233 lines
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233 lines
118 KiB
HTML
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="A structure responsible for building a new collider."><title>ColliderBuilder in rapier3d::geometry - Rust</title><script>if(window.location.protocol!=="file:")document.head.insertAdjacentHTML("beforeend","SourceSerif4-Regular-6b053e98.ttf.woff2,FiraSans-Regular-0fe48ade.woff2,FiraSans-Medium-e1aa3f0a.woff2,SourceCodePro-Regular-8badfe75.ttf.woff2,SourceCodePro-Semibold-aa29a496.ttf.woff2".split(",").map(f=>`<link rel="preload" as="font" type="font/woff2" crossorigin href="../../static.files/${f}">`).join(""))</script><link rel="stylesheet" href="../../static.files/normalize-9960930a.css"><link rel="stylesheet" href="../../static.files/rustdoc-42caa33d.css"><meta name="rustdoc-vars" data-root-path="../../" data-static-root-path="../../static.files/" data-current-crate="rapier3d" data-themes="" data-resource-suffix="" data-rustdoc-version="1.84.0 (9fc6b4312 2025-01-07)" data-channel="1.84.0" data-search-js="search-92e6798f.js" data-settings-js="settings-0f613d39.js" ><script src="../../static.files/storage-59e33391.js"></script><script defer src="sidebar-items.js"></script><script defer src="../../static.files/main-5f194d8c.js"></script><noscript><link rel="stylesheet" href="../../static.files/noscript-893ab5e7.css"></noscript><link rel="alternate icon" type="image/png" href="../../static.files/favicon-32x32-6580c154.png"><link rel="icon" type="image/svg+xml" href="../../static.files/favicon-044be391.svg"></head><body class="rustdoc struct"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="mobile-topbar"><button class="sidebar-menu-toggle" title="show sidebar"></button></nav><nav class="sidebar"><div class="sidebar-crate"><h2><a href="../../rapier3d/index.html">rapier3d</a><span class="version">0.23.0</span></h2></div><div class="sidebar-elems"><section id="rustdoc-toc"><h2 class="location"><a href="#">Collider<wbr>Builder</a></h2><h3><a href="#fields">Fields</a></h3><ul class="block structfield"><li><a href="#structfield.active_collision_types" title="active_collision_types">active_collision_types</a></li><li><a href="#structfield.active_events" title="active_events">active_events</a></li><li><a href="#structfield.active_hooks" title="active_hooks">active_hooks</a></li><li><a href="#structfield.collision_groups" title="collision_groups">collision_groups</a></li><li><a href="#structfield.contact_force_event_threshold" title="contact_force_event_threshold">contact_force_event_threshold</a></li><li><a href="#structfield.contact_skin" title="contact_skin">contact_skin</a></li><li><a href="#structfield.enabled" title="enabled">enabled</a></li><li><a href="#structfield.friction" title="friction">friction</a></li><li><a href="#structfield.friction_combine_rule" title="friction_combine_rule">friction_combine_rule</a></li><li><a href="#structfield.is_sensor" title="is_sensor">is_sensor</a></li><li><a href="#structfield.mass_properties" title="mass_properties">mass_properties</a></li><li><a href="#structfield.position" title="position">position</a></li><li><a href="#structfield.restitution" title="restitution">restitution</a></li><li><a href="#structfield.restitution_combine_rule" title="restitution_combine_rule">restitution_combine_rule</a></li><li><a href="#structfield.shape" title="shape">shape</a></li><li><a href="#structfield.solver_groups" title="solver_groups">solver_groups</a></li><li><a href="#structfield.user_data" title="user_data">user_data</a></li></ul><h3><a href="#implementations">Methods</a></h3><ul class="block method"><li><a href="#method.active_collision_types" title="active_collision_types">active_collision_types</a></li><li><a href="#method.active_events" title="active_events">active_events</a></li><li><a href="#method.active_hooks" title="active_hooks">active_hooks</a></li><li><a href="#method.ball" title="ball">ball</a></li><li><a href="#method.build" title="build">build</a></li><li><a href="#method.capsule_from_endpoints" title="capsule_from_endpoints">capsule_from_endpoints</a></li><li><a href="#method.capsule_x" title="capsule_x">capsule_x</a></li><li><a href="#method.capsule_y" title="capsule_y">capsule_y</a></li><li><a href="#method.capsule_z" title="capsule_z">capsule_z</a></li><li><a href="#method.collision_groups" title="collision_groups">collision_groups</a></li><li><a href="#method.compound" title="compound">compound</a></li><li><a href="#method.cone" title="cone">cone</a></li><li><a href="#method.contact_force_event_threshold" title="contact_force_event_threshold">contact_force_event_threshold</a></li><li><a href="#method.contact_skin" title="contact_skin">contact_skin</a></li><li><a href="#method.converted_trimesh" title="converted_trimesh">converted_trimesh</a></li><li><a href="#method.convex_decomposition" title="convex_decomposition">convex_decomposition</a></li><li><a href="#method.convex_decomposition_with_params" title="convex_decomposition_with_params">convex_decomposition_with_params</a></li><li><a href="#method.convex_hull" title="convex_hull">convex_hull</a></li><li><a href="#method.convex_mesh" title="convex_mesh">convex_mesh</a></li><li><a href="#method.cuboid" title="cuboid">cuboid</a></li><li><a href="#method.cylinder" title="cylinder">cylinder</a></li><li><a href="#method.default_density" title="default_density">default_density</a></li><li><a href="#method.default_friction" title="default_friction">default_friction</a></li><li><a href="#method.delta" title="delta">delta</a></li><li><a href="#method.density" title="density">density</a></li><li><a href="#method.enabled" title="enabled">enabled</a></li><li><a href="#method.friction" title="friction">friction</a></li><li><a href="#method.friction_combine_rule" title="friction_combine_rule">friction_combine_rule</a></li><li><a href="#method.halfspace" title="halfspace">halfspace</a></li><li><a href="#method.heightfield" title="heightfield">heightfield</a></li><li><a href="#method.heightfield_with_flags" title="heightfield_with_flags">heightfield_with_flags</a></li><li><a href="#method.mass" title="mass">mass</a></li><li><a href="#method.mass_properties" title="mass_properties">mass_properties</a></li><li><a href="#method.new" title="new">new</a></li><li><a href="#method.polyline" title="polyline">polyline</a></li><li><a href="#method.position" title="position">position</a></li><li><a href="#method.position_wrt_parent" title="position_wrt_parent">position_wrt_parent</a></li><li><a href="#method.restitution" title="restitution">restitution</a></li><li><a href="#method.restitution_combine_rule" title="restitution_combine_rule">restitution_combine_rule</a></li><li><a href="#method.rotation" title="rotation">rotation</a></li><li><a href="#method.round_cone" title="round_cone">round_cone</a></li><li><a href="#method.round_convex_decomposition" title="round_convex_decomposition">round_convex_decomposition</a></li><li><a href="#method.round_convex_decomposition_with_params" title="round_convex_decomposition_with_params">round_convex_decomposition_with_params</a></li><li><a href="#method.round_convex_hull" title="round_convex_hull">round_convex_hull</a></li><li><a href="#method.round_convex_mesh" title="round_convex_mesh">round_convex_mesh</a></li><li><a href="#method.round_cuboid" title="round_cuboid">round_cuboid</a></li><li><a href="#method.round_cylinder" title="round_cylinder">round_cylinder</a></li><li><a href="#method.round_triangle" title="round_triangle">round_triangle</a></li><li><a href="#method.segment" title="segment">segment</a></li><li><a href="#method.sensor" title="sensor">sensor</a></li><li><a href="#method.solver_groups" title="solver_groups">solver_groups</a></li><li><a href="#method.translation" title="translation">translation</a></li><li><a href="#method.triangle" title="triangle">triangle</a></li><li><a href="#method.trimesh" title="trimesh">trimesh</a></li><li><a href="#method.trimesh_with_flags" title="trimesh_with_flags">trimesh_with_flags</a></li><li><a href="#method.user_data" title="user_data">user_data</a></li></ul><h3><a href="#trait-implementations">Trait Implementations</a></h3><ul class="block trait-implementation"><li><a href="#impl-Clone-for-ColliderBuilder" title="Clone">Clone</a></li><li><a href="#impl-Debug-for-ColliderBuilder" title="Debug">Debug</a></li><li><a href="#impl-Default-for-ColliderBuilder" title="Default">Default</a></li><li><a href="#impl-Deserialize%3C'de%3E-for-ColliderBuilder" title="Deserialize<'de>">Deserialize<'de></a></li><li><a href="#impl-From%3CColliderBuilder%3E-for-Collider" title="From<ColliderBuilder>">From<ColliderBuilder></a></li><li><a href="#impl-Serialize-for-ColliderBuilder" title="Serialize">Serialize</a></li></ul><h3><a href="#synthetic-implementations">Auto Trait Implementations</a></h3><ul class="block synthetic-implementation"><li><a href="#impl-RefUnwindSafe-for-ColliderBuilder" title="!RefUnwindSafe">!RefUnwindSafe</a></li><li><a href="#impl-UnwindSafe-for-ColliderBuilder" title="!UnwindSafe">!UnwindSafe</a></li><li><a href="#impl-Freeze-for-ColliderBuilder" title="Freeze">Freeze</a></li><li><a href="#impl-Send-for-ColliderBuilder" title="Send">Send</a></li><li><a href="#impl-Sync-for-ColliderBuilder" title="Sync">Sync</a></li><li><a href="#impl-Unpin-for-ColliderBuilder" title="Unpin">Unpin</a></li></ul><h3><a href="#blanket-implementations">Blanket Implementations</a></h3><ul class="block blanket-implementation"><li><a href="#impl-Any-for-T" title="Any">Any</a></li><li><a href="#impl-Borrow%3CT%3E-for-T" title="Borrow<T>">Borrow<T></a></li><li><a href="#impl-BorrowMut%3CT%3E-for-T" title="BorrowMut<T>">BorrowMut<T></a></li><li><a href="#impl-CloneToUninit-for-T" title="CloneToUninit">CloneToUninit</a></li><li><a href="#impl-DeserializeOwned-for-T" title="DeserializeOwned">DeserializeOwned</a></li><li><a href="#impl-Downcast-for-T" title="Downcast">Downcast</a></li><li><a href="#impl-DowncastSync-for-T" title="DowncastSync">DowncastSync</a></li><li><a href="#impl-From%3CT%3E-for-T" title="From<T>">From<T></a></li><li><a href="#impl-Into%3CU%3E-for-T" title="Into<U>">Into<U></a></li><li><a href="#impl-IntoEither-for-T" title="IntoEither">IntoEither</a></li><li><a href="#impl-Pointable-for-T" title="Pointable">Pointable</a></li><li><a href="#impl-Same-for-T" title="Same">Same</a></li><li><a href="#impl-SupersetOf%3CSS%3E-for-SP" title="SupersetOf<SS>">SupersetOf<SS></a></li><li><a href="#impl-ToOwned-for-T" title="ToOwned">ToOwned</a></li><li><a href="#impl-TryFrom%3CU%3E-for-T" title="TryFrom<U>">TryFrom<U></a></li><li><a href="#impl-TryInto%3CU%3E-for-T" title="TryInto<U>">TryInto<U></a></li></ul></section><div id="rustdoc-modnav"><h2><a href="index.html">In rapier3d::<wbr>geometry</a></h2></div></div></nav><div class="sidebar-resizer"></div><main><div class="width-limiter"><rustdoc-search></rustdoc-search><section id="main-content" class="content"><div class="main-heading"><span class="rustdoc-breadcrumbs"><a href="../index.html">rapier3d</a>::<wbr><a href="index.html">geometry</a></span><h1>Struct <span class="struct">ColliderBuilder</span><button id="copy-path" title="Copy item path to clipboard">Copy item path</button></h1><rustdoc-toolbar></rustdoc-toolbar><span class="sub-heading"><a class="src" href="../../src/rapier3d/geometry/collider.rs.html#493-528">Source</a> </span></div><pre class="rust item-decl"><code>pub struct ColliderBuilder {<details class="toggle type-contents-toggle"><summary class="hideme"><span>Show 17 fields</span></summary>
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pub shape: <a class="struct" href="struct.SharedShape.html" title="struct rapier3d::geometry::SharedShape">SharedShape</a>,
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pub mass_properties: <a class="enum" href="enum.ColliderMassProps.html" title="enum rapier3d::geometry::ColliderMassProps">ColliderMassProps</a>,
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pub friction: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>,
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pub friction_combine_rule: <a class="enum" href="../dynamics/enum.CoefficientCombineRule.html" title="enum rapier3d::dynamics::CoefficientCombineRule">CoefficientCombineRule</a>,
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pub restitution: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>,
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pub restitution_combine_rule: <a class="enum" href="../dynamics/enum.CoefficientCombineRule.html" title="enum rapier3d::dynamics::CoefficientCombineRule">CoefficientCombineRule</a>,
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pub position: <a class="type" href="../math/type.Isometry.html" title="type rapier3d::math::Isometry">Isometry</a><<a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>>,
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pub is_sensor: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.bool.html">bool</a>,
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pub active_collision_types: <a class="struct" href="struct.ActiveCollisionTypes.html" title="struct rapier3d::geometry::ActiveCollisionTypes">ActiveCollisionTypes</a>,
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pub active_hooks: <a class="struct" href="../pipeline/struct.ActiveHooks.html" title="struct rapier3d::pipeline::ActiveHooks">ActiveHooks</a>,
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pub active_events: <a class="struct" href="../pipeline/struct.ActiveEvents.html" title="struct rapier3d::pipeline::ActiveEvents">ActiveEvents</a>,
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pub user_data: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.u128.html">u128</a>,
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pub collision_groups: <a class="struct" href="struct.InteractionGroups.html" title="struct rapier3d::geometry::InteractionGroups">InteractionGroups</a>,
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pub solver_groups: <a class="struct" href="struct.InteractionGroups.html" title="struct rapier3d::geometry::InteractionGroups">InteractionGroups</a>,
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pub enabled: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.bool.html">bool</a>,
