pub struct RigidBody {Show 16 fields
pub pos: RigidBodyPosition,
pub mprops: RigidBodyMassProps,
pub integrated_vels: RigidBodyVelocity,
pub vels: RigidBodyVelocity,
pub damping: RigidBodyDamping,
pub forces: RigidBodyForces,
pub ccd: RigidBodyCcd,
pub ids: RigidBodyIds,
pub colliders: RigidBodyColliders,
pub activation: RigidBodyActivation,
pub changes: RigidBodyChanges,
pub body_type: RigidBodyType,
pub dominance: RigidBodyDominance,
pub enabled: bool,
pub additional_solver_iterations: usize,
pub user_data: u128,
}Fields§
§pos: RigidBodyPosition§mprops: RigidBodyMassProps§integrated_vels: RigidBodyVelocity§vels: RigidBodyVelocity§damping: RigidBodyDamping§forces: RigidBodyForces§ccd: RigidBodyCcd§ids: RigidBodyIds§colliders: RigidBodyColliders§activation: RigidBodyActivation§changes: RigidBodyChanges§body_type: RigidBodyType§dominance: RigidBodyDominance§enabled: bool§additional_solver_iterations: usize§user_data: u128Auto Trait Implementations§
impl Freeze for RigidBody
impl RefUnwindSafe for RigidBody
impl Send for RigidBody
impl Sync for RigidBody
impl Unpin for RigidBody
impl UnwindSafe for RigidBody
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