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7.3 KiB
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15 lines
7.3 KiB
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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="System calculating and inserting an `Aabb` component to entities with either:"><title>calculate_bounds_2d in bevy_sprite - Rust</title><script>if(window.location.protocol!=="file:")document.head.insertAdjacentHTML("beforeend","SourceSerif4-Regular-6b053e98.ttf.woff2,FiraSans-Regular-0fe48ade.woff2,FiraSans-Medium-e1aa3f0a.woff2,SourceCodePro-Regular-8badfe75.ttf.woff2,SourceCodePro-Semibold-aa29a496.ttf.woff2".split(",").map(f=>`<link rel="preload" as="font" type="font/woff2" crossorigin href="../static.files/${f}">`).join(""))</script><link rel="stylesheet" href="../static.files/normalize-9960930a.css"><link rel="stylesheet" href="../static.files/rustdoc-42caa33d.css"><meta name="rustdoc-vars" data-root-path="../" data-static-root-path="../static.files/" data-current-crate="bevy_sprite" data-themes="" data-resource-suffix="" data-rustdoc-version="1.84.0 (9fc6b4312 2025-01-07)" data-channel="1.84.0" data-search-js="search-92e6798f.js" data-settings-js="settings-0f613d39.js" ><script src="../static.files/storage-59e33391.js"></script><script defer src="sidebar-items.js"></script><script defer src="../static.files/main-5f194d8c.js"></script><noscript><link rel="stylesheet" href="../static.files/noscript-893ab5e7.css"></noscript><link rel="icon" href="https://bevyengine.org/assets/icon.png"></head><body class="rustdoc fn"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="mobile-topbar"><button class="sidebar-menu-toggle" title="show sidebar"></button><a class="logo-container" href="../bevy_sprite/index.html"><img src="https://bevyengine.org/assets/icon.png" alt=""></a></nav><nav class="sidebar"><div class="sidebar-crate"><a class="logo-container" href="../bevy_sprite/index.html"><img src="https://bevyengine.org/assets/icon.png" alt="logo"></a><h2><a href="../bevy_sprite/index.html">bevy_<wbr>sprite</a><span class="version">0.15.1</span></h2></div><div class="sidebar-elems"><div id="rustdoc-modnav"></div></div></nav><div class="sidebar-resizer"></div><main><div class="width-limiter"><rustdoc-search></rustdoc-search><section id="main-content" class="content"><div class="main-heading"><span class="rustdoc-breadcrumbs"><a href="index.html">bevy_sprite</a></span><h1>Function <span class="fn">calculate_bounds_2d</span><button id="copy-path" title="Copy item path to clipboard">Copy item path</button></h1><rustdoc-toolbar></rustdoc-toolbar><span class="sub-heading"><a class="src" href="../src/bevy_sprite/lib.rs.html#195-236">Source</a> </span></div><pre class="rust item-decl"><code>pub fn calculate_bounds_2d(
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commands: <a class="struct" href="../bevy_ecs/system/commands/struct.Commands.html" title="struct bevy_ecs::system::commands::Commands">Commands</a><'_, '_>,
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meshes: <a class="struct" href="../bevy_ecs/change_detection/struct.Res.html" title="struct bevy_ecs::change_detection::Res">Res</a><'_, <a class="struct" href="../bevy_asset/assets/struct.Assets.html" title="struct bevy_asset::assets::Assets">Assets</a><<a class="struct" href="../bevy_mesh/mesh/struct.Mesh.html" title="struct bevy_mesh::mesh::Mesh">Mesh</a>>>,
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images: <a class="struct" href="../bevy_ecs/change_detection/struct.Res.html" title="struct bevy_ecs::change_detection::Res">Res</a><'_, <a class="struct" href="../bevy_asset/assets/struct.Assets.html" title="struct bevy_asset::assets::Assets">Assets</a><<a class="struct" href="../bevy_image/image/struct.Image.html" title="struct bevy_image::image::Image">Image</a>>>,