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pub contact_force_event_threshold: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>,
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pub contact_skin: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>,
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</details>}</code></pre><details class="toggle top-doc" open><summary class="hideme"><span>Expand description</span></summary><div class="docblock"><p>A structure responsible for building a new collider.</p>
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</div></details><h2 id="fields" class="fields section-header">Fields<a href="#fields" class="anchor">§</a></h2><span id="structfield.shape" class="structfield section-header"><a href="#structfield.shape" class="anchor field">§</a><code>shape: <a class="struct" href="struct.SharedShape.html" title="struct rapier3d::geometry::SharedShape">SharedShape</a></code></span><div class="docblock"><p>The shape of the collider to be built.</p>
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</div><span id="structfield.mass_properties" class="structfield section-header"><a href="#structfield.mass_properties" class="anchor field">§</a><code>mass_properties: <a class="enum" href="enum.ColliderMassProps.html" title="enum rapier3d::geometry::ColliderMassProps">ColliderMassProps</a></code></span><div class="docblock"><p>Controls the way the collider’s mass-properties are computed.</p>
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</div><span id="structfield.friction" class="structfield section-header"><a href="#structfield.friction" class="anchor field">§</a><code>friction: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a></code></span><div class="docblock"><p>The friction coefficient of the collider to be built.</p>
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</div><span id="structfield.friction_combine_rule" class="structfield section-header"><a href="#structfield.friction_combine_rule" class="anchor field">§</a><code>friction_combine_rule: <a class="enum" href="../dynamics/enum.CoefficientCombineRule.html" title="enum rapier3d::dynamics::CoefficientCombineRule">CoefficientCombineRule</a></code></span><div class="docblock"><p>The rule used to combine two friction coefficients.</p>
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</div><span id="structfield.restitution" class="structfield section-header"><a href="#structfield.restitution" class="anchor field">§</a><code>restitution: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a></code></span><div class="docblock"><p>The restitution coefficient of the collider to be built.</p>
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</div><span id="structfield.restitution_combine_rule" class="structfield section-header"><a href="#structfield.restitution_combine_rule" class="anchor field">§</a><code>restitution_combine_rule: <a class="enum" href="../dynamics/enum.CoefficientCombineRule.html" title="enum rapier3d::dynamics::CoefficientCombineRule">CoefficientCombineRule</a></code></span><div class="docblock"><p>The rule used to combine two restitution coefficients.</p>
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</div><span id="structfield.position" class="structfield section-header"><a href="#structfield.position" class="anchor field">§</a><code>position: <a class="type" href="../math/type.Isometry.html" title="type rapier3d::math::Isometry">Isometry</a><<a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>></code></span><div class="docblock"><p>The position of this collider.</p>
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</div><span id="structfield.is_sensor" class="structfield section-header"><a href="#structfield.is_sensor" class="anchor field">§</a><code>is_sensor: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.bool.html">bool</a></code></span><div class="docblock"><p>Is this collider a sensor?</p>
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</div><span id="structfield.active_collision_types" class="structfield section-header"><a href="#structfield.active_collision_types" class="anchor field">§</a><code>active_collision_types: <a class="struct" href="struct.ActiveCollisionTypes.html" title="struct rapier3d::geometry::ActiveCollisionTypes">ActiveCollisionTypes</a></code></span><div class="docblock"><p>Contact pairs enabled for this collider.</p>
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</div><span id="structfield.active_hooks" class="structfield section-header"><a href="#structfield.active_hooks" class="anchor field">§</a><code>active_hooks: <a class="struct" href="../pipeline/struct.ActiveHooks.html" title="struct rapier3d::pipeline::ActiveHooks">ActiveHooks</a></code></span><div class="docblock"><p>Physics hooks enabled for this collider.</p>
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</div><span id="structfield.active_events" class="structfield section-header"><a href="#structfield.active_events" class="anchor field">§</a><code>active_events: <a class="struct" href="../pipeline/struct.ActiveEvents.html" title="struct rapier3d::pipeline::ActiveEvents">ActiveEvents</a></code></span><div class="docblock"><p>Events enabled for this collider.</p>
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</div><span id="structfield.user_data" class="structfield section-header"><a href="#structfield.user_data" class="anchor field">§</a><code>user_data: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.u128.html">u128</a></code></span><div class="docblock"><p>The user-data of the collider being built.</p>
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</div><span id="structfield.collision_groups" class="structfield section-header"><a href="#structfield.collision_groups" class="anchor field">§</a><code>collision_groups: <a class="struct" href="struct.InteractionGroups.html" title="struct rapier3d::geometry::InteractionGroups">InteractionGroups</a></code></span><div class="docblock"><p>The collision groups for the collider being built.</p>
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</div><span id="structfield.solver_groups" class="structfield section-header"><a href="#structfield.solver_groups" class="anchor field">§</a><code>solver_groups: <a class="struct" href="struct.InteractionGroups.html" title="struct rapier3d::geometry::InteractionGroups">InteractionGroups</a></code></span><div class="docblock"><p>The solver groups for the collider being built.</p>
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</div><span id="structfield.enabled" class="structfield section-header"><a href="#structfield.enabled" class="anchor field">§</a><code>enabled: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.bool.html">bool</a></code></span><div class="docblock"><p>Will the collider being built be enabled?</p>
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</div><span id="structfield.contact_force_event_threshold" class="structfield section-header"><a href="#structfield.contact_force_event_threshold" class="anchor field">§</a><code>contact_force_event_threshold: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a></code></span><div class="docblock"><p>The total force magnitude beyond which a contact force event can be emitted.</p>
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</div><span id="structfield.contact_skin" class="structfield section-header"><a href="#structfield.contact_skin" class="anchor field">§</a><code>contact_skin: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a></code></span><div class="docblock"><p>An extra thickness around the collider shape to keep them further apart when colliding.</p>
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</div><h2 id="implementations" class="section-header">Implementations<a href="#implementations" class="anchor">§</a></h2><div id="implementations-list"><details class="toggle implementors-toggle" open><summary><section id="impl-ColliderBuilder" class="impl"><a class="src rightside" href="../../src/rapier3d/geometry/collider.rs.html#536-1072">Source</a><a href="#impl-ColliderBuilder" class="anchor">§</a><h3 class="code-header">impl <a class="struct" href="struct.ColliderBuilder.html" title="struct rapier3d::geometry::ColliderBuilder">ColliderBuilder</a></h3></section></summary><div class="impl-items"><details class="toggle method-toggle" open><summary><section id="method.new" class="method"><a class="src rightside" href="../../src/rapier3d/geometry/collider.rs.html#538-558">Source</a><h4 class="code-header">pub fn <a href="#method.new" class="fn">new</a>(shape: <a class="struct" href="struct.SharedShape.html" title="struct rapier3d::geometry::SharedShape">SharedShape</a>) -> Self</h4></section></summary><div class="docblock"><p>Initialize a new collider builder with the given shape.</p>
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</div></details><details class="toggle method-toggle" open><summary><section id="method.compound" class="method"><a class="src rightside" href="../../src/rapier3d/geometry/collider.rs.html#561-563">Source</a><h4 class="code-header">pub fn <a href="#method.compound" class="fn">compound</a>(shapes: <a class="struct" href="https://doc.rust-lang.org/1.84.0/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><(<a class="type" href="../math/type.Isometry.html" title="type rapier3d::math::Isometry">Isometry</a><<a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>>, <a class="struct" href="struct.SharedShape.html" title="struct rapier3d::geometry::SharedShape">SharedShape</a>)>) -> Self</h4></section></summary><div class="docblock"><p>Initialize a new collider builder with a compound shape.</p>
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</div></details><details class="toggle method-toggle" open><summary><section id="method.ball" class="method"><a class="src rightside" href="../../src/rapier3d/geometry/collider.rs.html#566-568">Source</a><h4 class="code-header">pub fn <a href="#method.ball" class="fn">ball</a>(radius: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>) -> Self</h4></section></summary><div class="docblock"><p>Initialize a new collider builder with a ball shape defined by its radius.</p>
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</div></details><details class="toggle method-toggle" open><summary><section id="method.halfspace" class="method"><a class="src rightside" href="../../src/rapier3d/geometry/collider.rs.html#572-574">Source</a><h4 class="code-header">pub fn <a href="#method.halfspace" class="fn">halfspace</a>(outward_normal: <a class="struct" href="../../nalgebra/base/unit/struct.Unit.html" title="struct nalgebra::base::unit::Unit">Unit</a><<a class="type" href="../math/type.Vector.html" title="type rapier3d::math::Vector">Vector</a><<a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>>>) -> Self</h4></section></summary><div class="docblock"><p>Initialize a new collider build with a half-space shape defined by the outward normal
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of its planar boundary.</p>
|
||
</div></details><details class="toggle method-toggle" open><summary><section id="method.cylinder" class="method"><a class="src rightside" href="../../src/rapier3d/geometry/collider.rs.html#579-581">Source</a><h4 class="code-header">pub fn <a href="#method.cylinder" class="fn">cylinder</a>(half_height: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>, radius: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>) -> Self</h4></section></summary><div class="docblock"><p>Initialize a new collider builder with a cylindrical shape defined by its half-height
|
||
(along the Y axis) and its radius.</p>
|
||
</div></details><details class="toggle method-toggle" open><summary><section id="method.round_cylinder" class="method"><a class="src rightside" href="../../src/rapier3d/geometry/collider.rs.html#587-593">Source</a><h4 class="code-header">pub fn <a href="#method.round_cylinder" class="fn">round_cylinder</a>(half_height: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>, radius: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>, border_radius: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>) -> Self</h4></section></summary><div class="docblock"><p>Initialize a new collider builder with a rounded cylindrical shape defined by its half-height
|
||
(along the Y axis), its radius, and its roundedness (the radius of the sphere used for
|
||
dilating the cylinder).</p>
|
||
</div></details><details class="toggle method-toggle" open><summary><section id="method.cone" class="method"><a class="src rightside" href="../../src/rapier3d/geometry/collider.rs.html#598-600">Source</a><h4 class="code-header">pub fn <a href="#method.cone" class="fn">cone</a>(half_height: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>, radius: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>) -> Self</h4></section></summary><div class="docblock"><p>Initialize a new collider builder with a cone shape defined by its half-height
|
||
(along the Y axis) and its basis radius.</p>
|
||
</div></details><details class="toggle method-toggle" open><summary><section id="method.round_cone" class="method"><a class="src rightside" href="../../src/rapier3d/geometry/collider.rs.html#606-608">Source</a><h4 class="code-header">pub fn <a href="#method.round_cone" class="fn">round_cone</a>(half_height: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>, radius: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>, border_radius: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>) -> Self</h4></section></summary><div class="docblock"><p>Initialize a new collider builder with a rounded cone shape defined by its half-height
|
||
(along the Y axis), its radius, and its roundedness (the radius of the sphere used for
|
||
dilating the cylinder).</p>
|
||
</div></details><details class="toggle method-toggle" open><summary><section id="method.capsule_from_endpoints" class="method"><a class="src rightside" href="../../src/rapier3d/geometry/collider.rs.html#629-631">Source</a><h4 class="code-header">pub fn <a href="#method.capsule_from_endpoints" class="fn">capsule_from_endpoints</a>(a: <a class="type" href="../math/type.Point.html" title="type rapier3d::math::Point">Point</a><<a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>>, b: <a class="type" href="../math/type.Point.html" title="type rapier3d::math::Point">Point</a><<a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>>, radius: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>) -> Self</h4></section></summary><div class="docblock"><p>Initialize a new collider builder with a capsule defined from its endpoints.</p>
