pub enum SimulationLightSystems {
AddClusters,
AssignLightsToClusters,
UpdateDirectionalLightCascades,
UpdateLightFrusta,
CheckLightVisibility,
}Expand description
System sets used to run light-related systems.
Variants§
AddClusters
AssignLightsToClusters
UpdateDirectionalLightCascades
System order ambiguities between systems in this set are ignored:
each build_directional_light_cascades system is independent of the others,
and should operate on distinct sets of entities.
UpdateLightFrusta
CheckLightVisibility
System order ambiguities between systems in this set are ignored: the order of systems within this set is irrelevant, as the various visibility-checking systesms assumes that their operations are irreversible during the frame.
Trait Implementations§
Source§impl Clone for SimulationLightSystems
impl Clone for SimulationLightSystems
Source§fn clone(&self) -> SimulationLightSystems
fn clone(&self) -> SimulationLightSystems
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for SimulationLightSystems
impl Debug for SimulationLightSystems
Source§impl Hash for SimulationLightSystems
impl Hash for SimulationLightSystems
Source§impl PartialEq for SimulationLightSystems
impl PartialEq for SimulationLightSystems
Source§impl SystemSet for SimulationLightSystems
impl SystemSet for SimulationLightSystems
Source§fn as_dyn_eq(&self) -> &dyn DynEq
fn as_dyn_eq(&self) -> &dyn DynEq
Casts this value to a form where it can be compared with other type-erased values.
Source§fn system_type(&self) -> Option<TypeId>
fn system_type(&self) -> Option<TypeId>
Returns
Some if this system set is a SystemTypeSet.Source§fn is_anonymous(&self) -> bool
fn is_anonymous(&self) -> bool
Returns
true if this system set is an AnonymousSet.impl Eq for SimulationLightSystems
impl StructuralPartialEq for SimulationLightSystems
Auto Trait Implementations§
impl Freeze for SimulationLightSystems
impl RefUnwindSafe for SimulationLightSystems
impl Send for SimulationLightSystems
impl Sync for SimulationLightSystems
impl Unpin for SimulationLightSystems
impl UnwindSafe for SimulationLightSystems
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fn in_set(self, set: impl SystemSet) -> NodeConfigs<Interned<dyn SystemSet>>
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Source§fn chain(self) -> NodeConfigs<Interned<dyn SystemSet>>
fn chain(self) -> NodeConfigs<Interned<dyn SystemSet>>
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Source§fn chain_ignore_deferred(self) -> NodeConfigs<Interned<dyn SystemSet>>
fn chain_ignore_deferred(self) -> NodeConfigs<Interned<dyn SystemSet>>
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