pub struct Set {
bodies: Arc<Mutex<Vec<Body>>>,
integration_parameters: IntegrationParameters,
}Expand description
Set of world Bodys.
Could potentially manage inter-body collision and do some optimizations, but right now is a very stupid arena.
Fields§
§bodies: Arc<Mutex<Vec<Body>>>§integration_parameters: IntegrationParametersImplementations§
Source§impl Set
impl Set
pub fn new(integration_parameters: IntegrationParameters) -> Self
pub fn rigid_body_is_particle(&self, handle: RigidBodyHandle) -> bool
pub fn contains_collider(&self, handle: ColliderHandle) -> bool
pub fn integration_parameters(&self) -> IntegrationParameters
Sourcepub fn get<R>(&self, Handle: Handle, f: impl FnMut(&Body) -> R) -> Option<R>
pub fn get<R>(&self, Handle: Handle, f: impl FnMut(&Body) -> R) -> Option<R>
Get a body by its handle
Sourcepub fn get_mut<R>(
&self,
Handle: Handle,
f: impl FnMut(&mut Body) -> R,
) -> Option<R>
pub fn get_mut<R>( &self, Handle: Handle, f: impl FnMut(&mut Body) -> R, ) -> Option<R>
Get a body by its handle
Sourcepub fn step(&self, bodies: &mut RigidBodySet)
pub fn step(&self, bodies: &mut RigidBodySet)
Do a single simulation step
pub fn len(&self) -> usize
pub fn iter(&self) -> Iter<'_> ⓘ
Trait Implementations§
Source§impl<'de> Deserialize<'de> for Set
impl<'de> Deserialize<'de> for Set
Source§fn deserialize<D>(d: D) -> Result<Self, D::Error>where
D: Deserializer<'de>,
fn deserialize<D>(d: D) -> Result<Self, D::Error>where
D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl PhysicsHooks for &Set
impl PhysicsHooks for &Set
Source§fn filter_contact_pair(
&self,
context: &PairFilterContext<'_>,
) -> Option<SolverFlags>
fn filter_contact_pair( &self, context: &PairFilterContext<'_>, ) -> Option<SolverFlags>
Applies the contact pair filter. Read more
Source§fn filter_intersection_pair(&self, context: &PairFilterContext<'_>) -> bool
fn filter_intersection_pair(&self, context: &PairFilterContext<'_>) -> bool
Applies the intersection pair filter. Read more
Source§fn modify_solver_contacts(&self, _context: &mut ContactModificationContext<'_>)
fn modify_solver_contacts(&self, _context: &mut ContactModificationContext<'_>)
Modifies the set of contacts seen by the constraints solver. Read more
Auto Trait Implementations§
impl Freeze for Set
impl RefUnwindSafe for Set
impl Send for Set
impl Sync for Set
impl Unpin for Set
impl UnwindSafe for Set
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