|
||
<p>See also <a href="struct.ColliderBuilder.html#method.capsule_x" title="associated function rapier3d::geometry::ColliderBuilder::capsule_x"><code>ColliderBuilder::capsule_x</code></a>, <a href="struct.ColliderBuilder.html#method.capsule_y" title="associated function rapier3d::geometry::ColliderBuilder::capsule_y"><code>ColliderBuilder::capsule_y</code></a>,
|
||
(and <code>ColliderBuilder::capsule_z</code> in 3D only)
|
||
for a simpler way to build capsules with common
|
||
orientations.</p>
|
||
</div></details><details class="toggle method-toggle" open><summary><section id="method.capsule_x" class="method"><a class="src rightside" href="../../src/rapier3d/geometry/collider.rs.html#634-636">Source</a><h4 class="code-header">pub fn <a href="#method.capsule_x" class="fn">capsule_x</a>(half_height: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>, radius: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>) -> Self</h4></section></summary><div class="docblock"><p>Initialize a new collider builder with a capsule shape aligned with the <code>x</code> axis.</p>
|
||
</div></details><details class="toggle method-toggle" open><summary><section id="method.capsule_y" class="method"><a class="src rightside" href="../../src/rapier3d/geometry/collider.rs.html#639-641">Source</a><h4 class="code-header">pub fn <a href="#method.capsule_y" class="fn">capsule_y</a>(half_height: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>, radius: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>) -> Self</h4></section></summary><div class="docblock"><p>Initialize a new collider builder with a capsule shape aligned with the <code>y</code> axis.</p>
|
||
</div></details><details class="toggle method-toggle" open><summary><section id="method.capsule_z" class="method"><a class="src rightside" href="../../src/rapier3d/geometry/collider.rs.html#645-647">Source</a><h4 class="code-header">pub fn <a href="#method.capsule_z" class="fn">capsule_z</a>(half_height: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>, radius: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>) -> Self</h4></section></summary><div class="docblock"><p>Initialize a new collider builder with a capsule shape aligned with the <code>z</code> axis.</p>
|
||
</div></details><details class="toggle method-toggle" open><summary><section id="method.cuboid" class="method"><a class="src rightside" href="../../src/rapier3d/geometry/collider.rs.html#651-653">Source</a><h4 class="code-header">pub fn <a href="#method.cuboid" class="fn">cuboid</a>(hx: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>, hy: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>, hz: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>) -> Self</h4></section></summary><div class="docblock"><p>Initialize a new collider builder with a cuboid shape defined by its half-extents.</p>
|
||
</div></details><details class="toggle method-toggle" open><summary><section id="method.round_cuboid" class="method"><a class="src rightside" href="../../src/rapier3d/geometry/collider.rs.html#658-660">Source</a><h4 class="code-header">pub fn <a href="#method.round_cuboid" class="fn">round_cuboid</a>(hx: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>, hy: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>, hz: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>, border_radius: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>) -> Self</h4></section></summary><div class="docblock"><p>Initialize a new collider builder with a round cuboid shape defined by its half-extents
|
||
and border radius.</p>
|
||
</div></details><details class="toggle method-toggle" open><summary><section id="method.segment" class="method"><a class="src rightside" href="../../src/rapier3d/geometry/collider.rs.html#663-665">Source</a><h4 class="code-header">pub fn <a href="#method.segment" class="fn">segment</a>(a: <a class="type" href="../math/type.Point.html" title="type rapier3d::math::Point">Point</a><<a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>>, b: <a class="type" href="../math/type.Point.html" title="type rapier3d::math::Point">Point</a><<a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>>) -> Self</h4></section></summary><div class="docblock"><p>Initializes a collider builder with a segment shape.</p>
|
||
</div></details><details class="toggle method-toggle" open><summary><section id="method.triangle" class="method"><a class="src rightside" href="../../src/rapier3d/geometry/collider.rs.html#668-670">Source</a><h4 class="code-header">pub fn <a href="#method.triangle" class="fn">triangle</a>(a: <a class="type" href="../math/type.Point.html" title="type rapier3d::math::Point">Point</a><<a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>>, b: <a class="type" href="../math/type.Point.html" title="type rapier3d::math::Point">Point</a><<a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>>, c: <a class="type" href="../math/type.Point.html" title="type rapier3d::math::Point">Point</a><<a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>>) -> Self</h4></section></summary><div class="docblock"><p>Initializes a collider builder with a triangle shape.</p>
|
||
</div></details><details class="toggle method-toggle" open><summary><section id="method.round_triangle" class="method"><a class="src rightside" href="../../src/rapier3d/geometry/collider.rs.html#673-680">Source</a><h4 class="code-header">pub fn <a href="#method.round_triangle" class="fn">round_triangle</a>(
|
||
a: <a class="type" href="../math/type.Point.html" title="type rapier3d::math::Point">Point</a><<a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>>,
|
||
b: <a class="type" href="../math/type.Point.html" title="type rapier3d::math::Point">Point</a><<a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>>,
|
||
c: <a class="type" href="../math/type.Point.html" title="type rapier3d::math::Point">Point</a><<a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>>,
|
||
border_radius: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>,
|
||
) -> Self</h4></section></summary><div class="docblock"><p>Initializes a collider builder with a triangle shape with round corners.</p>
|
||
</div></details><details class="toggle method-toggle" open><summary><section id="method.polyline" class="method"><a class="src rightside" href="../../src/rapier3d/geometry/collider.rs.html#683-685">Source</a><h4 class="code-header">pub fn <a href="#method.polyline" class="fn">polyline</a>(
|
||
vertices: <a class="struct" href="https://doc.rust-lang.org/1.84.0/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><<a class="type" href="../math/type.Point.html" title="type rapier3d::math::Point">Point</a><<a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>>>,
|
||
indices: <a class="enum" href="https://doc.rust-lang.org/1.84.0/core/option/enum.Option.html" title="enum core::option::Option">Option</a><<a class="struct" href="https://doc.rust-lang.org/1.84.0/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><[<a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.u32.html">u32</a>; <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.array.html">2</a>]>>,
|
||
) -> Self</h4></section></summary><div class="docblock"><p>Initializes a collider builder with a polyline shape defined by its vertex and index buffers.</p>
|
||
</div></details><details class="toggle method-toggle" open><summary><section id="method.trimesh" class="method"><a class="src rightside" href="../../src/rapier3d/geometry/collider.rs.html#688-693">Source</a><h4 class="code-header">pub fn <a href="#method.trimesh" class="fn">trimesh</a>(
|
||
vertices: <a class="struct" href="https://doc.rust-lang.org/1.84.0/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><<a class="type" href="../math/type.Point.html" title="type rapier3d::math::Point">Point</a><<a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>>>,
|
||
indices: <a class="struct" href="https://doc.rust-lang.org/1.84.0/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><[<a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.u32.html">u32</a>; <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.array.html">3</a>]>,
|
||
) -> <a class="enum" href="https://doc.rust-lang.org/1.84.0/core/result/enum.Result.html" title="enum core::result::Result">Result</a><Self, <a class="enum" href="enum.TriMeshBuilderError.html" title="enum rapier3d::geometry::TriMeshBuilderError">TriMeshBuilderError</a>></h4></section></summary><div class="docblock"><p>Initializes a collider builder with a triangle mesh shape defined by its vertex and index buffers.</p>
|
||
</div></details><details class="toggle method-toggle" open><summary><section id="method.trimesh_with_flags" class="method"><a class="src rightside" href="../../src/rapier3d/geometry/collider.rs.html#697-705">Source</a><h4 class="code-header">pub fn <a href="#method.trimesh_with_flags" class="fn">trimesh_with_flags</a>(
|
||
vertices: <a class="struct" href="https://doc.rust-lang.org/1.84.0/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><<a class="type" href="../math/type.Point.html" title="type rapier3d::math::Point">Point</a><<a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>>>,
|
||
indices: <a class="struct" href="https://doc.rust-lang.org/1.84.0/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><[<a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.u32.html">u32</a>; <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.array.html">3</a>]>,
|
||
flags: <a class="struct" href="struct.TriMeshFlags.html" title="struct rapier3d::geometry::TriMeshFlags">TriMeshFlags</a>,
|
||
) -> <a class="enum" href="https://doc.rust-lang.org/1.84.0/core/result/enum.Result.html" title="enum core::result::Result">Result</a><Self, <a class="enum" href="enum.TriMeshBuilderError.html" title="enum rapier3d::geometry::TriMeshBuilderError">TriMeshBuilderError</a>></h4></section></summary><div class="docblock"><p>Initializes a collider builder with a triangle mesh shape defined by its vertex and index buffers and
|
||
flags controlling its pre-processing.</p>
|
||
</div></details><details class="toggle method-toggle" open><summary><section id="method.converted_trimesh" class="method"><a class="src rightside" href="../../src/rapier3d/geometry/collider.rs.html#713-720">Source</a><h4 class="code-header">pub fn <a href="#method.converted_trimesh" class="fn">converted_trimesh</a>(
|
||
vertices: <a class="struct" href="https://doc.rust-lang.org/1.84.0/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><<a class="type" href="../math/type.Point.html" title="type rapier3d::math::Point">Point</a><<a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>>>,
|
||
indices: <a class="struct" href="https://doc.rust-lang.org/1.84.0/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><[<a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.u32.html">u32</a>; <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.array.html">3</a>]>,
|
||
converter: <a class="enum" href="enum.MeshConverter.html" title="enum rapier3d::geometry::MeshConverter">MeshConverter</a>,
|
||
) -> <a class="enum" href="https://doc.rust-lang.org/1.84.0/core/result/enum.Result.html" title="enum core::result::Result">Result</a><Self, <a class="enum" href="enum.MeshConverterError.html" title="enum rapier3d::geometry::MeshConverterError">MeshConverterError</a>></h4></section></summary><div class="docblock"><p>Initializes a collider builder with a shape converted from the given triangle mesh index
|
||
and vertex buffer.</p>
|
||
<p>All the conversion variants could be achieved with other constructors of <a href="struct.ColliderBuilder.html" title="struct rapier3d::geometry::ColliderBuilder"><code>ColliderBuilder</code></a>
|
||
but having this specified by an enum can occasionally be easier or more flexible (determined
|
||
at runtime).</p>
|
||
</div></details><details class="toggle method-toggle" open><summary><section id="method.convex_decomposition" class="method"><a class="src rightside" href="../../src/rapier3d/geometry/collider.rs.html#724-726">Source</a><h4 class="code-header">pub fn <a href="#method.convex_decomposition" class="fn">convex_decomposition</a>(
|
||
vertices: &[<a class="type" href="../math/type.Point.html" title="type rapier3d::math::Point">Point</a><<a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>>],
|
||
indices: &[[<a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.u32.html">u32</a>; <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.array.html">3</a>]],
|
||
) -> Self</h4></section></summary><div class="docblock"><p>Initializes a collider builder with a compound shape obtained from the decomposition of
|
||
the given trimesh (in 3D) or polyline (in 2D) into convex parts.</p>
|
||
</div></details><details class="toggle method-toggle" open><summary><section id="method.round_convex_decomposition" class="method"><a class="src rightside" href="../../src/rapier3d/geometry/collider.rs.html#730-740">Source</a><h4 class="code-header">pub fn <a href="#method.round_convex_decomposition" class="fn">round_convex_decomposition</a>(
|
||
vertices: &[<a class="type" href="../math/type.Point.html" title="type rapier3d::math::Point">Point</a><<a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>>],
|
||
indices: &[[<a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.u32.html">u32</a>; <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.array.html">3</a>]],
|
||
border_radius: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>,
|
||
) -> Self</h4></section></summary><div class="docblock"><p>Initializes a collider builder with a compound shape obtained from the decomposition of
|
||
the given trimesh (in 3D) or polyline (in 2D) into convex parts dilated with round corners.</p>
|
||