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atlases: <a class="struct" href="../bevy_ecs/change_detection/struct.Res.html" title="struct bevy_ecs::change_detection::Res">Res</a><'_, <a class="struct" href="../bevy_asset/assets/struct.Assets.html" title="struct bevy_asset::assets::Assets">Assets</a><<a class="struct" href="struct.TextureAtlasLayout.html" title="struct bevy_sprite::TextureAtlasLayout">TextureAtlasLayout</a>>>,
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meshes_without_aabb: <a class="struct" href="../bevy_ecs/system/query/struct.Query.html" title="struct bevy_ecs::system::query::Query">Query</a><'_, '_, (<a class="struct" href="../bevy_ecs/entity/struct.Entity.html" title="struct bevy_ecs::entity::Entity">Entity</a>, &<a class="struct" href="../bevy_render/mesh/components/struct.Mesh2d.html" title="struct bevy_render::mesh::components::Mesh2d">Mesh2d</a>), (<a class="struct" href="../bevy_ecs/query/filter/struct.Without.html" title="struct bevy_ecs::query::filter::Without">Without</a><<a class="struct" href="../bevy_render/primitives/struct.Aabb.html" title="struct bevy_render::primitives::Aabb">Aabb</a>>, <a class="struct" href="../bevy_ecs/query/filter/struct.Without.html" title="struct bevy_ecs::query::filter::Without">Without</a><<a class="struct" href="../bevy_render/view/visibility/struct.NoFrustumCulling.html" title="struct bevy_render::view::visibility::NoFrustumCulling">NoFrustumCulling</a>>)>,
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sprites_to_recalculate_aabb: <a class="struct" href="../bevy_ecs/system/query/struct.Query.html" title="struct bevy_ecs::system::query::Query">Query</a><'_, '_, (<a class="struct" href="../bevy_ecs/entity/struct.Entity.html" title="struct bevy_ecs::entity::Entity">Entity</a>, &<a class="struct" href="struct.Sprite.html" title="struct bevy_sprite::Sprite">Sprite</a>), (<a class="struct" href="../bevy_ecs/query/filter/struct.Or.html" title="struct bevy_ecs::query::filter::Or">Or</a><(<a class="struct" href="../bevy_ecs/query/filter/struct.Without.html" title="struct bevy_ecs::query::filter::Without">Without</a><<a class="struct" href="../bevy_render/primitives/struct.Aabb.html" title="struct bevy_render::primitives::Aabb">Aabb</a>>, <a class="struct" href="../bevy_ecs/query/filter/struct.Changed.html" title="struct bevy_ecs::query::filter::Changed">Changed</a><<a class="struct" href="struct.Sprite.html" title="struct bevy_sprite::Sprite">Sprite</a>>)>, <a class="struct" href="../bevy_ecs/query/filter/struct.Without.html" title="struct bevy_ecs::query::filter::Without">Without</a><<a class="struct" href="../bevy_render/view/visibility/struct.NoFrustumCulling.html" title="struct bevy_render::view::visibility::NoFrustumCulling">NoFrustumCulling</a>>)>,
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)</code></pre><details class="toggle top-doc" open><summary class="hideme"><span>Expand description</span></summary><div class="docblock"><p>System calculating and inserting an <a href="../bevy_render/primitives/struct.Aabb.html" title="struct bevy_render::primitives::Aabb"><code>Aabb</code></a> component to entities with either:</p>
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<ul>
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<li>a <code>Mesh2d</code> component,</li>
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<li>a <code>Sprite</code> and <code>Handle<Image></code> components,
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and without a <a href="../bevy_render/view/visibility/struct.NoFrustumCulling.html" title="struct bevy_render::view::visibility::NoFrustumCulling"><code>NoFrustumCulling</code></a> component.</li>
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</ul>
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<p>Used in system set <a href="../bevy_render/view/visibility/enum.VisibilitySystems.html#variant.CalculateBounds" title="variant bevy_render::view::visibility::VisibilitySystems::CalculateBounds"><code>VisibilitySystems::CalculateBounds</code></a>.</p>
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</div></details></section></div></main></body></html> |