait.TryFrom.html" title="trait core::convert::TryFrom">TryFrom</a><U>>::<a class="associatedtype" href="https://doc.rust-lang.org/1.84.0/core/convert/trait.TryFrom.html#associatedtype.Error" title="type core::convert::TryFrom::Error">Error</a>></h4></section></summary><div class='docblock'>Performs the conversion.</div></details></div></details><details class="toggle implementors-toggle"><summary><section id="impl-TryInto%3CU%3E-for-T" class="impl"><a class="src rightside" href="https://doc.rust-lang.org/1.84.0/src/core/convert/mod.rs.html#790-792">Source</a><a href="#impl-TryInto%3CU%3E-for-T" class="anchor">§</a><h3 class="code-header">impl<T, U> <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/convert/trait.TryInto.html" title="trait core::convert::TryInto">TryInto</a><U> for T<div class="where">where
|
||
U: <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/convert/trait.TryFrom.html" title="trait core::convert::TryFrom">TryFrom</a><T>,</div></h3></section></summary><div class="impl-items"><details class="toggle" open><summary><section id="associatedtype.Error" class="associatedtype trait-impl"><a class="src rightside" href="https://doc.rust-lang.org/1.84.0/src/core/convert/mod.rs.html#794">Source</a><a href="#associatedtype.Error" class="anchor">§</a><h4 class="code-header">type <a href="https://doc.rust-lang.org/1.84.0/core/convert/trait.TryInto.html#associatedtype.Error" class="associatedtype">Error</a> = <U as <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/convert/trait.TryFrom.html" title="trait core::convert::TryFrom">TryFrom</a><T>>::<a class="associatedtype" href="https://doc.rust-lang.org/1.84.0/core/convert/trait.TryFrom.html#associatedtype.Error" title="type core::convert::TryFrom::Error">Error</a></h4></section></summary><div class='docblock'>The type returned in the event of a conversion error.</div></details><details class="toggle method-toggle" open><summary><section id="method.try_into" class="method trait-impl"><a class="src rightside" href="https://doc.rust-lang.org/1.84.0/src/core/convert/mod.rs.html#797">Source</a><a href="#method.try_into" class="anchor">§</a><h4 class="code-header">fn <a href="https://doc.rust-lang.org/1.84.0/core/convert/trait.TryInto.html#tymethod.try_into" class="fn">try_into</a>(self) -> <a class="enum" href="https://doc.rust-lang.org/1.84.0/core/result/enum.Result.html" title="enum core::result::Result">Result</a><U, <U as <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/convert/trait.TryFrom.html" title="trait core::convert::TryFrom">TryFrom</a><T>>::<a class="associatedtype" href="https://doc.rust-lang.org/1.84.0/core/convert/trait.TryFrom.html#associatedtype.Error" title="type core::convert::TryFrom::Error">Error</a>></h4></section></summary><div class='docblock'>Performs the conversion.</div></details></div></details><section id="impl-DeserializeOwned-for-T" class="impl"><a class="src rightside" href="../../src/serde/de/mod.rs.html#614">Source</a><a href="#impl-DeserializeOwned-for-T" class="anchor">§</a><h3 class="code-header">impl<T> <a class="trait" href="../../serde/de/trait.DeserializeOwned.html" title="trait serde::de::DeserializeOwned">DeserializeOwned</a> for T<div class="where">where
|
||
T: for<'de> <a class="trait" href="../../serde/de/trait.Deserialize.html" title="trait serde::de::Deserialize">Deserialize</a><'de>,</div></h3></section></div></section></div></main></body></html> |