</div></details><details class="toggle method-toggle" open><summary><section id="method.convex_decomposition_with_params" class="method"><a class="src rightside" href="../../src/rapier3d/geometry/collider.rs.html#744-752">Source</a><h4 class="code-header">pub fn <a href="#method.convex_decomposition_with_params" class="fn">convex_decomposition_with_params</a>(
|
||
vertices: &[<a class="type" href="../math/type.Point.html" title="type rapier3d::math::Point">Point</a><<a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>>],
|
||
indices: &[[<a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.u32.html">u32</a>; <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.array.html">3</a>]],
|
||
params: &<a class="struct" href="../../parry3d/transformation/vhacd/parameters/struct.VHACDParameters.html" title="struct parry3d::transformation::vhacd::parameters::VHACDParameters">VHACDParameters</a>,
|
||
) -> Self</h4></section></summary><div class="docblock"><p>Initializes a collider builder with a compound shape obtained from the decomposition of
|
||
the given trimesh (in 3D) or polyline (in 2D) into convex parts.</p>
|
||
</div></details><details class="toggle method-toggle" open><summary><section id="method.round_convex_decomposition_with_params" class="method"><a class="src rightside" href="../../src/rapier3d/geometry/collider.rs.html#756-768">Source</a><h4 class="code-header">pub fn <a href="#method.round_convex_decomposition_with_params" class="fn">round_convex_decomposition_with_params</a>(
|
||
vertices: &[<a class="type" href="../math/type.Point.html" title="type rapier3d::math::Point">Point</a><<a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>>],
|
||
indices: &[[<a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.u32.html">u32</a>; <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.array.html">3</a>]],
|
||
params: &<a class="struct" href="../../parry3d/transformation/vhacd/parameters/struct.VHACDParameters.html" title="struct parry3d::transformation::vhacd::parameters::VHACDParameters">VHACDParameters</a>,
|
||
border_radius: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>,
|
||
) -> Self</h4></section></summary><div class="docblock"><p>Initializes a collider builder with a compound shape obtained from the decomposition of
|
||
the given trimesh (in 3D) or polyline (in 2D) into convex parts dilated with round corners.</p>
|
||
</div></details><details class="toggle method-toggle" open><summary><section id="method.convex_hull" class="method"><a class="src rightside" href="../../src/rapier3d/geometry/collider.rs.html#772-774">Source</a><h4 class="code-header">pub fn <a href="#method.convex_hull" class="fn">convex_hull</a>(points: &[<a class="type" href="../math/type.Point.html" title="type rapier3d::math::Point">Point</a><<a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>>]) -> <a class="enum" href="https://doc.rust-lang.org/1.84.0/core/option/enum.Option.html" title="enum core::option::Option">Option</a><Self></h4></section></summary><div class="docblock"><p>Initializes a new collider builder with a 2D convex polygon or 3D convex polyhedron
|
||
obtained after computing the convex-hull of the given points.</p>
|
||
</div></details><details class="toggle method-toggle" open><summary><section id="method.round_convex_hull" class="method"><a class="src rightside" href="../../src/rapier3d/geometry/collider.rs.html#779-781">Source</a><h4 class="code-header">pub fn <a href="#method.round_convex_hull" class="fn">round_convex_hull</a>(
|
||
points: &[<a class="type" href="../math/type.Point.html" title="type rapier3d::math::Point">Point</a><<a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>>],
|
||
border_radius: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>,
|
||
) -> <a class="enum" href="https://doc.rust-lang.org/1.84.0/core/option/enum.Option.html" title="enum core::option::Option">Option</a><Self></h4></section></summary><div class="docblock"><p>Initializes a new collider builder with a round 2D convex polygon or 3D convex polyhedron
|
||
obtained after computing the convex-hull of the given points. The shape is dilated
|
||
by a sphere of radius <code>border_radius</code>.</p>
|
||
</div></details><details class="toggle method-toggle" open><summary><section id="method.convex_mesh" class="method"><a class="src rightside" href="../../src/rapier3d/geometry/collider.rs.html#803-805">Source</a><h4 class="code-header">pub fn <a href="#method.convex_mesh" class="fn">convex_mesh</a>(
|
||
points: <a class="struct" href="https://doc.rust-lang.org/1.84.0/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><<a class="type" href="../math/type.Point.html" title="type rapier3d::math::Point">Point</a><<a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>>>,
|
||
indices: &[[<a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.u32.html">u32</a>; <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.array.html">3</a>]],
|
||
) -> <a class="enum" href="https://doc.rust-lang.org/1.84.0/core/option/enum.Option.html" title="enum core::option::Option">Option</a><Self></h4></section></summary><div class="docblock"><p>Creates a new collider builder that is a convex polyhedron formed by the
|
||
given triangle-mesh assumed to be convex (no convex-hull will be automatically
|
||
computed).</p>
|
||
</div></details><details class="toggle method-toggle" open><summary><section id="method.round_convex_mesh" class="method"><a class="src rightside" href="../../src/rapier3d/geometry/collider.rs.html#811-817">Source</a><h4 class="code-header">pub fn <a href="#method.round_convex_mesh" class="fn">round_convex_mesh</a>(
|
||
points: <a class="struct" href="https://doc.rust-lang.org/1.84.0/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a><<a class="type" href="../math/type.Point.html" title="type rapier3d::math::Point">Point</a><<a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>>>,
|
||
indices: &[[<a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.u32.html">u32</a>; <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.array.html">3</a>]],
|
||
border_radius: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>,
|
||
) -> <a class="enum" href="https://doc.rust-lang.org/1.84.0/core/option/enum.Option.html" title="enum core::option::Option">Option</a><Self></h4></section></summary><div class="docblock"><p>Creates a new collider builder that is a round convex polyhedron formed by the
|
||
given triangle-mesh assumed to be convex (no convex-hull will be automatically
|
||
computed). The triangle mesh shape is dilated by a sphere of radius <code>border_radius</code>.</p>
|
||
</div></details><details class="toggle method-toggle" open><summary><section id="method.heightfield" class="method"><a class="src rightside" href="../../src/rapier3d/geometry/collider.rs.html#829-831">Source</a><h4 class="code-header">pub fn <a href="#method.heightfield" class="fn">heightfield</a>(heights: <a class="type" href="../prelude/type.DMatrix.html" title="type rapier3d::prelude::DMatrix">DMatrix</a><<a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>>, scale: <a class="type" href="../math/type.Vector.html" title="type rapier3d::math::Vector">Vector</a><<a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>>) -> Self</h4></section></summary><div class="docblock"><p>Initializes a collider builder with a heightfield shape defined by its set of height and a scale
|
||
factor along each coordinate axis.</p>
|
||
</div></details><details class="toggle method-toggle" open><summary><section id="method.heightfield_with_flags" class="method"><a class="src rightside" href="../../src/rapier3d/geometry/collider.rs.html#836-842">Source</a><h4 class="code-header">pub fn <a href="#method.heightfield_with_flags" class="fn">heightfield_with_flags</a>(
|
||
heights: <a class="type" href="../prelude/type.DMatrix.html" title="type rapier3d::prelude::DMatrix">DMatrix</a><<a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>>,
|
||
scale: <a class="type" href="../math/type.Vector.html" title="type rapier3d::math::Vector">Vector</a><<a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>>,
|
||
flags: <a class="struct" href="struct.HeightFieldFlags.html" title="struct rapier3d::geometry::HeightFieldFlags">HeightFieldFlags</a>,
|
||
) -> Self</h4></section></summary><div class="docblock"><p>Initializes a collider builder with a heightfield shape defined by its set of height and a scale
|
||
factor along each coordinate axis.</p>
|
||
</div></details><details class="toggle method-toggle" open><summary><section id="method.default_friction" class="method"><a class="src rightside" href="../../src/rapier3d/geometry/collider.rs.html#845-847">Source</a><h4 class="code-header">pub fn <a href="#method.default_friction" class="fn">default_friction</a>() -> <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a></h4></section></summary><div class="docblock"><p>The default friction coefficient used by the collider builder.</p>
|
||
</div></details><details class="toggle method-toggle" open><summary><section id="method.default_density" class="method"><a class="src rightside" href="../../src/rapier3d/geometry/collider.rs.html#850-852">Source</a><h4 class="code-header">pub fn <a href="#method.default_density" class="fn">default_density</a>() -> <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a></h4></section></summary><div class="docblock"><p>The default density used by the collider builder.</p>
|
||
</div></details><details class="toggle method-toggle" open><summary><section id="method.user_data" class="method"><a class="src rightside" href="../../src/rapier3d/geometry/collider.rs.html#855-858">Source</a><h4 class="code-header">pub fn <a href="#method.user_data" class="fn">user_data</a>(self, data: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.u128.html">u128</a>) -> Self</h4></section></summary><div class="docblock"><p>Sets an arbitrary user-defined 128-bit integer associated to the colliders built by this builder.</p>
|
||
</div></details><details class="toggle method-toggle" open><summary><section id="method.collision_groups" class="method"><a class="src rightside" href="../../src/rapier3d/geometry/collider.rs.html#864-867">Source</a><h4 class="code-header">pub fn <a href="#method.collision_groups" class="fn">collision_groups</a>(self, groups: <a class="struct" href="struct.InteractionGroups.html" title="struct rapier3d::geometry::InteractionGroups">InteractionGroups</a>) -> Self</h4></section></summary><div class="docblock"><p>Sets the collision groups used by this collider.</p>
|
||
<p>Two colliders will interact iff. their collision groups are compatible.
|
||
See <a href="struct.InteractionGroups.html#method.test" title="method rapier3d::geometry::InteractionGroups::test">InteractionGroups::test</a> for details.</p>
|
||
</div></details><details class="toggle method-toggle" open><summary><section id="method.solver_groups" class="method"><a class="src rightside" href="../../src/rapier3d/geometry/collider.rs.html#873-876">Source</a><h4 class="code-header">pub fn <a href="#method.solver_groups" class="fn">solver_groups</a>(self, groups: <a class="struct" href="struct.InteractionGroups.html" title="struct rapier3d::geometry::InteractionGroups">InteractionGroups</a>) -> Self</h4></section></summary><div class="docblock"><p>Sets the solver groups used by this collider.</p>
|
||
<p>Forces between two colliders in contact will be computed iff their solver groups are
|
||
compatible. See <a href="struct.InteractionGroups.html#method.test" title="method rapier3d::geometry::InteractionGroups::test">InteractionGroups::test</a> for details.</p>
|
||
</div></details><details class="toggle method-toggle" open><summary><section id="method.sensor" class="method"><a class="src rightside" href="../../src/rapier3d/geometry/collider.rs.html#879-882">Source</a><h4 class="code-header">pub fn <a href="#method.sensor" class="fn">sensor</a>(self, is_sensor: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.bool.html">bool</a>) -> Self</h4></section></summary><div class="docblock"><p>Sets whether or not the collider built by this builder is a sensor.</p>
|
||
</div></details><details class="toggle method-toggle" open><summary><section id="method.active_hooks" class="method"><a class="src rightside" href="../../src/rapier3d/geometry/collider.rs.html#885-888">Source</a><h4 class="code-header">pub fn <a href="#method.active_hooks" class="fn">active_hooks</a>(self, active_hooks: <a class="struct" href="../pipeline/struct.ActiveHooks.html" title="struct rapier3d::pipeline::ActiveHooks">ActiveHooks</a>) -> Self</h4></section></summary><div class="docblock"><p>The set of physics hooks enabled for this collider.</p>
|
||
</div></details><details class="toggle method-toggle" open><summary><section id="method.active_events" class="method"><a class="src rightside" href="../../src/rapier3d/geometry/collider.rs.html#891-894">Source</a><h4 class="code-header">pub fn <a href="#method.active_events" class="fn">active_events</a>(self, active_events: <a class="struct" href="../pipeline/struct.ActiveEvents.html" title="struct rapier3d::pipeline::ActiveEvents">ActiveEvents</a>) -> Self</h4></section></summary><div class="docblock"><p>The set of events enabled for this collider.</p>
|
||
</div></details><details class="toggle method-toggle" open><summary><section id="method.active_collision_types" class="method"><a class="src rightside" href="../../src/rapier3d/geometry/collider.rs.html#897-900">Source</a><h4 class="code-header">pub fn <a href="#method.active_collision_types" class="fn">active_collision_types</a>(
|
||
self,
|
||
active_collision_types: <a class="struct" href="struct.ActiveCollisionTypes.html" title="struct rapier3d::geometry::ActiveCollisionTypes">ActiveCollisionTypes</a>,
|
||
) -> Self</h4></section></summary><div class="docblock"><p>The set of active collision types for this collider.</p>
|
||
</div></details><details class="toggle method-toggle" open><summary><section id="method.friction" class="method"><a class="src rightside" href="../../src/rapier3d/geometry/collider.rs.html#903-906">Source</a><h4 class="code-header">pub fn <a href="#method.friction" class="fn">friction</a>(self, friction: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>) -> Self</h4></section></summary><div class="docblock"><p>Sets the friction coefficient of the collider this builder will build.</p>
|
||
</div></details><details class="toggle method-toggle" open><summary><section id="method.friction_combine_rule" class="method"><a class="src rightside" href="../../src/rapier3d/geometry/collider.rs.html#909-912">Source</a><h4 class="code-header">pub fn <a href="#method.friction_combine_rule" class="fn">friction_combine_rule</a>(self, rule: <a class="enum" href="../dynamics/enum.CoefficientCombineRule.html" title="enum rapier3d::dynamics::CoefficientCombineRule">CoefficientCombineRule</a>) -> Self</h4></section></summary><div class="docblock"><p>Sets the rule to be used to combine two friction coefficients in a contact.</p>
|
||
</div></details><details class="toggle method-toggle" open><summary><section id="method.restitution" class="method"><a class="src rightside" href="../../src/rapier3d/geometry/collider.rs.html#915-918">Source</a><h4 class="code-header">pub fn <a href="#method.restitution" class="fn">restitution</a>(self, restitution: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>) -> Self</h4></section></summary><div class="docblock"><p>Sets the restitution coefficient of the collider this builder will build.</p>
|
||
</div></details><details class="toggle method-toggle" open><summary><section id="method.restitution_combine_rule" class="method"><a class="src rightside" href="../../src/rapier3d/geometry/collider.rs.html#921-924">Source</a><h4 class="code-header">pub fn <a href="#method.restitution_combine_rule" class="fn">restitution_combine_rule</a>(self, rule: <a class="enum" href="../dynamics/enum.CoefficientCombineRule.html" title="enum rapier3d::dynamics::CoefficientCombineRule">CoefficientCombineRule</a>) -> Self</h4></section></summary><div class="docblock"><p>Sets the rule to be used to combine two restitution coefficients in a contact.</p>
|
||
</div></details><details class="toggle method-toggle" open><summary><section id="method.density" class="method"><a class="src rightside" href="../../src/rapier3d/geometry/collider.rs.html#933-936">Source</a><h4 class="code-header">pub fn <a href="#method.density" class="fn">density</a>(self, density: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>) -> Self</h4></section></summary><div class="docblock"><p>Sets the uniform density of the collider this builder will build.</p>
|
||
<p>This will be overridden by a call to <a href="struct.ColliderBuilder.html#method.mass" title="method rapier3d::geometry::ColliderBuilder::mass"><code>Self::mass</code></a> or <a href="struct.ColliderBuilder.html#method.mass_properties" title="method rapier3d::geometry::ColliderBuilder::mass_properties"><code>Self::mass_properties</code></a> so it only
|
||
makes sense to call either <a href="struct.ColliderBuilder.html#method.density" title="method rapier3d::geometry::ColliderBuilder::density"><code>Self::density</code></a> or <a href="struct.ColliderBuilder.html#method.mass" title="method rapier3d::geometry::ColliderBuilder::mass"><code>Self::mass</code></a> or <a href="struct.ColliderBuilder.html#method.mass_properties" title="method rapier3d::geometry::ColliderBuilder::mass_properties"><code>Self::mass_properties</code></a>.</p>
|
||
<p>The mass and angular inertia of this collider will be computed automatically based on its
|
||
shape.</p>
|
||
</div></details><details class="toggle method-toggle" open><summary><section id="method.mass" class="method"><a class="src rightside" href="../../src/rapier3d/geometry/collider.rs.html#945-948">Source</a><h4 class="code-header">pub fn <a href="#method.mass" class="fn">mass</a>(self, mass: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>) -> Self</h4></section></summary><div class="docblock"><p>Sets the mass of the collider this builder will build.</p>
|
||
<p>This will be overridden by a call to <a href="struct.ColliderBuilder.html#method.density" title="method rapier3d::geometry::ColliderBuilder::density"><code>Self::density</code></a> or <a href="struct.ColliderBuilder.html#method.mass_properties" title="method rapier3d::geometry::ColliderBuilder::mass_properties"><code>Self::mass_properties</code></a> so it only
|
||
makes sense to call either <a href="struct.ColliderBuilder.html#method.density" title="method rapier3d::geometry::ColliderBuilder::density"><code>Self::density</code></a> or <a href="struct.ColliderBuilder.html#method.mass" title="method rapier3d::geometry::ColliderBuilder::mass"><code>Self::mass</code></a> or <a href="struct.ColliderBuilder.html#method.mass_properties" title="method rapier3d::geometry::ColliderBuilder::mass_properties"><code>Self::mass_properties</code></a>.</p>
|
||
<p>The angular inertia of this collider will be computed automatically based on its shape
|
||
and this mass value.</p>
|
||
</div></details><details class="toggle method-toggle" open><summary><section id="method.mass_properties" class="method"><a class="src rightside" href="../../src/rapier3d/geometry/collider.rs.html#954-957">Source</a><h4 class="code-header">pub fn <a href="#method.mass_properties" class="fn">mass_properties</a>(self, mass_properties: <a class="struct" href="../dynamics/struct.MassProperties.html" title="struct rapier3d::dynamics::MassProperties">MassProperties</a>) -> Self</h4></section></summary><div class="docblock"><p>Sets the mass properties of the collider this builder will build.</p>
|
||
<p>This will be overridden by a call to <a href="struct.ColliderBuilder.html#method.density" title="method rapier3d::geometry::ColliderBuilder::density"><code>Self::density</code></a> or <a href="struct.ColliderBuilder.html#method.mass" title="method rapier3d::geometry::ColliderBuilder::mass"><code>Self::mass</code></a> so it only
|
||
makes sense to call either <a href="struct.ColliderBuilder.html#method.density" title="method rapier3d::geometry::ColliderBuilder::density"><code>Self::density</code></a> or <a href="struct.ColliderBuilder.html#method.mass" title="method rapier3d::geometry::ColliderBuilder::mass"><code>Self::mass</code></a> or <a href="struct.ColliderBuilder.html#method.mass_properties" title="method rapier3d::geometry::ColliderBuilder::mass_properties"><code>Self::mass_properties</code></a>.</p>
|
||
</div></details><details class="toggle method-toggle" open><summary><section id="method.contact_force_event_threshold" class="method"><a class="src rightside" href="../../src/rapier3d/geometry/collider.rs.html#960-963">Source</a><h4 class="code-header">pub fn <a href="#method.contact_force_event_threshold" class="fn">contact_force_event_threshold</a>(self, threshold: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>) -> Self</h4></section></summary><div class="docblock"><p>Sets the total force magnitude beyond which a contact force event can be emitted.</p>
|
||
</div></details><details class="toggle method-toggle" open><summary><section id="method.translation" class="method"><a class="src rightside" href="../../src/rapier3d/geometry/collider.rs.html#969-972">Source</a><h4 class="code-header">pub fn <a href="#method.translation" class="fn">translation</a>(self, translation: <a class="type" href="../math/type.Vector.html" title="type rapier3d::math::Vector">Vector</a><<a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>>) -> Self</h4></section></summary><div class="docblock"><p>Sets the initial translation of the collider to be created.</p>
|
||
<p>If the collider will be attached to a rigid-body, this sets the translation relative to the
|
||
rigid-body it will be attached to.</p>
|
||
</div></details><details class="toggle method-toggle" open><summary><section id="method.rotation" class="method"><a class="src rightside" href="../../src/rapier3d/geometry/collider.rs.html#978-981">Source</a><h4 class="code-header">pub fn <a href="#method.rotation" class="fn">rotation</a>(self, angle: <a class="type" href="../math/type.AngVector.html" title="type rapier3d::math::AngVector">AngVector</a><<a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>>) -> Self</h4></section></summary><div class="docblock"><p>Sets the initial orientation of the collider to be created.</p>
|
||
<p>If the collider will be attached to a rigid-body, this sets the orientation relative to the
|
||
rigid-body it will be attached to.</p>
|
||
</div></details><details class="toggle method-toggle" open><summary><section id="method.position" class="method"><a class="src rightside" href="../../src/rapier3d/geometry/collider.rs.html#987-990">Source</a><h4 class="code-header">pub fn <a href="#method.position" class="fn">position</a>(self, pos: <a class="type" href="../math/type.Isometry.html" title="type rapier3d::math::Isometry">Isometry</a><<a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>>) -> Self</h4></section></summary><div class="docblock"><p>Sets the initial position (translation and orientation) of the collider to be created.</p>
|
||
<p>If the collider will be attached to a rigid-body, this sets the position relative
|
||
to the rigid-body it will be attached to.</p>
|
||
</div></details><details class="toggle method-toggle" open><summary><section id="method.position_wrt_parent" class="method"><a class="src rightside" href="../../src/rapier3d/geometry/collider.rs.html#995-998">Source</a><h4 class="code-header">pub fn <a href="#method.position_wrt_parent" class="fn">position_wrt_parent</a>(self, pos: <a class="type" href="../math/type.Isometry.html" title="type rapier3d::math::Isometry">Isometry</a><<a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>>) -> Self</h4></section><span class="item-info"><div class="stab deprecated"><span class="emoji">👎</span><span>Deprecated: Use <code>.position</code> instead.</span></div></span></summary><div class="docblock"><p>Sets the initial position (translation and orientation) of the collider to be created,
|
||
relative to the rigid-body it is attached to.</p>
|
||
</div></details><details class="toggle method-toggle" open><summary><section id="method.delta" class="method"><a class="src rightside" href="../../src/rapier3d/geometry/collider.rs.html#1002-1005">Source</a><h4 class="code-header">pub fn <a href="#method.delta" class="fn">delta</a>(self, delta: <a class="type" href="../math/type.Isometry.html" title="type rapier3d::math::Isometry">Isometry</a><<a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>>) -> Self</h4></section><span class="item-info"><div class="stab deprecated"><span class="emoji">👎</span><span>Deprecated: Use <code>.position</code> instead.</span></div></span></summary><div class="docblock"><p>Set the position of this collider in the local-space of the rigid-body it is attached to.</p>
|
||
</div></details><details class="toggle method-toggle" open><summary><section id="method.contact_skin" class="method"><a class="src rightside" href="../../src/rapier3d/geometry/collider.rs.html#1016-1019">Source</a><h4 class="code-header">pub fn <a href="#method.contact_skin" class="fn">contact_skin</a>(self, skin_thickness: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.f32.html">f32</a>) -> Self</h4></section></summary><div class="docblock"><p>Sets the contact skin of the collider.</p>
|
||
<p>The contact skin acts as if the collider was enlarged with a skin of width <code>skin_thickness</code>
|
||
around it, keeping objects further apart when colliding.</p>
|
||
<p>A non-zero contact skin can increase performance, and in some cases, stability. However
|
||
it creates a small gap between colliding object (equal to the sum of their skin). If the
|
||
skin is sufficiently small, this might not be visually significant or can be hidden by the
|
||
rendering assets.</p>
|
||
</div></details><details class="toggle method-toggle" open><summary><section id="method.enabled" class="method"><a class="src rightside" href="../../src/rapier3d/geometry/collider.rs.html#1022-1025">Source</a><h4 class="code-header">pub fn <a href="#method.enabled" class="fn">enabled</a>(self, enabled: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.bool.html">bool</a>) -> Self</h4></section></summary><div class="docblock"><p>Enable or disable the collider after its creation.</p>
|
||
</div></details><details class="toggle method-toggle" open><summary><section id="method.build" class="method"><a class="src rightside" href="../../src/rapier3d/geometry/collider.rs.html#1028-1071">Source</a><h4 class="code-header">pub fn <a href="#method.build" class="fn">build</a>(&self) -> <a class="struct" href="struct.Collider.html" title="struct rapier3d::geometry::Collider">Collider</a></h4></section></summary><div class="docblock"><p>Builds a new collider attached to the given rigid-body.</p>
|
||
</div></details></div></details></div><h2 id="trait-implementations" class="section-header">Trait Implementations<a href="#trait-implementations" class="anchor">§</a></h2><div id="trait-implementations-list"><details class="toggle implementors-toggle" open><summary><section id="impl-Clone-for-ColliderBuilder" class="impl"><a class="src rightside" href="../../src/rapier3d/geometry/collider.rs.html#490">Source</a><a href="#impl-Clone-for-ColliderBuilder" class="anchor">§</a><h3 class="code-header">impl <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/clone/trait.Clone.html" title="trait core::clone::Clone">Clone</a> for <a class="struct" href="struct.ColliderBuilder.html" title="struct rapier3d::geometry::ColliderBuilder">ColliderBuilder</a></h3></section></summary><div class="impl-items"><details class="toggle method-toggle" open><summary><section id="method.clone" class="method trait-impl"><a class="src rightside" href="../../src/rapier3d/geometry/collider.rs.html#490">Source</a><a href="#method.clone" class="anchor">§</a><h4 class="code-header">fn <a href="https://doc.rust-lang.org/1.84.0/core/clone/trait.Clone.html#tymethod.clone" class="fn">clone</a>(&self) -> <a class="struct" href="struct.ColliderBuilder.html" title="struct rapier3d::geometry::ColliderBuilder">ColliderBuilder</a></h4></section></summary><div class='docblock'>Returns a copy of the value. <a href="https://doc.rust-lang.org/1.84.0/core/clone/trait.Clone.html#tymethod.clone">Read more</a></div></details><details class="toggle method-toggle" open><summary><section id="method.clone_from" class="method trait-impl"><span class="rightside"><span class="since" title="Stable since Rust version 1.0.0">1.0.0</span> · <a class="src" href="https://doc.rust-lang.org/1.84.0/src/core/clone.rs.html#174">Source</a></span><a href="#method.clone_from" class="anchor">§</a><h4 class="code-header">fn <a href="https://doc.rust-lang.org/1.84.0/core/clone/trait.Clone.html#method.clone_from" class="fn">clone_from</a>(&mut self, source: &Self)</h4></section></summary><div class='docblock'>Performs copy-assignment from <code>source</code>. <a href="https://doc.rust-lang.org/1.84.0/core/clone/trait.Clone.html#method.clone_from">Read more</a></div></details></div></details><details class="toggle implementors-toggle" open><summary><section id="impl-Debug-for-ColliderBuilder" class="impl"><a class="src rightside" href="../../src/rapier3d/geometry/collider.rs.html#490">Source</a><a href="#impl-Debug-for-ColliderBuilder" class="anchor">§</a><h3 class="code-header">impl <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/fmt/trait.Debug.html" title="trait core::fmt::Debug">Debug</a> for <a class="struct" href="struct.ColliderBuilder.html" title="struct rapier3d::geometry::ColliderBuilder">ColliderBuilder</a></h3></section></summary><div class="impl-items"><details class="toggle method-toggle" open><summary><section id="method.fmt" class="method trait-impl"><a class="src rightside" href="../../src/rapier3d/geometry/collider.rs.html#490">Source</a><a href="#method.fmt" class="anchor">§</a><h4 class="code-header">fn <a href="https://doc.rust-lang.org/1.84.0/core/fmt/trait.Debug.html#tymethod.fmt" class="fn">fmt</a>(&self, f: &mut <a class="struct" href="https://doc.rust-lang.org/1.84.0/core/fmt/struct.Formatter.html" title="struct core::fmt::Formatter">Formatter</a><'_>) -> <a class="type" href="https://doc.rust-lang.org/1.84.0/core/fmt/type.Result.html" title="type core::fmt::Result">Result</a></h4></section></summary><div class='docblock'>Formats the value using the given formatter. <a href="https://doc.rust-lang.org/1.84.0/core/fmt/trait.Debug.html#tymethod.fmt">Read more</a></div></details></div></details><details class="toggle implementors-toggle" open><summary><section id="impl-Default-for-ColliderBuilder" class="impl"><a class="src rightside" href="../../src/rapier3d/geometry/collider.rs.html#530-534">Source</a><a href="#impl-Default-for-ColliderBuilder" class="anchor">§</a><h3 class="code-header">impl <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/default/trait.Default.html" title="trait core::default::Default">Default</a> for <a class="struct" href="struct.ColliderBuilder.html" title="struct rapier3d::geometry::ColliderBuilder">ColliderBuilder</a></h3></section></summary><div class="impl-items"><details class="toggle method-toggle" open><summary><section id="method.default" class="method trait-impl"><a class="src rightside" href="../../src/rapier3d/geometry/collider.rs.html#531-533">Source</a><a href="#method.default" class="anchor">§</a><h4 class="code-header">fn <a href="https://doc.rust-lang.org/1.84.0/core/default/trait.Default.html#tymethod.default" class="fn">default</a>() -> Self</h4></section></summary><div class='docblock'>Returns the “default value” for a type. <a href="https://doc.rust-lang.org/1.84.0/core/default/trait.Default.html#tymethod.default">Read more</a></div></details></div></details><details class="toggle implementors-toggle" open><summary><section id="impl-Deserialize%3C'de%3E-for-ColliderBuilder" class="impl"><a class="src rightside" href="../../src/rapier3d/geometry/collider.rs.html#491">Source</a><a href="#impl-Deserialize%3C'de%3E-for-ColliderBuilder" class="anchor">§</a><h3 class="code-header">impl<'de> <a class="trait" href="../../serde/de/trait.Deserialize.html" title="trait serde::de::Deserialize">Deserialize</a><'de> for <a class="struct" href="struct.ColliderBuilder.html" title="struct rapier3d::geometry::ColliderBuilder">ColliderBuilder</a></h3></section></summary><div class="impl-items"><details class="toggle method-toggle" open><summary><section id="method.deserialize" class="method trait-impl"><a class="src rightside" href="../../src/rapier3d/geometry/collider.rs.html#491">Source</a><a href="#method.deserialize" class="anchor">§</a><h4 class="code-header">fn <a href="../../serde/de/trait.Deserialize.html#tymethod.deserialize" class="fn">deserialize</a><__D>(__deserializer: __D) -> <a class="enum" href="https://doc.rust-lang.org/1.84.0/core/result/enum.Result.html" title="enum core::result::Result">Result</a><Self, __D::<a class="associatedtype" href="../../serde/de/trait.Deserializer.html#associatedtype.Error" title="type serde::de::Deserializer::Error">Error</a>><div class="where">where
|
||
__D: <a class="trait" href="../../serde/de/trait.Deserializer.html" title="trait serde::de::Deserializer">Deserializer</a><'de>,</div></h4></section></summary><div class='docblock'>Deserialize this value from the given Serde deserializer. <a href="../../serde/de/trait.Deserialize.html#tymethod.deserialize">Read more</a></div></details></div></details><details class="toggle implementors-toggle" open><summary><section id="impl-From%3CColliderBuilder%3E-for-Collider" class="impl"><a class="src rightside" href="../../src/rapier3d/geometry/collider.rs.html#1074-1078">Source</a><a href="#impl-From%3CColliderBuilder%3E-for-Collider" class="anchor">§</a><h3 class="code-header">impl <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/convert/trait.From.html" title="trait core::convert::From">From</a><<a class="struct" href="struct.ColliderBuilder.html" title="struct rapier3d::geometry::ColliderBuilder">ColliderBuilder</a>> for <a class="struct" href="struct.Collider.html" title="struct rapier3d::geometry::Collider">Collider</a></h3></section></summary><div class="impl-items"><details class="toggle method-toggle" open><summary><section id="method.from" class="method trait-impl"><a class="src rightside" href="../../src/rapier3d/geometry/collider.rs.html#1075-1077">Source</a><a href="#method.from" class="anchor">§</a><h4 class="code-header">fn <a href="https://doc.rust-lang.org/1.84.0/core/convert/trait.From.html#tymethod.from" class="fn">from</a>(val: <a class="struct" href="struct.ColliderBuilder.html" title="struct rapier3d::geometry::ColliderBuilder">ColliderBuilder</a>) -> <a class="struct" href="struct.Collider.html" title="struct rapier3d::geometry::Collider">Collider</a></h4></section></summary><div class='docblock'>Converts to this type from the input type.</div></details></div></details><details class="toggle implementors-toggle" open><summary><section id="impl-Serialize-for-ColliderBuilder" class="impl"><a class="src rightside" href="../../src/rapier3d/geometry/collider.rs.html#491">Source</a><a href="#impl-Serialize-for-ColliderBuilder" class="anchor">§</a><h3 class="code-header">impl <a class="trait" href="../../serde/ser/trait.Serialize.html" title="trait serde::ser::Serialize">Serialize</a> for <a class="struct" href="struct.ColliderBuilder.html" title="struct rapier3d::geometry::ColliderBuilder">ColliderBuilder</a></h3></section></summary><div class="impl-items"><details class="toggle method-toggle" open><summary><section id="method.serialize" class="method trait-impl"><a class="src rightside" href="../../src/rapier3d/geometry/collider.rs.html#491">Source</a><a href="#method.serialize" class="anchor">§</a><h4 class="code-header">fn <a href="../../serde/ser/trait.Serialize.html#tymethod.serialize" class="fn">serialize</a><__S>(&self, __serializer: __S) -> <a class="enum" href="https://doc.rust-lang.org/1.84.0/core/result/enum.Result.html" title="enum core::result::Result">Result</a><__S::<a class="associatedtype" href="../../serde/ser/trait.Serializer.html#associatedtype.Ok" title="type serde::ser::Serializer::Ok">Ok</a>, __S::<a class="associatedtype" href="../../serde/ser/trait.Serializer.html#associatedtype.Error" title="type serde::ser::Serializer::Error">Error</a>><div class="where">where
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||
__S: <a class="trait" href="../../serde/ser/trait.Serializer.html" title="trait serde::ser::Serializer">Serializer</a>,</div></h4></section></summary><div class='docblock'>Serialize this value into the given Serde serializer. <a href="../../serde/ser/trait.Serialize.html#tymethod.serialize">Read more</a></div></details></div></details></div><h2 id="synthetic-implementations" class="section-header">Auto Trait Implementations<a href="#synthetic-implementations" class="anchor">§</a></h2><div id="synthetic-implementations-list"><section id="impl-Freeze-for-ColliderBuilder" class="impl"><a href="#impl-Freeze-for-ColliderBuilder" class="anchor">§</a><h3 class="code-header">impl <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/marker/trait.Freeze.html" title="trait core::marker::Freeze">Freeze</a> for <a class="struct" href="struct.ColliderBuilder.html" title="struct rapier3d::geometry::ColliderBuilder">ColliderBuilder</a></h3></section><section id="impl-RefUnwindSafe-for-ColliderBuilder" class="impl"><a href="#impl-RefUnwindSafe-for-ColliderBuilder" class="anchor">§</a><h3 class="code-header">impl !<a class="trait" href="https://doc.rust-lang.org/1.84.0/core/panic/unwind_safe/trait.RefUnwindSafe.html" title="trait core::panic::unwind_safe::RefUnwindSafe">RefUnwindSafe</a> for <a class="struct" href="struct.ColliderBuilder.html" title="struct rapier3d::geometry::ColliderBuilder">ColliderBuilder</a></h3></section><section id="impl-Send-for-ColliderBuilder" class="impl"><a href="#impl-Send-for-ColliderBuilder" class="anchor">§</a><h3 class="code-header">impl <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> for <a class="struct" href="struct.ColliderBuilder.html" title="struct rapier3d::geometry::ColliderBuilder">ColliderBuilder</a></h3></section><section id="impl-Sync-for-ColliderBuilder" class="impl"><a href="#impl-Sync-for-ColliderBuilder" class="anchor">§</a><h3 class="code-header">impl <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> for <a class="struct" href="struct.ColliderBuilder.html" title="struct rapier3d::geometry::ColliderBuilder">ColliderBuilder</a></h3></section><section id="impl-Unpin-for-ColliderBuilder" class="impl"><a href="#impl-Unpin-for-ColliderBuilder" class="anchor">§</a><h3 class="code-header">impl <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/marker/trait.Unpin.html" title="trait core::marker::Unpin">Unpin</a> for <a class="struct" href="struct.ColliderBuilder.html" title="struct rapier3d::geometry::ColliderBuilder">ColliderBuilder</a></h3></section><section id="impl-UnwindSafe-for-ColliderBuilder" class="impl"><a href="#impl-UnwindSafe-for-ColliderBuilder" class="anchor">§</a><h3 class="code-header">impl !<a class="trait" href="https://doc.rust-lang.org/1.84.0/core/panic/unwind_safe/trait.UnwindSafe.html" title="trait core::panic::unwind_safe::UnwindSafe">UnwindSafe</a> for <a class="struct" href="struct.ColliderBuilder.html" title="struct rapier3d::geometry::ColliderBuilder">ColliderBuilder</a></h3></section></div><h2 id="blanket-implementations" class="section-header">Blanket Implementations<a href="#blanket-implementations" class="anchor">§</a></h2><div id="blanket-implementations-list"><details class="toggle implementors-toggle"><summary><section id="impl-Any-for-T" class="impl"><a class="src rightside" href="https://doc.rust-lang.org/1.84.0/src/core/any.rs.html#138">Source</a><a href="#impl-Any-for-T" class="anchor">§</a><h3 class="code-header">impl<T> <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/any/trait.Any.html" title="trait core::any::Any">Any</a> for T<div class="where">where
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T: 'static + ?<a class="trait" href="https://doc.rust-lang.org/1.84.0/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,</div></h3></section></summary><div class="impl-items"><details class="toggle method-toggle" open><summary><section id="method.type_id" class="method trait-impl"><a class="src rightside" href="https://doc.rust-lang.org/1.84.0/src/core/any.rs.html#139">Source</a><a href="#method.type_id" class="anchor">§</a><h4 class="code-header">fn <a href="https://doc.rust-lang.org/1.84.0/core/any/trait.Any.html#tymethod.type_id" class="fn">type_id</a>(&self) -> <a class="struct" href="https://doc.rust-lang.org/1.84.0/core/any/struct.TypeId.html" title="struct core::any::TypeId">TypeId</a></h4></section></summary><div class='docblock'>Gets the <code>TypeId</code> of <code>self</code>. <a href="https://doc.rust-lang.org/1.84.0/core/any/trait.Any.html#tymethod.type_id">Read more</a></div></details></div></details><details class="toggle implementors-toggle"><summary><section id="impl-Borrow%3CT%3E-for-T" class="impl"><a class="src rightside" href="https://doc.rust-lang.org/1.84.0/src/core/borrow.rs.html#209">Source</a><a href="#impl-Borrow%3CT%3E-for-T" class="anchor">§</a><h3 class="code-header">impl<T> <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/borrow/trait.Borrow.html" title="trait core::borrow::Borrow">Borrow</a><T> for T<div class="where">where
|
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T: ?<a class="trait" href="https://doc.rust-lang.org/1.84.0/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,</div></h3></section></summary><div class="impl-items"><details class="toggle method-toggle" open><summary><section id="method.borrow" class="method trait-impl"><a class="src rightside" href="https://doc.rust-lang.org/1.84.0/src/core/borrow.rs.html#211">Source</a><a href="#method.borrow" class="anchor">§</a><h4 class="code-header">fn <a href="https://doc.rust-lang.org/1.84.0/core/borrow/trait.Borrow.html#tymethod.borrow" class="fn">borrow</a>(&self) -> <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.reference.html">&T</a></h4></section></summary><div class='docblock'>Immutably borrows from an owned value. <a href="https://doc.rust-lang.org/1.84.0/core/borrow/trait.Borrow.html#tymethod.borrow">Read more</a></div></details></div></details><details class="toggle implementors-toggle"><summary><section id="impl-BorrowMut%3CT%3E-for-T" class="impl"><a class="src rightside" href="https://doc.rust-lang.org/1.84.0/src/core/borrow.rs.html#217">Source</a><a href="#impl-BorrowMut%3CT%3E-for-T" class="anchor">§</a><h3 class="code-header">impl<T> <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/borrow/trait.BorrowMut.html" title="trait core::borrow::BorrowMut">BorrowMut</a><T> for T<div class="where">where
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T: ?<a class="trait" href="https://doc.rust-lang.org/1.84.0/core/marker/trait.Sized.html" title="trait core::marker::Sized">Sized</a>,</div></h3></section></summary><div class="impl-items"><details class="toggle method-toggle" open><summary><section id="method.borrow_mut" class="method trait-impl"><a class="src rightside" href="https://doc.rust-lang.org/1.84.0/src/core/borrow.rs.html#218">Source</a><a href="#method.borrow_mut" class="anchor">§</a><h4 class="code-header">fn <a href="https://doc.rust-lang.org/1.84.0/core/borrow/trait.BorrowMut.html#tymethod.borrow_mut" class="fn">borrow_mut</a>(&mut self) -> <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.reference.html">&mut T</a></h4></section></summary><div class='docblock'>Mutably borrows from an owned value. <a href="https://doc.rust-lang.org/1.84.0/core/borrow/trait.BorrowMut.html#tymethod.borrow_mut">Read more</a></div></details></div></details><details class="toggle implementors-toggle"><summary><section id="impl-CloneToUninit-for-T" class="impl"><a class="src rightside" href="https://doc.rust-lang.org/1.84.0/src/core/clone.rs.html#273">Source</a><a href="#impl-CloneToUninit-for-T" class="anchor">§</a><h3 class="code-header">impl<T> <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/clone/trait.CloneToUninit.html" title="trait core::clone::CloneToUninit">CloneToUninit</a> for T<div class="where">where
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T: <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/clone/trait.Clone.html" title="trait core::clone::Clone">Clone</a>,</div></h3></section></summary><div class="impl-items"><details class="toggle method-toggle" open><summary><section id="method.clone_to_uninit" class="method trait-impl"><a class="src rightside" href="https://doc.rust-lang.org/1.84.0/src/core/clone.rs.html#275">Source</a><a href="#method.clone_to_uninit" class="anchor">§</a><h4 class="code-header">unsafe fn <a href="https://doc.rust-lang.org/1.84.0/core/clone/trait.CloneToUninit.html#tymethod.clone_to_uninit" class="fn">clone_to_uninit</a>(&self, dst: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.pointer.html">*mut </a><a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.u8.html">u8</a>)</h4></section></summary><span class="item-info"><div class="stab unstable"><span class="emoji">🔬</span><span>This is a nightly-only experimental API. (<code>clone_to_uninit</code>)</span></div></span><div class='docblock'>Performs copy-assignment from <code>self</code> to <code>dst</code>. <a href="https://doc.rust-lang.org/1.84.0/core/clone/trait.CloneToUninit.html#tymethod.clone_to_uninit">Read more</a></div></details></div></details><details class="toggle implementors-toggle"><summary><section id="impl-Downcast-for-T" class="impl"><a class="src rightside" href="../../src/downcast_rs/lib.rs.html#189">Source</a><a href="#impl-Downcast-for-T" class="anchor">§</a><h3 class="code-header">impl<T> <a class="trait" href="../../downcast_rs/trait.Downcast.html" title="trait downcast_rs::Downcast">Downcast</a> for T<div class="where">where
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T: <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/any/trait.Any.html" title="trait core::any::Any">Any</a>,</div></h3></section></summary><div class="impl-items"><details class="toggle method-toggle" open><summary><section id="method.into_any" class="method trait-impl"><a class="src rightside" href="../../src/downcast_rs/lib.rs.html#190">Source</a><a href="#method.into_any" class="anchor">§</a><h4 class="code-header">fn <a href="../../downcast_rs/trait.Downcast.html#tymethod.into_any" class="fn">into_any</a>(self: <a class="struct" href="https://doc.rust-lang.org/1.84.0/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a><T>) -> <a class="struct" href="https://doc.rust-lang.org/1.84.0/alloc/boxed/struct.Box.html" title="struct alloc::boxed::Box">Box</a><dyn <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/any/trait.Any.html" title="trait core::any::Any">Any</a>></h4></section></summary><div class='docblock'>Convert <code>Box<dyn Trait></code> (where <code>Trait: Downcast</code>) to <code>Box<dyn Any></code>. <code>Box<dyn Any></code> can
|
||
then be further <code>downcast</code> into <code>Box<ConcreteType></code> where <code>ConcreteType</code> implements <code>Trait</code>.</div></details><details class="toggle method-toggle" open><summary><section id="method.into_any_rc" class="method trait-impl"><a class="src rightside" href="../../src/downcast_rs/lib.rs.html#191">Source</a><a href="#method.into_any_rc" class="anchor">§</a><h4 class="code-header">fn <a href="../../downcast_rs/trait.Downcast.html#tymethod.into_any_rc" class="fn">into_any_rc</a>(self: <a class="struct" href="https://doc.rust-lang.org/1.84.0/alloc/rc/struct.Rc.html" title="struct alloc::rc::Rc">Rc</a><T>) -> <a class="struct" href="https://doc.rust-lang.org/1.84.0/alloc/rc/struct.Rc.html" title="struct alloc::rc::Rc">Rc</a><dyn <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/any/trait.Any.html" title="trait core::any::Any">Any</a>></h4></section></summary><div class='docblock'>Convert <code>Rc<Trait></code> (where <code>Trait: Downcast</code>) to <code>Rc<Any></code>. <code>Rc<Any></code> can then be
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further <code>downcast</code> into <code>Rc<ConcreteType></code> where <code>ConcreteType</code> implements <code>Trait</code>.</div></details><details class="toggle method-toggle" open><summary><section id="method.as_any" class="method trait-impl"><a class="src rightside" href="../../src/downcast_rs/lib.rs.html#192">Source</a><a href="#method.as_any" class="anchor">§</a><h4 class="code-header">fn <a href="../../downcast_rs/trait.Downcast.html#tymethod.as_any" class="fn">as_any</a>(&self) -> &(dyn <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/any/trait.Any.html" title="trait core::any::Any">Any</a> + 'static)</h4></section></summary><div class='docblock'>Convert <code>&Trait</code> (where <code>Trait: Downcast</code>) to <code>&Any</code>. This is needed since Rust cannot
|
||
generate <code>&Any</code>’s vtable from <code>&Trait</code>’s.</div></details><details class="toggle method-toggle" open><summary><section id="method.as_any_mut" class="method trait-impl"><a class="src rightside" href="../../src/downcast_rs/lib.rs.html#193">Source</a><a href="#method.as_any_mut" class="anchor">§</a><h4 class="code-header">fn <a href="../../downcast_rs/trait.Downcast.html#tymethod.as_any_mut" class="fn">as_any_mut</a>(&mut self) -> &mut (dyn <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/any/trait.Any.html" title="trait core::any::Any">Any</a> + 'static)</h4></section></summary><div class='docblock'>Convert <code>&mut Trait</code> (where <code>Trait: Downcast</code>) to <code>&Any</code>. This is needed since Rust cannot
|
||
generate <code>&mut Any</code>’s vtable from <code>&mut Trait</code>’s.</div></details></div></details><details class="toggle implementors-toggle"><summary><section id="impl-DowncastSync-for-T" class="impl"><a class="src rightside" href="../../src/downcast_rs/lib.rs.html#203">Source</a><a href="#impl-DowncastSync-for-T" class="anchor">§</a><h3 class="code-header">impl<T> <a class="trait" href="../../downcast_rs/trait.DowncastSync.html" title="trait downcast_rs::DowncastSync">DowncastSync</a> for T<div class="where">where
|
||
T: <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/any/trait.Any.html" title="trait core::any::Any">Any</a> + <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a> + <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a>,</div></h3></section></summary><div class="impl-items"><details class="toggle method-toggle" open><summary><section id="method.into_any_arc" class="method trait-impl"><a class="src rightside" href="../../src/downcast_rs/lib.rs.html#204">Source</a><a href="#method.into_any_arc" class="anchor">§</a><h4 class="code-header">fn <a href="../../downcast_rs/trait.DowncastSync.html#tymethod.into_any_arc" class="fn">into_any_arc</a>(self: <a class="struct" href="https://doc.rust-lang.org/1.84.0/alloc/sync/struct.Arc.html" title="struct alloc::sync::Arc">Arc</a><T>) -> <a class="struct" href="https://doc.rust-lang.org/1.84.0/alloc/sync/struct.Arc.html" title="struct alloc::sync::Arc">Arc</a><dyn <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/any/trait.Any.html" title="trait core::any::Any">Any</a> + <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/marker/trait.Sync.html" title="trait core::marker::Sync">Sync</a> + <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/marker/trait.Send.html" title="trait core::marker::Send">Send</a>></h4></section></summary><div class='docblock'>Convert <code>Arc<Trait></code> (where <code>Trait: Downcast</code>) to <code>Arc<Any></code>. <code>Arc<Any></code> can then be
|
||
further <code>downcast</code> into <code>Arc<ConcreteType></code> where <code>ConcreteType</code> implements <code>Trait</code>.</div></details></div></details><details class="toggle implementors-toggle"><summary><section id="impl-From%3CT%3E-for-T" class="impl"><a class="src rightside" href="https://doc.rust-lang.org/1.84.0/src/core/convert/mod.rs.html#765">Source</a><a href="#impl-From%3CT%3E-for-T" class="anchor">§</a><h3 class="code-header">impl<T> <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/convert/trait.From.html" title="trait core::convert::From">From</a><T> for T</h3></section></summary><div class="impl-items"><details class="toggle method-toggle" open><summary><section id="method.from-1" class="method trait-impl"><a class="src rightside" href="https://doc.rust-lang.org/1.84.0/src/core/convert/mod.rs.html#768">Source</a><a href="#method.from-1" class="anchor">§</a><h4 class="code-header">fn <a href="https://doc.rust-lang.org/1.84.0/core/convert/trait.From.html#tymethod.from" class="fn">from</a>(t: T) -> T</h4></section></summary><div class="docblock"><p>Returns the argument unchanged.</p>
|
||
</div></details></div></details><details class="toggle implementors-toggle"><summary><section id="impl-Into%3CU%3E-for-T" class="impl"><a class="src rightside" href="https://doc.rust-lang.org/1.84.0/src/core/convert/mod.rs.html#748-750">Source</a><a href="#impl-Into%3CU%3E-for-T" class="anchor">§</a><h3 class="code-header">impl<T, U> <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a><U> for T<div class="where">where
|
||
U: <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/convert/trait.From.html" title="trait core::convert::From">From</a><T>,</div></h3></section></summary><div class="impl-items"><details class="toggle method-toggle" open><summary><section id="method.into" class="method trait-impl"><a class="src rightside" href="https://doc.rust-lang.org/1.84.0/src/core/convert/mod.rs.html#758">Source</a><a href="#method.into" class="anchor">§</a><h4 class="code-header">fn <a href="https://doc.rust-lang.org/1.84.0/core/convert/trait.Into.html#tymethod.into" class="fn">into</a>(self) -> U</h4></section></summary><div class="docblock"><p>Calls <code>U::from(self)</code>.</p>
|
||
<p>That is, this conversion is whatever the implementation of
|
||
<code><a href="https://doc.rust-lang.org/1.84.0/core/convert/trait.From.html" title="trait core::convert::From">From</a><T> for U</code> chooses to do.</p>
|
||
</div></details></div></details><details class="toggle implementors-toggle"><summary><section id="impl-IntoEither-for-T" class="impl"><a class="src rightside" href="../../src/either/into_either.rs.html#64">Source</a><a href="#impl-IntoEither-for-T" class="anchor">§</a><h3 class="code-header">impl<T> <a class="trait" href="../../either/into_either/trait.IntoEither.html" title="trait either::into_either::IntoEither">IntoEither</a> for T</h3></section></summary><div class="impl-items"><details class="toggle method-toggle" open><summary><section id="method.into_either" class="method trait-impl"><a class="src rightside" href="../../src/either/into_either.rs.html#29">Source</a><a href="#method.into_either" class="anchor">§</a><h4 class="code-header">fn <a href="../../either/into_either/trait.IntoEither.html#method.into_either" class="fn">into_either</a>(self, into_left: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.bool.html">bool</a>) -> <a class="enum" href="../../either/enum.Either.html" title="enum either::Either">Either</a><Self, Self></h4></section></summary><div class='docblock'>Converts <code>self</code> into a <a href="../../either/enum.Either.html#variant.Left" title="variant either::Either::Left"><code>Left</code></a> variant of <a href="../../either/enum.Either.html" title="enum either::Either"><code>Either<Self, Self></code></a>
|
||
if <code>into_left</code> is <code>true</code>.
|
||
Converts <code>self</code> into a <a href="../../either/enum.Either.html#variant.Right" title="variant either::Either::Right"><code>Right</code></a> variant of <a href="../../either/enum.Either.html" title="enum either::Either"><code>Either<Self, Self></code></a>
|
||
otherwise. <a href="../../either/into_either/trait.IntoEither.html#method.into_either">Read more</a></div></details><details class="toggle method-toggle" open><summary><section id="method.into_either_with" class="method trait-impl"><a class="src rightside" href="../../src/either/into_either.rs.html#55-57">Source</a><a href="#method.into_either_with" class="anchor">§</a><h4 class="code-header">fn <a href="../../either/into_either/trait.IntoEither.html#method.into_either_with" class="fn">into_either_with</a><F>(self, into_left: F) -> <a class="enum" href="../../either/enum.Either.html" title="enum either::Either">Either</a><Self, Self><div class="where">where
|
||
F: <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/ops/function/trait.FnOnce.html" title="trait core::ops::function::FnOnce">FnOnce</a>(&Self) -> <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.bool.html">bool</a>,</div></h4></section></summary><div class='docblock'>Converts <code>self</code> into a <a href="../../either/enum.Either.html#variant.Left" title="variant either::Either::Left"><code>Left</code></a> variant of <a href="../../either/enum.Either.html" title="enum either::Either"><code>Either<Self, Self></code></a>
|
||
if <code>into_left(&self)</code> returns <code>true</code>.
|
||
Converts <code>self</code> into a <a href="../../either/enum.Either.html#variant.Right" title="variant either::Either::Right"><code>Right</code></a> variant of <a href="../../either/enum.Either.html" title="enum either::Either"><code>Either<Self, Self></code></a>
|
||
otherwise. <a href="../../either/into_either/trait.IntoEither.html#method.into_either_with">Read more</a></div></details></div></details><details class="toggle implementors-toggle"><summary><section id="impl-Pointable-for-T" class="impl"><a class="src rightside" href="../../src/crossbeam_epoch/atomic.rs.html#194">Source</a><a href="#impl-Pointable-for-T" class="anchor">§</a><h3 class="code-header">impl<T> <a class="trait" href="../../crossbeam_epoch/atomic/trait.Pointable.html" title="trait crossbeam_epoch::atomic::Pointable">Pointable</a> for T</h3></section></summary><div class="impl-items"><details class="toggle" open><summary><section id="associatedconstant.ALIGN" class="associatedconstant trait-impl"><a class="src rightside" href="../../src/crossbeam_epoch/atomic.rs.html#195">Source</a><a href="#associatedconstant.ALIGN" class="anchor">§</a><h4 class="code-header">const <a href="../../crossbeam_epoch/atomic/trait.Pointable.html#associatedconstant.ALIGN" class="constant">ALIGN</a>: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.usize.html">usize</a> = _</h4></section></summary><div class='docblock'>The alignment of pointer.</div></details><details class="toggle" open><summary><section id="associatedtype.Init" class="associatedtype trait-impl"><a class="src rightside" href="../../src/crossbeam_epoch/atomic.rs.html#197">Source</a><a href="#associatedtype.Init" class="anchor">§</a><h4 class="code-header">type <a href="../../crossbeam_epoch/atomic/trait.Pointable.html#associatedtype.Init" class="associatedtype">Init</a> = T</h4></section></summary><div class='docblock'>The type for initializers.</div></details><details class="toggle method-toggle" open><summary><section id="method.init" class="method trait-impl"><a class="src rightside" href="../../src/crossbeam_epoch/atomic.rs.html#199">Source</a><a href="#method.init" class="anchor">§</a><h4 class="code-header">unsafe fn <a href="../../crossbeam_epoch/atomic/trait.Pointable.html#tymethod.init" class="fn">init</a>(init: <T as <a class="trait" href="../../crossbeam_epoch/atomic/trait.Pointable.html" title="trait crossbeam_epoch::atomic::Pointable">Pointable</a>>::<a class="associatedtype" href="../../crossbeam_epoch/atomic/trait.Pointable.html#associatedtype.Init" title="type crossbeam_epoch::atomic::Pointable::Init">Init</a>) -> <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.usize.html">usize</a></h4></section></summary><div class='docblock'>Initializes a with the given initializer. <a href="../../crossbeam_epoch/atomic/trait.Pointable.html#tymethod.init">Read more</a></div></details><details class="toggle method-toggle" open><summary><section id="method.deref" class="method trait-impl"><a class="src rightside" href="../../src/crossbeam_epoch/atomic.rs.html#203">Source</a><a href="#method.deref" class="anchor">§</a><h4 class="code-header">unsafe fn <a href="../../crossbeam_epoch/atomic/trait.Pointable.html#tymethod.deref" class="fn">deref</a><'a>(ptr: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.usize.html">usize</a>) -> <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.reference.html">&'a T</a></h4></section></summary><div class='docblock'>Dereferences the given pointer. <a href="../../crossbeam_epoch/atomic/trait.Pointable.html#tymethod.deref">Read more</a></div></details><details class="toggle method-toggle" open><summary><section id="method.deref_mut" class="method trait-impl"><a class="src rightside" href="../../src/crossbeam_epoch/atomic.rs.html#207">Source</a><a href="#method.deref_mut" class="anchor">§</a><h4 class="code-header">unsafe fn <a href="../../crossbeam_epoch/atomic/trait.Pointable.html#tymethod.deref_mut" class="fn">deref_mut</a><'a>(ptr: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.usize.html">usize</a>) -> <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.reference.html">&'a mut T</a></h4></section></summary><div class='docblock'>Mutably dereferences the given pointer. <a href="../../crossbeam_epoch/atomic/trait.Pointable.html#tymethod.deref_mut">Read more</a></div></details><details class="toggle method-toggle" open><summary><section id="method.drop" class="method trait-impl"><a class="src rightside" href="../../src/crossbeam_epoch/atomic.rs.html#211">Source</a><a href="#method.drop" class="anchor">§</a><h4 class="code-header">unsafe fn <a href="../../crossbeam_epoch/atomic/trait.Pointable.html#tymethod.drop" class="fn">drop</a>(ptr: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.usize.html">usize</a>)</h4></section></summary><div class='docblock'>Drops the object pointed to by the given pointer. <a href="../../crossbeam_epoch/atomic/trait.Pointable.html#tymethod.drop">Read more</a></div></details></div></details><details class="toggle implementors-toggle"><summary><section id="impl-Same-for-T" class="impl"><a class="src rightside" href="../../src/typenum/type_operators.rs.html#34">Source</a><a href="#impl-Same-for-T" class="anchor">§</a><h3 class="code-header">impl<T> <a class="trait" href="../../typenum/type_operators/trait.Same.html" title="trait typenum::type_operators::Same">Same</a> for T</h3></section></summary><div class="impl-items"><details class="toggle" open><summary><section id="associatedtype.Output" class="associatedtype trait-impl"><a class="src rightside" href="../../src/typenum/type_operators.rs.html#35">Source</a><a href="#associatedtype.Output" class="anchor">§</a><h4 class="code-header">type <a href="../../typenum/type_operators/trait.Same.html#associatedtype.Output" class="associatedtype">Output</a> = T</h4></section></summary><div class='docblock'>Should always be <code>Self</code></div></details></div></details><details class="toggle implementors-toggle"><summary><section id="impl-SupersetOf%3CSS%3E-for-SP" class="impl"><a class="src rightside" href="../../src/simba/scalar/subset.rs.html#87">Source</a><a href="#impl-SupersetOf%3CSS%3E-for-SP" class="anchor">§</a><h3 class="code-header">impl<SS, SP> <a class="trait" href="../../simba/scalar/subset/trait.SupersetOf.html" title="trait simba::scalar::subset::SupersetOf">SupersetOf</a><SS> for SP<div class="where">where
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||
SS: <a class="trait" href="../../simba/scalar/subset/trait.SubsetOf.html" title="trait simba::scalar::subset::SubsetOf">SubsetOf</a><SP>,</div></h3></section></summary><div class="impl-items"><details class="toggle method-toggle" open><summary><section id="method.to_subset" class="method trait-impl"><a class="src rightside" href="../../src/simba/scalar/subset.rs.html#89">Source</a><a href="#method.to_subset" class="anchor">§</a><h4 class="code-header">fn <a href="../../simba/scalar/subset/trait.SupersetOf.html#method.to_subset" class="fn">to_subset</a>(&self) -> <a class="enum" href="https://doc.rust-lang.org/1.84.0/core/option/enum.Option.html" title="enum core::option::Option">Option</a><SS></h4></section></summary><div class='docblock'>The inverse inclusion map: attempts to construct <code>self</code> from the equivalent element of its
|
||
superset. <a href="../../simba/scalar/subset/trait.SupersetOf.html#method.to_subset">Read more</a></div></details><details class="toggle method-toggle" open><summary><section id="method.is_in_subset" class="method trait-impl"><a class="src rightside" href="../../src/simba/scalar/subset.rs.html#94">Source</a><a href="#method.is_in_subset" class="anchor">§</a><h4 class="code-header">fn <a href="../../simba/scalar/subset/trait.SupersetOf.html#tymethod.is_in_subset" class="fn">is_in_subset</a>(&self) -> <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.bool.html">bool</a></h4></section></summary><div class='docblock'>Checks if <code>self</code> is actually part of its subset <code>T</code> (and can be converted to it).</div></details><details class="toggle method-toggle" open><summary><section id="method.to_subset_unchecked" class="method trait-impl"><a class="src rightside" href="../../src/simba/scalar/subset.rs.html#99">Source</a><a href="#method.to_subset_unchecked" class="anchor">§</a><h4 class="code-header">fn <a href="../../simba/scalar/subset/trait.SupersetOf.html#tymethod.to_subset_unchecked" class="fn">to_subset_unchecked</a>(&self) -> SS</h4></section></summary><div class='docblock'>Use with care! Same as <code>self.to_subset</code> but without any property checks. Always succeeds.</div></details><details class="toggle method-toggle" open><summary><section id="method.from_subset" class="method trait-impl"><a class="src rightside" href="../../src/simba/scalar/subset.rs.html#104">Source</a><a href="#method.from_subset" class="anchor">§</a><h4 class="code-header">fn <a href="../../simba/scalar/subset/trait.SupersetOf.html#tymethod.from_subset" class="fn">from_subset</a>(element: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.reference.html">&SS</a>) -> SP</h4></section></summary><div class='docblock'>The inclusion map: converts <code>self</code> to the equivalent element of its superset.</div></details></div></details><details class="toggle implementors-toggle"><summary><section id="impl-ToOwned-for-T" class="impl"><a class="src rightside" href="https://doc.rust-lang.org/1.84.0/src/alloc/borrow.rs.html#82-84">Source</a><a href="#impl-ToOwned-for-T" class="anchor">§</a><h3 class="code-header">impl<T> <a class="trait" href="https://doc.rust-lang.org/1.84.0/alloc/borrow/trait.ToOwned.html" title="trait alloc::borrow::ToOwned">ToOwned</a> for T<div class="where">where
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||
T: <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/clone/trait.Clone.html" title="trait core::clone::Clone">Clone</a>,</div></h3></section></summary><div class="impl-items"><details class="toggle" open><summary><section id="associatedtype.Owned" class="associatedtype trait-impl"><a class="src rightside" href="https://doc.rust-lang.org/1.84.0/src/alloc/borrow.rs.html#86">Source</a><a href="#associatedtype.Owned" class="anchor">§</a><h4 class="code-header">type <a href="https://doc.rust-lang.org/1.84.0/alloc/borrow/trait.ToOwned.html#associatedtype.Owned" class="associatedtype">Owned</a> = T</h4></section></summary><div class='docblock'>The resulting type after obtaining ownership.</div></details><details class="toggle method-toggle" open><summary><section id="method.to_owned" class="method trait-impl"><a class="src rightside" href="https://doc.rust-lang.org/1.84.0/src/alloc/borrow.rs.html#87">Source</a><a href="#method.to_owned" class="anchor">§</a><h4 class="code-header">fn <a href="https://doc.rust-lang.org/1.84.0/alloc/borrow/trait.ToOwned.html#tymethod.to_owned" class="fn">to_owned</a>(&self) -> T</h4></section></summary><div class='docblock'>Creates owned data from borrowed data, usually by cloning. <a href="https://doc.rust-lang.org/1.84.0/alloc/borrow/trait.ToOwned.html#tymethod.to_owned">Read more</a></div></details><details class="toggle method-toggle" open><summary><section id="method.clone_into" class="method trait-impl"><a class="src rightside" href="https://doc.rust-lang.org/1.84.0/src/alloc/borrow.rs.html#91">Source</a><a href="#method.clone_into" class="anchor">§</a><h4 class="code-header">fn <a href="https://doc.rust-lang.org/1.84.0/alloc/borrow/trait.ToOwned.html#method.clone_into" class="fn">clone_into</a>(&self, target: <a class="primitive" href="https://doc.rust-lang.org/1.84.0/std/primitive.reference.html">&mut T</a>)</h4></section></summary><div class='docblock'>Uses borrowed data to replace owned data, usually by cloning. <a href="https://doc.rust-lang.org/1.84.0/alloc/borrow/trait.ToOwned.html#method.clone_into">Read more</a></div></details></div></details><details class="toggle implementors-toggle"><summary><section id="impl-TryFrom%3CU%3E-for-T" class="impl"><a class="src rightside" href="https://doc.rust-lang.org/1.84.0/src/core/convert/mod.rs.html#805-807">Source</a><a href="#impl-TryFrom%3CU%3E-for-T" class="anchor">§</a><h3 class="code-header">impl<T, U> <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/convert/trait.TryFrom.html" title="trait core::convert::TryFrom">TryFrom</a><U> for T<div class="where">where
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U: <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/convert/trait.Into.html" title="trait core::convert::Into">Into</a><T>,</div></h3></section></summary><div class="impl-items"><details class="toggle" open><summary><section id="associatedtype.Error-1" class="associatedtype trait-impl"><a class="src rightside" href="https://doc.rust-lang.org/1.84.0/src/core/convert/mod.rs.html#809">Source</a><a href="#associatedtype.Error-1" class="anchor">§</a><h4 class="code-header">type <a href="https://doc.rust-lang.org/1.84.0/core/convert/trait.TryFrom.html#associatedtype.Error" class="associatedtype">Error</a> = <a class="enum" href="https://doc.rust-lang.org/1.84.0/core/convert/enum.Infallible.html" title="enum core::convert::Infallible">Infallible</a></h4></section></summary><div class='docblock'>The type returned in the event of a conversion error.</div></details><details class="toggle method-toggle" open><summary><section id="method.try_from" class="method trait-impl"><a class="src rightside" href="https://doc.rust-lang.org/1.84.0/src/core/convert/mod.rs.html#812">Source</a><a href="#method.try_from" class="anchor">§</a><h4 class="code-header">fn <a href="https://doc.rust-lang.org/1.84.0/core/convert/trait.TryFrom.html#tymethod.try_from" class="fn">try_from</a>(value: U) -> <a class="enum" href="https://doc.rust-lang.org/1.84.0/core/result/enum.Result.html" title="enum core::result::Result">Result</a><T, <T as <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/convert/trait.TryFrom.html" title="trait core::convert::TryFrom">TryFrom</a><U>>::<a class="associatedtype" href="https://doc.rust-lang.org/1.84.0/core/convert/trait.TryFrom.html#associatedtype.Error" title="type core::convert::TryFrom::Error">Error</a>></h4></section></summary><div class='docblock'>Performs the conversion.</div></details></div></details><details class="toggle implementors-toggle"><summary><section id="impl-TryInto%3CU%3E-for-T" class="impl"><a class="src rightside" href="https://doc.rust-lang.org/1.84.0/src/core/convert/mod.rs.html#790-792">Source</a><a href="#impl-TryInto%3CU%3E-for-T" class="anchor">§</a><h3 class="code-header">impl<T, U> <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/convert/trait.TryInto.html" title="trait core::convert::TryInto">TryInto</a><U> for T<div class="where">where
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U: <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/convert/trait.TryFrom.html" title="trait core::convert::TryFrom">TryFrom</a><T>,</div></h3></section></summary><div class="impl-items"><details class="toggle" open><summary><section id="associatedtype.Error" class="associatedtype trait-impl"><a class="src rightside" href="https://doc.rust-lang.org/1.84.0/src/core/convert/mod.rs.html#794">Source</a><a href="#associatedtype.Error" class="anchor">§</a><h4 class="code-header">type <a href="https://doc.rust-lang.org/1.84.0/core/convert/trait.TryInto.html#associatedtype.Error" class="associatedtype">Error</a> = <U as <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/convert/trait.TryFrom.html" title="trait core::convert::TryFrom">TryFrom</a><T>>::<a class="associatedtype" href="https://doc.rust-lang.org/1.84.0/core/convert/trait.TryFrom.html#associatedtype.Error" title="type core::convert::TryFrom::Error">Error</a></h4></section></summary><div class='docblock'>The type returned in the event of a conversion error.</div></details><details class="toggle method-toggle" open><summary><section id="method.try_into" class="method trait-impl"><a class="src rightside" href="https://doc.rust-lang.org/1.84.0/src/core/convert/mod.rs.html#797">Source</a><a href="#method.try_into" class="anchor">§</a><h4 class="code-header">fn <a href="https://doc.rust-lang.org/1.84.0/core/convert/trait.TryInto.html#tymethod.try_into" class="fn">try_into</a>(self) -> <a class="enum" href="https://doc.rust-lang.org/1.84.0/core/result/enum.Result.html" title="enum core::result::Result">Result</a><U, <U as <a class="trait" href="https://doc.rust-lang.org/1.84.0/core/convert/trait.TryFrom.html" title="trait core::convert::TryFrom">TryFrom</a><T>>::<a class="associatedtype" href="https://doc.rust-lang.org/1.84.0/core/convert/trait.TryFrom.html#associatedtype.Error" title="type core::convert::TryFrom::Error">Error</a>></h4></section></summary><div class='docblock'>Performs the conversion.</div></details></div></details><section id="impl-DeserializeOwned-for-T" class="impl"><a class="src rightside" href="../../src/serde/de/mod.rs.html#614">Source</a><a href="#impl-DeserializeOwned-for-T" class="anchor">§</a><h3 class="code-header">impl<T> <a class="trait" href="../../serde/de/trait.DeserializeOwned.html" title="trait serde::de::DeserializeOwned">DeserializeOwned</a> for T<div class="where">where
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T: for<'de> <a class="trait" href="../../serde/de/trait.Deserialize.html" title="trait serde::de::Deserialize">Deserialize</a><'de>,</div></h3></section></div></section></div></main></body></html> |